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JosefNemec/Playnite
3,258
issue_to_patch
Add filter presets to Library Manager. Support for custom sorting.
I have verified that: - [x] These changes work, by building the application and testing them. - [x] Pull request is targeting `devel` branch. - [x] I added myself into [contributors file](https://github.com/JosefNemec/Playnite/blob/devel/source/Playnite.DesktopApp/Resources/contributors.txt) if I want to receive con...
90e758d1044238eec8d04e9d09472eb68fb76c7a
0c4a6c036edd6976cc0e4aad2bd0a27b423777bf
diff --git a/source/Playnite.DesktopApp/ViewModels/DatabaseFieldsManagerViewModel.cs b/source/Playnite.DesktopApp/ViewModels/DatabaseFieldsManagerViewModel.cs index 038b80236..41c1ca464 100644 --- a/source/Playnite.DesktopApp/ViewModels/DatabaseFieldsManagerViewModel.cs +++ b/source/Playnite.DesktopApp/ViewModels/Datab...
[ "source/Playnite.DesktopApp/ViewModels/DatabaseFieldsManagerViewModel.cs", "source/Playnite.DesktopApp/Windows/DatabaseFieldsManagerWindow.xaml", "source/Playnite/Database/Collections/FilterPresetsCollection.cs", "source/Playnite/Database/DatabaseExplorer.cs", "source/Playnite/Database/GameDatabase.cs", "...
[ { "comment": "What will this do to existing presets after an update with this change when there's not going to be any sorting data at all?", "path": "source/Playnite/ViewModels/MainViewModelBase.cs", "hunk": "@@ -125,12 +125,25 @@ public BaseCollectionView GamesView\n \r\n public List<FilterPres...
diff --git a/source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs b/source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs new file mode 100644 index 000000000..d763b1047 --- /dev/null +++ b/source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs @@ -0,0 +1,83 @@ +using NUnit.Framework; +using Playn...
true
JosefNemec/Playnite
3,258
comment_to_fix
Add filter presets to Library Manager. Support for custom sorting.
What will this do to existing presets after an update with this change when there's not going to be any sorting data at all?
90e758d1044238eec8d04e9d09472eb68fb76c7a
0c4a6c036edd6976cc0e4aad2bd0a27b423777bf
diff --git a/source/Playnite/ViewModels/MainViewModelBase.cs b/source/Playnite/ViewModels/MainViewModelBase.cs index a454a37fb..29806ad81 100644 --- a/source/Playnite/ViewModels/MainViewModelBase.cs +++ b/source/Playnite/ViewModels/MainViewModelBase.cs @@ -125,12 +125,21 @@ public BaseCollectionView GamesView ...
[ "source/Playnite/ViewModels/MainViewModelBase.cs" ]
[ { "comment": "What will this do to existing presets after an update with this change when there's not going to be any sorting data at all?", "path": "source/Playnite/ViewModels/MainViewModelBase.cs", "hunk": "@@ -125,12 +125,25 @@ public BaseCollectionView GamesView\n \r\n public List<FilterPres...
true
JosefNemec/Playnite
3,258
comment_to_fix
Add filter presets to Library Manager. Support for custom sorting.
I don't think this getClone is a good idea if you need it just for some specific unit test purpose, it should be handled in the unit test.
90e758d1044238eec8d04e9d09472eb68fb76c7a
0c4a6c036edd6976cc0e4aad2bd0a27b423777bf
diff --git a/source/Playnite/Database/GameDatabase.cs b/source/Playnite/Database/GameDatabase.cs index bcd19c488..8ce5f1b8d 100644 --- a/source/Playnite/Database/GameDatabase.cs +++ b/source/Playnite/Database/GameDatabase.cs @@ -68,7 +68,10 @@ public interface IGameDatabaseMain : IGameDatabase IDisposable Buff...
[ "source/Playnite/Database/GameDatabase.cs" ]
[ { "comment": "I don't think this getClone is a good idea if you need it just for some specific unit test purpose, it should be handled in the unit test.", "path": "source/Playnite/Database/GameDatabase.cs", "hunk": "@@ -1310,6 +1313,37 @@ bool updateCompletionStatus(Game game, CompletionStatusSettings s...
true
JosefNemec/Playnite
3,258
comment_to_fix
Add filter presets to Library Manager. Support for custom sorting.
This will not sort items properly. Items that are not on the sort list settings should be sorted alphabetically at the end of the list. You are just adding them to then end of the list in order in which they are in the library.
90e758d1044238eec8d04e9d09472eb68fb76c7a
0c4a6c036edd6976cc0e4aad2bd0a27b423777bf
diff --git a/source/Playnite/Database/GameDatabase.cs b/source/Playnite/Database/GameDatabase.cs index bcd19c488..8ce5f1b8d 100644 --- a/source/Playnite/Database/GameDatabase.cs +++ b/source/Playnite/Database/GameDatabase.cs @@ -68,7 +68,10 @@ public interface IGameDatabaseMain : IGameDatabase IDisposable Buff...
[ "source/Playnite/Database/GameDatabase.cs" ]
[ { "comment": "This will not sort items properly. Items that are not on the sort list settings should be sorted alphabetically at the end of the list. You are just adding them to then end of the list in order in which they are in the library.", "path": "source/Playnite/Database/GameDatabase.cs", "hunk": ...
true
JosefNemec/Playnite
3,258
comment_to_fix
Add filter presets to Library Manager. Support for custom sorting.
Missing test that checks that already existing items will be sorted alphabetically even if they are not on the sort list. This will be the case for everyone updating from 10.9 to 10.10.
90e758d1044238eec8d04e9d09472eb68fb76c7a
0c4a6c036edd6976cc0e4aad2bd0a27b423777bf
diff --git a/source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs b/source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs new file mode 100644 index 000000000..d763b1047 --- /dev/null +++ b/source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs @@ -0,0 +1,83 @@ +using NUnit.Framework; +using Playn...
[ "source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs" ]
[ { "comment": "Missing test that checks that already existing items will be sorted alphabetically even if they are not on the sort list. This will be the case for everyone updating from 10.9 to 10.10.", "path": "source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs", "hunk": "@@ -0,0 +1,60 @@\n+u...
true
JosefNemec/Playnite
3,258
comment_to_fix
Add filter presets to Library Manager. Support for custom sorting.
1) This needs to be tested with more than just 1 new preset 2) It needs to check that those items at the end of the list are sorted
90e758d1044238eec8d04e9d09472eb68fb76c7a
0c4a6c036edd6976cc0e4aad2bd0a27b423777bf
diff --git a/source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs b/source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs new file mode 100644 index 000000000..d763b1047 --- /dev/null +++ b/source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs @@ -0,0 +1,83 @@ +using NUnit.Framework; +using Playn...
[ "source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs" ]
[ { "comment": "1) This needs to be tested with more than just 1 new preset\r\n2) It needs to check that those items at the end of the list are sorted", "path": "source/Tests/Playnite.Tests/Database/FiltersDatabaseTests.cs", "hunk": "@@ -0,0 +1,60 @@\n+using NUnit.Framework;\n+using Playnite.Common;\n+us...
true
JosefNemec/Playnite
3,258
comment_to_fix
Add filter presets to Library Manager. Support for custom sorting.
That getClone thing is imo completely unnecessary since you are returning completely new List here anyways.
90e758d1044238eec8d04e9d09472eb68fb76c7a
0c4a6c036edd6976cc0e4aad2bd0a27b423777bf
diff --git a/source/Playnite/Database/GameDatabase.cs b/source/Playnite/Database/GameDatabase.cs index bcd19c488..8ce5f1b8d 100644 --- a/source/Playnite/Database/GameDatabase.cs +++ b/source/Playnite/Database/GameDatabase.cs @@ -68,7 +68,10 @@ public interface IGameDatabaseMain : IGameDatabase IDisposable Buff...
[ "source/Playnite/Database/GameDatabase.cs" ]
[ { "comment": "That getClone thing is imo completely unnecessary since you are returning completely new List here anyways.", "path": "source/Playnite/Database/GameDatabase.cs", "hunk": "@@ -1310,6 +1313,37 @@ bool updateCompletionStatus(Game game, CompletionStatusSettings settings)\n }\r\n ...
true
JosefNemec/Playnite
3,258
comment_to_fix
Add filter presets to Library Manager. Support for custom sorting.
I'm not sure if this dictionary is necessary. You can just use IndexOf and Contains on the original SortingOrder list to generate those other lists.
90e758d1044238eec8d04e9d09472eb68fb76c7a
0c4a6c036edd6976cc0e4aad2bd0a27b423777bf
diff --git a/source/Playnite/Database/GameDatabase.cs b/source/Playnite/Database/GameDatabase.cs index bcd19c488..8ce5f1b8d 100644 --- a/source/Playnite/Database/GameDatabase.cs +++ b/source/Playnite/Database/GameDatabase.cs @@ -68,7 +68,10 @@ public interface IGameDatabaseMain : IGameDatabase IDisposable Buff...
[ "source/Playnite/Database/GameDatabase.cs" ]
[ { "comment": "I'm not sure if this dictionary is necessary. You can just use IndexOf and Contains on the original SortingOrder list to generate those other lists.", "path": "source/Playnite/Database/GameDatabase.cs", "hunk": "@@ -1310,6 +1313,35 @@ bool updateCompletionStatus(Game game, CompletionStatus...
true
JosefNemec/Playnite
3,258
comment_to_fix
Add filter presets to Library Manager. Support for custom sorting.
ToList is not necessary here since you are attaching this to another list anyways in the end.
90e758d1044238eec8d04e9d09472eb68fb76c7a
0c4a6c036edd6976cc0e4aad2bd0a27b423777bf
diff --git a/source/Playnite/Database/GameDatabase.cs b/source/Playnite/Database/GameDatabase.cs index bcd19c488..8ce5f1b8d 100644 --- a/source/Playnite/Database/GameDatabase.cs +++ b/source/Playnite/Database/GameDatabase.cs @@ -68,7 +68,10 @@ public interface IGameDatabaseMain : IGameDatabase IDisposable Buff...
[ "source/Playnite/Database/GameDatabase.cs" ]
[ { "comment": "ToList is not necessary here since you are attaching this to another list anyways in the end.", "path": "source/Playnite/Database/GameDatabase.cs", "hunk": "@@ -1310,6 +1313,35 @@ bool updateCompletionStatus(Game game, CompletionStatusSettings settings)\n }\r\n }\r\n \r...
true
JosefNemec/Playnite
3,316
issue_to_patch
Add support to display game Added Date in game details
I have verified that: - [x] These changes work, by building the application and testing them. - [x] Pull request is targeting `devel` branch. - [x] I added myself into [contributors file](https://github.com/JosefNemec/Playnite/blob/devel/source/Playnite.DesktopApp/Resources/contributors.txt) if I want to receive con...
7037e9869b2608ece02daae1efb4fb5eed20af48
5ba93435980107d5ddeefb8b4db307c415bc1a62
diff --git a/source/Playnite.DesktopApp/Controls/SettingsSections/AppearanceDetailsView.xaml b/source/Playnite.DesktopApp/Controls/SettingsSections/AppearanceDetailsView.xaml index 609d238c9..2a656764f 100644 --- a/source/Playnite.DesktopApp/Controls/SettingsSections/AppearanceDetailsView.xaml +++ b/source/Playnite.Des...
[ "source/Playnite.DesktopApp/Controls/SettingsSections/AppearanceDetailsView.xaml", "source/Playnite.DesktopApp/Controls/Views/GameOverview.cs", "source/Playnite.DesktopApp/Themes/Desktop/Default/Views/DetailsViewGameOverview.xaml", "source/Playnite.DesktopApp/Themes/Desktop/Default/Views/GridViewGameOverview....
[ { "comment": "I don't think this should be enabled by default. It's obviously not that important since nobody noticed until now that we don't even have an option for this :)", "path": "source/Playnite/Settings/DetailsVisibilitySettings.cs", "hunk": "@@ -83,6 +83,21 @@ public bool LastPlayed\n ...
true
JosefNemec/Playnite
3,316
comment_to_fix
Add support to display game Added Date in game details
I don't think this should be enabled by default. It's obviously not that important since nobody noticed until now that we don't even have an option for this :)
7037e9869b2608ece02daae1efb4fb5eed20af48
5ba93435980107d5ddeefb8b4db307c415bc1a62
diff --git a/source/Playnite/Settings/DetailsVisibilitySettings.cs b/source/Playnite/Settings/DetailsVisibilitySettings.cs index 872e4f1d2..68c018697 100644 --- a/source/Playnite/Settings/DetailsVisibilitySettings.cs +++ b/source/Playnite/Settings/DetailsVisibilitySettings.cs @@ -83,6 +83,21 @@ public bool LastPlayed ...
