text
stringlengths
4
756
β€”Disa the Restless, journal entry | nan | nan<|endoftext|>
<|endoftext|>By Invitation Only | {3}{W}{W} | Sorcery | rare | Choose a number between 0 and 13. Each player sacrifices that many creatures. | The red envelopes guarantee safe passage through the Lurenbraum barrier. Olivia left strict instructions: no invitation, no entry, no exceptions. | nan | nan<|endoftext|>
<|endoftext|>Forked Lightning | {3}{R} | Sorcery | uncommon | <card_name> deals 4 damage divided as you choose among one, two, or three target creatures. | nan | nan | nan<|endoftext|>
<|endoftext|>Soldevi Excavations | | Land | rare | If <card_name> would enter the battlefield, sacrifice an untapped Island instead. If you do, put <card_name> onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {C}{U}.
{1}, {T}: Scry 1. | nan | nan | nan<|endoftext|>
<|endoftext|>Sunder from Within | {2}{R}{R} | Sorcery β€” Arcane | uncommon | Destroy target artifact or land. | Trapped for eons within the sacred gong, the kami boomed and clanged to a deafening tempo as they destroyed their erstwhile prison. | nan | nan<|endoftext|>
<|endoftext|>Shed Weakness | {G} | Instant | common | Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. | To prepare for the Trial of Strength, nagas shed their old skinβ€”and with it their scars, their doubts, and their fears. | nan | nan<|endoftext|>
<|endoftext|>Battlefield Thaumaturge | {1}{U} | Creature β€” Human Wizard | rare | Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.
Heroic β€” Whenever you cast a spell that targets <card_name>, <card_name> gains hexproof until end of turn. | nan | 2 | 1<|endoftext|>
<|endoftext|>Stonewood Invoker | {1}{G} | Creature β€” Elf Mutant | common | {7}{G}: <card_name> gets +5/+5 until end of turn. | The Mirari pulses in his veins. | 2 | 2<|endoftext|>
<|endoftext|>Golgari Guildmage | {B/G}{B/G} | Creature β€” Elf Shaman | uncommon | {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
{4}{G}: Put a +1/+1 counter on target creature. | nan | 2 | 2<|endoftext|>
<|endoftext|>Preyseizer Dragon | {4}{R}{R} | Creature β€” Dragon | rare | Flying
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
Whenever <card_name> attacks, it deals damage to any target equal to the number of +1/+1 counters on <card_name>. | nan | 4 | 4<|endoftext|>
<|endoftext|>See Red | {1}{R} | Enchantment β€” Aura | uncommon | Enchant creature
Enchanted creature gets +2/+1 and has first strike.
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Unquenchable Fury | {2}{R} | Enchantment β€” Aura | rare | Enchant creature
Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand."
When <card_name> is put into your graveyard from the battlefield, return it to your hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Cleansing Screech | {4}{R} | Sorcery | common | <card_name> deals 4 damage to any target. | "Crackle" and "pop" are the most wondrous sounds. | nan | nan<|endoftext|>
<|endoftext|>Centaur Vinecrasher | {3}{G} | Creature β€” Plant Centaur | rare | Trample
<card_name> enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return <card_name> from your graveyard to your hand. | nan | 1 | 1<|endoftext|>
<|endoftext|>Thalakos Drifters | {2}{U}{U} | Creature β€” Thalakos | rare | Discard a card: <card_name> gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) | They drift in and out of shadow and ever on toward madness. | 3 | 3<|endoftext|>
<|endoftext|>Runner's Bane | {1}{U} | Enchantment β€” Aura | common | Enchant creature with power 3 or less
When <card_name> enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|>
<|endoftext|>Nessian Courser | {2}{G} | Creature β€” Centaur Warrior | common | | Khestes the Adamant, the Champion's closest ally among the centaurs, took one stone to his shoulder and another to his flank. He held his stride and his aim, and let fly the arrow that killed the giant Grinthax.
β€”*The Theriad* | 3 | 3<|endoftext|>
<|endoftext|>Curse of Silence | {W} | Enchantment β€” Aura Curse | rare | Enchant player
As <card_name> enters the battlefield, choose a card name.
Spells with the chosen name enchanted player casts cost {2} more to cast.
