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{1}, {T}: Add two mana of different colors. Spend this mana only to cast planeswalker spells. | nan | nan | nan<|endoftext|>
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<|endoftext|>Subterranean Spirit | {3}{R}{R} | Creature — Elemental Spirit | rare | Protection from red
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{T}: <card_name> deals 1 damage to each creature without flying. | "Air hot with sulfur. / Earth heaves beneath me. / Could it be the mountain / ate something bad?"
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—Dwarven mining song | 3 | 3<|endoftext|>
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<|endoftext|>Cryptwailing | {3}{B} | Enchantment | uncommon | {1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery. | "Piece the tragic notes together and is it not a melody?"
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—Teysa | nan | nan<|endoftext|>
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<|endoftext|>Armed and Armored | {1}{W} | Instant | uncommon | Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. | The dwarves of Axgard seldom have reason to leave their impregnable underground kingdom—but when they do, they go in force. | nan | nan<|endoftext|>
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<|endoftext|>Sadistic Skymarcher | {2}{B} | Creature — Vampire Soldier | uncommon | As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}.
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Flying, lifelink | "I will catch you, child of the sun. I will drink your life and leave you a husk, discarded in the shadows." | 2 | 2<|endoftext|>
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<|endoftext|>Delina, Wild Mage | {3}{R} | Legendary Creature — Elf Shaman | rare | Whenever <card_name> attacks, choose target creature you control, then roll a d20.
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1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature."
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15—20 | Create one of those tokens. You may roll again. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Evolving Adaptive | {G} | Creature — Phyrexian Warrior | uncommon | <card_name> enters the battlefield with an oil counter on it.
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<card_name> gets +1/+1 for each oil counter on it.
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Whenever another creature enters the battlefield under your control, if that creature has greater power or toughness than <card_name>, put an oil counter on <card_name>. | nan | 0 | 0<|endoftext|>
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<|endoftext|>Augur of Bolas | {1}{U} | Creature — Merfolk Wizard | uncommon | When <card_name> enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | 1 | 3<|endoftext|>
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<|endoftext|>Strands of Night | {2}{B}{B} | Enchantment | uncommon | {B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. | "I have seen the night torn into thin darkling strips and woven into shapes too bleak for dreams."
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—Crovax | nan | nan<|endoftext|>
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<|endoftext|>Burning-Tree Shaman | {1}{R}{G} | Creature — Centaur Shaman | rare | Whenever a player activates an ability that isn't a mana ability, <card_name> deals 1 damage to that player. | Gruul shamans are bent on punishing the civilized. Any act more complex than rubbing sticks together or eating with utensils is met with the stinging burn of their magic. | 3 | 4<|endoftext|>
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<|endoftext|>Hallar, the Firefletcher | {1}{R}{G} | Legendary Creature — Elf Archer | uncommon | Trample
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Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on <card_name>, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Scale of Chiss-Goria | {3} | Artifact | common | Flash
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Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
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{T}: Target creature gets +0/+1 until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Sleep | {2}{U}{U} | Sorcery | uncommon | Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. | "I give them dreams so wondrous that they hesitate to return to the world of the conscious."
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—Garild, merfolk mage | nan | nan<|endoftext|>
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<|endoftext|>Stormcarved Coast | | Land | rare | <card_name> enters the battlefield tapped unless you control two or more other lands.
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{T}: Add {U} or {R}. | Frequent, violent storms shape the Nephalia coastline, sculpting cliffs and caves where monsters often lurk. | nan | nan<|endoftext|>
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<|endoftext|>Kraul Raider | {2}{B} | Creature — Insect Warrior | common | Menace (This creature can't be blocked except by two or more creatures.) | The kraul once skulked in the outskirts of Golgari society, but with Vraska's rise, they became valued forces of the Swarm. | 2 | 3<|endoftext|>
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<|endoftext|>Dark Hatchling | {4}{B}{B} | Creature — Horror | rare | Flying
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When <card_name> enters the battlefield, destroy target nonblack creature. It can't be regenerated. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Fog Patch | {1}{G} | Instant | common | Cast this spell only during the declare blockers step.
