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Protection from white
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Prevent all damage that would be dealt to <card_name> by enchanted creatures. | nan | 2 | 4<|endoftext|>
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<|endoftext|>Broodstar | {8}{U}{U} | Creature — Beast | rare | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
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Flying
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<card_name>'s power and toughness are each equal to the number of artifacts you control. | nan | * | *<|endoftext|>
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<|endoftext|>Goblin Mutant | {2}{R}{R} | Creature — Goblin Mutant | uncommon | Trample
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<card_name> can't attack if defending player controls an untapped creature with power 3 or greater.
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<card_name> can't block creatures with power 3 or greater. | nan | 5 | 3<|endoftext|>
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<|endoftext|>Samite Archer | {1}{W}{U} | Creature — Human Cleric Archer | uncommon | {T}: Prevent the next 1 damage that would be dealt to any target this turn.
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{T}: <card_name> deals 1 damage to any target. | "I can preserve ten lives by taking one." | 1 | 1<|endoftext|>
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<|endoftext|>Astral Drift | {2}{W} | Enchantment | rare | Whenever you cycle <card_name> or cycle another card while <card_name> is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
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Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Surveyor's Scope | {2} | Artifact | rare | {T}, Exile <card_name>: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|>
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<|endoftext|>Karn, Scion of Urza | {4} | Legendary Planeswalker — Karn | mythic | +1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.
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−1: Put a card you own with a silver counter on it from exile into your hand.
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−2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." | nan | nan | nan<|endoftext|>
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<|endoftext|>O-Kagachi, Vengeful Kami | {1}{W}{U}{B}{R}{G} | Legendary Creature — Dragon Spirit | mythic | Flying, trample
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Whenever <card_name> deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls. | At his behest the Kami War began to regain That Which Was Taken. | 6 | 6<|endoftext|>
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<|endoftext|>Skullsnatcher | {1}{B} | Creature — Rat Ninja | common | Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
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Whenever <card_name> deals combat damage to a player, exile up to two target cards from that player's graveyard. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Spirebluff Canal | | Land | rare | <card_name> enters the battlefield tapped unless you control two or fewer other lands.
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{T}: Add {U} or {R}. | There's so much more to Ghirapur than can be accessed by traditional roads. | nan | nan<|endoftext|>
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<|endoftext|>Expose Evil | {1}{W} | Instant | common | Tap up to two target creatures.
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Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | "Only the pure stand tall in the light."
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—Sigarda | nan | nan<|endoftext|>
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<|endoftext|>Scaled Wurm | {7}{G} | Creature — Wurm | common | | "Flourishing during the Ice Age, these wurms were the bane of all Kjeldorans. Their great size and ferocity made them the subject of countless nightmares—they embodied the worst of the Ice Age."
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—*Kjeldor: Ice Civilization* | 7 | 6<|endoftext|>
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<|endoftext|>Shipwreck Marsh | | Land | rare | <card_name> enters the battlefield tapped unless you control two or more other lands.
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{T}: Add {U} or {B}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Unbreakable Formation | {2}{W} | Instant | rare | Creatures you control gain indestructible until end of turn.
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Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Herald's Horn | {3} | Artifact | uncommon | As <card_name> enters the battlefield, choose a creature type.
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Creature spells you cast of the chosen type cost {1} less to cast.
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At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand. | nan | nan | nan<|endoftext|>
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<|endoftext|>Frilled Sandwalla | {G} | Creature — Lizard | common | {1}{G}: <card_name> gets +2/+2 until end of turn. Activate only once each turn. | It basks atop the rubble of Rhonas's monument, which still pulses with latent power. | 1 | 1<|endoftext|>
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<|endoftext|>Harbinger of the Hunt | {3}{R}{G} | Creature — Dragon | rare | Flying
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{2}{R}: <card_name> deals 1 damage to each creature without flying.
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{2}{G}: <card_name> deals 1 damage to each other creature with flying. | An Atarka dragon's exhale cooks what its inhale consumes. | 5 | 3<|endoftext|>
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<|endoftext|>Fervent Mastery | {3}{R}{R} | Sorcery | rare | You may pay {2}{R}{R} rather than pay this spell's mana cost.
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If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards.
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Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random. | nan | nan | nan<|endoftext|>
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<|endoftext|>Glacial Wall | {2}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.) | "We are farther west than any could have imagined possible, but I still wish to press on. Unfortunately, huge walls of ice block further travel. We can't believe they are natural."
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—Disa the Restless, journal entry | 0 | 7<|endoftext|>
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<|endoftext|>Living Artifact | {G} | Enchantment — Aura | rare | Enchant artifact
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Whenever you're dealt damage, put that many vitality counters on <card_name>.
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At the beginning of your upkeep, you may remove a vitality counter from <card_name>. If you do, you gain 1 life. | nan | nan | nan<|endoftext|>
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<|endoftext|>Rushed Rebirth | {B}{G} | Instant | rare | Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle. | Witherbloom students learn to see death not as tragedy, but as opportunity. | nan | nan<|endoftext|>
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<|endoftext|>Archon of the Triumvirate | {5}{W}{U} | Creature — Archon | rare | Flying
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Whenever <card_name> attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) | nan | 4 | 5<|endoftext|>
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<|endoftext|>Gift of Estates | {1}{W} | Sorcery | rare | If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle. | "We asked for a home and received the world."
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—*Scroll of Nine Blessings* | nan | nan<|endoftext|>
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<|endoftext|>Fellwar Stone | {2} | Artifact | uncommon | {T}: Add one mana of any color that a land an opponent controls could produce. | "What do you have that I cannot obtain?"
