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Whenever <card_name> attacks or blocks, sacrifice another creature or land. | "There's not enough salt in all of Nephalia to wither that thing."
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—Ghoulcaller Enslow | 7 | 7<|endoftext|>
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<|endoftext|>Heavyweight Demolisher | {7} | Artifact Creature — Construct | uncommon | Menace
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At the beginning of your upkeep, tap <card_name> unless you pay {3}.
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Unearth {6}{R}{R} ({6}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 8 | 6<|endoftext|>
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<|endoftext|>Kami of Mourning | {2}{B} | Creature — Spirit | rare | Whenever <card_name> enters the battlefield, target creature you control or creature card in your graveyard perpetually gains "Whenever a creature you control with greater mana value than this card dies, return this card from your graveyard to the battlefield tapped." | nan | 3 | 2<|endoftext|>
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<|endoftext|>Boa Constrictor | {4}{G} | Creature — Snake | uncommon | {T}: <card_name> gets +3/+3 until end of turn. | Its eyes are bigger than its stomach, but its mouth is larger still. | 3 | 3<|endoftext|>
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<|endoftext|>Spectacle Mage | {1}{U}{R} | Creature — Bird Shaman | common | Flying
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Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast. | "It would be a crime to withhold my light from the world." | 2 | 2<|endoftext|>
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<|endoftext|>Lattice-Blade Mantis | {3}{G} | Creature — Phyrexian Insect | common | <card_name> enters the battlefield with two oil counters on it.
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Whenever <card_name> attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn. | "Urabrask doesn't think big enough."
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—Glissa Sunslayer | 4 | 3<|endoftext|>
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<|endoftext|>Devouring Tendrils | {1}{G} | Sorcery | uncommon | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life. | Witherbloom spells often take on the appearance—and personality—of their components. | nan | nan<|endoftext|>
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<|endoftext|>Grappling Sundew | {1}{G} | Creature — Plant | uncommon | Defender, reach
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{4}{G}: <card_name> gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) | Some rooftop gardens attract bees; others capture dragons. | 0 | 4<|endoftext|>
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<|endoftext|>A-Death-Priest of Myrkul | {2}{B}{B} | Creature — Tiefling Cleric | uncommon | Skeletons, Vampires, and Zombies you control get +1/+1.
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At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token. | "The Reaper bids you rise!" | 3 | 3<|endoftext|>
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<|endoftext|>Parallax Inhibitor | {2} | Artifact | rare | {1}, {T}, Sacrifice <card_name>: Put a fade counter on each permanent with fading you control. | "The best I can offer is a temporary reprieve."
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—Belbe | nan | nan<|endoftext|>
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<|endoftext|>Goblin Striker | {1}{R} | Creature — Goblin Berserker | common | First strike, haste | There's no word in the goblin language for "strategy." Then again, there's no word in the goblin language for "word." | 1 | 1<|endoftext|>
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<|endoftext|>Temur Charger | {1}{G} | Creature — Horse | uncommon | Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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When <card_name> is turned face up, target creature gains trample until end of turn. | nan | 3 | 1<|endoftext|>
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<|endoftext|>Fallaji Dragon Engine | {8} | Artifact Creature — Dragon | uncommon | Prototype {2}{R} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
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Flying
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{2}: <card_name> gets +1/+0 until end of turn. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Dazzling Reflection | {1}{W} | Instant | common | You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. | "The light of a felidar's horns can give even an Eldrazi pause."
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—Zarra, lullmage | nan | nan<|endoftext|>
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<|endoftext|>S.N.O.T. | {G} | Creature — Ooze | common | You may have <card_name> enter the battlefield stuck to another creature named <card_name> If you do, all those creatures form a single creature.
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<card_name>'s power and toughness are each equal to the square of the number of cards named <card_name> stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 <card_name>s stuck together, it's a 1/1.) | nan | *² | *²<|endoftext|>
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<|endoftext|>Wu Spy | {1}{U} | Creature — Human Soldier Rogue | uncommon | When <card_name> enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Tribute to Hunger | {2}{B} | Instant | uncommon | Target opponent sacrifices a creature. You gain life equal to that creature's toughness. | Marella was delighted. The ball had attracted so many suitors for her daughter, including that handsome stranger. She wondered where the two were now . . . . | nan | nan<|endoftext|>
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<|endoftext|>Souvenir Snatcher | {4}{U} | Creature — Bird | rare | Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
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Flying
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Whenever this creature mutates, gain control of target noncreature artifact. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Quandrix Campus | | Land | common | <card_name> enters the battlefield tapped.
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{T}: Add {G} or {U}.
