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<|endoftext|>Smother | {1}{B} | Instant | uncommon | Destroy target creature with mana value 3 or less. It can't be regenerated. | "Before I hire new recruits, I test how long they can hold their breath. You'd be surprised how often it comes up."
—Zahr Gada, Halimar expedition leader | nan | nan<|endoftext|>
<|endoftext|>Balance | {1}{W} | Sorcery | rare | Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. | nan | nan | nan<|endoftext|>
<|endoftext|>Vaporkin | {1}{U} | Creature — Elemental | common | Flying
<card_name> can block only creatures with flying. | "Mists are carefree. They drift where they will, unencumbered by rocks and river beds."
—Thrasios, triton hero | 2 | 1<|endoftext|>
<|endoftext|>Gisa and Geralf | {2}{U}{B} | Legendary Creature — Human Wizard | mythic | When <card_name> enters the battlefield, mill four cards.
During each of your turns, you may cast a Zombie creature spell from your graveyard. | "These fiends are slightly less tolerable than you."
"A sentiment that warms my heart, sister." | 4 | 4<|endoftext|>
<|endoftext|>Warstorm Surge | {5}{R} | Enchantment | rare | Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target. | "Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!" | nan | nan<|endoftext|>
<|endoftext|>Banshee of the Dread Choir | {3}{B}{B} | Creature — Spirit | uncommon | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever <card_name> deals combat damage to a player, that player discards a card. | nan | 4 | 4<|endoftext|>
<|endoftext|>Regrowth | {1}{G} | Sorcery | uncommon | Return target card from your graveyard to your hand. | nan | nan | nan<|endoftext|>
<|endoftext|>The Hive | {5} | Artifact | rare | {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.) | nan | nan | nan<|endoftext|>
<|endoftext|>Braid of Fire | {1}{R} | Enchantment | rare | Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | The prominence danced before the shaman, a tangle of power and flame—his to unravel. | nan | nan<|endoftext|>
<|endoftext|>Seer's Lantern | {3} | Artifact | common | {T}: Add {C}.
{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | A light to bring hope in dark times. | nan | nan<|endoftext|>
<|endoftext|>Windreaver | {3}{W}{U} | Creature — Elemental | rare | Flying
{W}: <card_name> gains vigilance until end of turn.
{W}: <card_name> gets +0/+1 until end of turn.
{U}: Switch <card_name>'s power and toughness until end of turn.
{U}: Return <card_name> to its owner's hand. | nan | 1 | 3<|endoftext|>
<|endoftext|>Utter End | {2}{W}{B} | Instant | rare | Exile target nonland permanent. | "I came seeking a challenge. All I found was you."
—Zurgo, khan of the Mardu | nan | nan<|endoftext|>
<|endoftext|>Iron Star | {1} | Artifact | uncommon | Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. | Forged by a thousand flames. | nan | nan<|endoftext|>
<|endoftext|>Finale of Devastation | {X}{G}{G} | Sorcery | mythic | Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. | Some spells sing a quiet tune. Others roar. | nan | nan<|endoftext|>
<|endoftext|>Belt of Giant Strength | {1}{G} | Artifact — Equipment | rare | Equipped creature has base power and toughness 10/10.
Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets. | nan | nan | nan<|endoftext|>
<|endoftext|>Glint Hawk Idol | {2} | Artifact | common | Whenever another artifact enters the battlefield under your control, you may have <card_name> become a 2/2 Bird artifact creature with flying until end of turn.
{W}: <card_name> becomes a 2/2 Bird artifact creature with flying until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Yahenni, Undying Partisan | {2}{B} | Legendary Creature — Aetherborn Vampire | rare | Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on <card_name>.
