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Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever <card_name> becomes unattached from a permanent, sacrifice that permanent.
Equip {2} | nan | nan | nan<|endoftext|>
<|endoftext|>Enraged Giant | {5}{R} | Creature — Giant | uncommon | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Trample, haste | When fighting spilled over into Giant's Walk, the aether weapons and swooping airships angered the normally placid creatures. | 4 | 4<|endoftext|>
<|endoftext|>Contingency Plan | {1}{U} | Sorcery | common | Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | "Improvisation is for those who failed to prepare."
—Jace Beleren | nan | nan<|endoftext|>
<|endoftext|>Burrenton Forge-Tender | {W} | Creature — Kithkin Wizard | uncommon | Protection from red
Sacrifice <card_name>: Prevent all damage a red source of your choice would deal this turn. | "We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening." | 1 | 1<|endoftext|>
<|endoftext|>Valiant Farewell | {1}{W} | Instant | common | Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."
Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Noxious Bayou | | Land | rare | {T}: Add {B} or {G}. You get a poison counter. | nan | nan | nan<|endoftext|>
<|endoftext|>Brain Weevil | {3}{B} | Creature — Insect | common | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sacrifice <card_name>: Target player discards two cards. Activate only as a sorcery. | nan | 1 | 1<|endoftext|>
<|endoftext|>Qasali Slingers | {4}{G} | Creature — Cat Warrior | rare | Reach
Whenever <card_name> or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment. | All things will crumble, whether by time or by force. | 3 | 5<|endoftext|>
<|endoftext|>Falkenrath Exterminator | {1}{R} | Creature — Vampire Archer | uncommon | Whenever <card_name> deals combat damage to a player, put a +1/+1 counter on it.
{2}{R}: <card_name> deals damage to target creature equal to the number of +1/+1 counters on <card_name>. | nan | 1 | 1<|endoftext|>
<|endoftext|>Inspiring Statuary | {3} | Artifact | rare | Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) | Ghirapur's most celebrated inventors have been immortalized in clockwork. | nan | nan<|endoftext|>
<|endoftext|>Stallion of Ashmouth | {3}{B} | Creature — Nightmare Horse | common | Delirium — {1}{B}: <card_name> gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. | Echoing hoofbeats can no longer be assumed to be help from the Gavony Riders. | 3 | 3<|endoftext|>
<|endoftext|>Hydromorph Guardian | {2}{U} | Creature — Elemental | common | {U}, Sacrifice <card_name>: Counter target spell that targets a creature you control. | In front of every strong leader is a pool of loyal bodyguards. | 2 | 2<|endoftext|>
<|endoftext|>Falcon Abomination | {2}{U} | Creature — Zombie Bird | common | Flying
When <card_name> enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | The foulest of fowl. | 2 | 2<|endoftext|>
<|endoftext|>Aven Envoy | {U} | Creature — Bird Soldier | common | Flying | Their grieving faces tell far more than a list of casualties ever could. | 0 | 2<|endoftext|>
<|endoftext|>Skyreaping | {1}{G} | Sorcery | uncommon | <card_name> deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | nan | nan | nan<|endoftext|>
<|endoftext|>Moment's Peace | {1}{G} | Instant | common | Prevent all combat damage that would be dealt this turn.
Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Structural Assault | {3}{R}{R} | Sorcery | rare | Destroy all artifacts, then <card_name> deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn. | After the attack on the Vantoleone, the fragile balance of power shattered completely, and the city descended into chaos. | nan | nan<|endoftext|>
<|endoftext|>Sunlance | {W} | Sorcery | common | <card_name> deals 3 damage to target nonwhite creature. | "It's easy for the innocent to speak of justice. They seldom feel its terrible power."
—Orim, Samite inquisitor | nan | nan<|endoftext|>
<|endoftext|>Inner Calm, Outer Strength | {2}{G} | Instant — Arcane | common | Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. | The ghostly objects around the kami circled faster and faster, creating a dizzying cyclone of motion. When it opened its eyes, it struck. | nan | nan<|endoftext|>
<|endoftext|>_____ Goblin | {2}{R} | Creature — Goblin Guest | common | When this creature enters the battlefield, you may put a name sticker on it. Add {R} for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) | The Astrotorium has never been a place for self-restraint. | 2 | 2<|endoftext|>
<|endoftext|>Blisterstick Shaman | {2}{R} | Creature — Goblin Shaman | common | When <card_name> enters the battlefield, it deals 1 damage to any target. | nan | 2 | 1<|endoftext|>
<|endoftext|>Swan Song | {U} | Instant | rare | Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying. | The gracefulness of their flight makes one wonder whether Nature or, indeed, a rare sort of Magic lifts their wings. | nan | nan<|endoftext|>
<|endoftext|>Strike the Weak Spot | | Sorcery | common | Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one. | nan | nan | nan<|endoftext|>
<|endoftext|>Ambush Commander | {3}{G}{G} | Creature — Elf | rare | Forests you control are 1/1 green Elf creatures that are still lands.
