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<|endoftext|>Crucias, Titan of the Waves | {1}{B}{R} | Legendary Creature — Human Pirate | mythic | At the beginning of your end step, you may discard a card. If you do, create a Treasure token and choose ambitious or expedient. If you chose ambitious, seek a card with greater mana value than the discarded card. If you chose expedient, seek a card with lesser mana value than the discarded card. | nan | 3 | 3<|endoftext|>
<|endoftext|>Hashep Oasis | | Land — Desert | uncommon | {T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
<|endoftext|>Into the Roil | {1}{U} | Instant | common | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. | "Roil tide! Roil tide! Tie yourselves down!" | nan | nan<|endoftext|>
<|endoftext|>Calculating Lich | {4}{B}{B} | Creature — Zombie Wizard | mythic | Menace
Whenever a creature attacks one of your opponents, that player loses 1 life. | "We share a common enemy. Does that not make us friends?" | 5 | 5<|endoftext|>
<|endoftext|>Brutal Suppression | {R} | Enchantment | uncommon | Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate. | "They no longer care about their own suffering. Show them something worse."
—Latulla, Keldon overseer | nan | nan<|endoftext|>
<|endoftext|>Odric, Lunarch Marshal | {3}{W} | Legendary Creature — Human Soldier | rare | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. | nan | 3 | 3<|endoftext|>
<|endoftext|>Sea Gate Stormcaller | {1}{U} | Creature — Human Wizard | mythic | Kicker {4}{U}
When <card_name> enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If <card_name> was kicked, copy that spell twice instead. You may choose new targets for the copies. | nan | 2 | 1<|endoftext|>
<|endoftext|>Falco Spara, Pactweaver | {1}{G}{W}{U} | Legendary Creature — Bird Demon | mythic | Flying, trample
<card_name> enters the battlefield with a shield counter on it.
You may look at the top card of your library any time.
You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs. | nan | 3 | 3<|endoftext|>
<|endoftext|>Wall of Frost | {1}{U}{U} | Creature — Wall | uncommon | Defender
Whenever <card_name> blocks a creature, that creature doesn't untap during its controller's next untap step. | "I welcome it. The pasture is cleared of weeds and the wolves are frozen solid."
—Lumi, goatherd | 0 | 7<|endoftext|>
<|endoftext|>Staff of the Storyteller | {1}{W} | Artifact | rare | When <card_name> enters the battlefield, create a 1/1 white Spirit creature token with flying.
Whenever you create one or more creature tokens, put a story counter on <card_name>.
{W}, {T}, Remove a story counter from <card_name>: Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Goblin Welder | {R} | Creature — Goblin Artificer | mythic | {T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. | nan | 1 | 1<|endoftext|>
<|endoftext|>Tidehollow Strix | {U}{B} | Artifact Creature — Bird | common | Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay. | 2 | 1<|endoftext|>
<|endoftext|>Manalith | {3} | Artifact | common | {T}: Add one mana of any color. | Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area. | nan | nan<|endoftext|>
<|endoftext|>Thran Power Suit | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Ghazbán Ogress | {G} | Creature — Ogre | common | When <card_name> enters the battlefield, if one player has won more Magic games that day than any other player, that player gains control of <card_name>. | nan | 2 | 2<|endoftext|>
<|endoftext|>Acererak the Archlich | {2}{B} | Legendary Creature — Zombie Wizard | rare | When <card_name> enters the battlefield, if you haven't completed Tomb of Annihilation, return <card_name> to its owner's hand and venture into the dungeon.
Whenever <card_name> attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. | nan | 5 | 5<|endoftext|>
<|endoftext|>Enslave | {4}{B}{B} | Enchantment — Aura | uncommon | Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. | Phyrexia extended its command until there was nothing left to take. | nan | nan<|endoftext|>
<|endoftext|>Court of Bounty | {2}{G}{G} | Enchantment | rare | When <card_name> enters the battlefield, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield. | nan | nan | nan<|endoftext|>
<|endoftext|>Scalding Tarn | | Land | rare | {T}, Pay 1 life, Sacrifice <card_name>: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Opal Palace | | Land | common | {T}: Add {C}.
