prompt stringlengths 552 1.25k | response stringlengths 77 336 | game_size stringclasses 1
value | game_id int64 1 3.55k |
|---|---|---|---|
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a soapbottle in toilet.
Here is your interactions so far:
current state: -= Welc... | go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 1 to toilet 1<|im_end|> | alfworld_train | 1,330 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some soapbottle on drawer.
Here is your interactions so far:
current state: -= W... | go to countertop 2<|im_end|>take soapbottle 3 from countertop 2<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move soapbottle 3 to drawer 4<|im_end|> | alfworld_train | 718 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean apple in diningtable.
Here is your interactions so far:
current state: -... | go to countertop 1<|im_end|>take apple 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move apple 1 to diningtable 1<|im_end|> | alfworld_train | 323 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some dishsponge on cart.
Here is your interactions so far:
current state: -= Wel... | go to shelf 1<|im_end|>take dishsponge 2 from shelf 1<|im_end|>go to cart 1<|im_end|>move dishsponge 2 to cart 1<|im_end|> | alfworld_train | 9 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean fork in sidetable.
Here is your interactions so far:
current state: -= W... | go to diningtable 3<|im_end|>take fork 1 from diningtable 3<|im_end|>go to sinkbasin 1<|im_end|>clean fork 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move fork 1 to sidetable 1<|im_end|> | alfworld_train | 2,649 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean dishsponge in shelf.
Here is your interactions so far:
current state: -=... | go to countertop 3<|im_end|>take dishsponge 3 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 3 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move dishsponge 3 to shelf 2<|im_end|> | alfworld_train | 58 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cloth in drawer.
Here is your interactions so far:
current state: -= Welcome t... | go to toilet 1<|im_end|>take cloth 1 from toilet 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move cloth 1 to drawer 2<|im_end|> | alfworld_train | 1,958 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot potato in fridge.
Here is your interactions so far:
current state: -= Welc... | go to sinkbasin 1<|im_end|>take potato 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 1 to fridge 1<|im_end|> | alfworld_train | 2,161 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a bread in microwave.
Here is your interactions so far:
current state: -= Welcom... | go to coffeemachine 1<|im_end|>take bread 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bread 2 to microwave 1<|im_end|> | alfworld_train | 1,073 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean spoon in drawer.
Here is your interactions so far:
current state: -= Wel... | go to diningtable 1<|im_end|>take spoon 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to cabinet 16<|im_end|>move spoon 1 to drawer 4<|im_end|> | alfworld_train | 967 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cloth in toilet.
Here is your interactions so far:
current state: -= Welcome t... | go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take cloth 1 from cabinet 1<|im_end|>go to toilet 1<|im_end|>move cloth 1 to toilet 1<|im_end|> | alfworld_train | 24 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some spraybottle on toilet.
Here is your interactions so far:
current state: -= ... | go to garbagecan 1<|im_end|>take spraybottle 4 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 4 to toilet 1<|im_end|> | alfworld_train | 1,030 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool tomato in garbagecan.
Here is your interactions so far:
current state: -=... | go to diningtable 1<|im_end|>take tomato 4 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool tomato 4 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 4 to garbagecan 1<|im_end|> | alfworld_train | 2,768 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a glassbottle in countertop.
Here is your interactions so far:
current state: -=... | go to cabinet 7<|im_end|>take glassbottle 4 from cabinet 7<|im_end|>go to coffeemachine 1<|im_end|>move glassbottle 4 to countertop 1<|im_end|> | alfworld_train | 1,267 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some keychain on shelf.
Here is your interactions so far:
current state: -= Welc... | go to sidetable 1<|im_end|>take keychain 2 from sidetable 1<|im_end|>go to shelf 1<|im_end|>move keychain 2 to shelf 1<|im_end|> | alfworld_train | 232 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some cellphone on safe.
Here is your interactions so far:
current state: -= Welc... | go to sidetable 1<|im_end|>take cellphone 1 from sidetable 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cellphone 1 to safe 1<|im_end|> | alfworld_train | 1,309 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot apple in garbagecan.