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Attacking creatures become blocked. (This spell works on creatures that can't be blocked.) | Realizing they weren't getting past the fog, the elves did the only thing they could do: wait. | nan | nan<|endoftext|>
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<|endoftext|>Heartfire Immolator | {1}{R} | Creature — Human Wizard | uncommon | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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{R}, Sacrifice <card_name>: It deals damage equal to its power to target creature or planeswalker. | "I'd rather go out in a blaze of glory than fade away and be forgotten." | 2 | 2<|endoftext|>
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<|endoftext|>Tawnos Endures | {W} | Instant | uncommon | Exile target creature. It gains "At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield." | nan | nan | nan<|endoftext|>
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<|endoftext|>Takenuma, Abandoned Mire | | Legendary Land | rare | {T}: Add {B}.
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Channel — {3}{B}, Discard <card_name>: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Myrsmith | {1}{W} | Creature — Human Artificer | uncommon | Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token. | The Auriok see the artificer as a conduit, beckoning new creations into the world. | 2 | 1<|endoftext|>
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<|endoftext|>Dance of Many | {U}{U} | Enchantment | rare | When <card_name> enters the battlefield, create a token that's a copy of target nontoken creature.
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When <card_name> leaves the battlefield, exile the token.
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When the token leaves the battlefield, sacrifice <card_name>.
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At the beginning of your upkeep, sacrifice <card_name> unless you pay {U}{U}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Birthing Boughs | {3} | Artifact | uncommon | {4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.) | Changelings can't remember where they came from. They just know it wasn't a cradle. | nan | nan<|endoftext|>
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<|endoftext|>Essence Sliver | {3}{W} | Creature — Sliver | rare | Whenever a Sliver deals damage, its controller gains that much life. | The slivers would survive, even at the expense of every other creature on Otaria. | 3 | 3<|endoftext|>
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<|endoftext|>Warped Physique | {U}{B} | Instant | uncommon | Target creature gets +X/-X until end of turn, where X is the number of cards in your hand. | The Gruul seek unbounded strength. The Dimir deliver cruel irony. | nan | nan<|endoftext|>
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<|endoftext|>Vorapede | {2}{G}{G}{G} | Creature — Insect | mythic | Vigilance, trample
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | "If you think you've killed one, guess again."
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—Thalia, Knight-Cathar | 5 | 4<|endoftext|>
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<|endoftext|>Giant Cindermaw | {2}{R} | Creature — Dinosaur Beast | uncommon | Trample
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Players can't gain life. | "Don't excavate too far into those canyons. I promised your parents I'd return you in one piece."
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—Tocasia | 4 | 3<|endoftext|>
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<|endoftext|>Oxidize | {G} | Instant | uncommon | Destroy target artifact. It can't be regenerated. | "Ashes to ashes, rust to rust."
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—Viridian shaman | nan | nan<|endoftext|>
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<|endoftext|>Dazzling Sphinx | {3}{U}{U} | Creature — Sphinx | rare | Flying
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Whenever <card_name> deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. | nan | 4 | 5<|endoftext|>
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<|endoftext|>Flensing Raptor | {2}{W} | Creature — Phyrexian Bird | common | Flying
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Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
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When <card_name> enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Stonecloaker | {2}{W} | Creature — Gargoyle | uncommon | Flash
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Flying
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When <card_name> enters the battlefield, return a creature you control to its owner's hand.
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When <card_name> enters the battlefield, exile target card from a graveyard. | nan | 3 | 2<|endoftext|>
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<|endoftext|>World Queller | {3}{W}{W} | Creature — Avatar | rare | At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. | "Why fight the world when you know who will win?"
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—Nissa Revane | 4 | 4<|endoftext|>
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<|endoftext|>Aether Gale | {3}{U}{U} | Sorcery | rare | Return six target nonland permanents to their owners' hands. | The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it. | nan | nan<|endoftext|>
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<|endoftext|>Blastoderm | {2}{G}{G} | Creature — Beast | common | Shroud (This creature can't be the target of spells or abilities.)
