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<|endoftext|>Coiled Tinviper | {3} | Artifact Creature — Snake | common | First strike | The bite of the tinviper feels most like a razor drawn across the tongue. | 2 | 1<|endoftext|>
<|endoftext|>Death's-Head Buzzard | {1}{B}{B} | Creature — Bird | common | Flying
When <card_name> dies, all creatures get -1/-1 until end of turn. | Infested with vermin, ever hungering, dropping from night's sky. | 2 | 1<|endoftext|>
<|endoftext|>Selvala's Charge | {4}{G} | Sorcery | uncommon | Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card. | Selvala's arrival never goes unnoticed. | nan | nan<|endoftext|>
<|endoftext|>Ridge Rannet | {5}{R}{R} | Creature — Beast | common | Cycling {2} ({2}, Discard this card: Draw a card.) | "Only those with the strength to seize their destiny deserve to have one."
—Nacatl scratchforms | 6 | 4<|endoftext|>
<|endoftext|>Primal Surge | {8}{G}{G} | Sorcery | mythic | Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. | With Avacyn's return, the flow of life became a tidal wave. | nan | nan<|endoftext|>
<|endoftext|>Reroute | {1}{R} | Instant | uncommon | Change the target of target activated ability with a single target. (Mana abilities can't be targeted.)
Draw a card. | Three hundred years of practice thwarted by an instant of mischief. | nan | nan<|endoftext|>
<|endoftext|>Disarm | {U} | Instant | common | Unattach all Equipment from target creature. | "Be thankful I left you your clothes." | nan | nan<|endoftext|>
<|endoftext|>Cyclops Electromancer | {4}{R} | Creature — Cyclops Wizard | uncommon | When <card_name> enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. | Every storm has an eye. | 4 | 2<|endoftext|>
<|endoftext|>Nature's Spiral | {1}{G} | Sorcery | uncommon | Return target permanent card from your graveyard to your hand. | Like nature, the fern spirals back on itself, eternally seeking its own center. | nan | nan<|endoftext|>
<|endoftext|>Endless Evil | {2}{U} | Enchantment — Aura | rare | Enchant creature you control
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1.
When enchanted creature dies, if that creature was a Horror, return <card_name> to its owner's hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Eastern Paladin | {2}{B}{B} | Creature — Phyrexian Zombie Knight | rare | {B}{B}, {T}: Destroy target green creature. | "There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it."
—The Southern Paladin | 3 | 3<|endoftext|>
<|endoftext|>Dryad Arbor | | Land Creature — Forest Dryad | uncommon | (<card_name> isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.") | "Touch no tree, break no branch, and speak only the question you wish answered."
—Von Yomm, elder druid, to her initiates | 1 | 1<|endoftext|>
<|endoftext|>Spire Tracer | {G} | Creature — Elf Scout | common | <card_name> can't be blocked except by creatures with flying or reach. | Cartographers on Ravnica chart not just the horizontal, but also the vertical. | 1 | 1<|endoftext|>
<|endoftext|>Ojutai's Breath | {2}{U} | Instant | common | Tap target creature. It doesn't untap during its controller's next untap step.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Play with Fire | {R} | Instant | uncommon | <card_name> deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Devils find human dwellings to be oppressively cold, dark, and unburnt. | nan | nan<|endoftext|>
<|endoftext|>Narcolepsy | {1}{U} | Enchantment — Aura | common | Enchant creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it. | "It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us."
—Noyan Dar, Tazeem lullmage | nan | nan<|endoftext|>
<|endoftext|>Might of Murasa | {1}{G} | Instant | common | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead. | The continent of Murasa is defined by irrepressible growth, both natural and otherwise. | nan | nan<|endoftext|>
<|endoftext|>Eladamri's Call | {G}{W} | Instant | rare | Search your library for a creature card, reveal that card, put it into your hand, then shuffle. | Tribal rivalries and petty disputes were laid aside at Eladamri's summons. | nan | nan<|endoftext|>
<|endoftext|>Cyclopean Titan | {4}{B}{B}{B}{B} | Creature — Zombie Giant | rare | When <card_name> dies, two target lands become Swamps. Exile <card_name>.
{3}, {T}: Tap target creature, then return <card_name> to its owner's hand. | nan | 8 | 4<|endoftext|>
<|endoftext|>Vraska, Regal Gorgon | {5}{B}{G} | Legendary Planeswalker — Vraska | mythic | +2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.
−3: Destroy target creature.
