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The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than <card_name> and create that many tokens that are copies of that creature. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Battlefield Medic | {1}{W} | Creature β Human Cleric | common | {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield. | "Death never stops to rest. Neither can we." | 1 | 1<|endoftext|>
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<|endoftext|>Flourishing Strike | {1}{G} | Instant | common | Choose one β
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β’ <card_name> deals 5 damage to target creature with flying.
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β’ Target creature gets +3/+3 until end of turn.
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Entwine {2}{G} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Foundry Helix | {1}{R}{W} | Instant | common | As an additional cost to cast this spell, sacrifice a permanent.
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<card_name> deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life. | Steel never forgets the strike of the forge. | nan | nan<|endoftext|>
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<|endoftext|>Coral Trickster | {1}{U} | Creature β Merfolk Rogue | common | Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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When <card_name> is turned face up, you may tap or untap target permanent. | They wait in darkened depths, laughing eagerly. | 2 | 1<|endoftext|>
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<|endoftext|>Harm's Way | {W} | Instant | uncommon | The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead. | Even when fate is already written, there's always time to change the names. | nan | nan<|endoftext|>
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<|endoftext|>Soulmates | {2}{G} | Enchantment β Aura | rare | Enchant two creatures
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Enchanted creatures each get +1/+1 and have hexproof.
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When one of the enchanted creatures dies, destroy the other. | nan | nan | nan<|endoftext|>
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<|endoftext|>Herald of the Sun | {4}{W}{W} | Creature β Angel | uncommon | Flying
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{3}{W}: Put a +1/+1 counter on another target creature with flying. | "Fear neither clouds nor darkness. The light shall overcome them all." | 4 | 4<|endoftext|>
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<|endoftext|>Stonebound Mentor | {1}{R}{W} | Creature β Spirit Advisor | common | Whenever one or more cards leave your graveyard, scry 1. | Quintorius beamed, his mind eager to absorb every historical fact the spirit wanted to divulge. | 3 | 3<|endoftext|>
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<|endoftext|>Blanchwood Prowler | {1}{G} | Creature β Elemental | common | When <card_name> enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on <card_name>. (To mill a card, put the top card of your library into your graveyard.) | nan | 1 | 1<|endoftext|>
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<|endoftext|>Hero of the Dunes | {3}{W}{B} | Creature β Human Soldier | uncommon | When <card_name> enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
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Creatures you control with mana value 3 or less get +1/+0. | History forgot her name but not her victories. | 3 | 2<|endoftext|>
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<|endoftext|>Corpse Cur | {4} | Artifact Creature β Phyrexian Dog | common | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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When <card_name> enters the battlefield, you may return target creature card with infect from your graveyard to your hand. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Omen of Fire | {3}{R}{R} | Instant | rare | Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent they control. | "Let Balduvia burn to warm Kjeldor's hearth!"
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βGeneral Varchild | nan | nan<|endoftext|>
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<|endoftext|>Flesh Allergy | {2}{B}{B} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a creature.
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Destroy target creature. Its controller loses life equal to the number of creatures that died this turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Crawling Filth | {5}{B} | Creature β Spirit | common | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>A-Pseudodragon Familiar | {2}{U} | Creature β Dragon | common | Flying
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{2}{U}: Target creature gains flying until end of turn. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Senseless Rage | {1}{R} | Enchantment β Aura | common | Enchant creature
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Enchanted creature gets +2/+2.
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Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Deadly Plot | {3}{B} | Instant | uncommon | Choose one β
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β’ Destroy target creature or planeswalker.
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β’ Return target Zombie creature card from your graveyard to the battlefield tapped. | "Open grave available, only one previous tenant."
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βSign on cemetery gate | nan | nan<|endoftext|>
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<|endoftext|>Lobe Lobber | {2} | Artifact β Equipment | uncommon | Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it."
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Equip {2} | "Time for you to meet the brains of this operation!"