Here is your interactions so far:
current state: -= W... | go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|> | alfworld_train | 177 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean potato in garbagecan.
Here is your interactions so far:
current state: -... | go to diningtable 1<|im_end|>take potato 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean potato 2 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|> | alfworld_train | 914 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean tomato in countertop.
Here is your interactions so far:
current state: -... | go to coffeemachine 1<|im_end|>take tomato 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 2 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move tomato 2 to countertop 2<|im_end|> | alfworld_train | 3,484 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a pencil in sidetable.
Here is your interactions so far:
current state: -= Welco... | go to garbagecan 1<|im_end|>take pencil 1 from garbagecan 1<|im_end|>go to sidetable 1<|im_end|>move pencil 1 to sidetable 1<|im_end|> | alfworld_train | 917 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some soapbottle on toilet.
Here is your interactions so far:
current state: -= W... | go to shelf 2<|im_end|>take soapbottle 2 from shelf 2<|im_end|>go to toilet 1<|im_end|>move soapbottle 2 to toilet 1<|im_end|> | alfworld_train | 838 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool cup in diningtable.
Here is your interactions so far:
current state: -= W... | go to diningtable 1<|im_end|>take cup 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move cup 1 to diningtable 1<|im_end|> | alfworld_train | 2,338 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean mug in coffeemachine.
Here is your interactions so far:
current state: -... | go to coffeemachine 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to drawer 2<|im_end|>clean mug 2 with sinkbasin 1<|im_end|> | alfworld_train | 2,617 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cd in shelf.
Here is your interactions so far:
current state: -= Welcome to Te... | go to dresser 2<|im_end|>take cd 1 from dresser 2<|im_end|>go to shelf 1<|im_end|>move cd 1 to shelf 1<|im_end|> | alfworld_train | 67 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean bowl in shelf.
Here is your interactions so far:
current state: -= Welco... | go to countertop 2<|im_end|>take bowl 3 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 3 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move bowl 3 to shelf 2<|im_end|> | alfworld_train | 105 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot cup in countertop.
Here is your interactions so far:
current state: -= Wel... | go to diningtable 2<|im_end|>take cup 3 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat cup 3 with microwave 1<|im_end|>go to countertop 1<|im_end|>move cup 3 to countertop 1<|im_end|> | alfworld_train | 3,408 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cellphone in desk.
Here is your interactions so far:
current state: -= Welcome... | go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to desk 1<|im_end|>move cellphone 1 to desk 1<|im_end|> | alfworld_train | 2,660 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some cellphone on bed.
Here is your interactions so far:
current state: -= Welco... | go to dresser 1<|im_end|>take cellphone 1 from dresser 1<|im_end|>go to bed 1<|im_end|>move cellphone 1 to bed 1<|im_end|> | alfworld_train | 627 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some pencil on desk.
Here is your interactions so far:
current state: -= Welcome... | go to sidetable 1<|im_end|>take pencil 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>move pencil 1 to desk 1<|im_end|> | alfworld_train | 2,042 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean tomato in diningtable.
Here is your interactions so far:
current state: ... | go to garbagecan 1<|im_end|>take tomato 1 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move tomato 1 to diningtable 1<|im_end|> | alfworld_train | 1,229 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some book on desk.
Here is your interactions so far:
current state: -= Welcome t... | go to bed 2<|im_end|>take book 1 from bed 2<|im_end|>go to desk 1<|im_end|>move book 1 to desk 1<|im_end|> | alfworld_train | 2,262 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some pen on sidetable.
Here is your interactions so far:
current state: -= Welco... | go to garbagecan 1<|im_end|>take pen 3 from garbagecan 1<|im_end|>go to sidetable 1<|im_end|>move pen 3 to sidetable 1<|im_end|> | alfworld_train | 1,612 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool pan in cabinet.
Here is your interactions so far:
current state: -= Welco... | go to countertop 1<|im_end|>take pan 3 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool pan 3 with fridge 1<|im_end|>go to cabinet 16<|im_end|>open cabinet 16<|im_end|>move pan 3 to cabinet 16<|im_end|> | alfworld_train | 291 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some toiletpaper on toilet.