[ "source/Playnite/Settings/DetailsVisibilitySettings.cs" ]
[ { "comment": "I don't think this should be enabled by default. It's obviously not that important since nobody noticed until now that we don't even have an option for this :)", "path": "source/Playnite/Settings/DetailsVisibilitySettings.cs", "hunk": "@@ -83,6 +83,21 @@ public bool LastPlayed\n ...
true
JosefNemec/Playnite
3,310
issue_to_patch
Fix RetroArch script creating duplicate profiles
- Fix RetroArch script creating duplicate profiles - Update RetroArch profile with updated script to fix previously created duplicates I have verified that: - [x] These changes work, by building the application and testing them. - [x] Pull request is targeting `devel` branch. - [x] I added myself into [contribut...
7037e9869b2608ece02daae1efb4fb5eed20af48
c90468acc6f46bdb98e38dba847463b8f50a0851
diff --git a/build/generateRetroArchProfile.ps1 b/build/generateRetroArchProfile.ps1 index 31eb751f8..5bbbe61b0 100644 --- a/build/generateRetroArchProfile.ps1 +++ b/build/generateRetroArchProfile.ps1 @@ -164,6 +164,7 @@ $raCoreNameToPlatformIdsTranslate = @{ "Gearsystem" = @("sega_mastersystem", "sega_gamegear", ...
[ "build/generateRetroArchProfile.ps1", "source/Playnite/Emulation/Emulators/RetroArch/emulator.yaml", "source/Playnite/Emulation/Platforms.yaml" ]
[]
true
JosefNemec/Playnite
3,289
issue_to_patch
Emulation updates
Changes: - Create "ares" emulator profile ( Closes https://github.com/JosefNemec/Playnite/issues/3282, https://github.com/JosefNemec/Playnite/issues/3022 and https://github.com/JosefNemec/Playnite/issues/2258) - Create "blueMSX" emulator profile - Update "Mesen" emulator profile - Update RetroArch emulator profile ...
90e758d1044238eec8d04e9d09472eb68fb76c7a
f0af6fbfac7524f8f005ed2546e0d7b4daab1c31
diff --git a/build/generateRetroArchProfile.ps1 b/build/generateRetroArchProfile.ps1 new file mode 100644 index 000000000..31eb751f8 --- /dev/null +++ b/build/generateRetroArchProfile.ps1 @@ -0,0 +1,436 @@ +param( + [Parameter(Mandatory=$true)] + [string]$RetroArchDir, + [Parameter(Mandatory=$true)] + [stri...
[ "build/generateRetroArchProfile.ps1", "source/Playnite/Emulation/Emulators/Mesen/emulator.yaml", "source/Playnite/Emulation/Emulators/RetroArch/emulator.yaml", "source/Playnite/Emulation/Emulators/ares/emulator.yaml", "source/Playnite/Emulation/Emulators/blueMSX/emulator.yaml", "source/Playnite/Emulation/...
[]
true
JosefNemec/Playnite
3,270
issue_to_patch
Fix LastActivity not being updated to existing game on library update
I have verified that: - [x] These changes work, by building the application and testing them. - [x] Pull request is targeting `devel` branch. - [x] I added myself into [contributors file](https://github.com/JosefNemec/Playnite/blob/devel/source/Playnite.DesktopApp/Resources/contributors.txt) if I want to receive con...
90e758d1044238eec8d04e9d09472eb68fb76c7a
867428abae62ca9408de29349e75fe2236e5c1a7
diff --git a/source/Playnite/Database/GameDatabase.cs b/source/Playnite/Database/GameDatabase.cs index bcd19c488..d3017d86f 100644 --- a/source/Playnite/Database/GameDatabase.cs +++ b/source/Playnite/Database/GameDatabase.cs @@ -1279,7 +1279,11 @@ bool updateCompletionStatus(Game game, CompletionStatusSettings settings...
[ "source/Playnite/Database/GameDatabase.cs" ]
[]
true
JosefNemec/Playnite
3,297
issue_to_patch
Add --fullscreen & --quit-after-emulation to RMG
I have verified that: - [x] These changes work, by building the application and testing them. - [x] Pull request is targeting `devel` branch. - [x] I added myself into [contributors file](https://github.com/JosefNemec/Playnite/blob/devel/source/Playnite.DesktopApp/Resources/contributors.txt) if I want to receive con...
90e758d1044238eec8d04e9d09472eb68fb76c7a
dd3bb3fc525526b0414f8a52d6986a7d91fd4abb
diff --git a/source/Playnite/Emulation/Emulators/RosaliesMupenGui/emulator.yaml b/source/Playnite/Emulation/Emulators/RosaliesMupenGui/emulator.yaml index 57273edbe..88626b917 100644 --- a/source/Playnite/Emulation/Emulators/RosaliesMupenGui/emulator.yaml +++ b/source/Playnite/Emulation/Emulators/RosaliesMupenGui/emula...
[ "source/Playnite/Emulation/Emulators/RosaliesMupenGui/emulator.yaml" ]
[]
true
JosefNemec/Playnite
3,286
issue_to_patch
Fix: Proton existing in Steam library causes install size scan error
I have verified that: - [x] These changes work, by building the application and testing them. - [x] Pull request is targeting `devel` branch. - [x] I added myself into [contributors file](https://github.com/JosefNemec/Playnite/blob/devel/source/Playnite.DesktopApp/Resources/contributors.txt) if I want to receive con...
90e758d1044238eec8d04e9d09472eb68fb76c7a
792e39c8773168a03d24d50f875a9b12420e2ccd
diff --git a/source/Playnite.DesktopApp/Resources/contributors.txt b/source/Playnite.DesktopApp/Resources/contributors.txt index 938e21857..16233fa89 100644 --- a/source/Playnite.DesktopApp/Resources/contributors.txt +++ b/source/Playnite.DesktopApp/Resources/contributors.txt @@ -47,3 +47,4 @@ Jeshibu UrbanCMC WLTD ...
[ "source/Playnite.DesktopApp/Resources/contributors.txt", "source/Playnite/Common/FileSystem.cs" ]
[]
true
JosefNemec/Playnite
3,202
issue_to_patch
Acronyms search support
I have verified that: - [x] These changes work, by building the application and testing them. - [x] Pull request is targeting `devel` branch. - [x] I added myself into [contributors file](https://github.com/JosefNemec/Playnite/blob/devel/source/Playnite.DesktopApp/Resources/contributors.txt) if I want to receive con...
4df1c2c98115e4d0adc3029ddb25f984a67880c8
a767f78fbe398cf6fc69e6c5ee81333fbe417068
diff --git a/source/Playnite.DesktopApp/Controls/SettingsSections/General.xaml b/source/Playnite.DesktopApp/Controls/SettingsSections/General.xaml index c13b19e00..41990e5c4 100644 --- a/source/Playnite.DesktopApp/Controls/SettingsSections/General.xaml +++ b/source/Playnite.DesktopApp/Controls/SettingsSections/General....
[ "source/Playnite.DesktopApp/Controls/SettingsSections/General.xaml", "source/Playnite.DesktopApp/Controls/SettingsSections/Search.xaml", "source/Playnite.DesktopApp/DesktopCollectionView.cs", "source/Playnite.FullscreenApp/FullscreenCollectionView.cs", "source/Playnite/API/DatabaseAPI.cs", "source/Playnit...
[ { "comment": "This should also exit if acronymStart is only one character long.", "path": "source/Playnite/Common/Extensions/StringExtensions.cs", "hunk": "@@ -86,6 +86,38 @@ public static string ToTileCase(this string source, CultureInfo culture = null)\n }\r\n }\r\n \r\n+ pu...
diff --git a/source/Tests/Playnite.Tests/SearchViewModelTests.cs b/source/Tests/Playnite.Tests/SearchViewModelTests.cs index 21ba1ceb7..60cd47366 100644 --- a/source/Tests/Playnite.Tests/SearchViewModelTests.cs +++ b/source/Tests/Playnite.Tests/SearchViewModelTests.cs @@ -15,19 +15,38 @@ public class SearchViewModelTes...
true
JosefNemec/Playnite
3,202
comment_to_fix
Acronyms search support
This should also exit if acronymStart is only one character long.
4df1c2c98115e4d0adc3029ddb25f984a67880c8
a767f78fbe398cf6fc69e6c5ee81333fbe417068
diff --git a/source/Playnite/Common/Extensions/StringExtensions.cs b/source/Playnite/Common/Extensions/StringExtensions.cs index d8563a6f0..0543bde2a 100644 --- a/source/Playnite/Common/Extensions/StringExtensions.cs +++ b/source/Playnite/Common/Extensions/StringExtensions.cs @@ -86,6 +86,47 @@ public static string ToT...
[ "source/Playnite/Common/Extensions/StringExtensions.cs" ]
[ { "comment": "This should also exit if acronymStart is only one character long.", "path": "source/Playnite/Common/Extensions/StringExtensions.cs", "hunk": "@@ -86,6 +86,38 @@ public static string ToTileCase(this string source, CultureInfo culture = null)\n }\r\n }\r\n \r\n+ pu...
true
JosefNemec/Playnite
3,202
comment_to_fix
Acronyms search support
This check should be done first because of explorer panel filter via name groups.
4df1c2c98115e4d0adc3029ddb25f984a67880c8
a767f78fbe398cf6fc69e6c5ee81333fbe417068
diff --git a/source/Playnite/Database/GameDatabase_Filters.cs b/source/Playnite/Database/GameDatabase_Filters.cs index 319d07b6a..57ed92ec9 100644 --- a/source/Playnite/Database/GameDatabase_Filters.cs +++ b/source/Playnite/Database/GameDatabase_Filters.cs @@ -11,15 +11,25 @@ public partial class GameDatabase : IGameDa...
[ "source/Playnite/Database/GameDatabase_Filters.cs" ]
[ { "comment": "This check should be done first because of explorer panel filter via name groups.", "path": "source/Playnite/Database/GameDatabase_Filters.cs", "hunk": "@@ -840,5 +812,32 @@ private bool FilterByStyleOr(Game game, FilterSettings filterSettings)\n \r\n return true;\r\n }...
true
JosefNemec/Playnite
3,202
comment_to_fix
Acronyms search support
In my opinion this should be called something like `Support search using acronyms`. At first glance it looks like the search will be done only using acronyms when enabled.
4df1c2c98115e4d0adc3029ddb25f984a67880c8
a767f78fbe398cf6fc69e6c5ee81333fbe417068
diff --git a/source/Playnite/Localization/LocSource.xaml b/source/Playnite/Localization/LocSource.xaml index d54da2008..7739216ca 100644 --- a/source/Playnite/Localization/LocSource.xaml +++ b/source/Playnite/Localization/LocSource.xaml @@ -1172,6 +1172,8 @@ SHIFT-ENTER: open item menu</sys:String> <sys:String x:K...
[ "source/Playnite/Localization/LocSource.xaml" ]
[ { "comment": "In my opinion this should be called something like `Support search using acronyms`. At first glance it looks like the search will be done only using acronyms when enabled.", "path": "source/Playnite/Localization/LocSource.xaml", "hunk": "@@ -1172,6 +1172,8 @@ SHIFT-ENTER: open item menu</s...
true
JosefNemec/Playnite
3,202
comment_to_fix
Acronyms search support
This should be instead passed into the method as an argument, for easier testing in future.
4df1c2c98115e4d0adc3029ddb25f984a67880c8
a767f78fbe398cf6fc69e6c5ee81333fbe417068
diff --git a/source/Playnite/ViewModels/SearchViewModel.cs b/source/Playnite/ViewModels/SearchViewModel.cs index d18e7c68d..d6998f209 100644 --- a/source/Playnite/ViewModels/SearchViewModel.cs +++ b/source/Playnite/ViewModels/SearchViewModel.cs @@ -105,7 +105,7 @@ private ContextSwitchSearchItemAction GetGameMenuAction...
[ "source/Playnite/ViewModels/SearchViewModel.cs" ]
[ { "comment": "This should be instead passed into the method as an argument, for easier testing in future.", "path": "source/Playnite/ViewModels/SearchViewModel.cs", "hunk": "@@ -117,7 +117,7 @@ private bool GameFilter(Game game, string searchTerm, GameSearchFilterSettings s\n return fals...
true
JosefNemec/Playnite
3,202
comment_to_fix
Acronyms search support
matchTargetAcronymStart shouldn't have default value so it's clear how the match is actually done.
