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—*The Theriad* | 2 | 5<|endoftext|>
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<|endoftext|>Vengeful Rebel | {2}{B} | Creature — Aetherborn Warrior | uncommon | Revolt — When <card_name> enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Wooded Foothills | | Land | mythic | {T}, Pay 1 life, Sacrifice <card_name>: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|>
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<|endoftext|>Shameless Charlatan | {1}{U} | Legendary Enchantment — Background | rare | Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature." | You see your next disguise in every stranger's smile. | nan | nan<|endoftext|>
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<|endoftext|>Akroma's Vengeance | {4}{W}{W} | Sorcery | rare | Destroy all artifacts, creatures, and enchantments.
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Cycling {3} ({3}, Discard this card: Draw a card.) | "Many must die for the one who should not have perished." | nan | nan<|endoftext|>
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<|endoftext|>Prodigious Growth | {4}{G}{G} | Enchantment — Aura | rare | Enchant creature
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Enchanted creature gets +7/+7 and has trample. | "Look how cute it is now!"
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—Vivien Reid | nan | nan<|endoftext|>
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<|endoftext|>The Wandering Emperor | {2}{W}{W} | Legendary Planeswalker | mythic | Flash
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As long as <card_name> entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant.
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+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.
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−1: Create a 2/2 white Samurai creature token with vigilance.
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−2: Exile target tapped creature. You gain 2 life. | nan | nan | nan<|endoftext|>
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<|endoftext|>Bloodsoaked Champion | {B} | Creature — Human Warrior | rare | <card_name> can't block.
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Raid — {1}{B}: Return <card_name> from your graveyard to the battlefield. Activate only if you attacked this turn. | "Death is merely another foe the Mardu will overcome." | 2 | 1<|endoftext|>
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<|endoftext|>Shifting Sky | {2}{U} | Enchantment | uncommon | As <card_name> enters the battlefield, choose a color.
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All nonland permanents are the chosen color. | Master the sky and you rule everything beneath it.
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—Metathran saying | nan | nan<|endoftext|>
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<|endoftext|>Forerunner of the Legion | {2}{W} | Creature — Vampire Knight | uncommon | When <card_name> enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
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Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Nim Abomination | {2}{B} | Creature — Zombie | uncommon | At the beginning of your end step, if <card_name> is untapped, you lose 3 life. | It is one of the oldest nim, steeped so long in the Dross that it has lost all vestiges of humanity. | 3 | 4<|endoftext|>
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<|endoftext|>Maze Skullbomb | {1} | Artifact | common | {1}, Sacrifice <card_name>: Draw a card.
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{2}{G}, Sacrifice <card_name>: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery. | It pulses with the might of an apex predator. | nan | nan<|endoftext|>
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<|endoftext|>Deploy to the Front | {5}{W}{W} | Sorcery | rare | Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield. | "We will descend upon you like a plague of locusts to purge you from our lands!"
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—Hirov, commander of the Thousand Swords | nan | nan<|endoftext|>
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<|endoftext|>Aphetto Vulture | {4}{B}{B} | Creature — Zombie Bird | uncommon | Flying
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When <card_name> dies, you may put target Zombie card from your graveyard on top of your library. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Thespian's Stage | | Land | rare | {T}: Add {C}.
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{2}, {T}: <card_name> becomes a copy of target land, except it has this ability. | Amid rumors of war, the third act of *The Absolution of the Guildpact* was quickly rewritten as a tragedy. | nan | nan<|endoftext|>
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<|endoftext|>Future Sight | {2}{U}{U}{U} | Enchantment | rare | Play with the top card of your library revealed.
