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<|endoftext|>Aura Flux | {2}{U} | Enchantment | common | Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}." | To some, the Tolarian sunrise was a blinding flash; to others, a lingering glow. | nan | nan<|endoftext|>
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<|endoftext|>Exemplar of Strength | {1}{G} | Creature — Human Warrior | uncommon | When <card_name> enters the battlefield, put three -1/-1 counters on target creature you control.
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Whenever <card_name> attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Witherbloom Pledgemage | {3}{B/G}{B/G} | Creature — Treefolk Warlock | common | Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life. | "Death is just a transfer of energy. Those pests I harvested have the honor of becoming pure magic. What could be more beautiful?" | 5 | 5<|endoftext|>
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<|endoftext|>Throatseeker | {2}{B} | Creature — Vampire Ninja | uncommon | Unblocked attacking Ninjas you control have lifelink. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Veteran's Armaments | {2} | Tribal Artifact — Soldier Equipment | uncommon | Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
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Whenever a Soldier creature enters the battlefield, you may attach <card_name> to it.
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Equip {2} | nan | nan | nan<|endoftext|>
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<|endoftext|>Feeding Frenzy | {2}{B} | Instant | uncommon | Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield. | It wasn't as much a strategy as a dim instinct to drown their prey. | nan | nan<|endoftext|>
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<|endoftext|>Vile Redeemer | {2}{G} | Creature — Eldrazi | rare | Devoid (This card has no color.)
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Flash
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When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}." | nan | 3 | 3<|endoftext|>
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<|endoftext|>Firefright Mage | {R} | Creature — Goblin Spellshaper | common | {1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures. | After millennia of advancement in goblin military theory, Toggo VI realized that almost everyone is afraid of fire. | 1 | 1<|endoftext|>
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<|endoftext|>Symbiotic Deployment | {2}{G} | Enchantment | rare | Skip your draw step.
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{1}, Tap two untapped creatures you control: Draw a card. | "You know your orders. I know your hearts. Now the stronghold will know defeat."
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—Eladamri | nan | nan<|endoftext|>
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<|endoftext|>Massacre Totem | | Artifact | common | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card.
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Hero's Reward — When <card_name> is put into a graveyard from anywhere, put the top seven cards of the Horde's library into its graveyard. | nan | nan | nan<|endoftext|>
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<|endoftext|>Battle-Mad Ronin | {1}{R} | Creature — Human Samurai | common | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
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<card_name> attacks each combat if able. | "I fought fiercely, bravely, and without mercy. Had I not struck down my captain in the heat of battle, I might have become a hero instead of an outcast." | 1 | 1<|endoftext|>
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<|endoftext|>Survey the Wreckage | {4}{R} | Sorcery | common | Destroy target land. Create a 1/1 red Goblin creature token. | Goblins and architects seldom get along. | nan | nan<|endoftext|>
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<|endoftext|>Exuberant Fuseling | {R} | Creature — Phyrexian Goblin Warrior | uncommon | Trample
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<card_name> gets +1/+0 for each oil counter on it.
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When <card_name> enters the battlefield and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on <card_name>. | nan | 0 | 1<|endoftext|>
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<|endoftext|>Rebuff the Wicked | {W} | Instant | uncommon | Counter target spell that targets a permanent you control. | "I cannot teach you their brand of magic, but I can teach you how to defend against it."
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—Tavalus, priest of Korlis | nan | nan<|endoftext|>
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<|endoftext|>Inquisitor Captain | {3}{W} | Creature — Human Cleric | rare | Vigilance
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When <card_name> enters the battlefield, if you cast it and there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Hope Against Hope | {2}{W} | Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature gets +1/+1 for each creature you control.
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As long as enchanted creature is a Human, it has first strike. | "I have given my life to the church, my soul to Avacyn, and my heart to the people." | nan | nan<|endoftext|>
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<|endoftext|>Fade Away | {2}{U} | Sorcery | common | For each creature, its controller sacrifices a permanent unless they pay {1}. | "Consider the fable of the greedy herder. As her flock grew, so did her weariness; she slept, and the sheep wandered off."