4df1c2c98115e4d0adc3029ddb25f984a67880c8
a767f78fbe398cf6fc69e6c5ee81333fbe417068
diff --git a/source/Playnite/ViewModels/SearchViewModel.cs b/source/Playnite/ViewModels/SearchViewModel.cs index d18e7c68d..d6998f209 100644 --- a/source/Playnite/ViewModels/SearchViewModel.cs +++ b/source/Playnite/ViewModels/SearchViewModel.cs @@ -105,7 +105,7 @@ private ContextSwitchSearchItemAction GetGameMenuAction...
[ "source/Playnite/ViewModels/SearchViewModel.cs" ]
[ { "comment": "matchTargetAcronymStart shouldn't have default value so it's clear how the match is actually done.", "path": "source/Playnite/ViewModels/SearchViewModel.cs", "hunk": "@@ -655,7 +655,7 @@ private List<SearchItem> FilterSearchResults(List<SearchItem> toFilter, string f\n return r...
true
JosefNemec/Playnite
3,202
comment_to_fix
Acronyms search support
These tests should include strings with random additional spaces in both arguments (`g OW` and ` god of war 3 ` for example) and also tests with acronym search disabled.
4df1c2c98115e4d0adc3029ddb25f984a67880c8
a767f78fbe398cf6fc69e6c5ee81333fbe417068
diff --git a/source/Tests/Playnite.Tests/SearchViewModelTests.cs b/source/Tests/Playnite.Tests/SearchViewModelTests.cs index 21ba1ceb7..60cd47366 100644 --- a/source/Tests/Playnite.Tests/SearchViewModelTests.cs +++ b/source/Tests/Playnite.Tests/SearchViewModelTests.cs @@ -15,19 +15,38 @@ public class SearchViewModelTes...
[ "source/Tests/Playnite.Tests/SearchViewModelTests.cs" ]
[ { "comment": "These tests should include strings with random additional spaces in both arguments (`g OW` and ` god of war 3 ` for example) and also tests with acronym search disabled.", "path": "source/Tests/Playnite.Tests/SearchViewModelTests.cs", "hunk": "@@ -28,6 +28,16 @@ public void MatchTextFilt...
true
JosefNemec/Playnite
3,202
comment_to_fix
Acronyms search support
Also should probably return if acronymStart contains white space.
4df1c2c98115e4d0adc3029ddb25f984a67880c8
a767f78fbe398cf6fc69e6c5ee81333fbe417068
diff --git a/source/Playnite/Common/Extensions/StringExtensions.cs b/source/Playnite/Common/Extensions/StringExtensions.cs index d8563a6f0..0543bde2a 100644 --- a/source/Playnite/Common/Extensions/StringExtensions.cs +++ b/source/Playnite/Common/Extensions/StringExtensions.cs @@ -86,6 +86,47 @@ public static string ToT...
[ "source/Playnite/Common/Extensions/StringExtensions.cs" ]
[ { "comment": "Also should probably return if acronymStart contains white space.", "path": "source/Playnite/Common/Extensions/StringExtensions.cs", "hunk": "@@ -86,6 +86,38 @@ public static string ToTileCase(this string source, CultureInfo culture = null)\n }\r\n }\r\n \r\n+ pu...
true
JosefNemec/Playnite
3,202
comment_to_fix
Acronyms search support
This is breaking change. You need to add new separate method overload.
4df1c2c98115e4d0adc3029ddb25f984a67880c8
a767f78fbe398cf6fc69e6c5ee81333fbe417068
diff --git a/source/PlayniteSDK/Database/IGameDatabase.cs b/source/PlayniteSDK/Database/IGameDatabase.cs index 4c4428cd5..44be0a5ca 100644 --- a/source/PlayniteSDK/Database/IGameDatabase.cs +++ b/source/PlayniteSDK/Database/IGameDatabase.cs @@ -211,5 +211,22 @@ public interface IGameDatabase /// <param name="f...
[ "source/PlayniteSDK/Database/IGameDatabase.cs" ]
[ { "comment": "This is breaking change. You need to add new separate method overload.", "path": "source/PlayniteSDK/Database/IGameDatabase.cs", "hunk": "@@ -202,14 +202,16 @@ public interface IGameDatabase\n /// </summary>\r\n /// <param name=\"game\"></param>\r\n /// <param name=...
true
JosefNemec/Playnite
3,202
comment_to_fix
Acronyms search support
As we discussed on Discord, this shouldn't be an option and acronym support should be always enabled.
4df1c2c98115e4d0adc3029ddb25f984a67880c8
a767f78fbe398cf6fc69e6c5ee81333fbe417068
diff --git a/source/Playnite.DesktopApp/Controls/SettingsSections/Search.xaml b/source/Playnite.DesktopApp/Controls/SettingsSections/Search.xaml index efe942b23..f19a00410 100644 --- a/source/Playnite.DesktopApp/Controls/SettingsSections/Search.xaml +++ b/source/Playnite.DesktopApp/Controls/SettingsSections/Search.xaml...
[ "source/Playnite.DesktopApp/Controls/SettingsSections/Search.xaml" ]
[ { "comment": "As we discussed on Discord, this shouldn't be an option and acronym support should be always enabled.", "path": "source/Playnite.DesktopApp/Controls/SettingsSections/Search.xaml", "hunk": "@@ -40,6 +40,11 @@\n DockPanel.Dock=\"Top\" Margin=\"0,15,0,0\"\r\n ...
true
JosefNemec/Playnite
3,205
issue_to_patch
Add main menu buttons to restart Playnite
I have verified that: - [x] These changes work, by building the application and testing them. - [x] Pull request is targeting `devel` branch. - [x] I added myself into [contributors file](https://github.com/JosefNemec/Playnite/blob/devel/source/Playnite.DesktopApp/Resources/contributors.txt) if I want to receive con...
4df1c2c98115e4d0adc3029ddb25f984a67880c8
53c930747b245c3f2bfe97500fa69e6d9042ee12
diff --git a/source/Playnite.DesktopApp/Controls/Menus/MainMenu.cs b/source/Playnite.DesktopApp/Controls/Menus/MainMenu.cs index 4ca4fc097..84d798704 100644 --- a/source/Playnite.DesktopApp/Controls/Menus/MainMenu.cs +++ b/source/Playnite.DesktopApp/Controls/Menus/MainMenu.cs @@ -194,6 +194,7 @@ public void InitializeI...
[ "source/Playnite.DesktopApp/Controls/Menus/MainMenu.cs", "source/Playnite.FullscreenApp/Themes/Fullscreen/Default/Views/HelpMenu.xaml", "source/Playnite.FullscreenApp/ViewModels/HelpMenuViewModel.cs", "source/Playnite.FullscreenApp/Windows/HelpMenuWindow.xaml", "source/Playnite/ViewModels/MainViewModelBase....
[]
true
JosefNemec/Playnite
3,192
issue_to_patch
Add support to show favorite games in tray
I have verified that: - [x] These changes work, by building the application and testing them. - [x] Pull request is targeting `devel` branch. - [x] I added myself into [contributors file](https://github.com/JosefNemec/Playnite/blob/devel/source/Playnite.DesktopApp/Resources/contributors.txt) if I want to receive con...
91918b7aca7f4486803a0b3b9bbd0976e57204d3
bf1cfc200484b302b594f69eeddfc5472a1443f7
diff --git a/source/Playnite.DesktopApp/Controls/Menus/TrayContextMenu.cs b/source/Playnite.DesktopApp/Controls/Menus/TrayContextMenu.cs index 15246b88d..c0d52852f 100644 --- a/source/Playnite.DesktopApp/Controls/Menus/TrayContextMenu.cs +++ b/source/Playnite.DesktopApp/Controls/Menus/TrayContextMenu.cs @@ -3,6 +3,7 @@...
[ "source/Playnite.DesktopApp/Controls/Menus/TrayContextMenu.cs", "source/Playnite/GamesEditor.cs" ]
[]
true
JosefNemec/Playnite
3,193
issue_to_patch
Add info for switching active theme
This info for setting your active theme should really/also be on the "How to: Themes" page but I couldn't figure out how to edit that. https://github.com/JosefNemec/Playnite/wiki/How-to:-Themes Info on how to change your active/applied theme isn't available anywhere that I could find. I could only find a reddit po...
91918b7aca7f4486803a0b3b9bbd0976e57204d3
7120b3dbcfb579890910ae3ce7a69fd24fde62a4
diff --git a/doc/tutorials/themes/installing.md b/doc/tutorials/themes/installing.md index 04a57f44c..5cfa5e494 100644 --- a/doc/tutorials/themes/installing.md +++ b/doc/tutorials/themes/installing.md @@ -14,4 +14,15 @@ Copy theme folder into `%AppData%\Playnite\Themes\Desktop|Fullscreen` directory. ### Portable Pl...
[ "doc/tutorials/themes/installing.md" ]
[]
true
JosefNemec/Playnite
3,173
issue_to_patch
Cleans up Ubisoft Connect naming
Follow up for https://github.com/JosefNemec/PlayniteExtensions/pull/233, just a name change in the README file. I have verified that: - [ ] These changes work, by building the application and testing them. - [x] Pull request is targeting `devel` branch. - [ ] I added myself into [contributors file](https://github...
b446685527e2d2200378a82ac5828ce412b0c350
cb24e00930d29676d76d08e84eb52caf8f98527f
diff --git a/README.md b/README.md index 36d2e2f88..13ae95b79 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # <img src="https://playnite.link/applogo.png" width="32"> Playnite [![Crowdin](https://badges.crowdin.net/playnite/localized.svg)](https://crowdin.com/project/playnite) -An open source video game li...
[ "README.md" ]
[]
true
JuliusBrussee/caveman
354
issue_to_patch
chore: remove legacy installers and dead placeholder dirs
## Summary This branch is the cleanup unit for legacy / dead files at the repo root. After verifying the actual state of this branch, the only file matching the deletion brief was `CLAUDE.original.md`. The other targets either don't exist in this branch, or (in the case of `.agents/plugins/marketplace.json`) are live...
ef6050c5e1848b6880ff47c32ade1a608a64f85e
509935697b352b21d88001d3daff6a15f7985878
diff --git a/CLAUDE.original.md b/CLAUDE.original.md deleted file mode 100644 index a3348126..00000000 --- a/CLAUDE.original.md +++ /dev/null @@ -1,198 +0,0 @@ -# CLAUDE.md — caveman - -## README is a product artifact - -The README is not documentation. It is the product's front door — the thing non-technical people re...
[ "CLAUDE.original.md" ]
[]
true
JuliusBrussee/caveman
356
issue_to_patch
docs: add human-facing README.md to each skill
## Summary - Adds a `README.md` to each directory in `skills/`, matching the per-skill README pattern used by upstream skill libraries (vercel-labs/skills, claude-code-sdk). - Each README is a short human-facing summary: what the skill does, how to invoke it, an example, and a `See also` link to `SKILL.md` plus the re...
ef6050c5e1848b6880ff47c32ade1a608a64f85e
ed706fa09843f67173be5ff29fb1f3b06f10e904
diff --git a/skills/cavecrew/README.md b/skills/cavecrew/README.md new file mode 100644 index 00000000..e7229525 --- /dev/null +++ b/skills/cavecrew/README.md @@ -0,0 +1,41 @@ +# cavecrew + +Decision guide. When to delegate to caveman subagents instead of doing the work inline. + +## What it does + +Tells the main thre...
[ "skills/cavecrew/README.md", "skills/caveman-commit/README.md", "skills/caveman-help/README.md", "skills/caveman-review/README.md", "skills/caveman-stats/README.md", "skills/caveman/README.md", "skills/compress/README.md" ]
[]
true
JuliusBrussee/caveman
357
issue_to_patch
chore: move caveman.skill ZIP into dist/
## Summary - Move `caveman.skill` build artifact from repo root into `dist/caveman.skill` so users stop mistaking it for an editable source file. - Update `.github/workflows/sync-skill.yml` rebuild step to write to `dist/caveman.skill`, and the final `git add` to track the new path. - Add a `dist/` section to `.gitign...
ef6050c5e1848b6880ff47c32ade1a608a64f85e
c28067e22d0333a2f0deefd1243f100337785ba3
diff --git a/.github/workflows/sync-skill.yml b/.github/workflows/sync-skill.yml index a061cf87..2ef1506b 100644 --- a/.github/workflows/sync-skill.yml +++ b/.github/workflows/sync-skill.yml @@ -71,7 +71,7 @@ jobs: cp agents/cavecrew-reviewer.md plugins/caveman/agents/cavecrew-reviewer.md - name: Re...