{1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn. | nan | 2 | 2<|endoftext|>
<|endoftext|>Staunch Throneguard | {5} | Artifact Creature — Construct | common | Vigilance
When <card_name> enters the battlefield, you become the monarch. | "Brago in his arrogance let the throne's defenses fall dormant. Our new queen is not so incautious."
—Livio, Oathsworn Sentinel | 2 | 5<|endoftext|>
<|endoftext|>Voracious Null | {2}{B} | Creature — Zombie | common | {1}{B}, Sacrifice another creature: Put two +1/+1 counters on <card_name>. Activate only as a sorcery. | "These days, there's no shortage of food for the nulls of Guul Draz."
—Drana, Kalastria bloodchief | 2 | 2<|endoftext|>
<|endoftext|>Skyshroud Ridgeback | {G} | Creature — Beast | common | Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) | nan | 2 | 3<|endoftext|>
<|endoftext|>Soulless One | {3}{B} | Creature — Zombie Avatar | uncommon | <card_name>'s power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards. | "Surrender your soul to me." | * | *<|endoftext|>
<|endoftext|>Urza's Factory | | Land — Urza's | uncommon | {T}: Add {C}.
{7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token. | "Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another."
—Tocasia, journal entry | nan | nan<|endoftext|>
<|endoftext|>Gleaming Barrier | {2} | Artifact Creature — Wall | common | Defender
When <card_name> dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Gold without freedom might as well be lead."
—Angrath | 0 | 4<|endoftext|>
<|endoftext|>Ankle Shanker | {2}{R}{W}{B} | Creature — Goblin Berserker | rare | Haste
Whenever <card_name> attacks, creatures you control gain first strike and deathtouch until end of turn. | The stature of the fighter matters less than the depth of the cut. | 2 | 2<|endoftext|>
<|endoftext|>Marisi's Twinclaws | {2}{R/W}{G} | Creature — Cat Warrior | uncommon | Double strike | "Looks like we're completely outnumbered."
"Lucky for us. I thought we'd be bored." | 2 | 4<|endoftext|>
<|endoftext|>_____ Balls of Fire | {3}{R} | Enchantment | uncommon | When this enchantment enters the battlefield, you may put a name sticker on it.
Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target. | Employees were instructed to refer to meteor showers as "impromptu fireworks." | nan | nan<|endoftext|>
<|endoftext|>Patient Turtle | {2}{G}{G} | Creature — Turtle | rare | <card_name> enters the battlefield with two +1/+1 counters on it if you didn't go first this game. | nan | 3 | 3<|endoftext|>
<|endoftext|>Filigree Attendant | {2}{U}{U} | Artifact Creature — Homunculus | uncommon | Flying
<card_name>'s power is equal to the number of artifacts you control. | "The perfect assistant is one that's responsive, dextrous, and capable of reaching all the high shelves."
—Coruk, Esper artificer | * | 3<|endoftext|>
<|endoftext|>Awakening of Vitu-Ghazi | {3}{G}{G} | Instant | rare | Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land. | The Eternal armies advanced on Vitu-Ghazi. At Nissa's command, Vitu-Ghazi advanced on them. | nan | nan<|endoftext|>
<|endoftext|>Folk of An-Havva | {G} | Creature — Human | common | Whenever <card_name> blocks, it gets +2/+0 until end of turn. | "There are those who accept being told what to do, what to think, and what to say. Then there are the Folk of An-Havva."
