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<|endoftext|>Salvage Titan | {4}{B}{B} | Artifact Creature — Golem | rare | You may sacrifice three artifacts rather than pay this spell's mana cost. |
Exile three artifact cards from your graveyard: Return <card_name> from your graveyard to your hand. | nan | 6 | 4<|endoftext|> |
<|endoftext|>Geth, Lord of the Vault | {4}{B}{B} | Legendary Creature — Phyrexian Zombie | mythic | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
{X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards. | nan | 5 | 5<|endoftext|> |
<|endoftext|>Marsh Flats | | Land | rare | {T}, Pay 1 life, Sacrifice <card_name>: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|> |
<|endoftext|>Gruul Beastmaster | {3}{G} | Creature — Human Shaman | uncommon | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) |
Whenever <card_name> attacks, another target creature you control gets +X/+0 until end of turn, where X is <card_name>'s power. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Throne Warden | {1}{W} | Creature — Human Soldier | common | At the beginning of your end step, if you're the monarch, put a +1/+1 counter on <card_name>. | "Rulers come and go, but my allegiance belongs to the throne." | 2 | 2<|endoftext|> |
<|endoftext|>Tilonalli's Summoner | {1}{R} | Creature — Human Shaman | rare | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) |
Whenever <card_name> attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Paliano Vanguard | {1}{W} | Creature — Human Soldier | rare | Draft <card_name> face up. |
As you draft a creature card, you may reveal it, note its creature types, then turn <card_name> face down. |
Other creatures you control of a type you noted for cards named <card_name> get +1/+1. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Wielding the Green Dragon | {1}{G} | Sorcery | common | Target creature gets +4/+4 until end of turn. | Named for the eastern part of the sky, the source of energy and renewal, Guan Yu's crescent-moon blade weighed over 100 pounds. | nan | nan<|endoftext|> |
<|endoftext|>Gaea's Revenge | {5}{G}{G} | Creature — Elemental | rare | This spell can't be countered. |
Haste |
<card_name> can't be the target of nongreen spells or abilities from nongreen sources. | nan | 8 | 5<|endoftext|> |
<|endoftext|>Wound Reflection | {5}{B} | Enchantment | rare | At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) | The greater the suffering, the sweeter the taste. | nan | nan<|endoftext|> |
<|endoftext|>Mnemonic Sliver | {2}{U} | Creature — Sliver | uncommon | All Slivers have "{2}, Sacrifice this permanent: Draw a card." | "A jigsaw puzzle that lives, breeds, and thinks." |
—Hanna, *Weatherlight* navigator | 2 | 2<|endoftext|> |
<|endoftext|>Frostboil Snarl | | Land | rare | As <card_name> enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, <card_name> enters the battlefield tapped. |
{T}: Add {U} or {R}. | nan | nan | nan<|endoftext|> |
<|endoftext|>Mary O'Kill | {5}{B/R} | Legendary Creature — Human Villain | rare | {1}{B/R}: Switch a Killbot or <card_name> in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) | nan | 5 | 5<|endoftext|> |
<|endoftext|>Siona, Captain of the Pyleas | {1}{G}{W} | Legendary Creature — Human Soldier | uncommon | When <card_name> enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Enrage | {X}{R} | Instant | uncommon | Target creature gets +X/+0 until end of turn. | "You wouldn't like me when I'm angry." | nan | nan<|endoftext|> |
<|endoftext|>Crystal Shard | {3} | Artifact | uncommon | {3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. | The vedalken know it is not of this world, so they know that this world is not the only one. | nan | nan<|endoftext|> |
<|endoftext|>Juxtapose | {3}{U} | Sorcery | rare | You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them. | nan | nan | nan<|endoftext|> |
<|endoftext|>Renata, Called to the Hunt | {2}{G}{G} | Legendary Enchantment Creature — Demigod | uncommon | Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) |
Each other creature you control enters the battlefield with an additional +1/+1 counter on it. | nan | * | 3<|endoftext|> |
<|endoftext|>Mercurial Pretender | {4}{U} | Creature — Shapeshifter | rare | You may have <card_name> enter the battlefield as a copy of a creature you control, except it has "{2}{U}{U}: Return this creature to its owner's hand." | The king went off to find himself. Imagine his terror when he succeeded. | 0 | 0<|endoftext|> |