[ ".github/workflows/sync-skill.yml", ".gitignore", "CONTRIBUTING.md", "dist/caveman.skill", "package.json", "tests/verify_repo.py" ]
[ { "comment": "**<sub><sub>![P1 Badge](https://img.shields.io/badge/P1-orange?style=flat)</sub></sub> Point `bin.caveman` to a real executable**\n\n`package.json` registers the CLI entrypoint as `./bin/install.js`, but this commit does not add a `bin/` directory or that file. As a result, consumers installing t...
diff --git a/tests/verify_repo.py b/tests/verify_repo.py index e7ba45bc..828a71eb 100644 --- a/tests/verify_repo.py +++ b/tests/verify_repo.py @@ -148,7 +148,7 @@ def verify_synced_files() -> None: f"Rule copy mismatch: {copy}", ) - with zipfile.ZipFile(ROOT / "caveman.skill") as archive: + ...
true
JuliusBrussee/caveman
358
issue_to_patch
docs: add dedicated INSTALL.md
## Summary - Splits install instructions out of README into a dedicated `INSTALL.md` at the repo root - Covers the one-liner (curl/irm), per-agent table for all 33 providers extracted from `bin/install.js`, manual install via `node bin/install.js`, verify steps, uninstall, troubleshooting, and a privacy note - README ...
ef6050c5e1848b6880ff47c32ade1a608a64f85e
eda0a1e7c67958ff1d802297988918622256bdef
diff --git a/INSTALL.md b/INSTALL.md new file mode 100644 index 00000000..32628cca --- /dev/null +++ b/INSTALL.md @@ -0,0 +1,212 @@ +# Install caveman + +One install. Works for every AI coding agent on your machine. + +If just want it to work, run the one-liner. If want to know what gets touched, scroll down. + +## One...
[ "INSTALL.md" ]
[ { "comment": "**<sub><sub>![P1 Badge](https://img.shields.io/badge/P1-orange?style=flat)</sub></sub> Replace nonexistent `bin/install.js` instructions**\n\n`INSTALL.md` directs users to run `node bin/install.js` for manual install, verify, and troubleshooting, but this repository has no `bin/install.js` entryp...
true
JuliusBrussee/caveman
361
issue_to_patch
docs: refresh CONTRIBUTING.md with current layout and contribution paths
## Summary - Expand the 25-line stub into a scannable ~190-line guide aligned with the post-cleanup repo layout. - Add a sources-of-truth table (every editable skill, agent, hook, installer, MCP path) and a CI-mirrors table calling out `plugins/caveman/*` and `dist/caveman.skill` as auto-rebuilt. - Add step-by-step re...
ef6050c5e1848b6880ff47c32ade1a608a64f85e
1b2ee4128e1514a8801828459b6a3709cc692d5b
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 4a52075d..ded10b7c 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -1,22 +1,193 @@ -# Contributing +# Contributing to caveman -Improvements to the SKILL.md prompt are welcome — open a PR with before/after examples showing the change. +Thanks for considering a...
[ "CONTRIBUTING.md" ]
[ { "comment": "**<sub><sub>![P1 Badge](https://img.shields.io/badge/P1-orange?style=flat)</sub></sub> Point compress edits to real source-of-truth paths**\n\nThis row sends contributors to `skills/caveman-compress/...`, but that path does not exist in this commit tree; the maintained source is `caveman-compress...
true
JuliusBrussee/caveman
223
issue_to_patch
docs: cross-link caveman / cavemem / cavekit ecosystem
## Summary - Adds a consistent **Caveman Ecosystem** pill banner near the top of the README with links to the two sibling repos (cavemem, cavekit) and a "(you are here)" marker for caveman. - Replaces the ad-hoc "Also by Julius Brussee" bullets with a structured **The Caveman Ecosystem** table positioning each repo's ...
c2ed24b3e5d412cd0c25197b2bc9af587621fd99
a1c9ce459757793ff2ff1ce31b070555e54111cb
diff --git a/README.md b/README.md index 6d0ff444..dc19f293 100644 --- a/README.md +++ b/README.md @@ -23,6 +23,13 @@ <a href="#evals">Evals</a> </p> +<p align="center"> + <strong>🪨 Caveman Ecosystem</strong> &nbsp;·&nbsp; + <strong>caveman</strong> <em>talk less</em> <sub>(you are here)</sub> &nbsp;·&nbsp; + ...
[ "README.md" ]
[]
true
JuliusBrussee/caveman
169
issue_to_patch
Broken Links in README ## Problem README intro links **terse commits** and **one-line code reviews** to `#caveman-commit` and `#caveman-review`. Those fragment IDs had **no matching headings** (skills lived only in a table). Clicks do nothing useful on GitHub. ## Expected Both links jump to the right README section...
Fix links in README
Fixes #168
63e797cd753b301374947a5ed975c21775d962b9
d63b47673c05cb326fe3908d926ae072505cb101
diff --git a/README.md b/README.md index c7cc226c..f65f62b5 100644 --- a/README.md +++ b/README.md @@ -314,15 +314,21 @@ Level stick until you change it or session end. ## Caveman Skills -| Skill | What it do | Trigger | -|-------|-----------|---------| -| **caveman-commit** | Terse commit messages. Conventional C...
[ "README.md" ]
[]
true
JuliusBrussee/caveman
119
issue_to_patch
fix: per-turn reinforcement in UserPromptSubmit hook
## The problem Caveman's SessionStart hook injects the full ruleset once per session. This works great in isolation, but falls apart when other plugins inject competing style instructions on every turn. I run caveman alongside an output-style plugin (explanatory mode). That plugin emits a style reminder via `<system-...
600e8efcd6aca4006051ca2a889aa8100a9b3967
4c6dad829a69bb6cc481ca28b1d2528b4aff3d61
diff --git a/hooks/caveman-mode-tracker.js b/hooks/caveman-mode-tracker.js index 1871b5e5..32d9e2c2 100644 --- a/hooks/caveman-mode-tracker.js +++ b/hooks/caveman-mode-tracker.js @@ -51,6 +51,32 @@ process.stdin.on('end', () => { if (/\b(stop caveman|normal mode)\b/i.test(prompt)) { try { fs.unlinkSync(flag...
[ "hooks/caveman-mode-tracker.js" ]
[ { "comment": "**<sub><sub>![P1 Badge](https://img.shields.io/badge/P1-orange?style=flat)</sub></sub> Avoid full-mode reinforcement for commit/review modes**\n\nThis reminder text is emitted for every active mode, including `commit`, `review`, and `compress`, but the injected guidance is the base caveman rule s...
true
JuliusBrussee/caveman
120
issue_to_patch
fix: natural language activation/deactivation in mode tracker
## The problem The README tells users they can say "talk like caveman" to activate. And they can — the model reads the prompt and starts speaking caveman. But the `UserPromptSubmit` hook only matched `/caveman` commands, so the flag file never got written and the statusline badge never appeared. In other words: the m...
600e8efcd6aca4006051ca2a889aa8100a9b3967
f7ef823b919a7b4200142f18541f7e5b9b59fec6
diff --git a/hooks/caveman-mode-tracker.js b/hooks/caveman-mode-tracker.js index 1871b5e5..f7c055f3 100644 --- a/hooks/caveman-mode-tracker.js +++ b/hooks/caveman-mode-tracker.js @@ -16,6 +16,20 @@ process.stdin.on('end', () => { const data = JSON.parse(input); const prompt = (data.prompt || '').trim().toLowe...
[ "hooks/caveman-mode-tracker.js" ]
[ { "comment": "**<sub><sub>![P2 Badge](https://img.shields.io/badge/P2-yellow?style=flat)</sub></sub> Skip writing flag when default mode is off**\n\nNatural-language activation writes `getDefaultMode()` directly to the flag file, but unlike the `/caveman` command path it does not treat `off` as a special case....
true
JuliusBrussee/caveman
174
issue_to_patch
fix: isolate hooks as CommonJS so they survive ESM parent package.json
## What Adds `hooks/package.json` with `{ "type": "commonjs" }` so the caveman hooks resolve as CJS regardless of what the user's `~/.claude/package.json` declares. Also registers the new file in `install.{sh,ps1}` and `uninstall.{sh,ps1}` so standalone installs (`curl | bash` / PowerShell) copy it into `~/.claude/hoo...
63e797cd753b301374947a5ed975c21775d962b9
b50aa6d4b3125251592e5f2b6f27068eb652ad03
diff --git a/hooks/install.ps1 b/hooks/install.ps1 index 00ec4eae..3ebbe6e6 100644 --- a/hooks/install.ps1 +++ b/hooks/install.ps1 @@ -24,7 +24,7 @@ $HooksDir = Join-Path $ClaudeDir "hooks" $Settings = Join-Path $ClaudeDir "settings.json" $RepoUrl = "https://raw.githubusercontent.com/JuliusBrussee/caveman/main/hooks"...
[ "hooks/install.ps1", "hooks/install.sh", "hooks/package.json", "hooks/uninstall.ps1", "hooks/uninstall.sh" ]
[]
true
JuliusBrussee/caveman
153
issue_to_patch
Fix(compress): replace broken symlinks with real files
### Before: Commands like `gemini extensions list` and session startup logged loud ENOENT stack traces because the CLI failed to resolve symlinks in skills/compress/. The CLI recovered, but the output was polluted and the compress skill itself failed to load. Additionally, the repo had a redundant root compress/ direc...
63e797cd753b301374947a5ed975c21775d962b9
3897f40b97c6304244c0f1be240d4125a882e86c
diff --git a/.github/workflows/sync-skill.yml b/.github/workflows/sync-skill.yml index 828b6f22..a1a23da8 100644 --- a/.github/workflows/sync-skill.yml +++ b/.github/workflows/sync-skill.yml @@ -37,6 +37,17 @@ jobs: mkdir -p .windsurf/skills/caveman cp skills/caveman/SKILL.md .windsurf/skills/cave...
[ ".github/workflows/sync-skill.yml", "CONTRIBUTING.md", "compress/SKILL.md", "compress/scripts", "gemini-extension.json", "skills/compress/SKILL.md", "skills/compress/SKILL.md", "skills/compress/scripts", "skills/compress/scripts/__init__.py", "skills/compress/scripts/__main__.py", "skills/compre...
[]
true
JuliusBrussee/caveman
148
issue_to_patch
fix(codex): update hook config shape
## Summary - update `.codex/hooks.json` to current nested Codex hook schema (see https://developers.openai.com/codex/hooks) - enable repo-local hooks with `.codex/config.toml` - document macOS/Linux auto-start, Windows hook limitation, and feature flag setup ## Testing - Not run; config/docs-only c...
63e797cd753b301374947a5ed975c21775d962b9
e192972632da73646ed1ebdd68cdd94d4511ee68
diff --git a/.codex/config.toml b/.codex/config.toml new file mode 100644 index 00000000..1b58f8f3 --- /dev/null +++ b/.codex/config.toml @@ -0,0 +1,2 @@ +[features] +codex_hooks = true diff --git a/.codex/hooks.json b/.codex/hooks.json index 63366df9..4bbedc00 100644 --- a/.codex/hooks.json +++ b/.codex/hooks.json @@ ...
[ ".codex/config.toml", ".codex/hooks.json", "CLAUDE.md", "README.md" ]
[]
true
JuliusBrussee/caveman
146
issue_to_patch
Respect CLAUDE_CONFIG_DIR **What you want** If you set the CLAUDE_CONFIG_DIR the statusline is setup in the wrong place. Likely other things are broken as well but i haven't had time to compare. **Why good** This is good for users who keep their home folder clean and adherent to the XDG spec.
fix: respect CLAUDE_CONFIG_DIR env var across all hooks
## Summary - All hook files (JS, sh, ps1) hardcoded `~/.claude` as the Claude config directory - Users who set `CLAUDE_CONFIG_DIR` (e.g. for XDG compliance) had hooks reading/writing to the wrong location - Now every hook checks `CLAUDE_CONFIG_DIR` first, falling back to `~/.claude` ## Files changed - `hooks/caveman-a...
63e797cd753b301374947a5ed975c21775d962b9
7b4649fad0a660e0e6f400c076e2caf45a90f825
diff --git a/hooks/caveman-activate.js b/hooks/caveman-activate.js index 9ddba7af..0a2ebaae 100644 --- a/hooks/caveman-activate.js +++ b/hooks/caveman-activate.js @@ -2,7 +2,7 @@ // caveman — Claude Code SessionStart activation hook // // Runs on every session start: -// 1. Writes flag file at ~/.claude/.caveman-a...