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Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) | nan | 5 | 5<|endoftext|>
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<|endoftext|>Crash Through | {R} | Sorcery | rare | Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
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Draw a card. | "Uni! Uni! I knew you'd come back!"
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—Bobby | nan | nan<|endoftext|>
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<|endoftext|>Outland Boar | {2}{R}{G} | Creature — Boar | uncommon | <card_name> can't be blocked by creatures with power 2 or less. | The vibrant forest of Peema is awash with aether. Its animals are stronger, faster, and more aggressive than their counterparts elsewhere. | 4 | 4<|endoftext|>
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<|endoftext|>Kalonian Tusker | {G}{G} | Creature — Beast | uncommon | | "And all this time I thought *we* were tracking *it*."
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—Juruk, Kalonian tracker | 3 | 3<|endoftext|>
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<|endoftext|>Honden of Night's Reach | {3}{B} | Legendary Enchantment — Shrine | uncommon | At the beginning of your upkeep, target opponent discards a card for each Shrine you control. | To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil. | nan | nan<|endoftext|>
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<|endoftext|>Sword of Light and Shadow | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2 and has protection from white and from black.
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Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
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Equip {2} | nan | nan | nan<|endoftext|>
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<|endoftext|>Shore Keeper | {U} | Creature — Trilobite | common | {7}{U}, {T}, Sacrifice <card_name>: Draw three cards. | Over their long life spans, the larger trilobites accumulate vast treasure troves in their guts. | 0 | 3<|endoftext|>
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<|endoftext|>Heroes' Reunion | {G}{W} | Instant | uncommon | Target player gains 7 life. | "You helped save my people from a Phyrexian fate. Did you think I wouldn't return the favor?"
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—Eladamri, to Gerrard | nan | nan<|endoftext|>
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<|endoftext|>So Shiny | {2}{U} | Enchantment — Aura | common | Enchant creature
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When <card_name> enters the battlefield, if you control a token, tap enchanted creature, then scry 2.
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Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mishra's Workshop | | Land | rare | {T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells. | Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal. | nan | nan<|endoftext|>
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<|endoftext|>Totem-Guide Hartebeest | {4}{W} | Creature — Antelope | common | When <card_name> enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. | The kor track hartebeests in hopes of finding magic to help fight the Eldrazi. | 2 | 5<|endoftext|>
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<|endoftext|>Abzan Beastmaster | {2}{G} | Creature — Dog Shaman | uncommon | At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. | His beasts move the great siege towers of the Abzan across the endless sands. | 2 | 1<|endoftext|>
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<|endoftext|>Rakdos Guildgate | | Land — Gate | common | <card_name> enters the battlefield tapped.
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{T}: Add {B} or {R}. | Maze-runners who pass through the Rakdos gate leave behind their scruples and a significant amount of skin. | nan | nan<|endoftext|>
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<|endoftext|>Crimson Kobolds | {0} | Creature — Kobold | common | | "Kobolds are harmless." —Bearand the Bold, epitaph | 0 | 1<|endoftext|>
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<|endoftext|>Thalakos Seer | {U}{U} | Creature — Thalakos Wizard | common | Shadow (This creature can block or be blocked by only creatures with shadow.)
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When <card_name> leaves the battlefield, draw a card. | "You see our world when you shut your eyes so tightly that tiny shapes float before them."
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—Lyna, to Ertai | 1 | 1<|endoftext|>
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<|endoftext|>Inkfathom Witch | {1}{U/B} | Creature — Merfolk Wizard | uncommon | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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{2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn. | The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind. | 1 | 1<|endoftext|>
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<|endoftext|>Celestial Mantle | {3}{W}{W}{W} | Enchantment — Aura | rare | Enchant creature
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Enchanted creature gets +3/+3.
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Whenever enchanted creature deals combat damage to a player, double its controller's life total. | Upon such armor, even a mountain would break. | nan | nan<|endoftext|>
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<|endoftext|>Stifle | {U} | Instant | rare | Counter target activated or triggered ability. (Mana abilities can't be targeted.) | "If I wanted your opinion, I'd have told you what it was."
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—Pemmin, Riptide survivor | nan | nan<|endoftext|>
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