—Reyhan, Samite Alchemist | 1 | 1<|endoftext|>
<|endoftext|>Expedition Envoy | {W} | Creature — Human Scout Ally | uncommon | | The unofficial motto of every expedition house is "ready for anything," a phrase whose significance has been amplified since the emergence of the Eldrazi. | 2 | 1<|endoftext|>
<|endoftext|>Oros, the Avenger | {3}{R}{W}{B} | Legendary Creature — Dragon | rare | Flying
Whenever <card_name> deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. | nan | 6 | 6<|endoftext|>
<|endoftext|>Conspiracy | {3}{B}{B} | Enchantment | rare | As <card_name> enters the battlefield, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. | nan | nan | nan<|endoftext|>
<|endoftext|>Shadowheart, Cleric of Order | {1}{W}{B} | Legendary Creature — Human Elf Cleric | rare | Deathtouch
At the beginning of your end step, <card_name> deals 1 damage to each player.
Whenever you lose life during your turn, create a 2/2 white Knight creature token. | nan | 4 | 4<|endoftext|>
<|endoftext|>Courageous Outrider | {3}{W} | Creature — Human Scout | uncommon | When <card_name> enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | One silvery blast signaled that she wouldn't be arriving at Thraben alone. | 3 | 4<|endoftext|>
<|endoftext|>Waker of the Wilds | {2}{G}{G} | Creature — Merfolk Shaman | rare | {X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. | "Our foes are many and mighty, but not as many as the trees or as mighty as the sea." | 3 | 3<|endoftext|>
<|endoftext|>Higure, the Still Wind | {3}{U}{U} | Legendary Creature — Human Ninja | rare | Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever <card_name> deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
{2}: Target Ninja creature can't be blocked this turn. | nan | 3 | 4<|endoftext|>
<|endoftext|>Hidden Dragonslayer | {1}{W} | Creature — Human Warrior | rare | Lifelink
Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When <card_name> is turned face up, destroy target creature with power 4 or greater an opponent controls. | nan | 2 | 1<|endoftext|>
<|endoftext|>Fuel for the Cause | {2}{U}{U} | Instant | common | Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "Your ideas will be discarded and your will repurposed." | nan | nan<|endoftext|>
<|endoftext|>Supernatural Stamina | {B} | Instant | common | Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | nan | nan | nan<|endoftext|>
<|endoftext|>Far Out | {2}{W} | Enchantment | mythic | Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once. | Memories that will technically last the rest of your life. | nan | nan<|endoftext|>
<|endoftext|>Necron Deathmark | {3}{B}{B} | Artifact Creature — Necron | rare | Flash
Synaptic Disintegrator — When <card_name> enters the battlefield, destroy up to one target creature and target player mills three cards. | nan | 5 | 3<|endoftext|>
<|endoftext|>No Mercy | {2}{B}{B} | Enchantment | rare | Whenever a creature deals damage to you, destroy it. | "If you wish to assassinate a master assassin, you'll have to do better than that." | nan | nan<|endoftext|>
<|endoftext|>Desperate Sentry | {2}{W} | Creature — Human Soldier | common | When <card_name> dies, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — <card_name> gets +3/+0 as long as there are four or more card types among cards in your graveyard. | nan | 1 | 2<|endoftext|>
<|endoftext|>Dalakos, Crafter of Wonders | {1}{U}{R} | Legendary Creature — Merfolk Artificer | rare | {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Equipped creatures you control have flying and haste. | His imagination soars from the depths of the sea to the heights of the heavens. | 2 | 4<|endoftext|>
<|endoftext|>Royal Decree | {2}{W}{W} | Enchantment | rare | Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, <card_name> deals 1 damage to that permanent's controller. | nan | nan | nan<|endoftext|>
<|endoftext|>Zelyon Sword | {3} | Artifact | rare | You may choose not to untap <card_name> during your untap step.
{3}, {T}: Target creature gets +2/+0 for as long as <card_name> remains tapped. | No sheath shall hold what finds its home in flesh. | nan | nan<|endoftext|>
<|endoftext|>Dungeon Crawler | {B} | Creature — Zombie | uncommon | <card_name> enters the battlefield tapped.
Whenever you complete a dungeon, you may return <card_name> from your graveyard to your hand. | "I think of it as giving them another chance to achieve their potential."
—Nestus Wrasse, necromancer | 2 | 1<|endoftext|>
<|endoftext|>Sage of Mysteries | {U} | Creature — Human Wizard | uncommon | Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards. | "I see destruction, suffering, and one tormented glimmer of hope." | 0 | 2<|endoftext|>
<|endoftext|>Fractured Sanity | {U}{U}{U} | Sorcery | rare | Each opponent mills fourteen cards.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When you cycle <card_name>, each opponent mills four cards. | The body grows stronger under stress. The mind does not. | nan | nan<|endoftext|>