[ "hooks/caveman-activate.js", "hooks/caveman-mode-tracker.js", "hooks/caveman-statusline.ps1", "hooks/caveman-statusline.sh", "hooks/install.ps1", "hooks/install.sh", "hooks/uninstall.ps1", "hooks/uninstall.sh" ]
[]
true
JuliusBrussee/caveman
171
issue_to_patch
Hook commands break on paths with spaces ## Bug The hook commands in `plugin.json` don't quote `${CLAUDE_PLUGIN_ROOT}`, so they break for any user whose home directory path contains a space (e.g. `/Users/Tyler Laprade/`). ```json "command": "node ${CLAUDE_PLUGIN_ROOT}/hooks/caveman-activate.js" ``` The shell splits...
Quote ${CLAUDE_PLUGIN_ROOT} so hooks work on paths with spaces
## Summary - Fixes #157 — both hook commands in `.claude-plugin/plugin.json` passed `${CLAUDE_PLUGIN_ROOT}` unquoted to the shell. On any system where the plugin root contains a space (e.g. `/Users/Tyler Laprade/...` on macOS), the shell split the expansion on whitespace and Node received a truncated path: ``` Err...
63e797cd753b301374947a5ed975c21775d962b9
fea439dc14022e347906e2bca0776bf5ab7d41ec
diff --git a/.claude-plugin/plugin.json b/.claude-plugin/plugin.json index 960c95b1..63f8502e 100644 --- a/.claude-plugin/plugin.json +++ b/.claude-plugin/plugin.json @@ -11,7 +11,7 @@ "hooks": [ { "type": "command", - "command": "node ${CLAUDE_PLUGIN_ROOT}/hooks/caveman-acti...
[ ".claude-plugin/plugin.json" ]
[]
true
JuliusBrussee/caveman
70
issue_to_patch
Security: Hook writes to predictable path without symlink protection (possible file clobber)
## Problem The SessionStart hook writes to `~/.claude/.caveman-active` using `fs.writeFileSync` on a predictable path. If that path is replaced with a symlink, Node will follow it and overwrite the symlink target. A local attacker (or another process running as the same user) could abuse this to modify unintended file...
92f892f2b99744a4501f35bce9a2e384878e4877
79060163837f026f2992c5d919ae7544a1469727
diff --git a/hooks/caveman-activate.js b/hooks/caveman-activate.js index 3155e206..08a829c5 100644 --- a/hooks/caveman-activate.js +++ b/hooks/caveman-activate.js @@ -19,7 +19,23 @@ const flagPath = path.join(os.homedir(), '.claude', '.caveman-active'); try { fs.mkdirSync(path.dirname(flagPath), { recursive: true...
[ "hooks/caveman-activate.js", "hooks/caveman-mode-tracker.js" ]
[]
true
JuliusBrussee/caveman
71
issue_to_patch
Security: Mode tracker flag file write also vulnerable to symlink-based overwrite
## Problem The UserPromptSubmit hook similarly writes to `~/.claude/.caveman-active` without checking whether the path is a symlink. This duplicates the same local file-clobber risk in another execution path. **Severity**: `medium` **File**: `hooks/caveman-mode-tracker.js` ## Solution Apply the same hardening as in...
92f892f2b99744a4501f35bce9a2e384878e4877
5580f8e28fdb3b1cad1795b2141f84dd63681124
diff --git a/hooks/caveman-mode-tracker.js b/hooks/caveman-mode-tracker.js index da708d76..d61d30c7 100644 --- a/hooks/caveman-mode-tracker.js +++ b/hooks/caveman-mode-tracker.js @@ -8,6 +8,26 @@ const os = require('os'); const flagPath = path.join(os.homedir(), '.claude', '.caveman-active'); +function assertNoSym...
[ "hooks/caveman-mode-tracker.js" ]
[]
true
JuliusBrussee/caveman
106
issue_to_patch
docs: consolidate Cursor/Windsurf/Cline/Copilot install details into one block
## Summary - Four near-identical `<details>` sections for Cursor, Windsurf, Cline, and Copilot replaced with a single combined block - Added a summary table showing each agent's install command and the rule file that `npx skills add` does **not** install - All information preserved — rule file paths, always-on note, C...
8bab5c739e133b0a637b7e0fd1a732d47b414fe9
268c56201a7f6c74e4bcd7edee03fb55849674ae
diff --git a/README.md b/README.md index f4eaca00..c7cc226c 100644 --- a/README.md +++ b/README.md @@ -223,64 +223,20 @@ Auto-activates via `GEMINI.md` context file. Also ships custom Gemini commands: </details> <details> -<summary><strong>Cursor — full details</strong></summary> +<summary><strong>Cursor / Windsurf...
[ "README.md" ]
[ { "comment": "Copilot row drops `AGENTS.md` from “not installed” list. Repo has root `AGENTS.md`, and internal docs say Copilot needs both `.github/copilot-instructions.md` + `AGENTS.md` for repo-wide instructions. Fix: include `AGENTS.md` in Copilot row (and adjust column wording if needed).", "path": "REA...
true
JuliusBrussee/caveman
106
comment_to_fix
docs: consolidate Cursor/Windsurf/Cline/Copilot install details into one block
Copilot row drops `AGENTS.md` from “not installed” list. Repo has root `AGENTS.md`, and internal docs say Copilot needs both `.github/copilot-instructions.md` + `AGENTS.md` for repo-wide instructions. Fix: include `AGENTS.md` in Copilot row (and adjust column wording if needed).
8bab5c739e133b0a637b7e0fd1a732d47b414fe9
268c56201a7f6c74e4bcd7edee03fb55849674ae
diff --git a/README.md b/README.md index f4eaca00..c7cc226c 100644 --- a/README.md +++ b/README.md @@ -223,64 +223,20 @@ Auto-activates via `GEMINI.md` context file. Also ships custom Gemini commands: </details> <details> -<summary><strong>Cursor — full details</strong></summary> +<summary><strong>Cursor / Windsurf...
[ "README.md" ]
[ { "comment": "Copilot row drops `AGENTS.md` from “not installed” list. Repo has root `AGENTS.md`, and internal docs say Copilot needs both `.github/copilot-instructions.md` + `AGENTS.md` for repo-wide instructions. Fix: include `AGENTS.md` in Copilot row (and adjust column wording if needed).", "path": "REA...
true
JuliusBrussee/caveman
106
comment_to_fix
docs: consolidate Cursor/Windsurf/Cline/Copilot install details into one block
This sentence claims “mode switching” for Cursor/Windsurf/Cline/Copilot, but feature matrix earlier in README shows mode switching unavailable for Cline + Copilot. Also wording says “add … to your agent's rules”, but elsewhere README recommends “system prompt or rules file” (esp. Copilot custom instructions). Fix: tigh...
8bab5c739e133b0a637b7e0fd1a732d47b414fe9
268c56201a7f6c74e4bcd7edee03fb55849674ae
diff --git a/README.md b/README.md index f4eaca00..c7cc226c 100644 --- a/README.md +++ b/README.md @@ -223,64 +223,20 @@ Auto-activates via `GEMINI.md` context file. Also ships custom Gemini commands: </details> <details> -<summary><strong>Cursor — full details</strong></summary> +<summary><strong>Cursor / Windsurf...
[ "README.md" ]
[ { "comment": "This sentence claims “mode switching” for Cursor/Windsurf/Cline/Copilot, but feature matrix earlier in README shows mode switching unavailable for Cline + Copilot. Also wording says “add … to your agent's rules”, but elsewhere README recommends “system prompt or rules file” (esp. Copilot custom in...
true
JuliusBrussee/caveman
57
issue_to_patch
fix(docs): use ANSI-C quoting for bash statusline badge example
Small docs fix — the bash statusline snippet in \`hooks/README.md\` has a real bug. ## Problem The current snippet uses double-quoted escape sequences: \`\`\`bash caveman_text=\"\033[38;5;172m[CAVEMAN]\033[0m\" \`\`\` Bash does **not** interpret backslash escapes inside double quotes. Users who copy-paste this get ...
92f892f2b99744a4501f35bce9a2e384878e4877
e5352d966d6a04d5768c4f06cd662df5b1e5cae9
diff --git a/hooks/README.md b/hooks/README.md index 412d38f8..280c6a33 100644 --- a/hooks/README.md +++ b/hooks/README.md @@ -28,10 +28,10 @@ caveman_flag="$HOME/.claude/.caveman-active" if [ -f "$caveman_flag" ]; then caveman_mode=$(cat "$caveman_flag" 2>/dev/null) if [ "$caveman_mode" = "full" ] || [ -z "$cav...
[ "hooks/README.md" ]
[]
true
JuliusBrussee/caveman
55
issue_to_patch
feat: optional SessionStart hook + visible [CAVEMAN] statusline badge
Hey Julius — first off, thanks for caveman. It's a beautifully simple idea and I've gotten a lot of value out of it. This PR adds an **optional** addition for Claude Code users: a `SessionStart` hook that auto-loads the caveman ruleset at session start, plus a documented pattern for showing a persistent `[CAVEMAN]` ba...
26c25e39b3aee469dbb017427ab55ee1d32de1a8
a62d6602c315d1d16bcb64ae6ee45ebcab29be61
diff --git a/README.md b/README.md index eeb3cd69..f45625c3 100644 --- a/README.md +++ b/README.md @@ -156,6 +156,57 @@ Codex: Install once. Use in all sessions after that. One rock. That it. +### Optional: SessionStart Hook + Visible Mode Badge + +If you want Claude Code to auto-load caveman rules at session star...
[ "README.md", "hooks/caveman-activate.js" ]
[]
true
JuliusBrussee/caveman
26
issue_to_patch
Add native Cursor skill support and sync automation
Add project-level Cursor skill discovery support by introducing `.cursor/skills/caveman/SKILL.md` as a copy of the canonical `skills/caveman/SKILL.md`, without changing skill behavior. Update the sync workflow to keep the new Cursor copy aligned with the canonical source alongside existing synced targets, and includ...
af581f6314f490ff9a434d4ea06bba7df658f0f4
bca1e756d2f1942cc437cc856e55215c7bec3de7
diff --git a/.cursor/skills/caveman/SKILL.md b/.cursor/skills/caveman/SKILL.md new file mode 100644 index 00000000..755247ee --- /dev/null +++ b/.cursor/skills/caveman/SKILL.md @@ -0,0 +1,54 @@ +--- +name: caveman +description: > + Ultra-compressed communication mode. Cuts token usage ~75% by speaking like caveman + ...
[ ".cursor/skills/caveman/SKILL.md", ".github/workflows/sync-skill.yml", "CONTRIBUTING.md" ]
[]
true
JuliusBrussee/caveman
36
issue_to_patch
feat: Add 文言文 (Classical Chinese) mode — terse, literary, ancient ## 🎋 Request: 文言文 (Classical/Literary Chinese) Mode ### What Add a new intensity level for 文言文 — Classical Chinese (文言文) — the ultra- terse, literary register used in ancient Chinese texts like the 道德经, 論語, and 史記. ### Why Classical Chinese is arguab...
feat: add 文言文 (Classical Chinese) mode with wenyan-lite/full/ultra
## Summary Implements feature request #34 — adds 文言文 (Classical Chinese) mode as a new intensity level alongside lite/full/ultra. ### What changed **SKILL.md (both skills/ and plugins/)** — Added three new intensity levels: - `/caveman wenyan-lite` — Semi-classical, grammar intact, uses classical particles (之/乃/為) -...
a3b255235dabab45bbf5186aa233c5faa4c7d761
4863bc20d9738df2d64870761334b119c3e0c7ce
diff --git a/README.md b/README.md index c5eebd49..4ef67c21 100644 --- a/README.md +++ b/README.md @@ -72,26 +72,33 @@ Based on the viral observation that caveman-speak dramatically reduces LLM token <table> <tr> -<td width="33%"> +<td width="25%"> #### 🪶 Lite > "Your component re-renders because you create ...
[ "README.md", "plugins/caveman/skills/caveman/SKILL.md", "skills/caveman/SKILL.md" ]
[]
true
JuliusBrussee/caveman
41
issue_to_patch
Add caveman-pt skill (Portuguese)
## Summary - Adds `caveman-pt`, a Portuguese localization of the caveman skill - Includes SKILL.md in both `caveman-pt/` and `skills/caveman-pt/` directories - Same structure and intensity levels (lite, full, ultra) as the original, fully translated to Portuguese ## Details - Maintains all technical accuracy while com...
