text
stringlengths
4
756
<|endoftext|>Vesuva | | Land | mythic | You may have <card_name> enter the battlefield tapped as a copy of any land on the battlefield. | It is everywhere you've ever been. | nan | nan<|endoftext|>
<|endoftext|>Boros Guildmage | {R/W}{R/W} | Creature — Human Wizard | uncommon | {1}{R}: Target creature gains haste until end of turn.
{1}{W}: Target creature gains first strike until end of turn. | nan | 2 | 2<|endoftext|>
<|endoftext|>Giant Spider | {3}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) | Watching the spider's web
—Llanowar expression meaning "focusing on the wrong thing" | 2 | 4<|endoftext|>
<|endoftext|>Scourge Wolf | {R}{R} | Creature — Wolf Horror | rare | First strike
Delirium — <card_name> has double strike as long as there are four or more card types among cards in your graveyard. | nan | 2 | 2<|endoftext|>
<|endoftext|>Jared Carthalion, True Heir | {R}{G}{W} | Legendary Creature — Human Warrior | rare | When <card_name> enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn.
If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it. | nan | 3 | 3<|endoftext|>
<|endoftext|>Oust | {W} | Sorcery | uncommon | Put target creature into its owner's library second from the top. Its controller gains 3 life. | "'Invincible' is just a word."
—Gideon Jura | nan | nan<|endoftext|>
<|endoftext|>Eager Cadet | {W} | Creature — Human Soldier | common | | "Training? Seeing my crops burnt to cinders was all the 'training' I needed." | 1 | 1<|endoftext|>
<|endoftext|>Form of the Mulldrifter | {4}{U} | Tribal Enchantment — Elemental | rare | When <card_name> enters the battlefield, draw two cards.
You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.) | nan | nan | nan<|endoftext|>
<|endoftext|>Numot, the Devastator | {3}{U}{R}{W} | Legendary Creature — Dragon | rare | Flying
Whenever <card_name> deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. | nan | 6 | 6<|endoftext|>
<|endoftext|>Thought Scour | {U} | Instant | common | Target player mills two cards.
Draw a card. | "As you inject the *viscus vitae* into the brain stem, don't let the spastic moaning bother you. It will soon become music to your ears."
—Stitcher Geralf | nan | nan<|endoftext|>
<|endoftext|>Jayemdae Tome | {4} | Artifact | rare | {4}, {T}: Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Kayla's Command | {1}{W}{W} | Sorcery | rare | Choose two —
• Create a 2/2 colorless Construct artifact creature token.
• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.
• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
• You gain 2 life and scry 2. | nan | nan | nan<|endoftext|>
<|endoftext|>Zareth San, the Trickster | {3}{U}{B} | Legendary Creature — Merfolk Rogue | rare | Flash
{2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put <card_name> from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control. | nan | 4 | 4<|endoftext|>
<|endoftext|>Soldevi Sage | {1}{U} | Creature — Human Wizard | common | {T}, Sacrifice two lands: Draw three cards, then discard one of them. | "To hide the truth is more than folly—it is fatal."
—Sorine Relicbane, Soldevi Heretic | 1 | 1<|endoftext|>
<|endoftext|>Hungry Flames | {2}{R} | Instant | common | <card_name> deals 3 damage to target creature and 2 damage to target player or planeswalker. | In the hold of the *Heart of Kiran*, Chandra answered Dovin Baan's sabotage with an explosive retort. | nan | nan<|endoftext|>
<|endoftext|>Sol Ring | {1} | Artifact | mythic | {T}: Add {C}{C}. | Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold. | nan | nan<|endoftext|>
<|endoftext|>Fill with Fright | {3}{B} | Sorcery | common | Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|>
<|endoftext|>Rise of the Dark Realms | {7}{B}{B} | Sorcery | mythic | Put all creature cards from all graveyards onto the battlefield under your control. | "For every living person there are generations of dead. Which realm would you rather rule?"
