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<|endoftext|>Patron of the Valiant | {3}{W}{W} | Creature — Angel | uncommon | Flying
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When <card_name> enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. | "Bant's most gallant knights wear my sigil, and for that I am humbled." | 4 | 4<|endoftext|>
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<|endoftext|>Thorn Elemental | {5}{G}{G} | Creature — Elemental | rare | You may have <card_name> assign its combat damage as though it weren't blocked. | Rain from this storm leaves you pinned to the ground like an insect. | 7 | 7<|endoftext|>
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<|endoftext|>Clear Shot | {2}{G} | Instant | uncommon | Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. | "What worked to bring down angels will do the same for these horrors."
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—Rem Karolus, Slayer of Eldrazi | nan | nan<|endoftext|>
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<|endoftext|>Liquify | {2}{U} | Instant | common | Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | nan | nan | nan<|endoftext|>
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<|endoftext|>Yoked Ox | {W} | Creature — Ox | common | | It was in fields of grain, not fields of battle, that the Champion learned to bear the yoke of duty to the gods. She worked the land long before she was called on to defend it.
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—*The Theriad* | 0 | 4<|endoftext|>
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<|endoftext|>Sunhome, Fortress of the Legion | | Land | uncommon | {T}: Add {C}.
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{2}{R}{W}, {T}: Target creature gains double strike until end of turn. | Sunhome—the stalwart shield, the towering sentinel, the seat of justice. | nan | nan<|endoftext|>
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<|endoftext|>Balduvian War-Makers | {4}{R} | Creature — Human Barbarian | common | Haste
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Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) | "Those mewling Barbarians will cower before my righteous steel!"
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—General Varchild | 3 | 3<|endoftext|>
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<|endoftext|>Blisterspit Gremlin | {R} | Creature — Gremlin | common | {1}, {T}: <card_name> deals 1 damage to each opponent.
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Whenever you cast a noncreature spell, untap <card_name>. | "Ah, we have a critic."
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—Orthion, Lavabrink captain | 1 | 1<|endoftext|>
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<|endoftext|>Land Tax | {W} | Enchantment | rare | At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. | nan | nan | nan<|endoftext|>
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<|endoftext|>Circle of Confinement | {1}{W} | Enchantment | uncommon | When <card_name> enters the battlefield, exile target creature an opponent controls with mana value 3 or less until <card_name> leaves the battlefield.
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Whenever an opponent casts a Vampire spell with the same name as a card exiled with <card_name>, you gain 2 life. | nan | nan | nan<|endoftext|>
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<|endoftext|>Victimize | {2}{B} | Sorcery | uncommon | Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. | "Die. But die knowing that your pathetic life will yield a great bounty for me."
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—Zul Ashur, lich lord | nan | nan<|endoftext|>
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<|endoftext|>Radiant, Serra Archangel | {6}{W} | Legendary Creature — Angel | uncommon | Flying
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Tap another untapped creature you control with flying: <card_name> gains protection from the color of your choice until end of turn.
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Partner (You can have two commanders if both have partner.) | nan | 6 | 4<|endoftext|>
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<|endoftext|>Sphinx of Jwar Isle | {4}{U}{U} | Creature — Sphinx | rare | Flying
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Shroud (This creature can't be the target of spells or abilities.)
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You may look at the top card of your library any time. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Sigil of Sleep | {U} | Enchantment — Aura | common | Enchant creature
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Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand. | Arrows are only one way to remove an enemy. | nan | nan<|endoftext|>
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<|endoftext|>Tormented Thoughts | {2}{B} | Sorcery | uncommon | As an additional cost to cast this spell, sacrifice a creature.
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Target player discards a number of cards equal to the sacrificed creature's power. | "Not all nightmares can be escaped by waking."