9ee0e352c69024ab05fab692c760f3cf7a67950c
f3c710377cd808463051c28feae6c11d53d1a892
diff --git a/caveman-pt/SKILL.md b/caveman-pt/SKILL.md new file mode 100644 index 00000000..6c01c88f --- /dev/null +++ b/caveman-pt/SKILL.md @@ -0,0 +1,54 @@ +--- +name: caveman-pt +description: > + Modo cavernícola em português. Corta ~75% dos tokens falando como cavernícola técnico. + Mesma precisão técnica, menos ...
[ "caveman-pt/SKILL.md", "skills/caveman-pt/SKILL.md" ]
[]
true
JuliusBrussee/caveman
44
issue_to_patch
feat: add caveman-commit skill for terse commit messages
## Summary Adds `skills/caveman-commit/SKILL.md` — a domain-specific caveman variant that generates Conventional Commits-style messages: terse subject, body only when "why" isn't obvious, no AI attribution, no fluff. ## How it works Unlike the language variants (caveman, caveman-es, caveman-cn, caveman-pt), this one...
9ee0e352c69024ab05fab692c760f3cf7a67950c
03f3dcd72317aa9fd747ed4828554a0fb9dd0f34
diff --git a/skills/caveman-commit/SKILL.md b/skills/caveman-commit/SKILL.md new file mode 100644 index 00000000..6aa49d66 --- /dev/null +++ b/skills/caveman-commit/SKILL.md @@ -0,0 +1,65 @@ +--- +name: caveman-commit +description: > + Ultra-compressed commit message generator. Cuts noise from commit messages while pr...
[ "skills/caveman-commit/SKILL.md" ]
[]
true
JuliusBrussee/caveman
45
issue_to_patch
feat: add caveman-review skill for terse PR review comments
## Summary Adds \`skills/caveman-review/SKILL.md\` — a domain-specific caveman variant for code review comments. One line per finding: location, problem, fix. Optional severity prefixes (🔴 bug / 🟡 risk / 🔵 nit / ❓ q). ## How it works Like caveman-commit, this is domain-specific (not language-specific), so it drop...
9ee0e352c69024ab05fab692c760f3cf7a67950c
001075b4202b11494be7f7e1e29e760e6c5d09a3
diff --git a/skills/caveman-review/SKILL.md b/skills/caveman-review/SKILL.md new file mode 100644 index 00000000..1cfa1f8b --- /dev/null +++ b/skills/caveman-review/SKILL.md @@ -0,0 +1,55 @@ +--- +name: caveman-review +description: > + Ultra-compressed code review comments. Cuts noise from PR feedback while preserving...
[ "skills/caveman-review/SKILL.md" ]
[]
true
JuliusBrussee/caveman
47
issue_to_patch
README makes two inaccurate claims about token savings First, I want to say that this is a super fun project! Now wanted to clarify some stuff you probably already know but I feel frames this project dishonestly. ### 1. Tokens ≠ Words The README uses "tokens" and "words" interchangeably ("75% less word", "few token...
Add token-compression eval harness with three-arm methodology
Closes #18. ## Why The README currently claims `~75% token savings` with no underlying measurement. This PR adds a real, auditable eval harness and shows the honest number is meaningfully lower. ## How Three arms per prompt, all using the same model: | Arm | System prompt | |-----|---------------| | `__baseline__`...
9ee0e352c69024ab05fab692c760f3cf7a67950c
64c4e2113f0977a4154fa36c18f17d42ff6fe4e9
diff --git a/evals/README.md b/evals/README.md new file mode 100644 index 00000000..57520140 --- /dev/null +++ b/evals/README.md @@ -0,0 +1,84 @@ +# Evals + +Measures real token compression of caveman skills by running the same +prompts through Claude Code under three conditions and comparing the +generated output toke...
[ "evals/README.md", "evals/llm_run.py", "evals/measure.py", "evals/plot.py", "evals/prompts/en.txt", "evals/snapshots/results.html", "evals/snapshots/results.json", "evals/snapshots/results.png" ]
[]
true
JuliusBrussee/caveman
30
issue_to_patch
Fix/codex plugin install windows
af581f6314f490ff9a434d4ea06bba7df658f0f4
984f63fa9e3984ba7a5296aa4cbf82dac7a5123e
diff --git a/README.md b/README.md index fc22c920..a31bf157 100644 --- a/README.md +++ b/README.md @@ -157,6 +157,20 @@ Codex: 4. Search `Caveman` 5. Install plugin +### Windows (VS Code Codex) + +If you are using the VS Code Codex extension on Windows: + +1. Clone this repo locally +2. Open the cloned repo in VS C...
[ "README.md", "plugins/caveman/.codex-plugin/plugin.json", "plugins/caveman/assets/caveman-small.svg", "plugins/caveman/assets/caveman.svg", "plugins/caveman/skills/caveman/agents/openai.yaml", "plugins/caveman/skills/caveman/assets/caveman-small.svg", "plugins/caveman/skills/caveman/assets/caveman.svg" ...
[]
true
JuliusBrussee/caveman
39
issue_to_patch
Fix path regex and prevent backup file overwriting
## Summary Fixed 3 bugs in the caveman-compress scripts: ### 1. PATH_REGEX Bug in `validate.py` - **Problem**: The regex `(\./|\../|/|[A-Za-z]:\\)[\w\-/\\\.]+` incorrectly matched relative paths like `src/file.js` as `rc/` instead of the full path. - **Fix**: Changed to `(?:\./|\.\./|/|[A-Za-z]:)?[\w\-/\\\.]+` using ...
a3b255235dabab45bbf5186aa233c5faa4c7d761
d37c921f2939e454dd3735e639ec8da1c8087ae4
diff --git a/caveman-compress/scripts/__init__.py b/caveman-compress/scripts/__init__.py index e69de29b..16b8c53c 100644 --- a/caveman-compress/scripts/__init__.py +++ b/caveman-compress/scripts/__init__.py @@ -0,0 +1,9 @@ +"""Caveman compress scripts. + +This package provides tools to compress natural language markdow...
[ "caveman-compress/scripts/__init__.py", "caveman-compress/scripts/compress.py", "caveman-compress/scripts/validate.py" ]
[]
true
JuliusBrussee/caveman
29
issue_to_patch
Update README with adding skill to Codex
- Using the `npx skill add` approach avoids having to clone the repo. - Added instructions for installing to Codex and updated usage section.
af581f6314f490ff9a434d4ea06bba7df658f0f4
942ecb87a89ba423d66cfe447db8ef98fd1ba176
diff --git a/README.md b/README.md index fc22c920..5bd8a61f 100644 --- a/README.md +++ b/README.md @@ -140,6 +140,7 @@ npx skills add JuliusBrussee/caveman -a cursor npx skills add JuliusBrussee/caveman -a copilot npx skills add JuliusBrussee/caveman -a cline npx skills add JuliusBrussee/caveman -a windsurf +npx ski...
[ "README.md" ]
[ { "comment": "Did you intend on keeping this in Readme? I can revert these 2 lines. ", "path": "README.md", "hunk": "@@ -149,18 +150,6 @@ claude plugin marketplace add JuliusBrussee/caveman\n claude plugin install caveman@caveman\n ```\n \n-Codex:\n-\n-1. Clone repo\n-2. Open Codex in repo\n-3. Run `/pl...
true
JuliusBrussee/caveman
37
issue_to_patch
Add caveman-cn Chinese skill variant
## Changes - add a new `caveman-cn` skill for Chinese ultra-compressed communication - mirror the skill into the repo's three existing distribution paths - keep the same core guarantees as `caveman`: preserve technical accuracy, code blocks, exact errors, and clear fallback for risky/destructive flows ## Why The...
a3b255235dabab45bbf5186aa233c5faa4c7d761
9a8e9c49594223905a138e0e5b4c1b1c2bb875a0
diff --git a/caveman-cn/SKILL.md b/caveman-cn/SKILL.md new file mode 100644 index 00000000..bc94345c --- /dev/null +++ b/caveman-cn/SKILL.md @@ -0,0 +1,77 @@ +--- +name: caveman-cn +description: > + 中文超压缩沟通模式。用更少汉字表达完整技术信息,保留代码、术语、报错原文与关键约束。 + 支持强度级别:lite、full(默认)、ultra。适用于用户说“中文 caveman”、“穴居人模式”、 + “更简短”、“少点字”、“用中文...
[ "caveman-cn/SKILL.md", "plugins/caveman/skills/caveman-cn/SKILL.md", "skills/caveman-cn/SKILL.md" ]
[]
true
JuliusBrussee/caveman
35
issue_to_patch
Simplify caveman-compress cumbersome installation process **What you want** Bundle `caveman-compress` as a built-in skill within the `caveman` plugin, accessible as `/caveman:compress` in Claude Code, Codex, Copilot, Cursor, Windsurf, and Cline. Currently, installing `caveman-compress` requires a separate man...
Bundle caveman-compress as /caveman:compress skill
- Reorganize caveman-compress into skills/compress/ as canonical source - Sync to compress/ (Claude Code) and plugins/caveman/skills/compress/ (Codex/npx) - Update CI workflow to sync compress skill alongside caveman - Update README to reflect compress as built-in skill (no separate install) - Compress now availabl...
a3b255235dabab45bbf5186aa233c5faa4c7d761
0875a71f8d3ce8a8e55382c4945cee65d3af4e9a
diff --git a/README.md b/README.md index c5eebd49..3f05aa58 100644 --- a/README.md +++ b/README.md @@ -150,6 +150,12 @@ claude plugin marketplace add JuliusBrussee/caveman claude plugin install caveman@caveman ``` +Install once. Use in all sessions after that. + +One rock. That it. + +> [!NOTE] +> **Windows users:*...
[ "README.md", "caveman-compress/README.md", "caveman-compress/SKILL.md", "compress/SKILL.md", "compress/scripts", "plugins/caveman/skills/compress/SKILL.md", "plugins/caveman/skills/compress/scripts", "skills/compress/SKILL.md", "skills/compress/scripts" ]
[]
true
JuliusBrussee/caveman
27
issue_to_patch
Multilingual support Caveman only speak English caveman. But many dev not English-first. **Idea:** Add language variants — Spanish caveman, French caveman, Japanese caveman, etc. Could be separate SKILL.md files per language, or one SKILL.md with language detection. **Example (Spanish):** > Normal: "La razón por la...
feat: add Spanish caveman mode (caveman-es)
## Summary Adds `skills/caveman-es/SKILL.md` - a Spanish language variant of the caveman skill. ## How it works Same structure as the English caveman skill with three intensity levels (lite, full, ultra). Spanish grammar rules replace English ones: drops articles (el/la/los), filler words (simplemente/básicamente), ...
af581f6314f490ff9a434d4ea06bba7df658f0f4
edcefa328ec27db33b0aa3a5c9ddc90262188c9f
diff --git a/skills/caveman-es/SKILL.md b/skills/caveman-es/SKILL.md new file mode 100644 index 00000000..14ea6e7d --- /dev/null +++ b/skills/caveman-es/SKILL.md @@ -0,0 +1,54 @@ +--- +name: caveman-es +description: > + Modo cavernícola en español. Corta ~75% de tokens hablando como cavernícola técnico. + Misma preci...
[ "skills/caveman-es/SKILL.md" ]
[]
true
JuliusBrussee/caveman
24
issue_to_patch
Update GitHub Copilot command in README
Right Command to Install skill for github-copilot is **npx skills add JuliusBrussee/caveman -a github-copilot**
af581f6314f490ff9a434d4ea06bba7df658f0f4
6971824898c2b1f6dc014ea61631a0ad4050e5a7
diff --git a/README.md b/README.md index fc22c920..c177191b 100644 --- a/README.md +++ b/README.md @@ -137,7 +137,7 @@ npx skills add JuliusBrussee/caveman ```bash npx skills add JuliusBrussee/caveman -a cursor -npx skills add JuliusBrussee/caveman -a copilot +npx skills add JuliusBrussee/caveman -a github-copilot ...
[ "README.md" ]
[]
true
JuliusBrussee/caveman
31
issue_to_patch
Updating the README with a correct copilot agent reference
`copilot` is an invalid agent arg when calling `npx skills add`, you should use `github-copilot`, otherwise the installer will shout at you Check: Valid agents: amp, antigravity, augment, bob, claude-code, openclaw, cline, codebuddy, codex, command-code, continue, cortex, crush, cursor, deepagents, droid, firebende...
af581f6314f490ff9a434d4ea06bba7df658f0f4
c3ca528c76e2087c110e2e6de3c366adc4c91878
diff --git a/README.md b/README.md index fc22c920..c177191b 100644 --- a/README.md +++ b/README.md @@ -137,7 +137,7 @@ npx skills add JuliusBrussee/caveman ```bash npx skills add JuliusBrussee/caveman -a cursor -npx skills add JuliusBrussee/caveman -a copilot +npx skills add JuliusBrussee/caveman -a github-copilot ...
