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<|endoftext|>Muxus, Goblin Grandee | {4}{R}{R} | Legendary Creature — Goblin Noble | rare | When <card_name> enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. | nan | 4 | 4<|endoftext|>
<|endoftext|>Skrelv, Defector Mite | {W} | Legendary Artifact Creature — Phyrexian Mite | rare | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
<card_name> can't block.
{W/P}, {T}: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ({W/P} can be paid with either {W} or 2 life.) | nan | 1 | 1<|endoftext|>
<|endoftext|>Mana Web | {3} | Artifact | rare | Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. | nan | nan | nan<|endoftext|>
<|endoftext|>Vexing Sphinx | {1}{U}{U} | Creature — Sphinx | rare | Flying
Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When <card_name> dies, draw a card for each age counter on it. | nan | 4 | 4<|endoftext|>
<|endoftext|>Gix, Yawgmoth Praetor | {1}{B}{B} | Legendary Creature — Phyrexian Praetor | mythic | Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.
{4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs. | nan | 3 | 3<|endoftext|>
<|endoftext|>Double Cleave | {1}{R/W} | Instant | common | Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | "When in doubt, kill 'em twice." | nan | nan<|endoftext|>
<|endoftext|>Mausoleum Guard | {3}{W} | Creature — Human Scout | uncommon | When <card_name> dies, create two 1/1 white Spirit creature tokens with flying. | "Ghoulcallers trying to get in, geists trying to get out . . . . This duty is never dull." | 2 | 2<|endoftext|>
<|endoftext|>Coalition Honor Guard | {3}{W} | Creature — Human Flagbearer | common | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. | Giving little thought to their own defense, they carried the flag that united their army. | 2 | 4<|endoftext|>
<|endoftext|>Double Negative | {U}{U}{R} | Instant | uncommon | Counter up to two target spells. | They feared each other for their differences but were absolutely terrified at their similarities. | nan | nan<|endoftext|>
<|endoftext|>Aladdin's Lamp | {10} | Artifact | rare | {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. | nan | nan | nan<|endoftext|>
<|endoftext|>Ley Weaver | {3}{G} | Creature — Human Druid | uncommon | Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.)
{T}: Untap two target lands. | nan | 2 | 2<|endoftext|>
<|endoftext|>Free from Flesh | {R} | Instant | common | Target creature gets +2/+2 until end of turn. Put two oil counters on it. | He finally understood that phyresis was not an ending, but a new, perfect beginning. | nan | nan<|endoftext|>
<|endoftext|>Shapers' Sanctuary | {G} | Enchantment | rare | Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card. | Protection is woven into every vine and branch. | nan | nan<|endoftext|>
<|endoftext|>Cinder Marsh | | Land | uncommon | {T}: Add {C}.
{T}: Add {B} or {R}. <card_name> doesn't untap during your next untap step. | nan | nan | nan<|endoftext|>
<|endoftext|>Master of Etherium | {2}{U} | Artifact Creature — Vedalken Wizard | rare | <card_name>'s power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1. | "Only a mind unfettered with the concerns of the flesh can see the world as it truly is." | * | *<|endoftext|>
<|endoftext|>Cleaver Skaab | {3}{U} | Creature — Zombie Horror | rare | {3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature. | nan | 2 | 4<|endoftext|>
<|endoftext|>Urborg Drake | {1}{U}{B} | Creature — Drake | common | Flying
<card_name> attacks each combat if able. | Relentless as the sea, remorseless as death. | 2 | 3<|endoftext|>
<|endoftext|>Wave of Indifference | {X}{R} | Sorcery | common | X target creatures can't block this turn. | "Darius?"
"Yeah?"
"There's a goblin sneaking up on you."
"So?"
"Just sayin'." | nan | nan<|endoftext|>
<|endoftext|>Purphoros, God of the Forge | {3}{R} | Legendary Enchantment Creature — God | mythic | Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.