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βThe Big Idea | nan | nan<|endoftext|>
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<|endoftext|>Rowan's Battleguard | {3}{R} | Creature β Human Knight | uncommon | First strike
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As long as you control a Rowan planeswalker, <card_name> gets +3/+0. | "This sword is Sunrise. The other is Dawn. They mark the beginning of my days but the end of yours." | 3 | 3<|endoftext|>
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<|endoftext|>Tectonic Fiend | {4}{R}{R} | Creature β Elemental | uncommon | Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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<card_name> attacks each combat if able. | The barbarians of Pardia are long dead, but its mountains still smolder with rage. | 7 | 7<|endoftext|>
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<|endoftext|>Akki Rockspeaker | {1}{R} | Creature β Goblin Shaman | common | When <card_name> enters the battlefield, add {R}. | The lava-proof shells of akki evolved over centuries, as akki pranks almost always got seriously out of hand. | 1 | 1<|endoftext|>
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<|endoftext|>Defender of Law | {2}{W} | Creature β Human Knight | common | Flash
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Protection from red | "It is not my place to question Radiant's rule. I exist to enforce her will." | 2 | 1<|endoftext|>
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<|endoftext|>Lust for War | {2}{R} | Enchantment β Aura | uncommon | Enchant creature
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Whenever enchanted creature becomes tapped, <card_name> deals 3 damage to that creature's controller.
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Enchanted creature attacks each combat if able. | nan | nan | nan<|endoftext|>
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<|endoftext|>Aetherling | {4}{U}{U} | Creature β Shapeshifter | rare | {U}: Exile <card_name>. Return it to the battlefield under its owner's control at the beginning of the next end step.
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{U}: <card_name> can't be blocked this turn.
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{1}: <card_name> gets +1/-1 until end of turn.
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{1}: <card_name> gets -1/+1 until end of turn. | nan | 4 | 5<|endoftext|>
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<|endoftext|>Seaside Haven | | Land | uncommon | {T}: Add {C}.
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{W}{U}, {T}, Sacrifice a Bird: Draw a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Undying Beast | {3}{B} | Creature β Beast | common | When <card_name> dies, put it on top of its owner's library. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Anointed Chorister | {W} | Creature β Human Cleric | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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{4}{W}: <card_name> gets +3/+3 until end of turn. | "I sing of benevolence and mercy, of golden wings bringing comfort to the meek and downtrodden." | 1 | 1<|endoftext|>
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<|endoftext|>Unexplained Disappearance | {1}{U} | Instant | common | Return target creature to its owner's hand.
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Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | The first thing the mist chills is the mind. Victims never cry out or even murmur in surprise. | nan | nan<|endoftext|>
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<|endoftext|>Eldrazi Skyspawner | {2}{U} | Creature β Eldrazi Drone | common | Devoid (This card has no color.)
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Flying
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When <card_name> enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | nan | 2 | 1<|endoftext|>
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<|endoftext|>Setessan Battle Priest | {1}{W} | Creature β Human Cleric | common | Heroic β Whenever you cast a spell that targets <card_name>, you gain 2 life. | "Your god teaches you only how to kill. Karametra teaches me to defend what I hold dear. That is why I will prevail." | 1 | 3<|endoftext|>
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<|endoftext|>Mesa Lynx | {1}{W} | Creature β Cat | common | As long as it's not your turn, <card_name> gets +0/+2. | Its ferocity is tempered by patience, knowing it must wait for just the right moment to strike a killing blow. | 2 | 1<|endoftext|>
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<|endoftext|>Loxodon Peacekeeper | {1}{W} | Creature β Elephant Soldier | rare | At the beginning of your upkeep, the player with the lowest life total gains control of <card_name>. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of <card_name>. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Chimeric Staff | {4} | Artifact | rare | {X}: <card_name> becomes an X/X Construct artifact creature until end of turn. | The staff unraveled in a chaotic chorus of clanging, becoming an improbable beast of hissing blades. | nan | nan<|endoftext|>
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<|endoftext|>Brazen Buccaneers | {3}{R} | Creature β Human Pirate | common | Haste
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When <card_name> enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Marble Titan | {3}{W} | Creature β Giant | rare | Creatures with power 3 or greater don't untap during their controllers' untap steps. | "Strapping on nine hundred pounds of armor every morning would make any warrior cross."