Sacrifice another creature: Yahenni gains indestructible until end of turn. | "The time for subtlety is over, darling." | 2 | 2<|endoftext|>
<|endoftext|>Davriel's Shadowfugue | {3}{B} | Sorcery | common | Target player discards two cards and loses 2 life. | Shadows coiled around the witness's mind. Then the moment vanished, leaving only the sting of its loss. | nan | nan<|endoftext|>
<|endoftext|>Auriok Salvagers | {3}{W} | Creature — Human Soldier | uncommon | {1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand. | "Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough." | 2 | 4<|endoftext|>
<|endoftext|>Norika Yamazaki, the Poet | {2}{W} | Legendary Creature — Human Samurai | uncommon | Vigilance
Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn. | "The blades will have their say, but peace is built with words." | 3 | 2<|endoftext|>
<|endoftext|>Lava Axe | {4}{R} | Sorcery | common | <card_name> deals 5 damage to target player or planeswalker. | "Catch!" | nan | nan<|endoftext|>
<|endoftext|>Narcomoeba | {1}{U} | Creature — Illusion | rare | Flying
When <card_name> is put into your graveyard from your library, you may put it onto the battlefield. | "What bait do you cast to catch a dream?"
—Ravnican riddle | 1 | 1<|endoftext|>
<|endoftext|>Ass Whuppin' | {1}{W}{B} | Sorcery | rare | Destroy target silver-bordered or acorn permanent in any game you can see from your seat. | Asses to ashes, Donkeys to dust. | nan | nan<|endoftext|>
<|endoftext|>Defiant Ogre | {5}{R} | Creature — Ogre Warrior | common | When <card_name> enters the battlefield, choose one —
• Put a +1/+1 counter on <card_name>.
• Destroy target artifact. | "I have no clan, but I still have purpose." | 3 | 5<|endoftext|>
<|endoftext|>Journey to Nowhere | {1}{W} | Enchantment | common | When <card_name> enters the battlefield, exile target creature.
When <card_name> leaves the battlefield, return the exiled card to the battlefield under its owner's control. | nan | nan | nan<|endoftext|>
<|endoftext|>Lens Flare | {4}{W} | Instant | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
<card_name> deals 5 damage to target attacking or blocking creature. | Intent: The spell shows a creature being damaged by powerful rays of light. | nan | nan<|endoftext|>
<|endoftext|>Lava Runner | {1}{R}{R} | Creature — Lizard | rare | Haste
Whenever <card_name> becomes the target of a spell or ability, that spell or ability's controller sacrifices a land. | nan | 2 | 2<|endoftext|>
<|endoftext|>Talisman of Indulgence | {2} | Artifact | uncommon | {T}: Add {C}.
{T}: Add {B} or {R}. <card_name> deals 1 damage to you. | nan | nan | nan<|endoftext|>
<|endoftext|>Stampeding Rhino | {4}{G} | Creature — Rhino | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | The quickest way to get through the jungle is to agitate a rhino and run in its wake. | 4 | 4<|endoftext|>
<|endoftext|>Foundry of the Consuls | | Land | uncommon | {T}: Add {C}.
{5}, {T}, Sacrifice <card_name>: Create two 1/1 colorless Thopter artifact creature tokens with flying. | All around the foundry, automatons unhitched themselves from their mounts and pivoted to face Chandra. | nan | nan<|endoftext|>
<|endoftext|>Paradox Haze | {2}{U} | Enchantment — Aura | uncommon | Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. | "Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you."
—Teferi | nan | nan<|endoftext|>
<|endoftext|>Submerged Boneyard | | Land | common | <card_name> enters the battlefield tapped.
{T}: Add {U} or {B}. | Aether currents in the sky mirror water currents below, including the deadly rapids. | nan | nan<|endoftext|>
<|endoftext|>Command Tower | | Land | uncommon | {T}: Add one mana of any color in your commander's color identity. | When defeat is near and guidance is scarce, all eyes look in one direction. | nan | nan<|endoftext|>
<|endoftext|>Merrow Bonegnawer | {B} | Creature — Merfolk Rogue | common | {T}: Target player exiles a card from their graveyard.
Whenever you cast a black spell, you may untap <card_name>. | Banished to the Dark Meanders for hideous crimes, some merrows find a taste for the darkness . . . and the dead. | 1 | 1<|endoftext|>
<|endoftext|>Fit of Rage | {1}{R} | Sorcery | common | Target creature gets +3/+3 and gains first strike until end of turn. | "Anger is fleeting; remorse is eternal."
