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<|endoftext|>Observant Alseid | {2}{W} | Enchantment Creature — Nymph | common | Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Vigilance
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Enchanted creature gets +2/+2 and has vigilance. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Shapesharer | {1}{U} | Creature — Shapeshifter | rare | Changeling (This card is every creature type.)
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{2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. | One good mimic deserves another. | 1 | 1<|endoftext|>
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<|endoftext|>Deviant Glee | {B} | Enchantment — Aura | common | Enchant creature
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Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn." | "You just need the right incentive to fulfill my dreams." | nan | nan<|endoftext|>
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<|endoftext|>Aggressive Mining | {3}{R} | Enchantment | rare | You can't play lands.
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Sacrifice a land: Draw two cards. Activate only once each turn. | Designed by Markus Persson | nan | nan<|endoftext|>
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<|endoftext|>Wojek Embermage | {3}{R} | Creature — Human Wizard | uncommon | Radiance — {T}: <card_name> deals 1 damage to target creature and each other creature that shares a color with it. | "Your brother's crimes are your crimes. You stood by and lent support, so you too must face judgment." | 1 | 2<|endoftext|>
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<|endoftext|>Ominous Parcel | {1} | Artifact | common | {2}, {T}, Sacrifice <card_name>: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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{5}, {T}, Sacrifice <card_name>: It deals 4 damage to target creature. | The rest of Anhelo's assistant arrived over the following week. | nan | nan<|endoftext|>
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<|endoftext|>Hard Cover | {U} | Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card." | A good book is a refuge, but a great book is a fortress. | nan | nan<|endoftext|>
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<|endoftext|>Treetop Ambusher | {1}{G} | Creature — Elf Berserker | common | Dash {1}{G} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Whenever <card_name> attacks, target creature you control gets +1/+1 until end of turn. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Hostile Realm | {2}{R} | Enchantment — Aura | common | Enchant land
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Enchanted land has "{T}: Target creature can't block this turn." | Lorwyn's crust explodes with power when the greater elementals are born. The flamekin use the fallout as cover for forays into enemy territory. | nan | nan<|endoftext|>
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<|endoftext|>Omnispell Adept | {4}{U} | Creature — Human Wizard | rare | {2}{U}, {T}: You may cast an instant or sorcery spell from your hand without paying its mana cost. | She memorized every arcane text in the Ismeri Library by the time she was sixteen. Now she quizzes sphinxes in her spare time. | 3 | 4<|endoftext|>
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<|endoftext|>Season's Beatings | {R}{R}{R}{R} | Sorcery | rare | Family gathering — Each creature target player controls deals damage equal to its power to another random creature that player controls. | Arriving home, he suddenly longed for the bloodsoaked battlefields behind him. | nan | nan<|endoftext|>
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<|endoftext|>Bring Down | {3}{W} | Sorcery | uncommon | Assist (Another player can pay up to {3} of this spell's cost.)
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Destroy target creature with power 4 or greater. | "Big, wicked, and not too smart. Poor thing never stood a chance against us, dear."
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—Regna, to Krav | nan | nan<|endoftext|>
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<|endoftext|>Rime Transfusion | {1}{B} | Snow Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature gets +2/+1 and has "{S}: This creature can't be blocked this turn except by snow creatures." ({S} can be paid with one mana from a snow source.) | The unfortunates so transformed hungered not for flesh, but for warmth. | nan | nan<|endoftext|>
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<|endoftext|>Krosan Archer | {3}{G} | Creature — Centaur Archer | common | Reach (This creature can block creatures with flying.)
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{G}, Discard a card: <card_name> gets +0/+2 until end of turn. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Tajuru Snarecaster | {2}{G} | Creature — Elf Rogue | common | Reach | Elves of the Tajuru Nation spend their lives in the ancient jaddi trees' expansive canopy, some living and dying without ever touching the ground. | 1 | 4<|endoftext|>
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<|endoftext|>Rune of Protection: Artifacts | {1}{W} | Enchantment | uncommon | {W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
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Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Glaive of the Guildpact | {2} | Artifact — Equipment | uncommon | Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)
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Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Granite Shard | {3} | Artifact | uncommon | {3}, {T} or {R}, {T}: <card_name> deals 1 damage to any target. | It's a piece of a world the goblins have never seen but would dearly like to blow up. | nan | nan<|endoftext|>
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<|endoftext|>Vitality Charm | {G} | Instant | common | Choose one —
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• Create a 1/1 green Insect creature token.
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• Target creature gets +1/+1 and gains trample until end of turn.
