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<|endoftext|>Sealock Monster | {3}{U}{U} | Creature — Octopus | uncommon | <card_name> can't attack unless defending player controls an Island.
{5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When <card_name> becomes monstrous, target land becomes an Island in addition to its other types. | nan | 5 | 5<|endoftext|>
<|endoftext|>Karlach, Tiefling Spellrager | {1}{U}{R} | Legendary Creature — Tiefling Barbarian | rare | First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, seek an instant or sorcery card with mana value 3 or less. Until end of turn, you may cast that card without paying its mana cost. | nan | 4 | 4<|endoftext|>
<|endoftext|>Order of Leitbur | {W}{W} | Creature — Human Cleric Knight | common | Protection from black
{W}: <card_name> gains first strike until end of turn.
{W}{W}: <card_name> gets +1/+0 until end of turn. | "Trained to battle the followers of Tourach, the Order of Leitbur was not as successful in later conflicts with Orcish and Goblin raiders."
—*Sarpadian Empires, vol. I* | 2 | 1<|endoftext|>
<|endoftext|>Experience | | Card | common | (Place your experience counters here.) | nan | nan | nan<|endoftext|>
<|endoftext|>Inspiration | {3}{U} | Instant | common | Target player draws two cards. | "Madness and genius are separated only by degrees of success."
—Sidar Jabari | nan | nan<|endoftext|>
<|endoftext|>Steadfast Unicorn | {W} | Creature — Unicorn | common | {3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. | Only the good-hearted may set foot in a unicorn's domain. | 1 | 2<|endoftext|>
<|endoftext|>Glacial Fortress | | Land | rare | <card_name> enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}. | Ships blown north in their voyage across the Stormwreck Sea become trapped in the unmelting ice. | nan | nan<|endoftext|>
<|endoftext|>Teferi's Puzzle Box | {4} | Artifact | rare | At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. | nan | nan | nan<|endoftext|>
<|endoftext|>Overgrown Battlement | {1}{G} | Creature — Wall | uncommon | Defender
{T}: Add {G} for each creature you control with defender. | "Our enemy is nothing less than the end of all life. We shall not want for allies."
—*The War Diaries* | 0 | 4<|endoftext|>
<|endoftext|>Endless Detour | {G}{W}{U} | Instant | rare | The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library. | After diverting around the eleventh construction barrier, the taxi driver began to suspect she was being herded into a trap. | nan | nan<|endoftext|>
<|endoftext|>Aboshan's Desire | {U} | Enchantment — Aura | common | Enchant creature
Enchanted creature has flying.
Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.) | nan | nan | nan<|endoftext|>
<|endoftext|>Seismic Strike | {2}{R} | Instant | common | <card_name> deals damage to target creature equal to the number of Mountains you control. | "Life up here is simple. Adapt to the ways of the mountains and they will reward you. Fight them and they will end you."
—Kezim, prodigal pyromancer | nan | nan<|endoftext|>
<|endoftext|>Cephalid Shrine | {1}{U}{U} | Enchantment | rare | Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell. | nan | nan | nan<|endoftext|>
<|endoftext|>Font of Magic | {3}{U} | Enchantment | mythic | Instant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game. | Warnis had always felt a glimmer of potential within herself, flickering just out of reach. That night, as the cultists attacked, it became a torrent of power that was hers to command. | nan | nan<|endoftext|>
<|endoftext|>Mardu Warshrieker | {3}{R} | Creature — Orc Shaman | common | Raid — When <card_name> enters the battlefield, if you attacked this turn, add {R}{W}{B}. | "No body can contain so much fury. It reminds me of another battle, long past."
—Sarkhan Vol | 3 | 3<|endoftext|>
<|endoftext|>General's Kabuto | {4} | Artifact — Equipment | rare | Equipped creature has shroud. (It can't be the target of spells or abilities.)
Prevent all combat damage that would be dealt to equipped creature.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Mordenkainen | {4}{U}{U} | Legendary Planeswalker — Mordenkainen | mythic | +2: Draw two cards, then put a card from your hand on the bottom of your library.
