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<|endoftext|>Dying Wail | {1}{B} | Enchantment — Aura | common | Enchant creature
When enchanted creature dies, target player discards two cards. | This is a world of spiteful wasps that sting and kill even as they die. | nan | nan<|endoftext|>
<|endoftext|>Skillful Lunge | {1}{W} | Instant | common | Target creature gets +2/+0 and gains first strike until end of turn. | "Valor is a currency of the living that serves us well."
—Cosper Lowe of the Silbern Guard | nan | nan<|endoftext|>
<|endoftext|>Akiri, Fearless Voyager | {1}{R}{W} | Legendary Creature — Kor Warrior | rare | Whenever you attack a player with one or more equipped creatures, draw a card.
{W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn. | "No angel bars our ascent. Emeria waits above!" | 3 | 3<|endoftext|>
<|endoftext|>Gleemax | {1000000} | Legendary Artifact | rare | You choose all targets for all spells and abilities. | Help us . . . R&D under mental domination of alien brain in jar . . . only chance . . . Gleemax's blatant disregard for flavor text . . . send help! | nan | nan<|endoftext|>
<|endoftext|>Cyberdrive Awakener | {5}{U} | Artifact Creature — Construct | rare | Flying
Other artifact creatures you control have flying.
When <card_name> enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. | nan | 4 | 4<|endoftext|>
<|endoftext|>Keeper of the Sacred Word | {2}{G} | Creature — Human Druid | common | As <card_name> enters the battlefield, choose a word.
Whenever an opponent says the chosen word, <card_name> gets +3/+3 until end of turn. | This is not a subliminal message. | 2 | 3<|endoftext|>
<|endoftext|>Scroll of Avacyn | {1} | Artifact | common | {1}, Sacrifice <card_name>: Draw a card. If you control an Angel, you gain 5 life. | Words to bless the eye that reads them, telling of a future beyond the reach of fear. | nan | nan<|endoftext|>
<|endoftext|>Aysen Abbey | | Land | uncommon | {T}: Add {C}.
{1}, {T}: Add {W}.
{2}, {T}: Add {G} or {U}. | Serra's gift to her people: a symbol of faith and hope. | nan | nan<|endoftext|>
<|endoftext|>Prahv, Spires of Order | | Land | uncommon | {T}: Add {C}.
{4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. | Prahv, where much work is done to make sure nothing is accomplished. | nan | nan<|endoftext|>
<|endoftext|>Combat Medic | {2}{W} | Creature — Human Cleric Soldier | common | {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. | "We'd no sooner knock 'em back on their heels than that accursed sawbones would show up and patch 'em back together again."
—Ivra Jursdotter | 0 | 2<|endoftext|>
<|endoftext|>Call to the Grave | {4}{B} | Enchantment | rare | At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>A-Eyes of the Beholder | {3}{B}{B} | Instant | common | Target creature gets -11/-11 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Increasing Vengeance | {R}{R} | Instant | rare | Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Windreader Sphinx | {5}{U}{U} | Creature — Sphinx | rare | Flying
Whenever a creature with flying attacks, you may draw a card. | "Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings." | 3 | 7<|endoftext|>
<|endoftext|>Wirewood Symbiote | {G} | Creature — Insect | uncommon | Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn. | It drinks fatigue. | 1 | 1<|endoftext|>
<|endoftext|>Dark Offering | {4}{B}{B} | Sorcery | uncommon | Destroy target nonblack creature. You gain 3 life. | "Our greatest hope has become our enemy's greatest triumph."
—Court counselor | nan | nan<|endoftext|>
<|endoftext|>Endless Atlas | {2} | Artifact | rare | {2}, {T}: Draw a card. Activate only if you control three or more lands with the same name. | Guarded by cartographers, disdained by warlords, coveted by adventurers. | nan | nan<|endoftext|>
<|endoftext|>Voda Sea Scavenger | {2}{U} | Creature — Merfolk Rogue | common | Domain — When <card_name> enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order. | nan | 3 | 2<|endoftext|>
<|endoftext|>Herald of Kozilek | {1}{U}{R} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.)
Colorless spells you cast cost {1} less to cast. | "Some Eldrazi, their purpose is obvious: suck the life out of the land, birth new Eldrazi. Others aren't so obvious, and those are the ones that make me really nervous."