—Liliana Vess | nan | nan<|endoftext|>
<|endoftext|>Keldon Halberdier | {4}{R} | Creature — Human Warrior | common | First strike
Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 4 | 1<|endoftext|>
<|endoftext|>Flowstone Slide | {X}{2}{R}{R} | Sorcery | rare | All creatures get +X/-X until end of turn. | "Like an avalanche. With teeth. That will chase you. Uphill."
—Flint Foot, viashino runner | nan | nan<|endoftext|>
<|endoftext|>Insufferable Syphon | | Artifact — Contraption | uncommon | Whenever you crank <card_name>, target player discards a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Fell the Mighty | {4}{W} | Sorcery | rare | Destroy all creatures with power greater than target creature's power. | "They had it coming."
—Squire Imalia, savior of Thiswick | nan | nan<|endoftext|>
<|endoftext|>Bloodfire Expert | {2}{R} | Creature — Efreet Monk | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Some efreet abandon their homes in the volcanic Fire Rim to embrace the Jeskai Way and discipline their innate flames. | 3 | 1<|endoftext|>
<|endoftext|>Augury Owl | {1}{U} | Creature — Bird | common | Flying
When <card_name> enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | 1 | 1<|endoftext|>
<|endoftext|>Gallia of the Endless Dance | {R}{G} | Legendary Creature — Satyr | rare | Haste
Other Satyrs you control get +1/+1 and have haste.
Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards. | "There's no success like excess!" | 2 | 2<|endoftext|>
<|endoftext|>Balmor, Battlemage Captain | {U}{R} | Legendary Creature — Bird Wizard | uncommon | Flying
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. | nan | 1 | 3<|endoftext|>
<|endoftext|>Juggernaut | {4} | Artifact Creature — Juggernaut | uncommon | <card_name> attacks each combat if able.
<card_name> can't be blocked by Walls. | We had taken refuge in a small cave, thinking the entrance was too narrow for it to follow. To our horror, its gigantic head smashed into the mountainside, ripping itself a new entrance. | 5 | 3<|endoftext|>
<|endoftext|>League Guildmage | {U}{R} | Creature — Human Wizard | uncommon | {3}{U}, {T}: Draw a card.
{X}{R}, {T}: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy. | nan | 2 | 2<|endoftext|>
<|endoftext|>Rivaz of the Claw | {1}{B}{R} | Legendary Creature — Viashino Warlock | rare | Menace
{T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.
Once during each of your turns, you may cast a Dragon creature spell from your graveyard.
Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it." | nan | 3 | 3<|endoftext|>
<|endoftext|>Rootborn Defenses | {2}{W} | Instant | common | Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.) | nan | nan | nan<|endoftext|>
<|endoftext|>Disenchant | {1}{W} | Instant | rare | Destroy target artifact or enchantment. | nan | nan | nan<|endoftext|>
<|endoftext|>Bound in Gold | {2}{W} | Enchantment — Aura | common | Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. | "Trespassers will be smelted."
—Axgard inscription | nan | nan<|endoftext|>
<|endoftext|>Assassinate | {2}{B} | Sorcery | common | Destroy target tapped creature. | "This is how wars are won—not with armies of soldiers but with a single knife blade, artfully placed."
—Yurin, royal assassin | nan | nan<|endoftext|>
<|endoftext|>Ensnaring Bridge | {3} | Artifact | rare | Creatures with power greater than the number of cards in your hand can't attack. | Bridges usually get you from one place to another. This one just gets you. | nan | nan<|endoftext|>
<|endoftext|>Invigorate | {2}{G} | Instant | uncommon | If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Opposition | {2}{U}{U} | Enchantment | mythic | Tap an untapped creature you control: Tap target artifact, creature, or land. | nan | nan | nan<|endoftext|>
<|endoftext|>Shirei, Shizo's Caretaker | {4}{B} | Legendary Creature — Spirit | uncommon | Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if <card_name> is still on the battlefield. | nan | 2 | 2<|endoftext|>
<|endoftext|>Candles' Glow | {1}{W} | Instant — Arcane | uncommon | Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|>
<|endoftext|>Cathedral Membrane | {1}{W/P} | Artifact Creature — Phyrexian Wall | uncommon | ({W/P} can be paid with either {W} or 2 life.)