Here is your interactions so far:
current state: -= ... | go to garbagecan 1<|im_end|>take toiletpaper 2 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move toiletpaper 2 to toilet 1<|im_end|> | alfworld_train | 3,388 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a candle in toilet.
Here is your interactions so far:
current state: -= Welcome ... | go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 2 to toilet 1<|im_end|> | alfworld_train | 1,261 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot mug in coffeemachine.
Here is your interactions so far:
current state: -= ... | go to coffeemachine 1<|im_end|>take mug 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|> | alfworld_train | 2,037 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean egg in diningtable.
Here is your interactions so far:
current state: -= ... | go to diningtable 1<|im_end|>take egg 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move egg 2 to diningtable 1<|im_end|> | alfworld_train | 2,875 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool potato in countertop.
Here is your interactions so far:
current state: -=... | go to microwave 1<|im_end|>open microwave 1<|im_end|>take potato 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move potato 1 to countertop 1<|im_end|> | alfworld_train | 1,271 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool cup in cabinet.
Here is your interactions so far:
current state: -= Welco... | go to sinkbasin 1<|im_end|>take cup 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to cabinet 1<|im_end|>move cup 2 to cabinet 1<|im_end|> | alfworld_train | 2,551 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a pillow in armchair.
Here is your interactions so far:
current state: -= Welcom... | go to sofa 2<|im_end|>take pillow 2 from sofa 2<|im_end|>go to armchair 1<|im_end|>move pillow 2 to armchair 1<|im_end|> | alfworld_train | 2,093 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot plate in countertop.
Here is your interactions so far:
current state: -= W... | go to countertop 3<|im_end|>take plate 3 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat plate 3 with microwave 1<|im_end|>go to countertop 3<|im_end|>move plate 3 to countertop 3<|im_end|> | alfworld_train | 1,208 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some toiletpaper on toiletpaperhanger.
Here is your interactions so far:
current... | go to toilet 1<|im_end|>take toiletpaper 1 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 1 to toiletpaperhanger 1<|im_end|> | alfworld_train | 2,984 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot mug in coffeemachine.
Here is your interactions so far:
current state: -= ... | go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|> | alfworld_train | 3,514 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some newspaper on ottoman.
Here is your interactions so far:
current state: -= W... | go to sofa 1<|im_end|>take newspaper 3 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move newspaper 3 to ottoman 1<|im_end|> | alfworld_train | 1,577 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some candle on cart.
Here is your interactions so far:
current state: -= Welcome... | go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to cart 1<|im_end|>move candle 2 to cart 1<|im_end|> | alfworld_train | 934 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot mug in coffeemachine.
Here is your interactions so far:
current state: -= ... | go to countertop 2<|im_end|>take mug 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|> | alfworld_train | 202 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some cellphone on shelf.
Here is your interactions so far:
current state: -= Wel... | go to desk 1<|im_end|>take cellphone 2 from desk 1<|im_end|>go to shelf 1<|im_end|>move cellphone 2 to shelf 1<|im_end|> | alfworld_train | 636 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a spraybottle in countertop.
Here is your interactions so far:
current state: -=... | go to toilet 1<|im_end|>take spraybottle 1 from toilet 1<|im_end|>go to countertop 1<|im_end|>move spraybottle 1 to countertop 1<|im_end|> | alfworld_train | 2,540 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a spraybottle in countertop.
Here is your interactions so far:
current state: -=... | go to toilet 1<|im_end|>take spraybottle 1 from toilet 1<|im_end|>go to countertop 1<|im_end|>move spraybottle 1 to countertop 1<|im_end|> | alfworld_train | 3,214 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool potato in diningtable.
Here is your interactions so far:
current state: -... | go to microwave 1<|im_end|>open microwave 1<|im_end|>take potato 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move potato 1 to diningtable 1<|im_end|> | alfworld_train | 1,806 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool pot in shelf.
Here is your interactions so far:
current state: -= Welcome... | go to countertop 2<|im_end|>take pot 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move pot 1 to shelf 2<|im_end|> | alfworld_train | 545 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean spatula in diningtable.