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βGerrard of the *Weatherlight* | 3 | 3<|endoftext|>
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<|endoftext|>Multiform Wonder | {5} | Artifact Creature β Construct | rare | When <card_name> enters the battlefield, you get {E}{E}{E} (three energy counters).
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Pay {E}: <card_name> gains your choice of flying, vigilance, or lifelink until end of turn.
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Pay {E}: <card_name> gets +2/-2 or -2/+2 until end of turn. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Victory Chimes | {3} | Artifact | rare | Untap <card_name> during each other player's untap step.
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{T}: A player of your choice adds {C}. | The favored noisemaker of goblins ever since the wardens cracked down on explosives. | nan | nan<|endoftext|>
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<|endoftext|>God-Pharaoh's Faithful | {W} | Creature β Human Wizard | common | Whenever you cast a blue, black, or red spell, you gain 1 life. | "This is the final trial! Rejoice, for the God-Pharaoh soars among us!" | 0 | 4<|endoftext|>
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<|endoftext|>Name Dropping | {1}{G} | Enchantment | uncommon | Gotcha β If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha!" When you do, return that card to your hand. | Gemini (May 21βJune 21) This week is a good time to branch out and meet others. But don't forget your roots. Avoid commitments and open flames. | nan | nan<|endoftext|>
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<|endoftext|>Into the Core | {2}{R}{R} | Instant | uncommon | Exile two target artifacts. | "They believe they're driving us back, but we're leading them to their doom."
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βKethek, furnace stoker | nan | nan<|endoftext|>
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<|endoftext|>Relic Bane | {1}{B}{B} | Enchantment β Aura | uncommon | Enchant artifact
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Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." | A sword that has seen cowardice in battle exacts the price of honor from its wielder. | nan | nan<|endoftext|>
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<|endoftext|>Trapmaker's Snare | {1}{U} | Instant | uncommon | Search your library for a Trap card, reveal it, put it into your hand, then shuffle. | "Trapmaking is an art. The trap is a corporeal riddle, a battle of wits between its creator and whatever it lures inside." | nan | nan<|endoftext|>
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<|endoftext|>Chimeric Coils | {1} | Artifact | uncommon | {X}{1}: <card_name> becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step. | The energy that infuses the rings with life also melts them away, leaving only useless puddles of slag. | nan | nan<|endoftext|>
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<|endoftext|>War Elemental | {R}{R}{R} | Creature β Elemental | rare | When <card_name> enters the battlefield, sacrifice it unless an opponent was dealt damage this turn.
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Whenever an opponent is dealt damage, put that many +1/+1 counters on <card_name>. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Defiant Stand | {1}{W} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step.
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Target creature gets +1/+3 until end of turn. Untap that creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Crackling Drake | {U}{U}{R}{R} | Creature β Drake | uncommon | Flying
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<card_name>'s power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
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When <card_name> enters the battlefield, draw a card. | nan | * | 4<|endoftext|>
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<|endoftext|>Emberstrike Duo | {1}{B/R} | Creature β Elemental Warrior Shaman | common | Whenever you cast a black spell, <card_name> gets +1/+1 until end of turn.
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Whenever you cast a red spell, <card_name> gains first strike until end of turn. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Whipstitched Zombie | {1}{B} | Creature β Zombie | common | At the beginning of your upkeep, sacrifice <card_name> unless you pay {B}. | Pity the tailor. | 2 | 2<|endoftext|>
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<|endoftext|>Dina, Soul Steeper | {B}{G} | Legendary Creature β Dryad Druid | uncommon | Whenever you gain life, each opponent loses 1 life.
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{1}, Sacrifice another creature: <card_name> gets +X/+0 until end of turn, where X is the sacrificed creature's power. | nan | 1 | 3<|endoftext|>
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<|endoftext|>Search the City | {4}{U} | Enchantment | rare | When <card_name> enters the battlefield, exile the top five cards of your library.
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Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with <card_name>, sacrifice it. If you do, take an extra turn after this one. | nan | nan | nan<|endoftext|>
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<|endoftext|>Geth's Summons | {2}{B}{B} | Sorcery | rare | Return up to one target creature card from your graveyard to the battlefield.
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