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• Regenerate target Beast. | nan | nan | nan<|endoftext|>
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<|endoftext|>Leonin of the Lost Pride | {1}{W} | Creature — Cat Warrior | common | When <card_name> dies, exile target card from an opponent's graveyard. | Leonin band together in the Underworld, taking solace in their strength until, at last, both pride and self are forgotten. | 3 | 1<|endoftext|>
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<|endoftext|>Spellcasting | | Card | common | (Theme color: {R}) | nan | nan | nan<|endoftext|>
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<|endoftext|>Seraph Sanctuary | | Land | common | When <card_name> enters the battlefield, you gain 1 life.
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Whenever an Angel enters the battlefield under your control, you gain 1 life.
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{T}: Add {C}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Revel of the Fallen God | {3}{R}{R}{G}{G} | Sorcery | rare | Create four 2/2 red and green Satyr creature tokens with haste. | "Xenagos has fallen, and the world grows dark without him. What can ever fill that darkness but our rage?"
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—Guruthes, disciple of Xenagos | nan | nan<|endoftext|>
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<|endoftext|>Rally | {W}{W} | Instant | common | Blocking creatures get +1/+1 until end of turn. | "Stand your ground, troops! This shall be our finest hour!"
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—General Jarkeld, the Arctic Fox, last words | nan | nan<|endoftext|>
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<|endoftext|>Cosi's Trickster | {U} | Creature — Merfolk Wizard | rare | Whenever an opponent shuffles their library, you may put a +1/+1 counter on <card_name>. | She watches the chaos created by the Roil, seeking strength in the patterns of anarchy. | 1 | 1<|endoftext|>
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<|endoftext|>Altar of the Pantheon | {3} | Artifact | common | Your devotion to each color and each combination of colors is increased by one.
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{T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life. | nan | nan | nan<|endoftext|>
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<|endoftext|>Crashing Centaur | {4}{G}{G} | Creature — Centaur | uncommon | {G}, Discard a card: <card_name> gains trample until end of turn.
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Threshold — As long as seven or more cards are in your graveyard, <card_name> gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) | nan | 3 | 4<|endoftext|>
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<|endoftext|>Nevermaker | {3}{U} | Creature — Elemental | uncommon | Flying
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When <card_name> leaves the battlefield, put target nonland permanent on top of its owner's library.
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Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 2 | 3<|endoftext|>
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<|endoftext|>Swarm Saboteur | {1}{B} | Creature — Human Ninja | rare | Ninjutsu {1}{B}
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Deathtouch
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Whenever <card_name> deals combat damage to a player, conjure a card named Virus Beetle into your hand. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Brightwood Tracker | {3}{G} | Creature — Elf Scout | common | {5}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | "Many have walked here, but there is only one trail I seek." | 2 | 4<|endoftext|>
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<|endoftext|>A-Demilich | {U}{U}{U}{U} | Creature — Skeleton Wizard | mythic | This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn.
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Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
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You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Patrol Hound | {1}{W} | Creature — Dog | common | Discard a card: <card_name> gains first strike until end of turn. | To the camp, it was a fierce and loyal protector. To the sentry's youngest daughter, it would always be her "Wuv Muffin." | 2 | 2<|endoftext|>
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<|endoftext|>Trait Doctoring | {U} | Sorcery | rare | Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
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Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Bonus Round | {1}{R}{R} | Sorcery | rare | Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy. | When the twin-spell bonus round begins, the crowd rises to its feet in anticipation of incredible combinations. | nan | nan<|endoftext|>
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<|endoftext|>Beguiler of Wills | {3}{U}{U} | Creature — Human Wizard | mythic | {T}: Gain control of target creature with power less than or equal to the number of creatures you control. | "Come, let me free you of the tyranny of thought." | 1 | 1<|endoftext|>
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<|endoftext|>Nightshade Seer | {3}{B} | Creature — Human Wizard | uncommon | {2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Soldiers of the Watch | {1}{W} | Creature — Human Soldier | common | Double team | nan | 2 | 1<|endoftext|>
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<|endoftext|>Minotaur Aggressor | {6}{R} | Creature — Minotaur Berserker | uncommon | First strike, haste | The smelting district is home to many who see the guilds as not for them. | 6 | 2<|endoftext|>
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<|endoftext|>Sweep the Skies | {X}{U}{U} | Sorcery | uncommon | Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell. | A gleam of refracted light is often the only warning. | nan | nan<|endoftext|>
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<|endoftext|>Grappler Spider | {1}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) | Creatures of the air wisely avoid the darkest regions of Guul Draz—which is why grappler spiders inhabit the few places touched by the sun's rays. | 2 | 1<|endoftext|>
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<|endoftext|>Quest for the Goblin Lord | {R} | Enchantment | uncommon | Whenever a Goblin enters the battlefield under your control, you may put a quest counter on <card_name>.