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{4}, {T}: Scry 1. | Mage-students who see beauty in patterns and equations choose Quandrix, the college of numeromancy. | nan | nan<|endoftext|>
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<|endoftext|>Kjeldoran Skyknight | {2}{W} | Creature — Human Knight | common | Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "My Aesthir is my most trusted ally. We fight as one and live as one, and we will die as one."
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—Arna Kennerüd, Skyknight | 1 | 1<|endoftext|>
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<|endoftext|>Turn the Tables | {3}{W}{W} | Instant | rare | All combat damage that would be dealt to you this turn is dealt to target attacking creature instead. | "Your arrogance is my best weapon." | nan | nan<|endoftext|>
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<|endoftext|>Serra's Sanctum | | Legendary Land | rare | {T}: Add {W} for each enchantment you control. | A fragile cocoon of dreaming will. | nan | nan<|endoftext|>
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<|endoftext|>Killing Glare | {X}{B} | Instant | uncommon | Destroy target creature with power X or less. | A casual glance into a dark corner may be your last. | nan | nan<|endoftext|>
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<|endoftext|>Godo's Irregulars | {R} | Creature — Human Warrior | uncommon | {R}: <card_name> deals 1 damage to target creature blocking it. | Godo trained their muscles and honed their skills, but he left their hearts wild and empty. | 1 | 1<|endoftext|>
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<|endoftext|>Retreat to Valakut | {2}{R} | Enchantment | uncommon | Landfall — Whenever a land enters the battlefield under your control, choose one —
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• Target creature gets +2/+0 until end of turn.
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• Target creature can't block this turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Cavalry Master | {2}{W}{W} | Creature — Human Knight | uncommon | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) | nan | 3 | 3<|endoftext|>
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<|endoftext|>Alora, Cheerful Assassin | {3}{U}{B} | Legendary Creature — Halfling Rogue Assassin | uncommon | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, each opponent loses 2 life. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Just Desserts | {1}{R} | Instant | common | <card_name> deals π damage to target creature. (π is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.)) | "It's time to put the 'die' in 'diameter!'"
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—Flaky the Irrational | nan | nan<|endoftext|>
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<|endoftext|>Buzz Buggy | | Artifact — Contraption | common | Whenever you crank <card_name>, target creature gets +2/+0 and gains trample until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Eyes of the Watcher | {2}{U} | Enchantment | uncommon | Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|>
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<|endoftext|>A-Hagra Constrictor | {1}{B} | Creature — Snake | common | Hagra Constrictor enters the battlefield with two +1/+1 counters on it.
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Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.) | nan | 0 | 0<|endoftext|>
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<|endoftext|>Storm Fleet Spy | {2}{U} | Creature — Human Pirate | uncommon | Raid — When <card_name> enters the battlefield, if you attacked this turn, draw a card. | "They're searching in the same direction we are. And for the same thing, I'll wager." | 2 | 2<|endoftext|>
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<|endoftext|>Leyline of Lifeforce | {2}{G}{G} | Enchantment | rare | If <card_name> is in your opening hand, you may begin the game with it on the battlefield.
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Creature spells can't be countered. | Where sovereignty and flesh converge. | nan | nan<|endoftext|>
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<|endoftext|>Viashino Sandsprinter | {1}{R}{R} | Creature — Viashino Warrior | common | Trample, haste
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At the beginning of the end step, return <card_name> to its owner's hand. (Return it only if it's on the battlefield.)
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Cycling {R} ({R}, Discard this card: Draw a card.) | nan | 4 | 1<|endoftext|>
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<|endoftext|>Anoint with Affliction | {1}{B} | Instant | common | Exile target creature if it has mana value 3 or less.
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Corrupted — Exile that creature instead if its controller has three or more poison counters. | Many vatkeepers use necrogen etchings to judge the value of their aspirants. If the wounds rot and fester, the recipient is not worth further effort. | nan | nan<|endoftext|>
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<|endoftext|>Dawn Evangel | {2}{W} | Enchantment Creature — Human Cleric | uncommon | Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand. | Is there a greater promise than the glory of the sunrise? | 2 | 3<|endoftext|>
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<|endoftext|>Skanos, Black Dragon Vassal | {4}{B}{G} | Legendary Creature — Dragon Ranger | uncommon | Menace
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Whenever <card_name> attacks, another target attacking creature gains menace and gets +X/+0 until end of turn, where X is Skanos's power. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Vivien, Nature's Avenger | {4}{G}{G} | Legendary Planeswalker — Vivien | mythic | +1: Put three +1/+1 counters on up to one target creature.