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—Mairsil, the Pretender | nan | nan<|endoftext|>
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<|endoftext|>Quicksilver Dagger | {1}{U}{R} | Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card." | The dwarves call their quicksilver techniques "improvisational weaponsmithing." | nan | nan<|endoftext|>
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<|endoftext|>Daretti, Scrap Savant | {3}{R} | Legendary Planeswalker — Daretti | mythic | +2: Discard up to two cards, then draw that many cards.
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−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
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−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
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<card_name> can be your commander. | nan | nan | nan<|endoftext|>
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<|endoftext|>Smiting Helix | {3}{B} | Sorcery | uncommon | <card_name> deals 3 damage to any target and you gain 3 life.
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Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Malice is appropriate when vengeance is called for. | nan | nan<|endoftext|>
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<|endoftext|>Wishclaw Talisman | {1}{B} | Artifact | rare | <card_name> enters the battlefield with three wish counters on it.
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{1}, {T}, Remove a wish counter from <card_name>: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of <card_name>. Activate only during your turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Raging Gorilla | {2}{R} | Creature — Ape | common | Whenever <card_name> blocks or becomes blocked, it gets +2/-2 until end of turn. | "Every temper tantrum makes another angry gorilla."
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—Femeref children's myth | 2 | 3<|endoftext|>
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<|endoftext|>Blind Obedience | {1}{W} | Enchantment | rare | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
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Artifacts and creatures your opponents control enter the battlefield tapped. | "By the time your knees have worn through your robe, you may have begun to learn your place." | nan | nan<|endoftext|>
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<|endoftext|>Gretchen Titchwillow | {G}{U} | Legendary Creature — Halfling Druid | uncommon | {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield. | nan | 0 | 4<|endoftext|>
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<|endoftext|>Karrthus, Tyrant of Jund | {4}{B}{R}{G} | Legendary Creature — Dragon | mythic | Flying, haste
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When <card_name> enters the battlefield, gain control of all Dragons, then untap all Dragons.
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Other Dragon creatures you control have haste. | nan | 7 | 7<|endoftext|>
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<|endoftext|>Netcaster Spider | {2}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.)
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Whenever <card_name> blocks a creature with flying, <card_name> gets +2/+0 until end of turn. | It is an expert at culling individuals who stray too far from the herd. | 2 | 3<|endoftext|>
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<|endoftext|>Rathi Fiend | {3}{B} | Creature — Phyrexian Horror Mercenary | uncommon | When <card_name> enters the battlefield, each player loses 3 life.
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{3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Scuttlemutt | {3} | Artifact Creature — Scarecrow | common | {T}: Add one mana of any color.
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{T}: Target creature becomes the color or colors of your choice until end of turn. | Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes. | 2 | 2<|endoftext|>
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<|endoftext|>Ondu Rising | {1}{W} | Sorcery | uncommon | Whenever a creature attacks this turn, it gains lifelink until end of turn.
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Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Goblin Shrine | {1}{R}{R} | Enchantment — Aura | common | Enchant land
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As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
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When <card_name> leaves the battlefield, it deals 1 damage to each Goblin creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Burning-Tree Emissary | {R/G}{R/G} | Creature — Human Shaman | uncommon | When <card_name> enters the battlefield, add {R}{G}. | Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans. | 2 | 2<|endoftext|>
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<|endoftext|>Repel the Darkness | {2}{W} | Instant | common | Tap up to two target creatures.
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Draw a card. | A boon to those who cannot see in the dark. A bane to those who live in it. | nan | nan<|endoftext|>
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<|endoftext|>Inner-Flame Igniter | {2}{R} | Creature — Elemental Warrior | uncommon | {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. | A light an army can follow. | 2 | 2<|endoftext|>
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<|endoftext|>Greater Realm of Preservation | {1}{W} | Enchantment | uncommon | {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|>
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<|endoftext|>Militia Rallier | {2}{W} | Creature — Human Soldier | common | <card_name> can't attack alone.
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Whenever <card_name> attacks, untap target creature. | "We can wait like helpless children for a hero, or we can gather our courage and *be* the heroes. Who's with me?" | 3 | 3<|endoftext|>
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<|endoftext|>Skystrike Officer | {2}{U} | Creature — Human Soldier | rare | Flying
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Whenever <card_name> attacks, create a 1/1 colorless Soldier artifact creature token.
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Tap three untapped Soldiers you control: Draw a card. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Bitter Feud | {4}{R} | Enchantment | rare | As <card_name> enters the battlefield, choose two players.
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If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. | nan | nan | nan<|endoftext|>
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<|endoftext|>Panharmonicon | {4} | Artifact | rare | If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | All who listen hear their own song, a unique melody played just for them. | nan | nan<|endoftext|>
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<|endoftext|>Souldrinker | {3}{B} | Creature — Spirit | uncommon | Pay 3 life: Put a +1/+1 counter on <card_name>. | Don't drink and thrive. | 2 | 2<|endoftext|>
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<|endoftext|>Lu Bu, Master-at-Arms | {5}{R} | Legendary Creature — Human Soldier Warrior | rare | Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.) | "Dong Zhuo's man, Lu Bu, warrior without peer, / Far surpassed the champions of his sphere." | 4 | 3<|endoftext|>
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<|endoftext|>Grapeshot Catapult | {4} | Artifact Creature — Construct | uncommon | {T}: <card_name> deals 1 damage to target creature with flying. | The Southern Paladin taught the airborne vermin to fear the storm that rains upward. | 2 | 3<|endoftext|>
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<|endoftext|>Twincast | {U}{U} | Instant | rare | Copy target instant or sorcery spell. You may choose new targets for the copy. | Imitation is the most dangerous form of flattery. | nan | nan<|endoftext|>
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<|endoftext|>Ludevic, Necro-Alchemist | {1}{U}{R} | Legendary Creature — Human Wizard | mythic | At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.
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