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<|endoftext|>Warhost's Frenzy | {2}{R} | Instant | uncommon | Kicker {B} (You may pay an additional {B} as you cast this spell.)
Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card. | Keldons may be outnumbered, but they are never outmatched. | nan | nan<|endoftext|>
<|endoftext|>Polymorphist's Jest | {1}{U}{U} | Instant | rare | Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1. | "The flies were bothering me."
—Jalira, master polymorphist | nan | nan<|endoftext|>
<|endoftext|>Citanul Stalwart | {G} | Creature — Elf Druid Soldier | common | {T}, Tap an untapped artifact or creature you control: Add one mana of any color. | The endless grind of the Brothers' War had fouled Terisiare's land and blackened its skies. Argoth's defenders were determined to protect their isle from the same fate. | 1 | 1<|endoftext|>
<|endoftext|>Guardian Seraph | {2}{W}{W} | Creature — Angel | rare | Flying
If a source an opponent controls would deal damage to you, prevent 1 of that damage. | Her gaze prevents the petty sins and her sword punishes the rest. | 3 | 4<|endoftext|>
<|endoftext|>Phantasmal Sphere | {1}{U} | Creature — Illusion | rare | Flying
At the beginning of your upkeep, put a +1/+1 counter on <card_name>, then sacrifice <card_name> unless you pay {1} for each +1/+1 counter on it.
When <card_name> leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on <card_name>. | nan | 0 | 1<|endoftext|>
<|endoftext|>Plaguebearer | {1}{B} | Creature — Zombie | rare | {X}{X}{B}: Destroy target nonblack creature with mana value X. | Its respiration is your expiration. | 1 | 1<|endoftext|>
<|endoftext|>Side to Side | {2}{G} | Instant | uncommon | You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token. | His friends at the gym never knew Garanth's secret shame. For years he had tried to walk away from professional arm wrestling, but hey—free monkeys. | nan | nan<|endoftext|>
<|endoftext|>Vhati il-Dal | {2}{B}{G} | Legendary Creature — Human Warrior | rare | {T}: Until end of turn, target creature has base power 1 or base toughness 1. | "Sir, I just thought . . . ," explained Vhati. "Don't think," interrupted Greven. "It doesn't suit you." | 3 | 3<|endoftext|>
<|endoftext|>Sigil of the Nayan Gods | {1}{G}{W} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
Cycling {G/W} ({G/W}, Discard this card: Draw a card.) | As the elves learned the hymns of angels, the knights learned the roars of titans. | nan | nan<|endoftext|>
<|endoftext|>Munitions Expert | {B}{R} | Creature — Goblin | uncommon | Flash
When <card_name> enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. | When dealing with goblins, if it isn't nailed down, it's headed your way. | 1 | 1<|endoftext|>
<|endoftext|>Battle Frenzy | {2}{R} | Instant | common | Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn. | "One day you, too, shall drink the blood of your foes. It is something to look forward to."
—Toothlicker Harj, Orcish Captain | nan | nan<|endoftext|>
<|endoftext|>Whiteout | {1}{G} | Instant | uncommon | All creatures lose flying until end of turn.
Sacrifice a snow land: Return <card_name> from your graveyard to your hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Grimgrin, Corpse-Born | {3}{U}{B} | Legendary Creature — Zombie Warrior | mythic | <card_name> enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. | nan | 5 | 5<|endoftext|>
<|endoftext|>Leech Bonder | {2}{U} | Creature — Merfolk Soldier | uncommon | <card_name> enters the battlefield with two -1/-1 counters on it.
{U}, {Q}: Move a counter from target creature onto a second target creature. ({Q} is the untap symbol.) | Some don't know his face, but his pets are a dead giveaway. | 3 | 3<|endoftext|>
<|endoftext|>Goblin Taskmaster | {R} | Creature — Goblin | common | {1}{R}: Target Goblin creature gets +1/+0 until end of turn.
Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | For some reason, goblin fighting school isn't as crowded on day two. | 1 | 1<|endoftext|>
<|endoftext|>Hisoka, Minamo Sensei | {2}{U}{U} | Legendary Creature — Human Wizard | rare | {2}{U}, Discard a card: Counter target spell if it has the same mana value as the discarded card. | "By all rights we should have perished in the Kami War. Our perseverence is a tribute to mortal ingenuity. And perhaps a few forgotten secrets found in the nick of time." | 1 | 3<|endoftext|>
<|endoftext|>Focused Funambulist | {1}{U} | Creature — Human Performer | common | Flash
As <card_name> enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature. | nan | 2 | 1<|endoftext|>
<|endoftext|>Destructor Dragon | {4}{G}{G} | Creature — Dragon | uncommon | Flying
When <card_name> dies, destroy target noncreature permanent. | After countless attacks on the Salt Road where it passes through the frozen tundra, the Abzan began to refer to the area as Atarka territory rather than Temur lands. | 4 | 4<|endoftext|>
<|endoftext|>Savage Thallid | {3}{G}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on <card_name>.
Remove three spore counters from <card_name>: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Regenerate target Fungus. | nan | 5 | 2<|endoftext|>
<|endoftext|>Anafenza, the Foremost | {W}{B}{G} | Legendary Creature — Human Soldier | mythic | Whenever <card_name> attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead. | Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle. | 4 | 4<|endoftext|>
<|endoftext|>Watchful Blisterzoa | {4}{U}{U} | Creature — Phyrexian Jellyfish | uncommon | Flying
<card_name> enters the battlefield with an oil counter on it.
When <card_name> dies, draw cards equal to the number of oil counters on it. | After a series of ambushes, Uulbrek demanded a sentry with no blind spots. | 4 | 4<|endoftext|>
<|endoftext|>Magus of the Bazaar | {1}{U} | Creature — Human Wizard | rare | {T}: Draw two cards, then discard three cards. | "Some trade in goods, some in secrets. My soul has walked the futures, and I offer the rare coin of possibility." | 0 | 1<|endoftext|>
<|endoftext|>Onyx Talisman | {2} | Artifact | uncommon | Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent. | nan | nan | nan<|endoftext|>
<|endoftext|>Opal Gargoyle | {1}{W} | Enchantment | common | When an opponent casts a creature spell, if <card_name> is an enchantment, <card_name> becomes a 2/2 Gargoyle creature with flying. | nan | nan | nan<|endoftext|>
<|endoftext|>Lawmage's Binding | {1}{W}{U} | Enchantment — Aura | common | Flash
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. | nan | nan | nan<|endoftext|>
<|endoftext|>Fresh-Faced Recruit | {1}{R/W} | Creature — Human Soldier | common | As long as it's your turn, <card_name> has first strike. | "Hold on to your ideals. They'll be tested more than your armor or the edge of your blade."
—Tajic | 2 | 1<|endoftext|>
<|endoftext|>Refibrillator | | Artifact — Contraption | rare | Whenever you crank <card_name>, return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Jokulmorder | {4}{U}{U}{U} | Creature — Leviathan | rare | Trample
<card_name> enters the battlefield tapped.
When <card_name> enters the battlefield, sacrifice it unless you sacrifice five lands.
<card_name> doesn't untap during your untap step.
Whenever you play an Island, you may untap <card_name>. | nan | 12 | 12<|endoftext|>
<|endoftext|>Wail of the Nim | {2}{B} | Instant | common | Choose one —
• Regenerate each creature you control.
• <card_name> deals 1 damage to each creature and each player.
Entwine {B} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Bloodfray Giant | {2}{R}{R} | Creature — Giant | uncommon | Trample
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | The star performer of the Juri Revue, his shows have fans and blood spilling into the street. | 4 | 3<|endoftext|>
<|endoftext|>Cranial Extraction | {3}{B} | Sorcery — Arcane | rare | Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|>
<|endoftext|>Crashing Footfalls | | Sorcery | rare | Suspend 4—{G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Create two 4/4 green Rhino creature tokens with trample. | nan | nan | nan<|endoftext|>
<|endoftext|>Discordant Piper | {1}{B} | Creature — Zombie Satyr | common | When <card_name> dies, create a 0/1 white Goat creature token. | The death of the party. | 2 | 1<|endoftext|>
<|endoftext|>Cauldron Haze | {1}{W/B} | Instant | uncommon | Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Blade Sliver | {2}{R} | Creature — Sliver | uncommon | All Sliver creatures get +1/+0. | After breaking free from the Riptide Project, the slivers quickly adapted to life on Otaria—much to the dismay of life on Otaria. | 2 | 2<|endoftext|>
<|endoftext|>Goblin Test Pilot | {1}{U}{R} | Creature — Goblin Pilot Wizard | uncommon | Flying
{T}: <card_name> deals 2 damage to any target chosen at random. | "All pilots and prototypes destroyed. Extensive collateral damage inflicted. Conclusion: flawless design."