Here is your interactions so far:
current state:... | go to diningtable 1<|im_end|>take spatula 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spatula 1 to diningtable 1<|im_end|> | alfworld_train | 345 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool lettuce in diningtable.
Here is your interactions so far:
current state: ... | go to countertop 2<|im_end|>take lettuce 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to diningtable 2<|im_end|>move lettuce 1 to diningtable 2<|im_end|> | alfworld_train | 3,246 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some plate on dresser.
Here is your interactions so far:
current state: -= Welco... | go to sidetable 2<|im_end|>take plate 3 from sidetable 2<|im_end|>go to dresser 1<|im_end|>move plate 3 to dresser 1<|im_end|> | alfworld_train | 767 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cellphone in armchair.
Here is your interactions so far:
current state: -= Wel... | go to diningtable 1<|im_end|>take cellphone 2 from diningtable 1<|im_end|>go to armchair 1<|im_end|>move cellphone 2 to armchair 1<|im_end|> | alfworld_train | 2,318 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean mug in coffeemachine.
Here is your interactions so far:
current state: -... | go to diningtable 1<|im_end|>take mug 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 2 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 2 to coffeemachine 1<|im_end|> | alfworld_train | 2,165 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a watch in coffeetable.
Here is your interactions so far:
current state: -= Welc... | go to tvstand 1<|im_end|>take watch 1 from tvstand 1<|im_end|>go to coffeetable 1<|im_end|>move watch 1 to coffeetable 1<|im_end|> | alfworld_train | 522 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some cellphone on sidetable.
Here is your interactions so far:
current state: -=... | go to bed 2<|im_end|>take cellphone 1 from bed 2<|im_end|>go to sidetable 1<|im_end|>move cellphone 1 to sidetable 1<|im_end|> | alfworld_train | 1,935 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some toiletpaper on toilet.
Here is your interactions so far:
current state: -= ... | go to shelf 2<|im_end|>take toiletpaper 2 from shelf 2<|im_end|>go to toilet 1<|im_end|>move toiletpaper 2 to toilet 1<|im_end|> | alfworld_train | 3,389 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a soapbottle in garbagecan.
Here is your interactions so far:
current state: -= ... | go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take soapbottle 1 from cabinet 2<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|> | alfworld_train | 759 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some pen on shelf.
Here is your interactions so far:
current state: -= Welcome t... | go to dresser 1<|im_end|>take pen 2 from dresser 1<|im_end|>go to shelf 9<|im_end|>move pen 2 to shelf 9<|im_end|> | alfworld_train | 1,589 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool egg in countertop.
Here is your interactions so far:
current state: -= We... | go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool egg 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move egg 1 to countertop 1<|im_end|> | alfworld_train | 556 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool tomato in garbagecan.
Here is your interactions so far:
current state: -=... | go to garbagecan 1<|im_end|>take tomato 1 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 1 to garbagecan 1<|im_end|> | alfworld_train | 1,718 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool bread in diningtable.
Here is your interactions so far:
current state: -=... | go to diningtable 2<|im_end|>take bread 2 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool bread 2 with fridge 1<|im_end|>go to diningtable 2<|im_end|>move bread 2 to diningtable 2<|im_end|> | alfworld_train | 2,207 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean cup in microwave.
Here is your interactions so far:
current state: -= We... | go to fridge 1<|im_end|>open fridge 1<|im_end|>take cup 1 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean cup 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move cup 1 to microwave 1<|im_end|> | alfworld_train | 2,534 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some keychain on drawer.
Here is your interactions so far:
current state: -= Wel... | go to sidetable 1<|im_end|>take keychain 1 from sidetable 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move keychain 1 to drawer 1<|im_end|> | alfworld_train | 1,500 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a spraybottle in cabinet.
Here is your interactions so far:
current state: -= We... | go to toilet 1<|im_end|>take spraybottle 1 from toilet 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move spraybottle 1 to cabinet 2<|im_end|> | alfworld_train | 3,261 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a creditcard in shelf.