−10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control. | nan | nan | nan<|endoftext|>
<|endoftext|>Outwit | {U} | Instant | common | Counter target spell that targets a player. | The student asks how a spell is begun. The master ponders what ends it. | nan | nan<|endoftext|>
<|endoftext|>Winds of Rath | {3}{W}{W} | Sorcery | rare | Destroy all creatures that aren't enchanted. They can't be regenerated. | "There shall be a vast shout and then a vaster silence."
—Oracle *en*-Vec | nan | nan<|endoftext|>
<|endoftext|>Steamflogger Temp | {1}{R} | Creature — Goblin Rigger | uncommon | {6}, {T}: <card_name> assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | When you're dumber than a hammer, every problem looks like one of those things you hit with a hammer. | 2 | 1<|endoftext|>
<|endoftext|>Nantuko Blightcutter | {2}{G} | Creature — Insect Druid | rare | Protection from black
Threshold — <card_name> gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard. | nan | 2 | 2<|endoftext|>
<|endoftext|>Cloudhoof Kirin | {3}{U}{U} | Legendary Creature — Kirin Spirit | rare | Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value. | nan | 4 | 4<|endoftext|>
<|endoftext|>Merfolk Pupil | {1}{U} | Creature — Merfolk Wizard | common | When <card_name> enters the battlefield, draw a card, then discard a card.
{1}{U}, Exile <card_name> from your graveyard: Draw a card, then discard a card. | Maintaining a personal bubble is even more important when you have gills. | 1 | 1<|endoftext|>
<|endoftext|>Three Tragedies | {3}{B}{B} | Sorcery — Arcane | uncommon | Target player discards three cards. | "As the kami passed over the village of Mita, the inhabitants relived their three most grievous tragedies. Some cried. Some raged. Some were driven to madness. But the next morning, none possessed the will to fight."
—*Observations of the Kami War* | nan | nan<|endoftext|>
<|endoftext|>Steel Hellkite | {6} | Artifact Creature — Dragon | rare | Flying
{2}: <card_name> gets +1/+0 until end of turn.
{X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by <card_name> this turn. Activate only once each turn. | nan | 5 | 5<|endoftext|>
<|endoftext|>Troll-Horn Cameo | {3} | Artifact | uncommon | {T}: Add {R} or {G}. | "I found a troll-horn fragment in the wooded foothills of Hurloon, and it keeps growing larger. I wonder, is the horn recreating itself or the troll?"
—Isel, master carver | nan | nan<|endoftext|>
<|endoftext|>Crack Open | {2}{G} | Sorcery | common | Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | What no spell or lockpick could open, the forest coaxed apart. | nan | nan<|endoftext|>
<|endoftext|>Myra the Magnificent | {2}{U}{R} | Legendary Creature — Human Performer | mythic | Whenever you cast an instant or sorcery spell from your hand, open an Attraction.
{X}, {T}: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. Whenever you visit that attraction, copy the exiled card. You may cast the copy without paying its mana cost. | nan | 2 | 4<|endoftext|>
<|endoftext|>Skeletal Snake | {1}{B} | Creature — Snake Skeleton | common | | They watched as the snake shed layer after layer until only cold bone remained. | 2 | 1<|endoftext|>
<|endoftext|>Impact Resonance | {1}{R} | Instant | rare | <card_name> deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Bloodline Necromancer | {4}{B} | Creature — Vampire Wizard | uncommon | Lifelink
When <card_name> enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. | "The veil of death hides little from our kind." | 3 | 2<|endoftext|>
<|endoftext|>Kalastria Healer | {1}{B} | Creature — Vampire Cleric Ally | common | Rally — Whenever <card_name> or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. | "Time and again, I have demonstrated my skills as a healer. Why, then, are you so ill at ease?" | 1 | 2<|endoftext|>
<|endoftext|>Crawling Barrens | | Land | rare | {T}: Add {C}.
{4}: Put two +1/+1 counters on <card_name>. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land. | nan | nan | nan<|endoftext|>
<|endoftext|>Thran Spider | {3} | Artifact Creature — Spider | rare | Reach
When <card_name> enters the battlefield, you and target opponent each create a tapped Powerstone token.
{7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 2 | 4<|endoftext|>
<|endoftext|>Urza's Fun House | | Land — Urza's | rare | {T}: Add {C}.
{T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower.
{7}, {T}: Head to AskUrza.com and click <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>An-Havva Constable | {1}{G}{G} | Creature — Human | rare | <card_name>'s toughness is equal to 1 plus the number of green creatures on the battlefield. | "Joskun and the other Constables serve with passion, if not with grace."