{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. | nan | nan | nan<|endoftext|>
<|endoftext|>Dampen Thought | {1}{U} | Instant — Arcane | common | Target player mills four cards.
Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|>
<|endoftext|>Cytospawn Shambler | {6}{G} | Creature — Elemental Mutant | common | Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{G}: Target creature with a +1/+1 counter on it gains trample until end of turn. | nan | 0 | 0<|endoftext|>
<|endoftext|>Molten Disaster | {X}{R}{R} | Sorcery | rare | Kicker {R} (You may pay an additional {R} as you cast this spell.)
If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
<card_name> deals X damage to each creature without flying and each player. | nan | nan | nan<|endoftext|>
<|endoftext|>Vraska's Finisher | {2}{B} | Creature — Gorgon Assassin | common | When <card_name> enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. | "You might have pleaded your case with my queen earlier. Now I am here, and it is far too late." | 3 | 2<|endoftext|>
<|endoftext|>Insolent Neonate | {R} | Creature — Vampire | common | Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice <card_name>: Draw a card. | nan | 1 | 1<|endoftext|>
<|endoftext|>Jace, the Perfected Mind | {2}{U}{U/P} | Legendary Planeswalker — Jace | mythic | Compleated ({U/P} can be paid with {U} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Until your next turn, up to one target creature gets -3/-0.
−2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.
−X: Target player mills three times X cards. | nan | nan | nan<|endoftext|>
<|endoftext|>Glorious Anthem | {1}{W}{W} | Enchantment | rare | Creatures you control get +1/+1. | The songs of angels are perceived not as words in the ears but as stirrings in the soul. | nan | nan<|endoftext|>
<|endoftext|>Biorhythm | {6}{G}{G} | Sorcery | rare | Each player's life total becomes the number of creatures they control. | "I have seen life's purpose, and now it is my own."
—Kamahl, druid acolyte | nan | nan<|endoftext|>
<|endoftext|>Daysquad Marshal | {3}{W} | Creature — Human Soldier | common | When <card_name> enters the battlefield, create a 1/1 white Human Soldier creature token. | "The night emboldens many monsters, but the mightiest will attack in broad daylight." | 3 | 3<|endoftext|>
<|endoftext|>Fog | {G} | Instant | common | Prevent all combat damage that would be dealt this turn. | "I fear no army or beast, but only the morning fog. Our assault can survive everything else."
—Lord Hilneth | nan | nan<|endoftext|>
<|endoftext|>Meren of Clan Nel Toth | {2}{B}{G} | Legendary Creature — Human Shaman | mythic | Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. | nan | 3 | 4<|endoftext|>
<|endoftext|>Shoreline Salvager | {3}{B} | Creature — Surrakar | uncommon | Whenever <card_name> deals combat damage to a player, if you control an Island, you may draw a card. | "They search for treasures that wash up from the depths. Tracking one could lead you to riches. Or in circles."
—Javad Nasrin, Ondu relic hunter | 3 | 3<|endoftext|>
<|endoftext|>Bayou | | Land — Swamp Forest | rare | ({T}: Add {B} or {G}.) | nan | nan | nan<|endoftext|>
<|endoftext|>Forbidden Orchard | | Land | rare | {T}: Add one mana of any color.
Whenever you tap <card_name> for mana, target opponent creates a 1/1 colorless Spirit creature token. | nan | nan | nan<|endoftext|>
<|endoftext|>Doomfall | {2}{B} | Sorcery | uncommon | Choose one —
• Target opponent exiles a creature they control.
• Target opponent reveals their hand. You choose a nonland card from it. Exile that card. | "This place has outlived its usefulness."