Defender
When <card_name> dies during combat, it deals 6 damage to each creature it blocked this combat. | nan | 0 | 3<|endoftext|>
<|endoftext|>Consuming Tide | {2}{U}{U} | Sorcery | rare | Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. | Nephalia's tides obey an unforgiving moon. | nan | nan<|endoftext|>
<|endoftext|>Sedgemoor Witch | {2}{B} | Creature — Human Warlock | rare | Menace
Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | nan | 3 | 2<|endoftext|>
<|endoftext|>Cultivate | {2}{G} | Sorcery | common | Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | All seeds share a common bond, calling to each other across infinity. | nan | nan<|endoftext|>
<|endoftext|>Grenzo, Havoc Raiser | {R}{R} | Legendary Creature — Goblin Rogue | rare | Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. | "You burn. I'll pillage." | 2 | 2<|endoftext|>
<|endoftext|>Northern Paladin | {2}{W}{W} | Creature — Human Knight | rare | {W}{W}, {T}: Destroy target black permanent. | "Look to the north; there you will find aid and comfort." —The Book of Tal | 3 | 3<|endoftext|>
<|endoftext|>Tectonic Rift | {3}{R} | Sorcery | uncommon | Destroy target land. Creatures without flying can't block this turn. | "You will kneel before me, even if I have to split the earth under your feet!"
—Ash Kronor, Keldon warlord | nan | nan<|endoftext|>
<|endoftext|>Darkblast | {B} | Instant | uncommon | Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) | nan | nan | nan<|endoftext|>
<|endoftext|>Highspire Mantis | {2}{R}{W} | Creature — Insect | uncommon | Flying, trample | Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming. | 3 | 3<|endoftext|>
<|endoftext|>Nurgle's Conscription | {4}{B} | Instant | rare | Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard. | "In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death."
—Kulvain Hestarius of the Death Guard | nan | nan<|endoftext|>
<|endoftext|>Loran of the Third Path | {2}{W} | Legendary Creature — Human Artificer | rare | Vigilance
When <card_name> enters the battlefield, destroy up to one target artifact or enchantment.
{T}: You and target opponent each draw a card. | As a scholar, she saw the sylex not as a weapon, but as a key to the past. | 2 | 1<|endoftext|>
<|endoftext|>Steadfast Guard | {W}{W} | Creature — Human Rebel | common | Vigilance (Attacking doesn't cause this creature to tap.) | "Best leave your tongue in its yap-hole, Mercadian scum, for your silvered words and golden bribes do not sparkle so brightly outside your city." | 2 | 2<|endoftext|>
<|endoftext|>Quandrix Pledgemage | {1}{G/U}{G/U} | Creature — Merfolk Druid | common | Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on <card_name>. | "The first step toward transcending physical limitations is discarding assumptions about what is possible." | 2 | 2<|endoftext|>
<|endoftext|>Inventor's Apprentice | {R} | Creature — Human Artificer | uncommon | <card_name> gets +1/+1 as long as you control an artifact. | nan | 1 | 2<|endoftext|>
<|endoftext|>Goblin Glory Chaser | {R} | Creature — Goblin Warrior | uncommon | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as <card_name> is renowned, it has menace. (It can't be blocked except by two or more creatures.) | nan | 1 | 1<|endoftext|>
<|endoftext|>Pointed Discussion | {2}{B} | Sorcery | common | You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | Small talk is a dying art. | nan | nan<|endoftext|>