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—Karn, silver golem | nan | nan<|endoftext|>
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<|endoftext|>Boomflinger | | Artifact — Contraption | common | Whenever you crank <card_name>, roll two six-sided dice. <card_name> deals damage to target player or planeswalker equal to the difference between those results. | nan | nan | nan<|endoftext|>
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<|endoftext|>Flay | {3}{B} | Sorcery | common | Target player discards a card at random. Then that player discards another card at random unless they pay {1}. | The Keldons would never admit it, but Greel unsettles them, too. | nan | nan<|endoftext|>
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<|endoftext|>Crackdown | {2}{W} | Enchantment | rare | Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. | "There is no place for mercy in defense of our lives."
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—Ta-Spon, Cho-Arrim executioner | nan | nan<|endoftext|>
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<|endoftext|>Hagra Sharpshooter | {2}{B} | Creature — Human Assassin Ally | uncommon | {4}{B}: Target creature gets -1/-1 until end of turn. | "It's hard to find their weak points, but I very much enjoy the discovery process." | 2 | 2<|endoftext|>
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<|endoftext|>Woodland Bellower | {4}{G}{G} | Creature — Beast | mythic | When <card_name> enters the battlefield, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle. | nan | 6 | 5<|endoftext|>
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<|endoftext|>Malcolm, Keen-Eyed Navigator | {2}{U} | Legendary Creature — Siren Pirate | uncommon | Flying
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Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Thwart the Enemy | {2}{G} | Instant | common | Prevent all damage that would be dealt this turn by creatures your opponents control. | "Your prey is in my custody now. Withdraw."
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—Vivien Reid | nan | nan<|endoftext|>
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<|endoftext|>Banishment | {3}{W} | Enchantment | uncommon | Flash
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When <card_name> enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until <card_name> leaves the battlefield. | nan | nan | nan<|endoftext|>
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<|endoftext|>Overgrown Arch | {1}{G} | Creature — Plant Wall | uncommon | Defender
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{T}: You gain 1 life.
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{2}, Sacrifice <card_name>: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | nan | 0 | 4<|endoftext|>
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<|endoftext|>Borrowed Malevolence | {B} | Instant | common | Escalate {2} (Pay this cost for each mode chosen beyond the first.)
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Choose one or both —
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• Target creature gets +1/+1 until end of turn.
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• Target creature gets -1/-1 until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Tidal Visionary | {U} | Creature — Merfolk Wizard | common | {T}: Target creature becomes the color of your choice until end of turn. | Beneath the waves, things appear the way merfolk want them to. | 1 | 1<|endoftext|>
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<|endoftext|>Turtleshell Changeling | {3}{U} | Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.)
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{1}{U}: Switch <card_name>'s power and toughness until end of turn. | A changeling involuntarily mimics the nearest being at hand, sometimes trading a borrowed shell for borrowed claws. | 1 | 4<|endoftext|>
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<|endoftext|>Accorder's Shield | {0} | Artifact — Equipment | common | Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
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Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind. | nan | nan<|endoftext|>
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<|endoftext|>Soul of Ravnica | {4}{U}{U} | Creature — Avatar | mythic | Flying
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{5}{U}{U}: Draw a card for each color among permanents you control.
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{5}{U}{U}, Exile <card_name> from your graveyard: Draw a card for each color among permanents you control. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Liliana's Reaver | {2}{B}{B} | Creature — Zombie | rare | Deathtouch
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Whenever <card_name> deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token. | nan | 4 | 3<|endoftext|>
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<|endoftext|>Air Bladder | {U} | Enchantment — Aura | common | Enchant creature
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Enchanted creature has flying.
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Enchanted creature can block only creatures with flying. | Random mutations among Rootwater merfolk were common—and disturbing. | nan | nan<|endoftext|>
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<|endoftext|>Cryptic Trilobite | {X}{X} | Creature — Trilobite | rare | <card_name> enters the battlefield with X +1/+1 counters on it.
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Remove a +1/+1 counter from <card_name>: Add {C}{C}. Spend this mana only to activate abilities.
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{1}, {T}: Put a +1/+1 counter on <card_name>. | nan | 0 | 0<|endoftext|>
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<|endoftext|>Rug of Smothering | {3} | Artifact Creature — Construct | uncommon | Flying
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Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. | "No, not an accessory to murder—I'm looking for an accessory *for* murder."