—Karn, silver golem | nan | nan<|endoftext|>
<|endoftext|>Spark Elemental | {R} | Creature — Elemental | uncommon | Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice <card_name>. | nan | 3 | 1<|endoftext|>
<|endoftext|>Viconia, Disciple of Rebirth | {1}{W}{B} | Legendary Creature — Elf Cleric | uncommon | When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If it has mana value 3 or less, you may put it onto the battlefield.
{1}: Exile target card from a graveyard. | nan | 3 | 4<|endoftext|>
<|endoftext|>Hobgoblin Bandit Lord | {1}{R}{R} | Creature — Goblin Rogue | rare | Other Goblins you control get +1/+1.
{R}, {T}: <card_name> deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. | In a hobgoblin's view of the world, the weak owe tribute and fealty to the strong. | 2 | 3<|endoftext|>
<|endoftext|>Spark Trooper | {1}{R}{R}{W} | Creature — Elemental Soldier | rare | Trample, lifelink, haste
At the beginning of the end step, sacrifice <card_name>. | Izzet-designed conductors atop Sunhome charge empty sets of armor that give form to the fluctuating elementals. | 6 | 1<|endoftext|>
<|endoftext|>Wildfire Devils | {3}{R} | Creature — Devil | rare | When <card_name> enters the battlefield and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost. | Devils sow grief and harvest glee. | 4 | 2<|endoftext|>
<|endoftext|>Yawgmoth, Thran Physician | {2}{B}{B} | Legendary Creature — Human Cleric | mythic | Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
{B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 2 | 4<|endoftext|>
<|endoftext|>Azorius Cluestone | {3} | Artifact | common | {T}: Add {W} or {U}.
{W}{U}, {T}, Sacrifice <card_name>: Draw a card. | Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers. | nan | nan<|endoftext|>
<|endoftext|>Coral Merfolk | {1}{U} | Creature — Merfolk | common | | Early sailors thought they were tricks of the mind or perhaps manatees. As more and more ships were classified as lost to "manatee attacks," the truth began to dawn. | 2 | 1<|endoftext|>
<|endoftext|>Samut, the Tested | {2}{R}{G} | Legendary Planeswalker — Samut | mythic | +1: Up to one target creature gains double strike until end of turn.
−2: <card_name> deals 2 damage divided as you choose among one or two targets.
−7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Custodi Soulbinders | {3}{W} | Creature — Human Cleric | rare | <card_name> enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
{2}{W}, Remove a +1/+1 counter from <card_name>: Create a 1/1 white Spirit creature token with flying. | nan | 0 | 0<|endoftext|>
<|endoftext|>Mathas, Fiend Seeker | {R}{W}{B} | Legendary Creature — Vampire | mythic | Menace
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life." | "All will know of your crimes." | 3 | 3<|endoftext|>
<|endoftext|>Bosh, Iron Golem | {8} | Legendary Artifact Creature — Golem | rare | Trample
{3}{R}, Sacrifice an artifact: <card_name> deals damage equal to the sacrificed artifact's mana value to any target. | As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of his past. | 6 | 7<|endoftext|>
<|endoftext|>Arcane Flight | {U} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +1/+1 and has flying. | The Tolarian Academies are known for their magical research, powerful sorcerers, and accidental destruction of ecosystems. | nan | nan<|endoftext|>
<|endoftext|>Hisoka's Defiance | {1}{U} | Instant | common | Counter target Spirit or Arcane spell. | "With every passing day, the kami shape our world to suit their will. I, for one, would not see them succeed." | nan | nan<|endoftext|>
<|endoftext|>Oakgnarl Warrior | {5}{G}{G} | Creature — Treefolk Warrior | common | Vigilance, trample | "Roam as you will, your roots remain in the strong earth of your Rising." | 5 | 7<|endoftext|>
<|endoftext|>Talisman of Dominance | {2} | Artifact | uncommon | {T}: Add {C}.
{T}: Add {U} or {B}. <card_name> deals 1 damage to you. | nan | nan | nan<|endoftext|>
<|endoftext|>Marsh Casualties | {B}{B} | Sorcery | uncommon | Kicker {3} (You may pay an additional {3} as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Riverwheel Aerialists | {5}{U} | Creature — Djinn Monk | common | Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones. | 4 | 5<|endoftext|>