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<|endoftext|>Orb of Dreams | {3} | Artifact | rare | Permanents enter the battlefield tapped. | "Behind the eyelids, a flickering flame. Beneath the dream, a flickering sorrow. Can peace find you in this sleep When all the world is tossed by war?" |
—Snow-Fur, kitsune poet | nan | nan<|endoftext|> |
<|endoftext|>Whispering Shade | {3}{B} | Creature — Shade | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) |
{B}: <card_name> gets +1/+1 until end of turn. | It glides through the shadows until it reaches yours. | 1 | 1<|endoftext|> |
<|endoftext|>Aradara Express | {5} | Artifact — Vehicle | common | Menace |
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) | It glides around the city, a sublime combination of elegance and utility. | 8 | 6<|endoftext|> |
<|endoftext|>Salvaged Manaworker | {2} | Artifact Creature — Construct | common | {1}: Add one mana of any color. Activate only once each turn. | "When weapons of war are repurposed for peaceful ends, you know society has advanced." |
—Jodah | 1 | 3<|endoftext|> |
<|endoftext|>Sparring Collar | {2} | Artifact — Equipment | common | Equipped creature has first strike. |
{R}{R}: Attach <card_name> to target creature you control. |
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Thunder Totem | {3} | Artifact | uncommon | {T}: Add {W}. |
{1}{W}{W}: <card_name> becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Scholar of Stars | {3}{U} | Creature — Human Artificer | common | When <card_name> enters the battlefield, if you control an artifact, draw a card. | "The path of the stars is as reliable as the instruments that measure them." | 3 | 2<|endoftext|> |
<|endoftext|>Faeries | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> |
<|endoftext|>Murmuring Mystic | {3}{U} | Creature — Human Wizard | uncommon | Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. | Rumors float through the city like crows, alighting on citizens seemingly at random. | 1 | 5<|endoftext|> |
<|endoftext|>Celestial Judgment | {4}{W}{W} | Sorcery | rare | For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way. | "I was going to suggest silver, but a beam of pure angelic fury works even better." |
—Rem Karolus, Fiendslayer | nan | nan<|endoftext|> |
<|endoftext|>Reckless Brute | {2}{R} | Creature — Ogre Warrior | common | Haste (This creature can attack and {T} as soon as it comes under your control.) |
<card_name> attacks each combat if able. | His mind knows no fear, registering only the burning impulse to destroy. | 3 | 1<|endoftext|> |
<|endoftext|>Memory Sluice | {U/B} | Sorcery | common | Target player mills four cards. |
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Torsten Von Ursus | {3}{G}{G}{W} | Legendary Creature — Human Soldier | uncommon | | "How can you accuse me of evil? Though these deeds be unsavory, no one will argue: good shall follow from them." | 5 | 5<|endoftext|> |
<|endoftext|>Citystalker Connoisseur | {3}{B} | Creature — Vampire | rare | Deathtouch |
When <card_name> enters the battlefield, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Kavu Howler | {4}{G}{G} | Creature — Kavu | uncommon | When <card_name> enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order. | nan | 4 | 5<|endoftext|> |
<|endoftext|>Bloodline Shaman | {1}{G} | Creature — Elf Wizard Shaman | uncommon | {T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. | Every creature of the forest has a name, and she knows them all. | 1 | 1<|endoftext|> |
<|endoftext|>Exiled Boggart | {1}{B} | Creature — Goblin Rogue | common | When <card_name> dies, discard a card. | Among the boggarts, there is only one real rule: all new treasures and experiences must be shared. Those who hoard their gifts commit the one truly unforgivable sin. | 2 | 2<|endoftext|> |
<|endoftext|>Targ Nar, Demon-Fang Gnoll | {R}{G} | Legendary Creature — Gnoll | uncommon | Pack tactics — Whenever <card_name> attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn. |
{2}{R}{G}: Double Targ Nar's power and toughness until end of turn. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Zombie Cannibal | {B} | Creature — Zombie | common | Whenever <card_name> deals combat damage to a player, you may exile target card from that player's graveyard. | Nothing is sacred to the undead—not even their own kind. | 1 | 1<|endoftext|> |