Here is your interactions so far:
current state: -= Welco... | go to sidetable 1<|im_end|>take creditcard 2 from sidetable 1<|im_end|>go to shelf 1<|im_end|>move creditcard 2 to shelf 1<|im_end|> | alfworld_train | 702 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool cup in cabinet.
Here is your interactions so far:
current state: -= Welco... | go to countertop 2<|im_end|>take cup 4 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool cup 4 with fridge 1<|im_end|>go to cabinet 12<|im_end|>open cabinet 12<|im_end|>move cup 4 to cabinet 12<|im_end|> | alfworld_train | 1,894 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot tomato in sidetable.
Here is your interactions so far:
current state: -= W... | go to diningtable 3<|im_end|>take tomato 3 from diningtable 3<|im_end|>go to microwave 1<|im_end|>heat tomato 3 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move tomato 3 to sidetable 1<|im_end|> | alfworld_train | 754 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a pillow in armchair.
Here is your interactions so far:
current state: -= Welcom... | go to sofa 1<|im_end|>take pillow 2 from sofa 1<|im_end|>go to armchair 1<|im_end|>move pillow 2 to armchair 1<|im_end|> | alfworld_train | 800 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a pillow in sofa.
Here is your interactions so far:
current state: -= Welcome to... | go to armchair 1<|im_end|>take pillow 1 from armchair 1<|im_end|>go to sofa 1<|im_end|>move pillow 1 to sofa 1<|im_end|> | alfworld_train | 3,318 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a candle in drawer.
Here is your interactions so far:
current state: -= Welcome ... | go to countertop 1<|im_end|>take candle 1 from countertop 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move candle 1 to drawer 2<|im_end|> | alfworld_train | 3,314 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot potato in sidetable.
Here is your interactions so far:
current state: -= W... | go to countertop 1<|im_end|>take potato 3 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 3 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move potato 3 to sidetable 1<|im_end|> | alfworld_train | 2,897 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool apple in microwave.
Here is your interactions so far:
current state: -= W... | go to garbagecan 1<|im_end|>take apple 3 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool apple 3 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 3 to microwave 1<|im_end|> | alfworld_train | 1,955 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot mug in coffeemachine.
Here is your interactions so far:
current state: -= ... | go to diningtable 2<|im_end|>take mug 3 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat mug 3 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 3 to coffeemachine 1<|im_end|> | alfworld_train | 2,515 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean egg in diningtable.
Here is your interactions so far:
current state: -= ... | go to fridge 1<|im_end|>open fridge 1<|im_end|>take egg 1 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move egg 1 to diningtable 1<|im_end|> | alfworld_train | 2,873 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot plate in shelf.
Here is your interactions so far:
current state: -= Welcom... | go to countertop 1<|im_end|>take plate 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to shelf 2<|im_end|>move plate 1 to shelf 2<|im_end|> | alfworld_train | 548 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some pillow on armchair.
Here is your interactions so far:
current state: -= Wel... | go to sofa 1<|im_end|>take pillow 1 from sofa 1<|im_end|>go to armchair 1<|im_end|>move pillow 1 to armchair 1<|im_end|> | alfworld_train | 801 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some toiletpaper on toiletpaperhanger.
Here is your interactions so far:
current... | go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|> | alfworld_train | 3,132 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool bread in countertop.
Here is your interactions so far:
current state: -= ... | go to countertop 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move bread 1 to countertop 2<|im_end|> | alfworld_train | 183 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot tomato in fridge.
Here is your interactions so far:
current state: -= Welc... | go to countertop 1<|im_end|>take tomato 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 1 to fridge 1<|im_end|> | alfworld_train | 3,259 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some pillow on ottoman.
Here is your interactions so far:
current state: -= Welc... | go to sofa 1<|im_end|>take pillow 2 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move pillow 2 to ottoman 1<|im_end|> | alfworld_train | 2,297 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some box on armchair.
Here is your interactions so far:
current state: -= Welcom... | go to sofa 2<|im_end|>take box 1 from sofa 2<|im_end|>go to armchair 1<|im_end|>move box 1 to armchair 1<|im_end|> | alfworld_train | 1,856 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cd in sidetable.