<|endoftext|>Cosmos Elixir | {4} | Artifact | rare | At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life. | nan | nan | nan<|endoftext|> |
<|endoftext|>Maul Splicer | {6}{G} | Creature — Phyrexian Human Artificer | common | When <card_name> enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens. |
Golem creatures you control have trample. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Unbender Tine | {2}{W}{U} | Artifact | uncommon | {T}: Untap another target permanent. | Creations made in madness may contain great power. The path to that power is as labyrinthine as the creator's mind. | nan | nan<|endoftext|> |
<|endoftext|>Syphon Soul | {2}{B} | Sorcery | common | <card_name> deals 2 damage to each other player. You gain life equal to the damage dealt this way. | nan | nan | nan<|endoftext|> |
<|endoftext|>Borrowed Grace | {2}{W} | Instant | common | Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.) |
Choose one or both — |
• Creatures you control get +2/+0 until end of turn. |
• Creatures you control get +0/+2 until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Miraculous Recovery | {4}{W} | Instant | uncommon | Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. | "I am the rock of the polis. Death only strengthens me." | nan | nan<|endoftext|> |
<|endoftext|>Battlegrowth | {G} | Instant | common | Put a +1/+1 counter on target creature. | "I would gladly die for the forest, but I'm much better at killing for it." | nan | nan<|endoftext|> |
<|endoftext|>Duneblast | {4}{W}{B}{G} | Sorcery | rare | Choose up to one creature. Destroy the rest. | The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone. | nan | nan<|endoftext|> |
<|endoftext|>Iymrith, Desert Doom | {3}{U}{U} | Legendary Creature — Dragon | mythic | Flying |
<card_name> has ward {4} as long as it's untapped. |
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. | nan | 5 | 5<|endoftext|> |
<|endoftext|>Grizzled Leotau | {G}{W} | Creature — Cat | common | | "There is no glory in a death of age, as even the leotau know. As winter steals into their coats, they seek the deadliest lands, that they may die as they lived." |
—Aarsil the Blessed | 1 | 5<|endoftext|> |
<|endoftext|>Squee's Revenge | {1}{U}{R} | Sorcery | uncommon | Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip. | nan | nan | nan<|endoftext|> |
<|endoftext|>Flavor Judge | {1}{W} | Creature — Bird Advisor | rare | {T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice <card_name> and counter that spell or ability. | "...and now they're trying to make a brick wall on my property fight a dinosaur to the death." | 2 | 2<|endoftext|> |
<|endoftext|>Vodalian Mage | {2}{U} | Creature — Merfolk Wizard | common | {U}, {T}: Counter target spell unless its controller pays {1}. | Vodalian Mages were invaluable in magical combat. Unfortunately, the Homarids raided with strength, numbers, and very little magic. | 1 | 1<|endoftext|> |
<|endoftext|>Return to the Ranks | {X}{W}{W} | Sorcery | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) |
Return X target creature cards with mana value 2 or less from your graveyard to the battlefield. | nan | nan | nan<|endoftext|> |
<|endoftext|>Gorilla Tactics | {1}{G} | Instant | rare | Create a 2/2 green Gorilla creature token. |
When a spell or ability an opponent controls causes you to discard <card_name>, create two 2/2 green Gorilla creature tokens. | nan | nan | nan<|endoftext|> |
<|endoftext|>Goblin War Party | {3}{R} | Sorcery | common | Choose one — |
• Create three 1/1 red Goblin creature tokens. |
• Creatures you control get +1/+1 and gain haste until end of turn. |
Entwine {2}{R} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Clever Impersonator | {2}{U}{U} | Creature — Shapeshifter | mythic | You may have <card_name> enter the battlefield as a copy of any nonland permanent on the battlefield. | nan | 0 | 0<|endoftext|> |
<|endoftext|>Garruk's Uprising | {2}{G} | Enchantment | uncommon | When <card_name> enters the battlefield, if you control a creature with power 4 or greater, draw a card. |
Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) |
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. | nan | nan | nan<|endoftext|> |
<|endoftext|>Take to the Streets | {4}{G} | Sorcery | uncommon | Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn. | No institution, however grand, can withstand the collective will of the people. | nan | nan<|endoftext|> |
<|endoftext|>Treva, the Renewer | {3}{G}{W}{U} | Legendary Creature — Dragon | rare | Flying |