[ "README.md" ]
[]
true
JuliusBrussee/caveman
15
issue_to_patch
Caveman Memory, Semantic Compression for Persistent Context Files **What you want** Add Caveman Memory, a lossless semantic compression feature for persistent context files (CLAUDE.md, .claude.md, skills). Provide a CLI like caveman compress that reduces token usage while preserving meaning. **Before/after example** ...
Add caveman-compress skill
Closes #14
d1bbf5b347c722f07c5b37062af0506cc4d8e97a
7d86dc665dc1e71f227cec31348bab2f8f5bbf25
diff --git a/.gitignore b/.gitignore index 6dab6a77..62b56630 100644 --- a/.gitignore +++ b/.gitignore @@ -3,3 +3,5 @@ __pycache__/ *.pyc .venv/ .env.local +caveman-compress.md +**DS_Store** diff --git a/caveman-compress/README.md b/caveman-compress/README.md new file mode 100644 index 00000000..612a57c2 --- /dev/nu...
[ ".gitignore", "caveman-compress/README.md", "caveman-compress/SKILL.md", "caveman-compress/scripts/__init__.py", "caveman-compress/scripts/__main__.py", "caveman-compress/scripts/benchmark.py", "caveman-compress/scripts/cli.py", "caveman-compress/scripts/compress.py", "caveman-compress/scripts/detec...
[]
diff --git a/tests/caveman-compress/claude-md-preferences.md b/tests/caveman-compress/claude-md-preferences.md new file mode 100644 index 00000000..734fa9dc --- /dev/null +++ b/tests/caveman-compress/claude-md-preferences.md @@ -0,0 +1,43 @@ +# User Preferences + +## Code Style + +Prefer TypeScript strict mode always. ...
true
JuliusBrussee/caveman
12
issue_to_patch
Add Auto-Clarity: full sentences for security warnings and destructive ops
## What Adds an **Auto-Clarity** section to `SKILL.md`. Caveman drops compressed grammar and uses full sentences for responses where fragmentation risks misunderstanding or harm — then resumes caveman immediately after. ## Why Current `Boundaries` section covers code blocks and git commits but leaves a gap: destruct...
6c3e2f6147dbacd4e34d1800cd900c6c109a1054
d84127c35f8eb62b13a94aa6db431ca29e617b86
diff --git a/skills/caveman/SKILL.md b/skills/caveman/SKILL.md index 4ebcea7c..5f52d4e4 100644 --- a/skills/caveman/SKILL.md +++ b/skills/caveman/SKILL.md @@ -70,3 +70,27 @@ max = concurrent connections. Keep under DB limit. idleTimeout kill stale conn. - Git commits: normal - PR descriptions: normal - User say "sto...
[ "skills/caveman/SKILL.md" ]
[]
true
JuliusBrussee/caveman
13
issue_to_patch
Add GitHub Action to auto-sync SKILL.md copies on push to main
## What Adds a GitHub Action (`.github/workflows/sync-skill.yml`) that automatically syncs the canonical `skills/caveman/SKILL.md` to all duplicate locations after any push to `main` that touches it. ## Why `SKILL.md` exists in 4 places: - `skills/caveman/SKILL.md` ← canonical (per CONTRIBUTING.md) - `caveman/SKILL....
6c3e2f6147dbacd4e34d1800cd900c6c109a1054
7a794d065e8d4e19f512fe640e5287f57670227b
diff --git a/.github/workflows/sync-skill.yml b/.github/workflows/sync-skill.yml new file mode 100644 index 00000000..0d402584 --- /dev/null +++ b/.github/workflows/sync-skill.yml @@ -0,0 +1,36 @@ +name: Sync SKILL.md + +on: + push: + branches: [main] + paths: + - skills/caveman/SKILL.md + +jobs: + sync: +...
[ ".github/workflows/sync-skill.yml", "CONTRIBUTING.md" ]
[ { "comment": "**<sub><sub>![P2 Badge](https://img.shields.io/badge/P2-yellow?style=flat)</sub></sub> Handle non-fast-forward before pushing sync commit**\n\nThe final `git push` assumes `main` has not advanced since checkout, so concurrent merges can cause a non-fast-forward rejection (`fetch first`) and fail ...
true
JuliusBrussee/caveman
11
issue_to_patch
Intensity levels (lite vs full) Sometimes full caveman too aggressive. Sometimes not aggressive enough. **Idea:** Support intensity levels: - **Lite** — drop filler and pleasantries, keep normal grammar - **Full** (current default) — drop articles, fragments, full grunt - **Ultra** — maximum compression, borderline t...
Add intensity levels (lite, full, ultra) to caveman mode
Closes #10 ## Summary - **Lite** — drop filler and pleasantries, keep normal grammar. Professional but no fluff - **Full** — existing default, unchanged. Classic caveman - **Ultra** — maximum compression. Telegraphic, abbreviations, arrow notation Triggered via `/caveman lite`, `/caveman full`, `/caveman ult...
6c3e2f6147dbacd4e34d1800cd900c6c109a1054
05369e867e39c82075b2c6169ee100215f9904d2
diff --git a/README.md b/README.md index caf56137..8e13c34e 100644 --- a/README.md +++ b/README.md @@ -66,6 +66,36 @@ Based on the viral observation that caveman-speak dramatically reduces LLM token **Same fix. 75% less word. Brain still big.** +**Sometimes too much caveman. Sometimes not enough:** + +<table> +<tr...
[ "README.md", "caveman.skill", "plugins/caveman/skills/caveman/SKILL.md", "skills/caveman/SKILL.md" ]
[]
true
JuliusBrussee/caveman
3
issue_to_patch
Add Codex plugin support
9f53043e7192200d7b06af0c94dc5e8465122e0e
ba8635468f65a20b6c1b81ea276b7ab51f7bfc6e
diff --git a/.agents/plugins/marketplace.json b/.agents/plugins/marketplace.json new file mode 100644 index 00000000..173d25ab --- /dev/null +++ b/.agents/plugins/marketplace.json @@ -0,0 +1,20 @@ +{ + "name": "caveman-repo", + "interface": { + "displayName": "Caveman Repo" + }, + "plugins": [ + { + "nam...
[ ".agents/plugins/marketplace.json", "README.md", "plugins/caveman/.codex-plugin/plugin.json", "plugins/caveman/skills/caveman/SKILL.md" ]
[]
true
JuliusBrussee/caveman
4
issue_to_patch
make README more cave
9f53043e7192200d7b06af0c94dc5e8465122e0e
2e6244e57f27e14309673fd647e40a19abba1a35
diff --git a/README.md b/README.md index 48a122d8..4d8622ce 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ <h1 align="center">caveman</h1> <p align="center"> - <strong>why use many token when few token do trick</strong> + <strong>why use many token when few do trick</strong> </p> <p align="center">
[ "README.md" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,567
issue_to_patch
chore(deps): update asf-ui digest to d1813ac
This PR contains the following updates: | Package | Update | Change | |---|---|---| | [ASF-ui](https://redirect.github.com/JustArchiNET/ASF-ui.git) ([changelog](https://redirect.github.com/JustArchiNET/ASF-ui.git/compare/981fa8a3eddfa225e988b22c1c31700913be007e..d1813ace71132772f9fb7e3d6accd72cbc4ffba2)) | digest | `9...
50818d84b80eecd84b294e8a0f26f60f693e1bbe
4e2e06c0c2e15a2d691f8e91938e4fa13eb48606
diff --git a/ASF-ui b/ASF-ui index 981fa8a3eddfa..d1813ace71132 160000 --- a/ASF-ui +++ b/ASF-ui @@ -1,1 +1,1 @@ -Subproject commit 981fa8a3eddfa225e988b22c1c31700913be007e +Subproject commit d1813ace71132772f9fb7e3d6accd72cbc4ffba2
[ "ASF-ui" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,558
issue_to_patch
Support Steam URLs in commands as an alternative to app/sub ids
## Checklist - [x] I read and understood the **[Contributing Guidelines](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/.github/CONTRIBUTING.md)**. - [x] This is not a **[duplicate](https://github.com/JustArchiNET/ArchiSteamFarm/pulls)** of an existing merge request. - [x] I believe this falls into the s...
58df104cd06e1b7e9bbc73384f21374a5ee2ef2a
39f3a02c76b6acadd78b87d03d8cc62cfcaa00e5
diff --git a/ArchiSteamFarm.Tests/Utilities.cs b/ArchiSteamFarm.Tests/Utilities.cs new file mode 100644 index 0000000000000..0a7b30cf59918 --- /dev/null +++ b/ArchiSteamFarm.Tests/Utilities.cs @@ -0,0 +1,90 @@ +// ---------------------------------------------------------------------------------------------- +// _ ...
[ "ArchiSteamFarm.Tests/Utilities.cs", "ArchiSteamFarm/Core/Utilities.cs", "ArchiSteamFarm/Steam/Interaction/Commands.cs" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,561
issue_to_patch
chore(deps): update docker/setup-buildx-action action to v4
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [docker/setup-buildx-action](https://redirect.github.com/docker/setup-buildx-action) | action | major | `v3.12.0` → `v4.0.0` | --- ### Release Notes <details> <summary>docker/setup-buildx-action (docker/setup-buildx-act...
c71d1901ed7fa12c8a375759cc542fa913e72ad1
b1ccf7d3703b6b6530ea3bfcc5e49188011670ad
diff --git a/.github/workflows/docker-ci.yml b/.github/workflows/docker-ci.yml index eb2765451f66a..522e073df25fa 100644 --- a/.github/workflows/docker-ci.yml +++ b/.github/workflows/docker-ci.yml @@ -25,7 +25,7 @@ jobs: submodules: recursive - name: Set up Docker Buildx - uses: docker/setup-buildx...
[ ".github/workflows/docker-ci.yml", ".github/workflows/docker-publish-latest.yml", ".github/workflows/docker-publish-main.yml", ".github/workflows/docker-publish-released.yml" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,562
issue_to_patch
chore(deps): update docker/build-push-action action to v7
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [docker/build-push-action](https://redirect.github.com/docker/build-push-action) | action | major | `v6.19.2` → `v7.0.0` | --- ### Release Notes <details> <summary>docker/build-push-action (docker/build-push-action)</su...
8c5d945312de7e8e3462790c4ac0bbd5db7c10d8
06199281d8e6a13a41ba3bf9a37fb5c7065da5cc
diff --git a/.github/workflows/docker-ci.yml b/.github/workflows/docker-ci.yml index 522e073df25fa..ab1fb8318bdc1 100644 --- a/.github/workflows/docker-ci.yml +++ b/.github/workflows/docker-ci.yml @@ -28,7 +28,7 @@ jobs: uses: docker/setup-buildx-action@4d04d5d9486b7bd6fa91e7baf45bbb4f8b9deedd # v4.0.0 - ...
[ ".github/workflows/docker-ci.yml", ".github/workflows/docker-publish-latest.yml", ".github/workflows/docker-publish-main.yml", ".github/workflows/docker-publish-released.yml" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,560
issue_to_patch
chore(deps): update docker/login-action action to v4
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [docker/login-action](https://redirect.github.com/docker/login-action) | action | major | `v3.7.0` → `v4.0.0` | --- ### Release Notes <details> <summary>docker/login-action (docker/login-action)</summary> ### [`v4.0.0`...
30cacfb06485da61a04c8b51bc9b1cd098b51190
ad7c58f253364fcec4ffa7483f8b2a93b59100ab
diff --git a/.github/workflows/docker-publish-latest.yml b/.github/workflows/docker-publish-latest.yml index 7ba1f840b471c..7a17e35ecc634 100644 --- a/.github/workflows/docker-publish-latest.yml +++ b/.github/workflows/docker-publish-latest.yml @@ -27,14 +27,14 @@ jobs: uses: docker/setup-buildx-action@8d2750c68...