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As long as <card_name> has five or more quest counters on it, creatures you control get +2/+0. | A shrine to unchecked desire. | nan | nan<|endoftext|>
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<|endoftext|>Balshan Collaborator | {3}{U} | Creature — Bird Soldier | uncommon | Flying
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{B}: <card_name> gets +1/+1 until end of turn. | "Power, gold, crackers—every bird has its price."
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—Chainer, dementia master | 2 | 2<|endoftext|>
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<|endoftext|>Satyr Piper | {2}{G} | Creature — Satyr Rogue | uncommon | {3}{G}: Target creature must be blocked this turn if able. | "When I asked my commander the reward for killing that prancing nuisance, he told me, 'None! I want to kill him myself!'"
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—Phrogas, soldier of Akros | 2 | 1<|endoftext|>
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<|endoftext|>Chaos Wrap | {2}{R} | Instant | mythic | The owner of target permanent shuffles it into their library. Then they may look at the top card of their library and may wrap it. If it's a permanent card, they may put it onto the battlefield. Otherwise, they may put it onto the battlefield face down as a 4/4 red Present creature. (To wrap a card, put it inside lots of sleeves. If it would be dealt damage or destroyed, remove a sleeve from it instead.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Coastal Bulwark | {2} | Artifact Creature — Wall | common | Defender
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<card_name> gets +2/+0 as long as you control an Island.
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{2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | nan | 1 | 3<|endoftext|>
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<|endoftext|>Censorship | {U} | Enchantment | uncommon | As <card_name> enters the battlefield, choose a word.
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Whenever a player says the chosen word, <card_name> deals 2 damage to that player. | Editor's note: There were no suitable flavor text submissions for this card. | nan | nan<|endoftext|>
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<|endoftext|>Grown from the Stump | | Sorcery | common | Place exactly two cards named Hydra Head onto the battlefield from the Hydra's graveyard. If you can't, reveal cards from the top of the Hydra's library until you reveal a Head card. Put that card onto the battlefield and the rest into the Hydra's graveyard. | nan | nan | nan<|endoftext|>
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<|endoftext|>Stop That | {B} | Instant | common | Target player discards a card.
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Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return <card_name> from your graveyard to your hand. | Now for a squirt of lemon juice. | nan | nan<|endoftext|>
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<|endoftext|>Whim of Volrath | {U} | Instant | rare | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
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Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.") | nan | nan | nan<|endoftext|>
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<|endoftext|>Disciple of Kangee | {2}{W} | Creature — Human Wizard | common | {U}, {T}: Target creature gains flying and becomes blue until end of turn. | When no birds are available, Kangee's disciples fill the sky with anything that's willing to fight. | 2 | 2<|endoftext|>
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<|endoftext|>Mirror Sheen | {1}{U/R}{U/R} | Enchantment | rare | {1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. | Even treefolk witches steer clear of the unpredictable woods near Glen Elendra. Spells refract off the glamer-polished trees and the eyes of lurking pucas. | nan | nan<|endoftext|>
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<|endoftext|>Rasaad, Sylvan Monk | {2}{G}{W} | Legendary Creature — Human Monk | uncommon | When <card_name> dies, create two 2/2 green Boar creature tokens. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Rapid Fire | {3}{W} | Instant | rare | Cast this spell only before blockers are declared.
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Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Auriok Sunchaser | {1}{W} | Creature — Human Soldier | common | Metalcraft — As long as you control three or more artifacts, <card_name> gets +2/+2 and has flying. | "Grant me loft. Grant me light. Grant me the accuracy I need to kill all who threaten Bladehold."
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—Prayer to the Whitesun | 1 | 1<|endoftext|>
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<|endoftext|>Berg Strider | {4}{U} | Snow Creature — Giant Wizard | common | When <card_name> enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S} is mana from a snow source.) | nan | 4 | 4<|endoftext|>
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<|endoftext|>Join the Ranks | {3}{W} | Instant | common | Create two 1/1 white Soldier Ally creature tokens. | Expeditionary houses are notorious for their rivalries. But when adventurers meet in the wilderness, the instinct for mutual survival outweighs petty grudges. | nan | nan<|endoftext|>
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<|endoftext|>Psychotrope Thallid | {2}{G} | Creature — Fungus | uncommon | At the beginning of your upkeep, put a spore counter on <card_name>.
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Remove three spore counters from <card_name>: Create a 1/1 green Saproling creature token.
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