−2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand."
−10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size." | nan | nan | nan<|endoftext|>
<|endoftext|>Serpent Warrior | {2}{B} | Creature — Snake Warrior | common | When <card_name> enters the battlefield, you lose 3 life. | They're the fiercest of all the Western Paladin's soldiers. They're also the most fiercely loyal—but that loyalty comes at a price. | 3 | 3<|endoftext|>
<|endoftext|>Thunderkin Awakener | {1}{R} | Creature — Elemental Shaman | rare | Haste
Whenever <card_name> attacks, choose target Elemental creature card in your graveyard with toughness less than <card_name>'s toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step. | nan | 1 | 2<|endoftext|>
<|endoftext|>Sanctuary Lockdown | {2}{W} | Enchantment | uncommon | Humans you control get +1/+1.
{2}, Tap two untapped Humans you control: Tap target creature an opponent controls. | "Drannith gives no quarter to traitors."
—General Kudro | nan | nan<|endoftext|>
<|endoftext|>Neko-Te | {3} | Artifact — Equipment | rare | Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as <card_name> remains on the battlefield.
Whenever equipped creature deals damage to a player, that player loses 1 life.
Equip {2} | nan | nan | nan<|endoftext|>
<|endoftext|>Sunspire Griffin | {1}{W}{W} | Creature — Griffin | common | Flying | "For each griffin wounded by an arrow, there's a corpse with a bow nearby."
—Pel Javya, Wojek investigator | 2 | 3<|endoftext|>
<|endoftext|>Captivating Unicorn | {4}{W} | Creature — Unicorn | common | Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. | "Gazing at the unicorn, I felt closer to the majesty of Nyx than I ever had before."
—Oineus, traveling merchant | 4 | 4<|endoftext|>
<|endoftext|>Juniper Order Ranger | {3}{G}{W} | Creature — Human Knight Ranger | uncommon | Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on <card_name>. | To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both. | 2 | 4<|endoftext|>
<|endoftext|>Watchful Automaton | {3} | Artifact Creature — Construct | common | {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | "Before we can destroy our enemies, we must find them. We must peer into every wretched hovel and every teeming market."
—Baral, Chief of Compliance | 2 | 2<|endoftext|>
<|endoftext|>Damn | {B}{B} | Sorcery | rare | Destroy target creature. A creature destroyed this way can't be regenerated.
Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|>
<|endoftext|>Starfall | {4}{R} | Instant | common | <card_name> deals 3 damage to target creature. If that creature is an enchantment, <card_name> deals 3 damage to that creature's controller. | "The most brilliant stars are not born of Nyx."
—Rhexenor, Akroan flamespeaker | nan | nan<|endoftext|>
<|endoftext|>Hull Breach | {R}{G} | Sorcery | common | Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment. | "Crovax knows we're coming now," said a grinning Sisay. "I just sent the *Predator* crashing into his stronghold." | nan | nan<|endoftext|>
<|endoftext|>Springbloom Druid | {2}{G} | Creature — Elf Druid | common | When <card_name> enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | nan | 1 | 1<|endoftext|>
<|endoftext|>Archetype of Aggression | {1}{R}{R} | Enchantment Creature — Human Warrior | uncommon | Creatures you control have trample.
Creatures your opponents control lose trample and can't have or gain trample. | "Did Purphoros bless Maikal because of his rage? Or did Maikal's rage blossom after he'd been blessed? Only the gods know."
—Eocles, oracle of Purphoros | 3 | 2<|endoftext|>
<|endoftext|>Spell Swindle | {3}{U}{U} | Instant | rare | Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|>
<|endoftext|>Kalastria Nightwatch | {4}{B} | Creature — Vampire Warrior Ally | common | Whenever you gain life, <card_name> gains flying until end of turn. | "Kalitas may have returned to mindless servitude beneath the Eldrazi, but we say never again."