Whenever enchanted player casts a spell with the chosen name, you may sacrifice <card_name>. If you do, draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Take Flight | {3}{U} | Enchantment β€” Aura | uncommon | Enchant creature
Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card." | Though neither brother cared to admit it, flying the ancient thopter was their last happy moment together. | nan | nan<|endoftext|>
<|endoftext|>Painful Truths | {2}{B} | Sorcery | rare | Converge β€” You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell. | As the Eldrazi spread, no secret that could give Zendikar's defenders an advantage was considered too dangerous to seek. | nan | nan<|endoftext|>
<|endoftext|>Torment of Hailfire | {X}{B}{B} | Sorcery | rare | Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | "Your God-Pharaoh has returned." | nan | nan<|endoftext|>
<|endoftext|>Frontline Sage | {2}{U} | Creature β€” Human Wizard | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{U}, {T}: Draw a card, then discard a card. | The battle was won in the commander's head before the first weapon was drawn. | 0 | 1<|endoftext|>
<|endoftext|>Ronin Warclub | {3} | Artifact β€” Equipment | uncommon | Equipped creature gets +2/+1.
Whenever a creature enters the battlefield under your control, attach <card_name> to that creature.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Weakstone | {4} | Artifact | uncommon | Attacking creatures get -1/-0. | During the brothers' childhood, Tocasia took them to explore the sacred cave of Koilos. There, in the Hall of Tagsin, Mishra discovered the mysterious weakstone. | nan | nan<|endoftext|>
<|endoftext|>Judge Unworthy | {1}{W} | Instant | common | Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. <card_name> deals damage equal to that card's mana value to that creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Environmental Sciences | {2} | Sorcery β€” Lesson | common | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life. | First-years quickly learn how the Vastlands earned its name. | nan | nan<|endoftext|>
<|endoftext|>Arcbound Slith | {2} | Artifact Creature β€” Slith | uncommon | Whenever <card_name> deals combat damage to a player, put a +1/+1 counter on it.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|>
<|endoftext|>Maja, Bretagard Protector | {2}{G}{W}{W} | Legendary Creature β€” Human Warrior | uncommon | Other creatures you control get +1/+1.
Landfall β€” Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. | nan | 2 | 3<|endoftext|>
<|endoftext|>Scarwood Bandits | {2}{G}{G} | Creature β€” Human Rogue | rare | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
{2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as <card_name> remains on the battlefield. | nan | 2 | 2<|endoftext|>
<|endoftext|>Kraul Stinger | {2}{G} | Creature β€” Insect Assassin | common | Deathtouch | He listens to the sounds of battle filtering down from above, waiting for silence, waiting for his time to claim the streets. | 2 | 2<|endoftext|>
<|endoftext|>Dread Shade | {B}{B}{B} | Creature β€” Shade | rare | {B}: <card_name> gets +1/+1 until end of turn. | "The forest surrounding the Vess estate became the Caligo Morass, a vast bog stalked by horrors too terrible to name."
β€”"The Fall of the House of Vess" | 3 | 3<|endoftext|>
<|endoftext|>Fight or Flight | {3}{W} | Enchantment | rare | At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Fretwork Colony | {1}{B} | Creature β€” Insect | uncommon | <card_name> can't block.
At the beginning of your upkeep, put a +1/+1 counter on <card_name> and you lose 1 life. | The swarm leaves behind a flawless pattern that only occasionally threatens the structural integrity of the wood. | 1 | 1<|endoftext|>
<|endoftext|>Captain Eberhart | {1}{W} | Legendary Creature β€” Human Soldier | mythic | Double strike
Spells cast from among cards you drew this turn cost {1} less to cast.
Spells cast from among cards your opponents drew this turn cost {1} more to cast. | nan | 1 | 2<|endoftext|>
<|endoftext|>Ghen, Arcanum Weaver | {R}{W}{B} | Legendary Creature β€” Human Wizard | rare | {R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield. | nan | 2 | 3<|endoftext|>
<|endoftext|>Everdawn Champion | {1}{W}{W} | Creature β€” Human Soldier | uncommon | Prevent all combat damage that would be dealt to <card_name>. | "Undefeated in battle, she is the shining future our empire deserves."
β€”Huatli | 2 | 2<|endoftext|>
<|endoftext|>Trokin High Guard | {3}{W} | Creature β€” Human Knight | common | | Battle tempers soldiers as fire tempers steel. | 3 | 3<|endoftext|>
<|endoftext|>Veteran Warleader | {1}{G}{W} | Creature β€” Human Soldier Ally | rare | <card_name>'s power and toughness are each equal to the number of creatures you control.