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—Nadja, Flaming Fist investigator | 1 | 3<|endoftext|>
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<|endoftext|>Rathi Trapper | {1}{B} | Creature — Human Rebel Rogue | common | {B}, {T}: Tap target creature. | Tangling vines, fetid murk, paralyzing poisons, and crawling dead. The swamp is nature's trap waiting to be exploited by unnatural minds. | 1 | 2<|endoftext|>
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<|endoftext|>Gurmag Swiftwing | {1}{B} | Creature — Bat | uncommon | Flying, first strike, haste | "Anything a falcon can do, a bat can do in pitch darkness."
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—Urdnan the Wanderer | 1 | 2<|endoftext|>
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<|endoftext|>Severed Strands | {1}{B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature.
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You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls. | "I've seen Ravnica's fate. Believe me, I'm doing you a favor." | nan | nan<|endoftext|>
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<|endoftext|>Whitesun's Passage | {1}{W} | Instant | common | You gain 5 life. | All over the Razor Fields, Whitesun is celebrated. Even the followers of the rebel Juryan, far from the Cave of Light, bow their heads in reverence. | nan | nan<|endoftext|>
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<|endoftext|>Complaints Clerk | {3}{W} | Creature — Beast Employee | uncommon | When <card_name> enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
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Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token. | The longest lines in the park. | 3 | 3<|endoftext|>
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<|endoftext|>Renegade Troops | {4}{R} | Creature — Human Soldier | uncommon | Haste | "Across the land rebellions seethed and swarmed / As vicious war lords swooped down on all sides." | 4 | 2<|endoftext|>
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<|endoftext|>A-Sizzling Soloist | {3}{R} | Creature — Human Citizen | uncommon | Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able. | nan | 4 | 2<|endoftext|>
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<|endoftext|>Opal Archangel | {4}{W} | Enchantment | rare | When an opponent casts a creature spell, if <card_name> is an enchantment, <card_name> becomes a 5/5 Angel creature with flying and vigilance. | nan | nan | nan<|endoftext|>
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<|endoftext|>Cenn's Heir | {1}{W} | Creature — Kithkin Soldier | common | Whenever <card_name> attacks, it gets +1/+1 until end of turn for each other attacking Kithkin. | His home clachan's familial spirit bolsters his own, but he will be ready to preside over the town as cenn only after he learns to project that strength to others. | 1 | 1<|endoftext|>
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<|endoftext|>Hierophant Bio-Titan | {10}{G}{G} | Creature — Tyranid | rare | Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way.
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Vigilance, reach, ward {2}
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Titanic — <card_name> can't be blocked by creatures with power 2 or less. | nan | 12 | 12<|endoftext|>
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<|endoftext|>Shattering Blow | {1}{R/W} | Instant | common | Exile target artifact. | "Aurelia seems too eager to solve her problems by delivering them to oblivion."
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—Prime Speaker Zegana | nan | nan<|endoftext|>
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<|endoftext|>Taste of Paradise | {3}{G} | Sorcery | common | As an additional cost to cast this spell, you may pay {1}{G} any number of times.
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You gain 3 life plus an additional 3 life for each additional {1}{G} you paid. | "There is, in each of us, the potential to heal and the gift of renewed life."
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—Kaysa, Elder Druid of the Juniper Order | nan | nan<|endoftext|>
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<|endoftext|>Rumor Gatherer | {1}{W}{W} | Creature — Elf Wizard | uncommon | Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead. | "It's delightful, the things their owners reveal when they think no one is listening." | 2 | 1<|endoftext|>
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<|endoftext|>Banners Raised | {R} | Instant | common | Creatures you control get +1/+0 until end of turn. | After the destruction of the Helvault, fearful mobs soon became fearless battalions. | nan | nan<|endoftext|>
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<|endoftext|>Winter's Chill | {X}{U} | Instant | rare | Cast this spell only during combat before blockers are declared.
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X can't be greater than the number of snow lands you control.
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Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat. | nan | nan | nan<|endoftext|>
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<|endoftext|>Chronozoa | {3}{U} | Creature — Illusion | rare | Flying
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Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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When <card_name> dies, if it had no time counters on it, create two tokens that are copies of it. | nan | 3 | 3<|endoftext|>
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