<|endoftext|>Blast of Genius | {4}{U}{R} | Sorcery | rare | Choose any target. Draw three cards, then discard a card. <card_name> deals damage equal to the discarded card's mana value to that permanent or player. | "Knowledge is the greatest virtue—with the courage to apply it." |
—Rowan and Will Kenrith | nan | nan<|endoftext|> |
<|endoftext|>Vitalizing Cascade | {X}{G}{W} | Instant | uncommon | You gain X plus 3 life. | "Water is like breathing—necessary for life." |
—Asmira, Holy Avenger | nan | nan<|endoftext|> |
<|endoftext|>Scorching Winds | {R} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step. |
<card_name> deals 1 damage to each attacking creature. | nan | nan | nan<|endoftext|> |
<|endoftext|>Steeple Roc | {4}{W} | Creature — Bird | common | Flying, first strike | "Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way." |
—Ecaban, Boros scout | 3 | 1<|endoftext|> |
<|endoftext|>Notorious Sliver War | | Stickers | common | {TK}{TK} — {5}: Creatures you control get +1/+1 until end of turn. |
{TK}{TK}{TK} — Protection from creatures with two or more creature types |
{TK}{TK} — 3/3 |
{TK}{TK}{TK}{TK}{TK} — 9/6 | nan | nan | nan<|endoftext|> |
<|endoftext|>Basalt Golem | {5} | Artifact Creature — Golem | uncommon | <card_name> can't be blocked by artifact creatures. |
Whenever <card_name> becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender. | nan | 2 | 4<|endoftext|> |
<|endoftext|>Scald | {1}{R} | Enchantment | uncommon | Whenever a player taps an Island for mana, <card_name> deals 1 damage to that player. | "Shiv may be surrounded by water, but the mountains go far deeper." |
—Fire Eye, viashino bey | nan | nan<|endoftext|> |
<|endoftext|>Tomb Fortress | | Land | rare | <card_name> enters the battlefield tapped. |
{T}: Add {B}. |
{2}{B}{B}{B}, {T}, Exile <card_name>: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery. | nan | nan | nan<|endoftext|> |
<|endoftext|>Call the Cavalry | {3}{W} | Sorcery | common | Create two 2/2 white Knight creature tokens with vigilance. | Benalish citizens born under the same constellations share a star-clan. Their loyalty to one another interlaces the Seven Houses. | nan | nan<|endoftext|> |
<|endoftext|>Saltfield Recluse | {2}{W} | Creature — Human Rebel Cleric | common | {T}: Target creature gets -2/-0 until end of turn. | He remembers a past of light and healing. But he lives the bitter present—parching salt, scouring wind, and the withering heat of the desert. | 1 | 2<|endoftext|> |
<|endoftext|>Stronghold Rats | {2}{B} | Creature — Rat | uncommon | Shadow (This creature can block or be blocked by only creatures with shadow.) |
Whenever <card_name> deals combat damage to a player, each player discards a card. | In the stronghold's dungeons, the shadows hide in the vermin. | 2 | 1<|endoftext|> |
<|endoftext|>Earth Servant | {5}{R} | Creature — Elemental | uncommon | <card_name> gets +0/+1 for each Mountain you control. | "Fire. Air. Water. These elements spread, filling in the spaces they are not. But earth is implacable like a sullen child." |
—Jestus Dreya, *Of Elements and Eternity* | 4 | 4<|endoftext|> |
<|endoftext|>Goblin Cadets | {R} | Creature — Goblin | uncommon | Whenever <card_name> blocks or becomes blocked, target opponent gains control of it. (This removes <card_name> from combat.) | "If you kids don't stop that racket, I'm turning this expedition around *right now!*" | 2 | 1<|endoftext|> |
<|endoftext|>Martyr of Ashes | {R} | Creature — Human Shaman | common | {2}, Reveal X red cards from your hand, Sacrifice <card_name>: <card_name> deals X damage to each creature without flying. | She turns ash into flame and burns enemies to ash. | 1 | 1<|endoftext|> |
<|endoftext|>Floodgate | {3}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.) |
When <card_name> has flying, sacrifice it. |
When <card_name> leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. | "Quick, Rhirhok—teach me to swim!" |
—Makht, goblin casualty | 0 | 5<|endoftext|> |
<|endoftext|>Deicide | {1}{W} | Instant | rare | Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. | "It is done." |
—Elspeth | nan | nan<|endoftext|> |