Tap another untapped Ally you control: <card_name> gains your choice of first strike, vigilance, or trample until end of turn. | nan | * | *<|endoftext|>
<|endoftext|>Winged Boots | {1}{U} | Artifact β€” Equipment | rare | Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
Equip {1} | nan | nan | nan<|endoftext|>
<|endoftext|>Don't Try This at Home | {1}{R} | Enchantment | rare | If a hot source you control would deal damage to a player or permanent, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.)
{1}{R}, Sacrifice <card_name>: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker. | nan | nan | nan<|endoftext|>
<|endoftext|>Lotus Blossom | {2} | Artifact | rare | At the beginning of your upkeep, you may put a petal counter on <card_name>.
{T}, Sacrifice <card_name>: Add X mana of any one color, where X is the number of petal counters on <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Wasp of the Bitter End | {1}{B} | Creature β€” Insect Horror | uncommon | Flying
Whenever you cast a Bolas planeswalker spell, you may sacrifice <card_name>. If you do, destroy target creature. | As the Second Sun glided into its final position in the sky, a chorus of wings sounded to herald the return of Nicol Bolas. | 2 | 1<|endoftext|>
<|endoftext|>Carrion Beetles | {B} | Creature β€” Insect | common | {2}{B}, {T}: Exile up to three target cards from a single graveyard. | It's all fun and games until someone loses an eye. | 1 | 1<|endoftext|>
<|endoftext|>Spurred Wolverine | {4}{R} | Creature β€” Wolverine Beast | common | Tap two untapped Beasts you control: Target creature gains first strike until end of turn. | After a few painful experiences, goblins learned not to pick their noses around the beasts. | 3 | 2<|endoftext|>
<|endoftext|>Catacomb Dragon | {4}{B}{B} | Creature β€” Dragon | rare | Flying
Whenever <card_name> becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down. | nan | 4 | 4<|endoftext|>
<|endoftext|>Master Trinketeer | {2}{W} | Creature β€” Dwarf Artificer | rare | Servos and Thopters you control get +1/+1.
{3}{W}: Create a 1/1 colorless Servo artifact creature token. | "Let us never forget the joy that lies at the heart of invention." | 3 | 2<|endoftext|>
<|endoftext|>Yargle and Multani | {3}{B}{B}{G} | Legendary Creature β€” Frog Spirit Elemental | rare | | "I've heard much about you from my daughter," Multani rumbled. "There was a time when I'd balk at your aid, phantom, but she has shown me the merit in Urborg's strange ways."
"Gnshhagghkkapphribbit," replied Yargle. | 18 | 6<|endoftext|>
<|endoftext|>Tiger-Tribe Hunter | {3}{R}{R} | Creature β€” Human Barbarian | uncommon | Trample
Pack tactics β€” Whenever <card_name> attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, <card_name> deals damage equal to the sacrificed creature's power to target creature. | nan | 4 | 4<|endoftext|>
<|endoftext|>Desynchronize | {4}{U} | Instant | common | Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2. | Before Kaya could pull Teferi's spirit back, the overloaded temporal anchor failed, and he was set adrift in the currents of time. | nan | nan<|endoftext|>
<|endoftext|>Foxfire Oak | {5}{G} | Creature β€” Treefolk Shaman | common | {R/G}{R/G}{R/G}: <card_name> gets +3/+0 until end of turn. | "The brethren shall blaze with unnatural fire, and the flame shall consume and purify our rage."
β€”Treefolk catastrophe myth | 3 | 6<|endoftext|>
<|endoftext|>Otherworld Atlas | {4} | Artifact | rare | {T}: Put a charge counter on <card_name>.
{T}: Each player draws a card for each charge counter on <card_name>. | "Any fool can open it. But it takes a genius to decipher the blank pages."
β€”Kordel the Cryptic | nan | nan<|endoftext|>
<|endoftext|>Kami of the Honored Dead | {5}{W}{W} | Creature β€” Spirit | uncommon | Flying
Whenever <card_name> is dealt damage, you gain that much life.
Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) | nan | 3 | 5<|endoftext|>
<|endoftext|>Carnassid | {4}{G}{G} | Creature β€” Beast | uncommon | Trample
{1}{G}: Regenerate <card_name>. | The hunter would never forget the time or place where he first met the carnassid, for they buried him there. | 5 | 4<|endoftext|>
<|endoftext|>Flowstone Giant | {2}{R}{R} | Creature β€” Giant | common | {R}: <card_name> gets +2/-2 until end of turn. | When the first of these giants woke from the bedrock, he was still sleepy. He yawned and stretched until his legs grew so thin that they snapped like icicles in the sun.
β€”Vec lore | 3 | 3<|endoftext|>