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You may play lands and cast spells from the top of your library. | nan | nan | nan<|endoftext|>
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<|endoftext|>Millstone | {2} | Artifact | uncommon | {2}, {T}: Target player mills two cards. | More than one mage was driven insane by the sound of the Millstone relentlessly grinding away. | nan | nan<|endoftext|>
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<|endoftext|>Living Tsunami | {2}{U}{U} | Creature — Elemental | uncommon | Flying
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At the beginning of your upkeep, sacrifice <card_name> unless you return a land you control to its owner's hand. | At low tide it slumbers. At high tide it devours. | 4 | 4<|endoftext|>
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<|endoftext|>Winding Constrictor | {B}{G} | Creature — Snake | uncommon | If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
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If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Evolving Wilds | | Land | common | {T}, Sacrifice <card_name>: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Without the interfering hands of civilization, nature will always shape itself to its own needs. | nan | nan<|endoftext|>
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<|endoftext|>Drown in Sorrow | {1}{B}{B} | Sorcery | uncommon | All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Steel Overseer | {2} | Artifact Creature — Construct | rare | {T}: Put a +1/+1 counter on each artifact creature you control. | "The world is already run by all manner of machines. One day, they'll remind us of that fact."
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—Sargis Haz, artificer | 1 | 1<|endoftext|>
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<|endoftext|>Commander's Plate | {1} | Artifact — Equipment | mythic | Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
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Equip commander {3}
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Equip {5} | Not all beautiful things are fragile. | nan | nan<|endoftext|>
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<|endoftext|>Departed Deckhand | {1}{U} | Creature — Spirit Pirate | uncommon | When <card_name> becomes the target of a spell, sacrifice it.
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<card_name> can't be blocked except by Spirits.
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{3}{U}: Another target creature you control can't be blocked this turn except by Spirits. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Windbrisk Heights | | Land | rare | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
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<card_name> enters the battlefield tapped.
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{T}: Add {W}.
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{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Leatherback Baloth | {G}{G}{G} | Creature — Beast | uncommon | | Heavy enough to withstand the Roil, leatherback skeletons are havens for travelers in storms and landshifts. | 4 | 5<|endoftext|>
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<|endoftext|>Mistform Shrieker | {3}{U}{U} | Creature — Illusion | uncommon | Flying
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{1}: <card_name> becomes the creature type of your choice until end of turn.
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Morph {3}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 3 | 3<|endoftext|>
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<|endoftext|>Shivan Meteor | {3}{R}{R} | Sorcery | uncommon | <card_name> deals 13 damage to target creature.
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Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Gorehorn Minotaurs | {2}{R}{R} | Creature — Minotaur Warrior | common | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) | Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff. | 3 | 3<|endoftext|>
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<|endoftext|>Wayfarer's Bauble | {1} | Artifact | common | {2}, {T}, Sacrifice <card_name>: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | Anrakyr the Traveller awoke from his slumber with a singular goal: to rebuild a united Necron galaxy. | nan | nan<|endoftext|>
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<|endoftext|>Unmake | {W/B}{W/B}{W/B} | Instant | common | Exile target creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Omniscience | {7}{U}{U}{U} | Enchantment | mythic | You may cast spells from your hand without paying their mana costs. | "The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom."
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—Jace Beleren | nan | nan<|endoftext|>
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<|endoftext|>Cultivator Colossus | {4}{G}{G}{G} | Creature — Plant Beast | mythic | Trample
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<card_name>'s power and toughness are each equal to the number of lands you control.
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When <card_name> enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process. | nan | * | *<|endoftext|>
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<|endoftext|>Soul of Zendikar | {4}{G}{G} | Creature — Avatar | mythic | Reach
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{3}{G}{G}: Create a 3/3 green Beast creature token.
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{3}{G}{G}, Exile <card_name> from your graveyard: Create a 3/3 green Beast creature token. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Feral Animist | {1}{R}{G} | Creature — Goblin Shaman | uncommon | {3}: <card_name> gets +X/+0 until end of turn, where X is its power. | "Channeling the rage of the beast is the easy part. Explaining why you woke up with no memory in a pile of mangled lawmages—that's trickier." | 2 | 1<|endoftext|>
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<|endoftext|>Slay | {2}{B} | Instant | uncommon | Destroy target green creature. It can't be regenerated.