—Drana, Kalastria bloodchief | 4 | 5<|endoftext|>
<|endoftext|>Watery Grave | | Land — Island Swamp | rare | ({T}: Add {U} or {B}.)
As <card_name> enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | nan | nan | nan<|endoftext|>
<|endoftext|>Last Word | {2}{U}{U} | Instant | rare | This spell can't be countered.
Counter target spell. | "Someday, someone will best me. But it won't be today, and it won't be you." | nan | nan<|endoftext|>
<|endoftext|>Depopulate | {2}{W}{W} | Sorcery | rare | Each player who controls a multicolored creature draws a card. Then destroy all creatures. | No screams rang out. No blood stained the streets. In an instant, the bustling metropolis simply fell silent. | nan | nan<|endoftext|>
<|endoftext|>Mystic Remora | {U} | Enchantment | uncommon | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}. | nan | nan | nan<|endoftext|>
<|endoftext|>Shadowheart, Dark Justiciar | {3}{B} | Legendary Creature — Human Elf Cleric | rare | {1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power.
Choose a Background (You can have a Background as a second commander.) | "Shar's will shall be done. As sure as night will fall." | 3 | 4<|endoftext|>
<|endoftext|>Myojin of Night's Reach | {5}{B}{B}{B} | Legendary Creature — Spirit | rare | <card_name> enters the battlefield with a divinity counter on it if you cast it from your hand.
<card_name> has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from <card_name>: Each opponent discards their hand. | nan | 5 | 2<|endoftext|>
<|endoftext|>Steady-Handed Mook | {2}{B} | Creature — Human Rigger | common | Deathtouch
When <card_name> enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | A mook's life span is just long enough to get just good enough to get careless. | 1 | 1<|endoftext|>
<|endoftext|>Summon the School | {3}{W} | Tribal Sorcery — Merfolk | uncommon | Create two 1/1 blue Merfolk Wizard creature tokens.
Tap four untapped Merfolk you control: Return <card_name> from your graveyard to your hand. | "When merrows talk, listeners grow fins."
—Kithkin saying | nan | nan<|endoftext|>
<|endoftext|>Plaxcaster Frogling | {1}{G}{U} | Creature — Frog Mutant | uncommon | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) | nan | 0 | 0<|endoftext|>
<|endoftext|>Rain of Rust | {3}{R}{R} | Instant | common | Choose one —
• Destroy target artifact.
• Destroy target land.
Entwine {3}{R} (Choose both if you pay the entwine cost.) | On Mirrodin, mages who call upon the power of rust are shunned by their people and often turn mercenary to survive. | nan | nan<|endoftext|>
<|endoftext|>Sen Triplets | {2}{W}{U}{B} | Legendary Artifact Creature — Human Wizard | mythic | At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn. | They are the masters of your mind. | 3 | 3<|endoftext|>
<|endoftext|>Creature Guy | {3}{G} | Creature — Beast | uncommon | Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha!" When you do, return <card_name> from your graveyard to your hand. | There once was a player named Quinn, . . . | 3 | 3<|endoftext|>
<|endoftext|>Shipwreck Singer | {U}{B} | Creature — Siren | uncommon | Flying
{1}{U}: Target creature an opponent controls attacks this turn if able.
{1}{B}, {T}: Attacking creatures get -1/-1 until end of turn. | Her melody melds death and beauty with such artistry that even the gods weep to hear it. | 1 | 2<|endoftext|>
<|endoftext|>Dragon Tempest | {1}{R} | Enchantment | uncommon | Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.
Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. | nan | nan | nan<|endoftext|>
<|endoftext|>Dromoka Warrior | {1}{W} | Creature — Human Warrior | common | | Dromoka has regard for the humans who serve under her. In return for her protection, they obey with steadfast loyalty, acting as weapons for her and her scalelords against the other clans. | 3 | 1<|endoftext|>
<|endoftext|>Azorius Locket | {3} | Artifact | common | {T}: Add {W} or {U}.
{W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice <card_name>: Draw two cards. | "Mandatory lockets enable the tracking of all Senate personnel for improved security and efficiency."