Whenever <card_name> deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. | nan | 6 | 6<|endoftext|> |
<|endoftext|>Watcher of the Roost | {2}{W} | Creature — Bird Soldier | uncommon | Flying |
Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
When <card_name> is turned face up, you gain 2 life. | nan | 2 | 1<|endoftext|> |
<|endoftext|>Squee's Toy | {1} | Artifact | common | {T}: Prevent the next 1 damage that would be dealt to target creature this turn. | As the horrors closed in on Gerrard, Squee trembled and clutched his toy for comfort. He didn't know where it came from or why it was so warm, but he was glad he'd kept it near. | nan | nan<|endoftext|> |
<|endoftext|>Wizard's Retort | {1}{U}{U} | Instant | uncommon | This spell costs {1} less to cast if you control a Wizard. |
Counter target spell. | "The second mage learned to dissipate blasts of lightning. Threat and response: thus did the study of magic progress." |
—Naban, dean of iteration | nan | nan<|endoftext|> |
<|endoftext|>Goblin Ringleader | {3}{R} | Creature — Goblin | uncommon | Haste (This creature can attack and {T} as soon as it comes under your control.) |
When <card_name> enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Giant Mantis | {3}{G} | Creature — Insect | common | Reach (This creature can block creatures with flying.) | "I hate insects of every sort. The only mercy is that they are generally small." |
—Mwani, Mtenda goatherd | 2 | 4<|endoftext|> |
<|endoftext|>Jandor's Ring | {6} | Artifact | rare | {2}, {T}, Discard the last card you drew this turn: Draw a card. | nan | nan | nan<|endoftext|> |
<|endoftext|>Gates Ablaze | {2}{R} | Sorcery | uncommon | <card_name> deals X damage to each creature, where X is the number of Gates you control. | When the Izzet's spirit of invention extends to the city's infrastructure, the results are sometimes explosive. | nan | nan<|endoftext|> |
<|endoftext|>Skull of Orm | {3} | Artifact | rare | {5}, {T}: Return target enchantment card from your graveyard to your hand. | Though lifeless, the skull still possessed a strange power over the flow of magic. | nan | nan<|endoftext|> |
<|endoftext|>Neyali, Suns' Vanguard | {2}{R}{W} | Legendary Creature — Human Rebel | mythic | Attacking tokens you control have double strike. |
Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Banish into Fable | {4}{W}{U} | Instant | rare | When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. |
Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. | nan | nan | nan<|endoftext|> |
<|endoftext|>Sentinel Dispatch | | Conspiracy | common | (Start the game with this conspiracy face up in the command zone.) |
At the beginning of the first upkeep, create a 1/1 colorless Construct artifact creature token with defender. | "Unusual. Security also worth stealing." |
—Dack Fayden | nan | nan<|endoftext|> |
<|endoftext|>Hell's Thunder | {1}{R}{R} | Creature — Elemental | rare | Flying, haste |
At the beginning of the end step, sacrifice <card_name>. |
Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 4 | 4<|endoftext|> |
<|endoftext|>Necropolis Regent | {3}{B}{B}{B} | Creature — Vampire | mythic | Flying |
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it. | "Jarad fancies himself king of the undercity, but he's merely king of rot." | 6 | 5<|endoftext|> |
<|endoftext|>Fountain of Youth | {0} | Artifact | uncommon | {2}, {T}: You gain 1 life. | The Fountain had stood in the town square for centuries, but only the pigeons knew its secret. | nan | nan<|endoftext|> |
<|endoftext|>Scrambleverse | {6}{R}{R} | Sorcery | rare | For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents. | Sometimes a little chaos is in order. | nan | nan<|endoftext|> |
<|endoftext|>Feral Hydra | {X}{G} | Creature — Hydra Beast | uncommon | <card_name> enters the battlefield with X +1/+1 counters on it. |
{3}: Put a +1/+1 counter on <card_name>. Any player may activate this ability. | It shreds its prey as each head fights for the choicest bits. | 0 | 0<|endoftext|> |
<|endoftext|>Countersquall | {U}{B} | Instant | uncommon | Counter target noncreature spell. Its controller loses 2 life. | "The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists." |
—Nicol Bolas | nan | nan<|endoftext|> |
<|endoftext|>Spire Phantasm | {2}{U}{U} | Creature — Gargoyle Illusion | uncommon | Reveal <card_name> as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. |
Flying |
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