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—Ashiok, Nightmare Weaver | nan | nan<|endoftext|>
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<|endoftext|>Zhur-Taa Goblin | {R}{G} | Creature — Goblin Berserker | uncommon | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) | Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit. | 2 | 2<|endoftext|>
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<|endoftext|>Murk Strider | {3}{U} | Creature — Eldrazi Processor | common | Devoid (This card has no color.)
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When <card_name> enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. | If you can see it, it's too late. | 3 | 2<|endoftext|>
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<|endoftext|>Spectral Lynx | {1}{W} | Creature — Cat Spirit | rare | Protection from green
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{B}: Regenerate <card_name>. | A shadowy version of its corporeal cousin, this lynx hunts souls, not meals. | 2 | 1<|endoftext|>
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<|endoftext|>Angel of Mercy | {4}{W} | Creature — Angel | uncommon | Flying
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When <card_name> enters the battlefield, you gain 3 life. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Pouncing Cheetah | {2}{G} | Creature — Cat | common | Flash | nan | 3 | 2<|endoftext|>
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<|endoftext|>Etherium-Horn Sorcerer | {4}{U}{R} | Artifact Creature — Minotaur Wizard | rare | {1}{U}{R}: Return <card_name> to its owner's hand.
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 3 | 6<|endoftext|>
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<|endoftext|>Cascade Seer | {3}{U} | Creature — Merfolk Wizard | common | When <card_name> enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "Perhaps you can't see the path, but that doesn't mean it isn't there." | 3 | 3<|endoftext|>
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<|endoftext|>Geist of the Lonely Vigil | {1}{W} | Creature — Spirit Cleric | uncommon | Defender, flying
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Delirium — <card_name> can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard. | The flicker of candlelight and the echo of hymns told the villagers that the monastery wasn't truly abandoned. | 2 | 3<|endoftext|>
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<|endoftext|>Oji, the Exquisite Blade | {2}{W}{U} | Legendary Creature — Human Monk | uncommon | When <card_name> enters the battlefield, you gain 2 life and scry 2.
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Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control. | They walk the Path of Kensei with perfect balance. | 2 | 3<|endoftext|>
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<|endoftext|>Shattering Pulse | {1}{R} | Instant | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
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Destroy target artifact. | nan | nan | nan<|endoftext|>
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<|endoftext|>Monitor Monitor | {2}{U}{U} | Creature — Human Employee | uncommon | When <card_name> enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
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Once each turn, you may pay {1} to reroll one or more dice you rolled. | Nine fires, a hull breach, and a Quafloovian meganibbler escaped from the petting zoo. Things were suspiciously quiet. | 2 | 5<|endoftext|>
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<|endoftext|>Planar Overlay | {2}{U} | Sorcery | rare | Each player chooses a land they control of each basic land type. Return those lands to their owners' hands. | The Phyrexians don't want to conquer Dominaria. They want to remake it. | nan | nan<|endoftext|>
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<|endoftext|>Codespell Cleric | {W} | Creature — Human Cleric | common | Vigilance
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When <card_name> enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. | "Today we are not Beskir or Tuskeri. We must fight as one clan, shoulder to shoulder, to defend our rightful home!" | 1 | 1<|endoftext|>
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<|endoftext|>Ruins of Oran-Rief | | Land | rare | <card_name> enters the battlefield tapped.
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{T}: Add {C}. ({C} represents colorless mana.)
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{T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Conversion | {2}{W}{W} | Enchantment | uncommon | At the beginning of your upkeep, sacrifice <card_name> unless you pay {W}{W}.
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All Mountains are Plains. | nan | nan | nan<|endoftext|>
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<|endoftext|>Dawn's Reflection | {3}{G} | Enchantment — Aura | common | Enchant land
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Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. | Only Sylvok magic could truly capture the perfection of a Mirrodin sunrise. | nan | nan<|endoftext|>
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<|endoftext|>Mortal's Resolve | {1}{G} | Instant | common | Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | The Fates tried to cut her string but found the thread had turned to iron. | nan | nan<|endoftext|>
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<|endoftext|>Creature Bond | {1}{U} | Enchantment — Aura | common | Enchant creature
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When enchanted creature dies, <card_name> deals damage equal to that creature's toughness to the creature's controller. | nan | nan | nan<|endoftext|>
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<|endoftext|>Rekindled Flame | {2}{R}{R} | Sorcery | rare | <card_name> deals 4 damage to any target.