—Chadir the Navigator | 2 | 4<|endoftext|>
<|endoftext|>Seller of Songbirds | {2}{W} | Creature — Human | common | When <card_name> enters the battlefield, create a 1/1 white Bird creature token with flying. | "Lady Wren is the one merchant in Keyhole Downs who isn't running a scam."
—Mirela, Azorius hussar | 1 | 2<|endoftext|>
<|endoftext|>Sarkhan, Wanderer to Shiv | {3}{R} | Legendary Planeswalker — Sarkhan | mythic | +1: Dragon cards in your hand perpetually gain "This spell costs {1} less to cast," and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value."
+1: Conjure a Shivan Dragon card into your hand.
−2: <card_name> deals 3 damage to target creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Backup Agent | {1}{W} | Creature — Human Citizen | common | When <card_name> enters the battlefield, put a +1/+1 counter on target creature. | "My sources say the Beamtown Bullies were spotted in the Mezzio. Keep your eyes sharp and stay close to me." | 1 | 1<|endoftext|>
<|endoftext|>Bog Raiders | {2}{B} | Creature — Zombie | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | Zombies are the perfect marshland fighters—they don't need to breathe and they don't care what they step in. | 2 | 2<|endoftext|>
<|endoftext|>Fist of Suns | {3} | Artifact | rare | You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. | "It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me."
—Memnarch | nan | nan<|endoftext|>
<|endoftext|>Markov Dreadknight | {3}{B}{B} | Creature — Vampire Knight | rare | Flying
{2}{B}, Discard a card: Put two +1/+1 counters on <card_name>. | The destruction of Markov Manor made the surviving members of the bloodline more dangerous. | 3 | 3<|endoftext|>
<|endoftext|>Vicious Conquistador | {B} | Creature — Vampire Soldier | uncommon | Whenever <card_name> attacks, each opponent loses 1 life. | "He is ambitious. Tireless. And utterly ruthless. Ideal for the frontier."
—Viceroy Elia Sotonores, report to the queen | 1 | 2<|endoftext|>
<|endoftext|>Nylea's Huntmaster | {3}{G} | Creature — Centaur Shaman | common | When <card_name> enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | Nature is stillness and savagery in equal measure. | 4 | 3<|endoftext|>
<|endoftext|>Caustic Hound | {5}{B} | Creature — Phyrexian Dog | common | When <card_name> dies, each player loses 4 life. | At first, the Mirrans aimed for its exposed gut. The survivors quickly learned to do otherwise. | 4 | 4<|endoftext|>
<|endoftext|>Zhang Fei, Fierce Warrior | {4}{W}{W} | Legendary Creature — Human Soldier Warrior | rare | Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) | Zhang Fei's uncharacteristic alliance with a defeated Riverlands general, Yan Yan, allowed Shu forces to advance through forty-five Riverlands strongpoints with no casualties. | 4 | 4<|endoftext|>
<|endoftext|>Cragganwick Cremator | {2}{R}{R} | Creature — Giant Shaman | rare | When <card_name> enters the battlefield, discard a card at random. If you discard a creature card this way, <card_name> deals damage equal to that card's power to target player or planeswalker. | Each night that his bowl fills, a village mourns. | 5 | 4<|endoftext|>
<|endoftext|>Stroke of Genius | {X}{2}{U} | Instant | rare | Target player draws X cards. | "Every thought is a star illuminating the darkness. Inspiration comes from finding the constellations that link them." | nan | nan<|endoftext|>
<|endoftext|>Scroll of the Masters | {2} | Artifact | rare | Whenever you cast a noncreature spell, put a lore counter on <card_name>.
{3}, {T}: Target creature you control gets +1/+1 until end of turn for each lore counter on <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Mistblade Shinobi | {2}{U} | Creature — Human Ninja | common | Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever <card_name> deals combat damage to a player, you may return target creature that player controls to its owner's hand. | nan | 1 | 1<|endoftext|>
<|endoftext|>Recommission | {1}{W} | Sorcery | common | Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it. | "Put your backs into it! If we don't lay claim to it, the Fallaji will!" | nan | nan<|endoftext|>
<|endoftext|>Moonfolk Puzzlemaker | {2}{U} | Artifact Creature — Moonfolk Wizard | common | Flying
Whenever <card_name> becomes tapped, scry 1. | "Research is hardly the dry, serious pastime outsiders make it out to be." | 1 | 4<|endoftext|>
<|endoftext|>Mardu Strike Leader | {2}{B} | Creature — Human Warrior | rare | Whenever <card_name> attacks, create a 2/1 black Warrior creature token.
Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 3 | 2<|endoftext|>
<|endoftext|>Ishkanah, Grafwidow | {4}{G} | Legendary Creature — Spider | mythic | Reach
Delirium — When <card_name> enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
{6}{B}: Target opponent loses 1 life for each Spider you control. | nan | 3 | 5<|endoftext|>
<|endoftext|>Glen Elendra Pranksters | {3}{U} | Creature — Faerie Wizard | uncommon | Flying
Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand. | Victims spirited through a faerie ring find themselves stranded miles away. | 1 | 3<|endoftext|>
<|endoftext|>Corpse Lunge | {2}{B} | Instant | common | As an additional cost to cast this spell, exile a creature card from your graveyard.
<card_name> deals damage equal to the exiled card's power to target creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Scatter to the Winds | {1}{U}{U} | Instant | rare | Counter target spell.
Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|>
<|endoftext|>Compelled Duel | {1}{G} | Sorcery | common | Target creature gets +3/+3 until end of turn and must be blocked this turn if able. | "You might be four times my size, but I will not be ignored!" | nan | nan<|endoftext|>
<|endoftext|>Revival Experiment | {4}{B}{G} | Sorcery | rare | For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>True-Name Nemesis | {1}{U}{U} | Creature — Merfolk Rogue | rare | As <card_name> enters the battlefield, choose a player.
<card_name> has protection from the chosen player. | nan | 3 | 1<|endoftext|>
<|endoftext|>Aarakocra Sneak | {3}{U} | Creature — Bird Rogue | common | Flying
When <card_name> enters the battlefield, you take the initiative. | "Shhh! I think I hear goblins. And I definitely smell them." | 1 | 4<|endoftext|>
<|endoftext|>Voldaren Duelist | {3}{R} | Creature — Vampire Warrior | common | Haste
When <card_name> enters the battlefield, target creature can't block this turn. | "I have yet to find my equal." | 3 | 2<|endoftext|>
<|endoftext|>Scorching Lava | {1}{R} | Instant | common | Kicker {R} (You may pay an additional {R} as you cast this spell.)
<card_name> deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Enchanted | | Card | rare | (Theme color: {W}) | nan | nan | nan<|endoftext|>
<|endoftext|>One With the Wind | {1}{U} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +2/+2 and has flying. | "River and sea, jungle and sky. Water flows freely between the two halves of the world. We are creatures of the water."
—Shaper Tuvasa | nan | nan<|endoftext|>
<|endoftext|>Goblin Spy | {R} | Creature — Goblin Rogue | uncommon | Play with the top card of your library revealed. | "Isn't he on our side?"
"Yep."
"Why's he spyin' on us?"
"Don't ask." | 1 | 1<|endoftext|>
<|endoftext|>Towering Baloth | {6}{G}{G} | Creature — Beast | uncommon | Morph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | The Mirari twisted all that lived in the Krosan Forest into gross mockeries of their former selves. | 7 | 6<|endoftext|>
<|endoftext|>Lukka, Coppercoat Outcast | {3}{R}{R} | Legendary Planeswalker — Lukka | mythic | +1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."
−2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
−7: Each creature you control deals damage equal to its power to each opponent. | nan | nan | nan<|endoftext|>
<|endoftext|>Armory Guard | {3}{W} | Creature — Giant Soldier | common | <card_name> has vigilance as long as you control a Gate. | The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in." | 2 | 5<|endoftext|>
<|endoftext|>Sir Shandlar of Eberyn | {4}{G}{W} | Legendary Creature — Human Knight | common | | "Remember Sir Shandlar! Remember and stand firm!"
—rallying cry of the Eberyn militia | 4 | 7<|endoftext|>
<|endoftext|>Clinging Darkness | {1}{B} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets -4/-1. | There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see. | nan | nan<|endoftext|>
<|endoftext|>Azorius Guildmage | {W/U}{W/U} | Creature — Vedalken Wizard | uncommon | {2}{W}: Tap target creature.
{2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) | nan | 2 | 2<|endoftext|>