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−1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
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−6: Target creature gets +10/+10 and gains trample until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>A-Cosmos Elixir | {4} | Artifact | rare | At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life and scry 1. | nan | nan | nan<|endoftext|>
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<|endoftext|>Gruul Scrapper | {3}{G} | Creature — Human Berserker | common | When <card_name> enters the battlefield, if {R} was spent to cast it, it gains haste until end of turn. | The Gruul aren't satisfied with just smashing things. They continue smashing other things with the things they just smashed. | 3 | 2<|endoftext|>
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<|endoftext|>Fistful of Force | {1}{G} | Instant | common | Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Towashi Songshaper | {1}{R} | Artifact Creature — Human Artificer | common | Whenever another artifact enters the battlefield under your control, <card_name> gets +1/+0 until end of turn. | Most Uprisers augment their bodies for speed, strength, or protection, but a few just want to be one with the music. | 2 | 2<|endoftext|>
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<|endoftext|>Caged Zombie | {2}{B} | Creature — Zombie | common | {1}{B}, {T}: Each opponent loses 2 life. Activate only if a creature died this turn. | "Six consecutive life sentences" takes on a new meaning when necromancy is involved. | 2 | 3<|endoftext|>
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<|endoftext|>Narstad Scrapper | {5} | Artifact Creature — Construct | common | {2}: <card_name> gets +1/+0 until end of turn. | "Finally, the principles of corpse animation applied to bloodless materials!"
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—Ludevic, necro-alchemist | 3 | 3<|endoftext|>
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<|endoftext|>Jinx | {1}{U} | Instant | common | Target land becomes the basic land type of your choice until end of turn.
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Draw a card at the beginning of the next turn's upkeep. | "What wizards upset, the land soon rights."
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—Gemma, Willow Priestess | nan | nan<|endoftext|>
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<|endoftext|>Blanchwood Treefolk | {4}{G} | Creature — Treefolk | common | | The massive Argivian attack on their rooted kindred was a declaration of war to the treefolk. | 4 | 5<|endoftext|>
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<|endoftext|>Roiling Horror | {3}{B}{B} | Creature — Horror | rare | <card_name>'s power and toughness are each equal to your life total minus the life total of an opponent with the most life.
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Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
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Whenever a time counter is removed from <card_name> while it's exiled, target player loses 1 life and you gain 1 life. | nan | * | *<|endoftext|>
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<|endoftext|>Mirror Mockery | {1}{U} | Enchantment — Aura | rare | Enchant creature
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Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat. | Who you are constantly runs toward who you will be. | nan | nan<|endoftext|>
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<|endoftext|>Goliath Beetle | {2}{G} | Creature — Insect | common | Trample | The balance of nature dictates that one day humans will be stepped on by bugs. | 3 | 1<|endoftext|>
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<|endoftext|>Titanic Pelagosaur | {3}{U}{U} | Creature — Dinosaur | uncommon | | nan | 4 | 6<|endoftext|>
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<|endoftext|>Flunk | {1}{B} | Instant | uncommon | Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand. | "I assure you, no one fails my course more than once."
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—Embrose, Silverquill dean | nan | nan<|endoftext|>
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<|endoftext|>Smelt-Ward Minotaur | {2}{R} | Creature — Minotaur Warrior | uncommon | Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn. | "Don't arrest him—enlist him!"
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—Commander Yaszen | 2 | 3<|endoftext|>
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<|endoftext|>Pale Wayfarer | {5}{W}{W} | Creature — Spirit Giant | uncommon | {2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.) | As it wandered Shadowmoor, it did not remember its crime—only its shame. | 4 | 4<|endoftext|>
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<|endoftext|>Gate to Tumbledown | | Land — Mountain Gate | uncommon | <card_name> enters the battlefield tapped.
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{3}{R}, {T}: Seek a nonland card. Activate only once.
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{T}: Add {R}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Havoc Sower | {3}{B} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.)
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{1}{C}: <card_name> gets +2/+1 until end of turn. ({C} represents colorless mana.) | It grew with a terrible swiftness. | 3 | 3<|endoftext|>
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<|endoftext|>Soul Nova | {3}{W}{W} | Instant | uncommon | Exile target attacking creature and all Equipment attached to it. | Within seconds, the nim was consumed in blinding sunfire. Afterwards, only a puddle of molten iron remained. | nan | nan<|endoftext|>
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<|endoftext|>Sliptide Serpent | {4}{U}{U} | Creature — Serpent | rare | {3}{U}: Return <card_name> to its owner's hand. | It's futile to fight something you can see only in the corner of your eye. | 4 | 4<|endoftext|>
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<|endoftext|>Crash Landing | {2}{G} | Instant | uncommon | Target creature with flying loses flying until end of turn. <card_name> deals damage to that creature equal to the number of Forests you control. | "The other guilds think they're untouchable. It's time we brought them back down to earth."
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