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Draw a card. | The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered. | nan | nan<|endoftext|>
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<|endoftext|>Exile | {2}{W} | Instant | rare | <card_name> target nonwhite attacking creature. You gain life equal to its toughness. | nan | nan | nan<|endoftext|>
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<|endoftext|>Scroll Thief | {2}{U} | Creature — Merfolk Rogue | common | Whenever <card_name> deals combat damage to a player, draw a card. | I've learned how to disable wards, pick locks, and decode the Agaran language—all before even reading the scroll! | 1 | 3<|endoftext|>
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<|endoftext|>Circle of Protection: Green | {1}{W} | Enchantment | common | {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|>
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<|endoftext|>Simic Growth Chamber | | Land | uncommon | <card_name> enters the battlefield tapped.
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When <card_name> enters the battlefield, return a land you control to its owner's hand.
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{T}: Add {G}{U}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Evernight Shade | {3}{B} | Creature — Shade | uncommon | {B}: <card_name> gets +1/+1 until end of turn.
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 1 | 1<|endoftext|>
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<|endoftext|>Palladium Myr | {3} | Artifact Creature — Myr | uncommon | {T}: Add {C}{C}. | The myr are like the Glimmervoid: blank canvases on which to build grand creations. | 2 | 2<|endoftext|>
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<|endoftext|>Mana Geyser | {3}{R}{R} | Sorcery | common | Add {R} for each tapped land your opponents control. | The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok shaman just smiled. | nan | nan<|endoftext|>
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<|endoftext|>Reduce to Dreams | {3}{U}{U} | Sorcery | rare | Return all artifacts and enchantments to their owners' hands. | "This world is a dream. We cling to our toys like children, but sooner or later we must learn to live without them."
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—Sensei Hisoka | nan | nan<|endoftext|>
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<|endoftext|>Imoen, Mystic Trickster | {2}{U} | Legendary Creature — Human Rogue Wizard | uncommon | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
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At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.
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Choose a Background (You can have a Background as a second commander.) | nan | 2 | 3<|endoftext|>
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<|endoftext|>Pirate's Pillage | {3}{R} | Sorcery | common | As an additional cost to cast this spell, discard a card.
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Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | Goblins can carry their body weight in loot. | nan | nan<|endoftext|>
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<|endoftext|>Pitfall Trap | {2}{W} | Instant — Trap | common | If exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost.
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Destroy target attacking creature without flying. | Each spike is poisoned—the trapmaker's idea of mercy. | nan | nan<|endoftext|>
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<|endoftext|>Ob Nixilis, Unshackled | {4}{B}{B} | Legendary Creature — Demon | rare | Flying, trample
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Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life.
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Whenever another creature dies, put a +1/+1 counter on <card_name>. | Designed by Brad Muir | 4 | 4<|endoftext|>
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<|endoftext|>Smoke | {R}{R} | Enchantment | rare | Players can't untap more than one creature during their untap steps. | nan | nan | nan<|endoftext|>
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<|endoftext|>Pharika, God of Affliction | {1}{B}{G} | Legendary Enchantment Creature — God | mythic | Indestructible
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As long as your devotion to black and green is less than seven, Pharika isn't a creature.
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{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Marsh Viper | {3}{G} | Creature — Snake | common | Whenever <card_name> deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) | "All we had left were their black and bloated bodies." —Maeveen O'Donagh, *Memoirs of a Soldier* | 1 | 2<|endoftext|>
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<|endoftext|>Mana Cannons | {2}{R} | Enchantment | rare | Whenever you cast a multicolored spell, <card_name> deals X damage to any target, where X is the number of colors that spell is. | nan | nan | nan<|endoftext|>
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<|endoftext|>Unnerving Assault | {2}{U/R} | Instant | uncommon | Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.) | The scales of battle rarely balance. | nan | nan<|endoftext|>
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