{2}{R}: Creatures you control get +1/+0 until end of turn. | nan | 6 | 5<|endoftext|>
<|endoftext|>Lurrus of the Dream-Den | {1}{W/B}{W/B} | Legendary Creature — Cat Nightmare | rare | Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)
Lifelink
During each of your turns, you may cast one permanent spell with mana value 2 or less from your graveyard. | nan | 3 | 2<|endoftext|>
<|endoftext|>Safeguard | {3}{W}{W} | Enchantment | rare | {2}{W}: Prevent all combat damage that would be dealt by target creature this turn. | "I'm amused by wasted effort when it's not my own."
—Hanna, *Weatherlight* navigator | nan | nan<|endoftext|>
<|endoftext|>Profane Transfusion | {6}{B}{B}{B} | Sorcery | mythic | Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals. | nan | nan | nan<|endoftext|>
<|endoftext|>Perrie, the Pulverizer | {1}{G}{W}{U} | Legendary Creature — Rhino Soldier | mythic | When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control. | nan | 3 | 3<|endoftext|>
<|endoftext|>Whirling Dervish | {G}{G} | Creature — Human Monk | uncommon | Protection from black
At the beginning of each end step, if <card_name> dealt damage to an opponent this turn, put a +1/+1 counter on it. | Amid this whirling hurricane of blades, there is no calm eye in which the hapless can find shelter. | 1 | 1<|endoftext|>
<|endoftext|>Darksteel Forge | {9} | Artifact | mythic | Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) | "It is as if this world has been expecting our blessings."
—Elesh Norn, Grand Cenobite | nan | nan<|endoftext|>
<|endoftext|>Narrow Escape | {2}{W} | Instant | common | Return target permanent you control to its owner's hand. You gain 4 life. | "A good explorer has to be as slippery as a gomazoa, as tough as a scute bug, and luckier than a ten-fingered trapfinder."
—Arhana, Kazandu trapfinder | nan | nan<|endoftext|>
<|endoftext|>Nightpack Ambusher | {2}{G}{G} | Creature — Wolf | rare | Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token. | A strong leader means a growing pack. | 4 | 4<|endoftext|>
<|endoftext|>Empowered Autogenerator | {4} | Artifact | rare | <card_name> enters the battlefield tapped.
{T}: Put a charge counter on <card_name>. Add X mana of any one color, where X is the number of charge counters on <card_name>. | Magic, unlike physics, has no unbreakable laws. | nan | nan<|endoftext|>
<|endoftext|>Rapacious Dragon | {4}{R} | Creature — Dragon | uncommon | Flying
When <card_name> enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Surely it won't notice if I take—"
—Theria the Sly, last words | 3 | 3<|endoftext|>
<|endoftext|>Virulent Plague | {2}{B} | Enchantment | uncommon | Creature tokens get -2/-2. | nan | nan | nan<|endoftext|>
<|endoftext|>Foundry Inspector | {3} | Artifact Creature — Construct | uncommon | Artifact spells you cast cost {1} less to cast. | "Delicate resonance detectors could scan the assembly lines for metallic impurities, loose bolts, and freak occurrences of sentience."
—Tawnos, proposal for overseer prototype | 3 | 2<|endoftext|>
<|endoftext|>Keldon Champion | {2}{R}{R} | Creature — Human Barbarian | uncommon | Haste
Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When <card_name> enters the battlefield, it deals 3 damage to target player or planeswalker. | nan | 3 | 2<|endoftext|>
<|endoftext|>Urza, Chief Artificer | {3}{W}{U}{B} | Legendary Creature — Human Artificer | mythic | Affinity for artifact creatures (This spell costs {1} less to cast for each artifact creature you control.)
Artifact creatures you control have menace.
At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." | nan | 4 | 5<|endoftext|>
<|endoftext|>Lightning Blast | {3}{R} | Instant | common | <card_name> deals 4 damage to any target. | "Those who fear the darkness have never seen what the light can do."