<|endoftext|>A-Pyre-Sledge Arsonist | {2}{R} | Creature — Viashino Shaman | uncommon | {1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn. | nan | 2 | 3<|endoftext|> |
<|endoftext|>Femeref Scouts | {2}{W} | Creature — Human Scout | common | | "The days before the war were filled with strange portents: scouts and herders spoke of villages reduced to ash, of farmers taken from their fields, and of foul beasts roaming the plains in packs. I know, for I spoke to them all." |
—Hakim, Loreweaver | 1 | 4<|endoftext|> |
<|endoftext|>Razorfoot Griffin | {3}{W} | Creature — Griffin | common | Flying (This creature can't be blocked except by creatures with flying or reach.) |
First strike (This creature deals combat damage before creatures without first strike.) | nan | 2 | 2<|endoftext|> |
<|endoftext|>Karplusan Wolverine | {R} | Snow Creature — Wolverine Beast | common | Whenever <card_name> becomes blocked, you may have it deal 1 damage to any target. | "They're not easily trained. Fortunately, they already know how to kill." |
—Lovisa Coldeyes, Balduvian chieftain | 1 | 1<|endoftext|> |
<|endoftext|>Mizzix's Mastery | {3}{R} | Sorcery | rare | Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile <card_name>. |
Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> |
<|endoftext|>Angelic Arbiter | {5}{W}{W} | Creature — Angel | rare | Flying |
Each opponent who cast a spell this turn can't attack with creatures. |
Each opponent who attacked with a creature this turn can't cast spells. | nan | 5 | 6<|endoftext|> |
<|endoftext|>Walking Bulwark | {1} | Artifact Creature — Golem | uncommon | Defender |
{2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery. | nan | 0 | 3<|endoftext|> |
<|endoftext|>Sprouting Goblin | {1}{R} | Creature — Goblin Druid | uncommon | Kicker {G} (You may pay an additional {G} as you cast this spell.) |
When <card_name> enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. |
{R}, {T}, Sacrifice a land: Draw a card. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Aven Squire | {1}{W} | Creature — Bird Soldier | common | Flying |
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | When the meek charge into battle, courage becomes infectious. | 1 | 1<|endoftext|> |
<|endoftext|>Stone Catapult | {4}{B} | Creature — Human Soldier | rare | {T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared. | nan | 1 | 2<|endoftext|> |
<|endoftext|>Iron League Steed | {4} | Artifact Creature — Construct | common | Haste |
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | The Iron League prides itself on its metal-shaping techniques. | 2 | 2<|endoftext|> |
<|endoftext|>Casting of Bones | {2}{B} | Enchantment — Aura | common | Enchant creature |
When enchanted creature dies, draw three cards, then discard one of them. | "Only a necromancer would create such a foul form of divination." |
—Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|> |
<|endoftext|>Burrog Befuddler | {1}{U} | Creature — Frog Wizard | common | Flash |
When <card_name> enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. | Students who seek river herbs in Doradur quickly find themselves slightly damp and thoroughly surrounded. | 2 | 1<|endoftext|> |
<|endoftext|>Elixir of Vitality | {4} | Artifact | uncommon | <card_name> enters the battlefield tapped. |
{T}, Sacrifice <card_name>: You gain 4 life. |
{8}, {T}, Sacrifice <card_name>: You gain 8 life. | "Eternal life or your money back." |
—Unnamed Suq'Ata merchant, deceased | nan | nan<|endoftext|> |
<|endoftext|>Myr Kinsmith | {4} | Artifact Creature — Myr | common | When <card_name> enters the battlefield, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle. | "Our resistance is like the myr: small and easily overlooked, but loyal and resilient beyond measure." |
—Melira | 3 | 1<|endoftext|> |
<|endoftext|>Defeat | {1}{B} | Sorcery | common | Destroy target creature with power 2 or less. | "Wars are decided one life at a time." |
—Gvar Barzeel, Kolaghan warrior | nan | nan<|endoftext|> |
<|endoftext|>Lair Delve | {2}{G} | Sorcery | common | Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order. | "The fiends have fled. Well, good riddance. Nothing I like more than an empty lair." | nan | nan<|endoftext|> |
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