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At the beginning of your upkeep, if an opponent has no cards in hand, you may return <card_name> from your graveyard to your hand. | nan | nan | nan<|endoftext|>
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<|endoftext|>Shadowspear | {1} | Legendary Artifact — Equipment | rare | Equipped creature gets +1/+1 and has trample and lifelink.
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{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.
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Equip {2} | nan | nan | nan<|endoftext|>
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<|endoftext|>Bloated Contaminator | {2}{G} | Creature — Phyrexian Beast | rare | Trample
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Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
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Whenever <card_name> deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 4 | 4<|endoftext|>
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<|endoftext|>Dormant Gomazoa | {1}{U}{U} | Creature — Jellyfish | rare | Flying
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<card_name> enters the battlefield tapped.
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<card_name> doesn't untap during your untap step.
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Whenever you become the target of a spell, you may untap <card_name>. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Sivvi's Ruse | {2}{W}{W} | Instant | uncommon | If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.
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Prevent all damage that would be dealt this turn to creatures you control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Moraug, Fury of Akoum | {4}{R}{R} | Legendary Creature — Minotaur Warrior | mythic | Each creature you control gets +1/+0 for each time it has attacked this turn.
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Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Spearbreaker Behemoth | {5}{G}{G} | Creature — Beast | rare | Indestructible
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{1}: Target creature with power 5 or greater gains indestructible until end of turn. | Few Nayans dare hunt the gargantuans. They're regarded not as animals but as forces of nature, like landslides or typhoons. | 5 | 5<|endoftext|>
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<|endoftext|>Clockspinning | {U} | Instant | common | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
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Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. | nan | nan | nan<|endoftext|>
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<|endoftext|>Imperial Subduer | {2}{W} | Creature — Human Samurai | common | Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. | "Cease your pathetic struggling." | 3 | 2<|endoftext|>
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<|endoftext|>Leashling | {6} | Artifact Creature — Dog | uncommon | Put a card from your hand on top of your library: Return <card_name> to its owner's hand. | Constructed of leather and irony. | 3 | 3<|endoftext|>
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<|endoftext|>Acid Rain | {3}{U} | Sorcery | rare | Destroy all Forests. | nan | nan | nan<|endoftext|>
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<|endoftext|>Invigorating Boon | {1}{G} | Enchantment | uncommon | Whenever a player cycles a card, you may put a +1/+1 counter on target creature. | "Bright spores coalesced in empty air. Seedlings burst through barren soil. Genesis had arrived.
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—*Scroll of Beginnings* | nan | nan<|endoftext|>
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<|endoftext|>Aura Barbs | {2}{R} | Instant — Arcane | uncommon | Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to. | nan | nan | nan<|endoftext|>
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<|endoftext|>Labyrinth Guardian | {1}{U} | Creature — Illusion Warrior | uncommon | When <card_name> becomes the target of a spell, sacrifice it.
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Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.) | nan | 2 | 3<|endoftext|>
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<|endoftext|>Trading Post | {4} | Artifact | rare | {1}, {T}, Discard a card: You gain 4 life.
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{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.
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{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.
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{1}, {T}, Sacrifice an artifact: Draw a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Grimclaw Bats | {1}{B} | Creature — Bat | common | Flying
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{B}, Pay 1 life: <card_name> gets +1/+1 until end of turn. | Even on a world of metal, there are those who thirst for blood. | 1 | 1<|endoftext|>
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<|endoftext|>Interplanar Beacon | | Land | uncommon | Whenever you cast a planeswalker spell, you gain 1 life.
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{T}: Add {C}.
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