—Selenia, dark angel | nan | nan<|endoftext|>
<|endoftext|>Luminous Bonds | {2}{W} | Enchantment — Aura | common | Enchant creature
Enchanted creature can't attack or block. | "Your part in this fight is done, vampire. Get used to your thirst." | nan | nan<|endoftext|>
<|endoftext|>Nirkana Assassin | {2}{B} | Creature — Vampire Assassin Ally | common | Whenever you gain life, <card_name> gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species. | 2 | 3<|endoftext|>
<|endoftext|>Cuombajj Witches | {B}{B} | Creature — Human Wizard | uncommon | {T}: <card_name> deals 1 damage to any target and 1 damage to any target of an opponent's choice. | nan | 1 | 3<|endoftext|>
<|endoftext|>Snickering Squirrel | {B} | Creature — Squirrel Advisor | common | You may tap <card_name> to increase the result of a die any player rolled by 1. | "In this line of work, you've got to know how to squirrel things away. Quite literally, in my case." | 1 | 1<|endoftext|>
<|endoftext|>Mind Warp | {X}{3}{B} | Sorcery | uncommon | Look at target player's hand and choose X cards from it. That player discards those cards. | The hardest of wizards can have the softest of minds. | nan | nan<|endoftext|>
<|endoftext|>Lightning Mare | {R}{R} | Creature — Elemental Horse | uncommon | This spell can't be countered.
<card_name> can't be blocked by blue creatures.
{1}{R}: <card_name> gets +1/+0 until end of turn. | When it passes, storm clouds bolt across the land. | 3 | 1<|endoftext|>
<|endoftext|>Rakdos Headliner | {B}{R} | Creature — Devil | uncommon | Haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | Mood: Unrestrained violence in a festival atmosphere. | 3 | 3<|endoftext|>
<|endoftext|>Esper Battlemage | {2}{U} | Artifact Creature — Human Wizard | uncommon | {W}, {T}: Prevent the next 2 damage that would be dealt to you this turn.
{B}, {T}: Target creature gets -1/-1 until end of turn. | She can heal the flesh, or exploit its many weaknesses. | 2 | 2<|endoftext|>
<|endoftext|>Baru, Wurmspeaker | {2}{G}{G} | Legendary Creature — Human Druid | rare | Wurms you control get +2/+2 and have trample.
{7}{G}, {T}: Create a 4/4 green Wurm creature token. This ability costs {X} less to activate, where X is the greatest power among Wurms you control. | nan | 3 | 3<|endoftext|>
<|endoftext|>Najeela, the Blade-Blossom | {2}{R} | Legendary Creature — Human Warrior | mythic | Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.
{W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat. | nan | 3 | 2<|endoftext|>
<|endoftext|>Sorin's Vengeance | {4}{B}{B}{B} | Sorcery | rare | <card_name> deals 10 damage to target player or planeswalker and you gain 10 life. | "Cherish these last moments. Though your miserable life has come to nothing, I have given it a magnificent end." | nan | nan<|endoftext|>
<|endoftext|>Sultai Scavenger | {5}{B} | Creature — Bird Warrior | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Flying | Since they guard armies of walking carrion, Sultai aven are never far from a meal. | 3 | 3<|endoftext|>
<|endoftext|>Implement of Improvement | {1} | Artifact | common | {W}, Sacrifice <card_name>: You gain 2 life.
When <card_name> is put into a graveyard from the battlefield, draw a card. | A mystery in metal. | nan | nan<|endoftext|>
<|endoftext|>Sire of Insanity | {4}{B}{R} | Creature — Demon | rare | At the beginning of each end step, each player discards their hand. | nan | 6 | 4<|endoftext|>
<|endoftext|>Feline Sovereign | {2}{G} | Creature — Cat | rare | Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls. | nan | 2 | 3<|endoftext|>
<|endoftext|>Icefall Regent | {3}{U}{U} | Creature — Dragon | rare | Flying
When <card_name> enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control <card_name>.
Spells your opponents cast that target <card_name> cost {2} more to cast. | nan | 4 | 3<|endoftext|>
<|endoftext|>Boros Garrison | | Land | uncommon | <card_name> enters the battlefield tapped.
When <card_name> enters the battlefield, return a land you control to its owner's hand.
{T}: Add {R}{W}. | nan | nan | nan<|endoftext|>