—Devin, Faerie Noble | 2 | 1+*<|endoftext|>
<|endoftext|>Blade Instructor | {2}{W} | Creature — Human Soldier | common | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) | "Watch carefully. The gap between death and victory is thinner than your blade." | 3 | 1<|endoftext|>
<|endoftext|>Cho-Arrim Alchemist | {W} | Creature — Human Spellshaper | rare | {1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. | nan | 1 | 1<|endoftext|>
<|endoftext|>Leonin Relic-Warder | {W}{W} | Creature — Cat Cleric | uncommon | When <card_name> enters the battlefield, you may exile target artifact or enchantment.
When <card_name> leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | 2 | 2<|endoftext|>
<|endoftext|>Bloodthirsty Blade | {2} | Artifact — Equipment | uncommon | Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
{1}: Attach <card_name> to target creature an opponent controls. Activate only as a sorcery. | The weapon wields the hand that holds it. | nan | nan<|endoftext|>
<|endoftext|>Silverquill Apprentice | {W}{B} | Creature — Human Warlock | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn. | She had spoken the words a hundred times, but under the spotlight, in front of everyone, something new emerged. And the crowd went wild. | 2 | 2<|endoftext|>
<|endoftext|>Sunhome Guildmage | {R}{W} | Creature — Human Wizard | uncommon | {1}{R}{W}: Creatures you control get +1/+0 until end of turn.
{2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. | nan | 2 | 2<|endoftext|>
<|endoftext|>Dawn Gryff | {2}{W} | Creature — Hippogriff | common | Flying | After facing so many horrors, the survivors of Videns parish couldn't comprehend the hope that the gryff represented. | 2 | 2<|endoftext|>
<|endoftext|>Desecration Plague | {3}{G} | Sorcery | common | Destroy target enchantment or land. | "The gods think of us as insects. Perhaps there is wisdom in that."
—Perisophia the philosopher | nan | nan<|endoftext|>
<|endoftext|>Interpret the Signs | {5}{U} | Sorcery | uncommon | Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|>
<|endoftext|>Deal Broker | {3} | Artifact Creature — Construct | rare | Draft <card_name> face up.
Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer.
{T}: Draw a card, then discard a card. | nan | 2 | 3<|endoftext|>
<|endoftext|>Heat Wave | {2}{R} | Enchantment | uncommon | Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Blue creatures can't block creatures you control.
Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control. | nan | nan | nan<|endoftext|>
<|endoftext|>Pygmy Pyrosaur | {1}{R} | Creature — Lizard | common | <card_name> can't block.
{R}: <card_name> gets +1/+0 until end of turn. | Do not judge a lizard by its size.
—Ghitu proverb | 1 | 1<|endoftext|>
<|endoftext|>Corpse Knight | {W}{B} | Creature — Zombie Knight | uncommon | Whenever another creature enters the battlefield under your control, each opponent loses 1 life. | "With each knight that rode out from the bone-white keep, the queen's soldiers felt their courage failing."
—Krinnea, *Siege of the Bone Spire* | 2 | 2<|endoftext|>
<|endoftext|>Grasp of Fate | {1}{W}{W} | Enchantment | rare | When <card_name> enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until <card_name> leaves the battlefield. (Those permanents return under their owners' control.) | nan | nan | nan<|endoftext|>
<|endoftext|>Azra Smokeshaper | {3}{B} | Creature — Azra Ninja | common | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When <card_name> enters the battlefield, target creature you control gains indestructible until end of turn. | nan | 3 | 3<|endoftext|>
<|endoftext|>Dark Inquiry | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. | "Your mind is no longer yours to waste." | nan | nan<|endoftext|>
<|endoftext|>Su-Chi | {4} | Artifact Creature — Construct | rare | When <card_name> dies, add {C}{C}{C}{C}. | Flawed copies of relics from the Thran Empire, the su-chi were inherently unstable but provided useful knowledge for Tocasia's students. | 4 | 4<|endoftext|>
<|endoftext|>Deeptread Merrow | {1}{U} | Creature — Merfolk Rogue | common | {U}: <card_name> gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) | "My success at navigating the Dark Meanders irritates the Inkfathom school. They consider themselves peerless divers, but I try to remind them that they cannot own commodities like bravery and cunning." | 2 | 1<|endoftext|>
<|endoftext|>Tolarian Terror | {6}{U} | Creature — Serpent | common | This spell costs {1} less to cast for each instant and sorcery card in your graveyard.