—Nicol Bolas | nan | nan<|endoftext|>
<|endoftext|>Intimidation Bolt | {1}{R}{W} | Instant | uncommon | <card_name> deals 3 damage to target creature. Other creatures can't attack this turn. | For hours afterward, all they could see was the grisly silhouette of their master, screaming. | nan | nan<|endoftext|>
<|endoftext|>Paradoxical Outcome | {3}{U} | Instant | rare | Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way. | The results of Rashmi's experimentation forced her to consider the possibility that multitudinous realities existed beyond her own. | nan | nan<|endoftext|>
<|endoftext|>Buried Alive | {2}{B} | Sorcery | uncommon | Search your library for up to three creature cards, put them into your graveyard, then shuffle. | The scrape of shovels and the tumble of cold dirt soon muffled their pleas. | nan | nan<|endoftext|>
<|endoftext|>Heroic Reinforcements | {2}{R}{W} | Sorcery | uncommon | Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) | Cries of anguish quickly spurred cries of action. | nan | nan<|endoftext|>
<|endoftext|>Flaming Sword | {1}{R} | Enchantment — Aura | common | Flash
Enchant creature
Enchanted creature gets +1/+0 and has first strike. | "It's not Talruum crystal, but I must admit—it gets the job done."
—Tahngarth | nan | nan<|endoftext|>
<|endoftext|>Burning Cinder Fury of Crimson Chaos Fire | {3}{R} | Enchantment | rare | Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step.
At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, <card_name> deals 3 damage to that player. | nan | nan | nan<|endoftext|>
<|endoftext|>Zndrsplt's Judgment | {4}{U} | Sorcery | rare | For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand. | Zndrsplt retired from officiating when she teamed up with Okaun, but she still knows the penalties better than anyone else. | nan | nan<|endoftext|>
<|endoftext|>Illusions of Grandeur | {3}{U} | Enchantment | rare | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When <card_name> enters the battlefield, you gain 20 life.
When <card_name> leaves the battlefield, you lose 20 life. | nan | nan | nan<|endoftext|>
<|endoftext|>Wind Sail | {1}{U} | Sorcery | common | One or two target creatures gain flying until end of turn. | It pays to be at home both on the sea *and* in the sky. | nan | nan<|endoftext|>
<|endoftext|>Foot Soldiers | {3}{W} | Creature — Human Soldier | common | | Infantry deployment is the art of putting your troops in the wrong place at the right time. | 2 | 4<|endoftext|>
<|endoftext|>Horn of Deafening | {4} | Artifact | rare | {2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. | "A blast, an echo . . . then silence." | nan | nan<|endoftext|>
<|endoftext|>Wall of Junk | {2} | Artifact Creature — Wall | uncommon | Defender (This creature can't attack.)
When <card_name> blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | Urza saw the wall and realized that even if he tore every Phyrexian to pieces, they would still resist him. | 0 | 7<|endoftext|>
<|endoftext|>Council's Judgment | {1}{W}{W} | Sorcery | rare | Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. | When its power is threatened, the council speaks with a unified voice. | nan | nan<|endoftext|>
<|endoftext|>Inquisition of Kozilek | {B} | Sorcery | uncommon | Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. | You will scream out your innermost secrets just to make it stop. | nan | nan<|endoftext|>
<|endoftext|>Island of Wak-Wak | | Land | rare | {T}: Target creature with flying has base power 0 until end of turn. | The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak." | nan | nan<|endoftext|>
<|endoftext|>Necromentia | {1}{B}{B} | Sorcery | rare | Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Jermane, Pride of the Circus | {G}{G} | Legendary Creature — Cat Performer | rare | {G}, {T}: Put two +1/+1 counters on target creature with four or more legs.
{1}{G}{G}, {T}: Until end of turn, all creatures able to block target creature with four or more legs do so. | nan | 2 | 3<|endoftext|>
<|endoftext|>Dungeon Descent | | Land | rare | <card_name> enters the battlefield tapped.
{T}: Add {C}.
{4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | nan | nan | nan<|endoftext|>
<|endoftext|>Lineprancers | {1}{G} | Creature — Centaur Performer | uncommon | When <card_name> enters the battlefield, you get {TK}{TK}, then you may put a power and toughness sticker on a creature you own.