Here is your interactions so far:
current state: -= Welcome t... | go to diningtable 1<|im_end|>take cd 1 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move cd 1 to sidetable 1<|im_end|> | alfworld_train | 3,445 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some cd on sidetable.
Here is your interactions so far:
current state: -= Welcom... | go to diningtable 1<|im_end|>take cd 1 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move cd 1 to sidetable 1<|im_end|> | alfworld_train | 3,443 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a kettle in shelf.
Here is your interactions so far:
current state: -= Welcome t... | go to stoveburner 4<|im_end|>take kettle 1 from stoveburner 4<|im_end|>go to shelf 2<|im_end|>move kettle 1 to shelf 2<|im_end|> | alfworld_train | 2,722 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some lettuce on countertop.
Here is your interactions so far:
current state: -= ... | go to garbagecan 1<|im_end|>take lettuce 2 from garbagecan 1<|im_end|>go to coffeemachine 1<|im_end|>move lettuce 2 to countertop 1<|im_end|> | alfworld_train | 3,146 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some mug on sidetable.
Here is your interactions so far:
current state: -= Welco... | go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|> | alfworld_train | 1,670 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some box on armchair.
Here is your interactions so far:
current state: -= Welcom... | go to tvstand 2<|im_end|>take box 1 from tvstand 2<|im_end|>go to armchair 1<|im_end|>move box 1 to armchair 1<|im_end|> | alfworld_train | 2,403 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean egg in sidetable.
Here is your interactions so far:
current state: -= We... | go to countertop 1<|im_end|>take egg 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 3 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move egg 3 to sidetable 1<|im_end|> | alfworld_train | 621 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some statue on coffeetable.
Here is your interactions so far:
current state: -= ... | go to sidetable 1<|im_end|>take statue 1 from sidetable 1<|im_end|>go to coffeetable 1<|im_end|>move statue 1 to coffeetable 1<|im_end|> | alfworld_train | 3,190 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool bowl in cabinet.
Here is your interactions so far:
current state: -= Welc... | go to cabinet 13<|im_end|>take bowl 1 from cabinet 13<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to cabinet 13<|im_end|>move bowl 1 to cabinet 13<|im_end|> | alfworld_train | 2,538 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a newspaper in armchair.
Here is your interactions so far:
current state: -= Wel... | go to shelf 2<|im_end|>take newspaper 1 from shelf 2<|im_end|>go to armchair 1<|im_end|>move newspaper 1 to armchair 1<|im_end|> | alfworld_train | 1,203 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean pan in cabinet.
Here is your interactions so far:
current state: -= Welc... | go to countertop 1<|im_end|>take pan 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>go to cabinet 4<|im_end|>move pan 1 to cabinet 4<|im_end|> | alfworld_train | 3,010 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some keychain on dresser.
Here is your interactions so far:
current state: -= We... | go to sidetable 1<|im_end|>take keychain 4 from sidetable 1<|im_end|>go to dresser 1<|im_end|>move keychain 4 to dresser 1<|im_end|> | alfworld_train | 235 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool bowl in diningtable.
Here is your interactions so far:
current state: -= ... | go to diningtable 1<|im_end|>take bowl 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bowl 3 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move bowl 3 to diningtable 1<|im_end|> | alfworld_train | 2,648 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a spraybottle in garbagecan.
Here is your interactions so far:
current state: -=... | go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 1 to garbagecan 1<|im_end|> | alfworld_train | 2,495 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some keychain on armchair.
Here is your interactions so far:
current state: -= W... | go to sofa 1<|im_end|>take keychain 2 from sofa 1<|im_end|>go to armchair 2<|im_end|>move keychain 2 to armchair 2<|im_end|> | alfworld_train | 185 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean soapbar in toilet.
Here is your interactions so far:
current state: -= W... | go to sidetable 1<|im_end|>take soapbar 1 from sidetable 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move soapbar 1 to toilet 1<|im_end|> | alfworld_train | 757 |
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