—*Manual of Melek* | 0 | 2<|endoftext|>
<|endoftext|>Lifelink | {W} | Enchantment — Aura | common | Enchant creature
Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) | The spoils of war are not measured only in gold and silver. | nan | nan<|endoftext|>
<|endoftext|>Passwall Adept | {1}{U} | Creature — Human Wizard | common | {2}{U}: Target creature can't be blocked this turn. | "My doors are called trespassing, my signatures, forgeries. They don't respect my talents, and I don't respect their labels." | 1 | 3<|endoftext|>
<|endoftext|>Molten Primordial | {5}{R}{R} | Creature — Avatar | rare | Haste
When <card_name> enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. | nan | 6 | 4<|endoftext|>
<|endoftext|>Centaur Chieftain | {3}{G} | Creature — Centaur | uncommon | Haste
Threshold — As long as seven or more cards are in your graveyard, <card_name> has "When <card_name> enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn." | nan | 3 | 3<|endoftext|>
<|endoftext|>Grasping Dunes | | Land — Desert | uncommon | {T}: Add {C}.
{1}, {T}, Sacrifice <card_name>: Put a -1/-1 counter on target creature. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
<|endoftext|>Sneaky Homunculus | {1}{U} | Creature — Homunculus Illusion | common | <card_name> can't block or be blocked by creatures with power 2 or greater. | Keep watch only for the giants and you'll be eaten by the ants. | 1 | 1<|endoftext|>
<|endoftext|>Gate to Manorborn | | Land — Forest Gate | uncommon | <card_name> enters the battlefield tapped.
{3}{G}, {T}: Seek a nonland card. Activate only once.
{T}: Add {G}. | nan | nan | nan<|endoftext|>
<|endoftext|>Martyrs' Tomb | {2}{W}{B} | Enchantment | uncommon | Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn. | Honor the brave who fought,
Honor the dead who fell,
Honor the world they saved.
—Memorial inscription | nan | nan<|endoftext|>
<|endoftext|>Stormcrag Elemental | {5}{R} | Creature — Elemental | uncommon | Trample
Megamorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | The storms of Tarkir awaken more than dragons. | 5 | 5<|endoftext|>
<|endoftext|>Swift Response | {1}{W} | Instant | common | Destroy target tapped creature. | "There's nothing quite as satisfying as delivering a good kick to the face."
—Adrasteia, Akroan captain | nan | nan<|endoftext|>
<|endoftext|>Krark-Clan Stoker | {2}{R} | Creature — Goblin Shaman | common | {T}, Sacrifice an artifact: Add {R}{R}. | Fallen enemies are fed to the scavengers. Fallen friends are thrown into the Great Furnace, their souls returned to the Great Mother. | 2 | 2<|endoftext|>
<|endoftext|>Alora, Cheerful Swashbuckler | {3}{U}{R} | Legendary Creature — Halfling Rogue | uncommon | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a Treasure token. | nan | 4 | 4<|endoftext|>
<|endoftext|>Mine, Mine, Mine! | {4}{G}{G} | Enchantment | rare | When <card_name> enters the battlefield, each player puts their library into their hand.
Players have no maximum hand size and don't lose the game for drawing from an empty library.
Each player can't cast more than one spell each turn.
When <card_name> leaves the battlefield, each player shuffles their hand and graveyard into their library. | nan | nan | nan<|endoftext|>
<|endoftext|>Thirsting Shade | {B} | Creature — Shade | common | Lifelink