[ ".github/workflows/docker-publish-latest.yml", ".github/workflows/docker-publish-main.yml", ".github/workflows/docker-publish-released.yml" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,557
issue_to_patch
chore(deps): update crazy-max/ghaction-import-gpg action to v7
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [crazy-max/ghaction-import-gpg](https://redirect.github.com/crazy-max/ghaction-import-gpg) | action | major | `v6.3.0` → `v7.0.0` | --- ### Release Notes <details> <summary>crazy-max/ghaction-import-gpg (crazy-max/ghact...
dc728faa51cfd4999df7709fb7e8db8e74931dce
d1187e1fccce77153333e3cef675e394593f4a6a
diff --git a/.github/workflows/publish.yml b/.github/workflows/publish.yml index 01c66086e9b75..c8abd56259a00 100644 --- a/.github/workflows/publish.yml +++ b/.github/workflows/publish.yml @@ -495,7 +495,7 @@ jobs: path: out - name: Import GPG key for signing - uses: crazy-max/ghaction-import-gpg@e...
[ ".github/workflows/publish.yml", ".github/workflows/translations.yml" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,552
issue_to_patch
chore(deps): update wiki digest to e68d370
This PR contains the following updates: | Package | Update | Change | |---|---|---| | [wiki](https://redirect.github.com/JustArchiNET/ArchiSteamFarm.wiki.git) ([changelog](https://redirect.github.com/JustArchiNET/ArchiSteamFarm.wiki.git/compare/60a6b2276081ddf1c67e2fcf601acdbab127b552..e68d37013eba5283dbd495b62822c44e...
b3d625b8ff23a59dd1de9a15f3a58de5f6d80438
b52a1da58ba1619076c1527a16b7f1b18aef173a
diff --git a/wiki b/wiki index 60a6b2276081d..e68d37013eba5 160000 --- a/wiki +++ b/wiki @@ -1,1 +1,1 @@ -Subproject commit 60a6b2276081ddf1c67e2fcf601acdbab127b552 +Subproject commit e68d37013eba5283dbd495b62822c44e8cb2408f
[ "wiki" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,553
issue_to_patch
chore(deps): update actions/attest-build-provenance action to v4
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [actions/attest-build-provenance](https://redirect.github.com/actions/attest-build-provenance) | action | major | `v3.2.0` → `v4.0.0` | --- ### Release Notes <details> <summary>actions/attest-build-provenance (actions/a...
dd101c5096d2949ea146c138251760feee36923c
480f5eef44f485e4de50bf180b2ad574075421cc
diff --git a/.github/workflows/publish.yml b/.github/workflows/publish.yml index 1d7f7c8fe21a3..ed00ecdcee35e 100644 --- a/.github/workflows/publish.yml +++ b/.github/workflows/publish.yml @@ -362,7 +362,7 @@ jobs: - name: Generate artifact attestation for ASF-${{ matrix.variant }}.zip if: ${{ github.even...
[ ".github/workflows/publish.yml" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,554
issue_to_patch
chore(deps): update github artifact actions (major)
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [actions/download-artifact](https://redirect.github.com/actions/download-artifact) | action | major | `v7.0.0` → `v8.0.0` | | [actions/upload-artifact](https://redirect.github.com/actions/upload-artifact) | action | major ...
dc3e3dc8f7e627551f203c7fc6d5c478f7c7f686
f66d32534c450f759d83760223d4797cdc4e560d
diff --git a/.github/workflows/publish.yml b/.github/workflows/publish.yml index ed00ecdcee35e..ea6abc4408bce 100644 --- a/.github/workflows/publish.yml +++ b/.github/workflows/publish.yml @@ -43,7 +43,7 @@ jobs: run: npm run-script deploy --no-progress --prefix ASF-ui - name: Upload ASF-ui - uses: a...
[ ".github/workflows/publish.yml" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,550
issue_to_patch
chore(deps): update dependency markdig.signed to v1
This PR contains the following updates: | Package | Change | [Age](https://docs.renovatebot.com/merge-confidence/) | [Confidence](https://docs.renovatebot.com/merge-confidence/) | |---|---|---|---| | [Markdig.Signed](https://xoofx.github.io/markdig) ([source](https://redirect.github.com/xoofx/markdig)) | `0.45.0` → `1...
8734c889163f6a96718b1ec9d7168266004cb111
4b193c98958f6724956e29e7d7a13c5844fc3832
diff --git a/Directory.Packages.props b/Directory.Packages.props index bba4a0814d13f..e37440453aa07 100644 --- a/Directory.Packages.props +++ b/Directory.Packages.props @@ -4,7 +4,7 @@ <PackageVersion Include="CryptSharpStandard" Version="1.0.0" /> <PackageVersion Include="Humanizer" Version="3.0.1" /> <Packag...
[ "Directory.Packages.props" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,579
issue_to_patch
Implement steam launch URL handling
Add handling for steam://launch/APPID/ formats in SteamUtilities. ## Checklist <!-- Put an `x` in all the boxes that apply --> - [X] I read and understood the **[Contributing Guidelines](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/.github/CONTRIBUTING.md)**. - [X] This is not a **[duplicate](http...
26d1970c47f928680d8a93a9814ce07953796fb5
32d2497813bc2d0c043c870955e79078e0d9f075
diff --git a/ArchiSteamFarm.Tests/SteamUtilities.cs b/ArchiSteamFarm.Tests/SteamUtilities.cs index d5aeb35b6369c..b83ab40c44de9 100644 --- a/ArchiSteamFarm.Tests/SteamUtilities.cs +++ b/ArchiSteamFarm.Tests/SteamUtilities.cs @@ -39,6 +39,8 @@ internal sealed class SteamUtilities { [DataRow("https://store.steampowered...
[ "ArchiSteamFarm.Tests/SteamUtilities.cs", "ArchiSteamFarm/Steam/Integration/SteamUtilities.cs" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,548
issue_to_patch
chore(deps): update dotnet monorepo to 10.0.3
This PR contains the following updates: | Package | Change | [Age](https://docs.renovatebot.com/merge-confidence/) | [Confidence](https://docs.renovatebot.com/merge-confidence/) | |---|---|---|---| | [Microsoft.AspNetCore.OpenApi](https://asp.net/) ([source](https://redirect.github.com/dotnet/dotnet)) | `10.0.2` → `10...
e41005516e7384583950e3233949d11bcfa7a362
23ea9c4176ef9266ed005bd54429f48691555139
diff --git a/Directory.Packages.props b/Directory.Packages.props index 6758997a41ffd..89889c093e0a3 100644 --- a/Directory.Packages.props +++ b/Directory.Packages.props @@ -5,7 +5,7 @@ <PackageVersion Include="Humanizer" Version="3.0.1" /> <PackageVersion Include="JetBrains.Annotations.Sources" Version="2025.2.4"...
[ "Directory.Packages.props" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,545
issue_to_patch
Add logging on background redeemer
## Checklist <!-- Put an `x` in all the boxes that apply --> - [x] I read and understood the **[Contributing Guidelines](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/.github/CONTRIBUTING.md)**. - [x] This is not a **[duplicate](https://github.com/JustArchiNET/ArchiSteamFarm/pulls)** of an existing me...
c018fdb9aa6c4cc25b1179b8c91424de1b2b5ee5
6cd356b70b598dccc5659ae19c169de7734edc8a
diff --git a/ArchiSteamFarm/Localization/Strings.resx b/ArchiSteamFarm/Localization/Strings.resx index edf93d06e5ef5..542da677a7b80 100644 --- a/ArchiSteamFarm/Localization/Strings.resx +++ b/ArchiSteamFarm/Localization/Strings.resx @@ -807,4 +807,7 @@ Process uptime: {1}</value> <value>Decryption of {0} database co...
[ "ArchiSteamFarm/Localization/Strings.resx", "ArchiSteamFarm/Steam/Bot.cs" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,546
issue_to_patch
Add how many keys were loaded from the .keys file, Added how many key…
…s were loaded into the queue. ## Checklist <!-- Put an `x` in all the boxes that apply --> - [x] I read and understood the **[Contributing Guidelines](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/.github/CONTRIBUTING.md)**. - [x] This is not a **[duplicate](https://github.com/JustArchiNET/ArchiSt...
0fc5aa67425cb3d018e3f9045a02fa7f59150c14
08a7baa0773b4e9ea02df6854c7d05f91c98d8ff
diff --git a/ArchiSteamFarm/Localization/Strings.resx b/ArchiSteamFarm/Localization/Strings.resx index 542da677a7b80..4a7d19be0df86 100644 --- a/ArchiSteamFarm/Localization/Strings.resx +++ b/ArchiSteamFarm/Localization/Strings.resx @@ -810,4 +810,16 @@ Process uptime: {1}</value> <data name="WarningNoValidKeysFound"...
[ "ArchiSteamFarm/Localization/Strings.resx", "ArchiSteamFarm/Steam/Bot.cs" ]
[ { "comment": "Very inefficient solution, don't do it, you have `while` loop below. Just `lineCount++` in the right spot instead.", "path": "ArchiSteamFarm/Steam/Bot.cs", "hunk": "@@ -1465,6 +1465,8 @@ internal async Task ImportKeysToRedeem(string filePath) {\n \t\ttry {\n \t\t\tOrderedDictionary<string,...
true
JustArchiNET/ArchiSteamFarm
3,546
comment_to_fix
Add how many keys were loaded from the .keys file, Added how many key…
Very inefficient solution, don't do it, you have `while` loop below. Just `lineCount++` in the right spot instead.
0fc5aa67425cb3d018e3f9045a02fa7f59150c14
08a7baa0773b4e9ea02df6854c7d05f91c98d8ff
diff --git a/ArchiSteamFarm/Steam/Bot.cs b/ArchiSteamFarm/Steam/Bot.cs index 354c3de72f361..9f4302c76028b 100644 --- a/ArchiSteamFarm/Steam/Bot.cs +++ b/ArchiSteamFarm/Steam/Bot.cs @@ -1465,8 +1465,12 @@ internal async Task ImportKeysToRedeem(string filePath) { try { OrderedDictionary<string, string> gamesToRede...
[ "ArchiSteamFarm/Steam/Bot.cs" ]
[ { "comment": "Very inefficient solution, don't do it, you have `while` loop below. Just `lineCount++` in the right spot instead.", "path": "ArchiSteamFarm/Steam/Bot.cs", "hunk": "@@ -1465,6 +1465,8 @@ internal async Task ImportKeysToRedeem(string filePath) {\n \t\ttry {\n \t\t\tOrderedDictionary<string,...
true
JustArchiNET/ArchiSteamFarm
3,546
comment_to_fix
Add how many keys were loaded from the .keys file, Added how many key…
Misc: This should be below following `if` block, because it's unused if we `return` in that block. This way we don't calculate useless info. Feel free to fix it if you like, otherwise I can do it myself, since it's not critical.
0fc5aa67425cb3d018e3f9045a02fa7f59150c14
08a7baa0773b4e9ea02df6854c7d05f91c98d8ff
diff --git a/ArchiSteamFarm/Steam/Bot.cs b/ArchiSteamFarm/Steam/Bot.cs index 354c3de72f361..9f4302c76028b 100644 --- a/ArchiSteamFarm/Steam/Bot.cs +++ b/ArchiSteamFarm/Steam/Bot.cs @@ -1465,8 +1465,12 @@ internal async Task ImportKeysToRedeem(string filePath) { try { OrderedDictionary<string, string> gamesToRede...
[ "ArchiSteamFarm/Steam/Bot.cs" ]
[ { "comment": "Misc: This should be below following `if` block, because it's unused if we `return` in that block. This way we don't calculate useless info.\n\nFeel free to fix it if you like, otherwise I can do it myself, since it's not critical.", "path": "ArchiSteamFarm/Steam/Bot.cs", "hunk": "@@ -1498...
true
JustArchiNET/ArchiSteamFarm
3,542
issue_to_patch
chore(deps): update dependency tmds.dbus.protocol to 0.90.0
This PR contains the following updates: | Package | Change | [Age](https://docs.renovatebot.com/merge-confidence/) | [Confidence](https://docs.renovatebot.com/merge-confidence/) | |---|---|---|---| | [Tmds.DBus.Protocol](https://redirect.github.com/tmds/Tmds.DBus) | `0.23.0` → `0.90.0` | ![age](https://developer.mend....
270cfcda38dbf26c729a8d3517b83c79b8cd925e
c721b82def29e6b373fec786c604398fa15a0b63
diff --git a/ArchiSteamFarm/Core/OS.cs b/ArchiSteamFarm/Core/OS.cs index 7790aa9b7469c..b8423a8ac7d82 100644 --- a/ArchiSteamFarm/Core/OS.cs +++ b/ArchiSteamFarm/Core/OS.cs @@ -283,7 +283,7 @@ private static async Task LinuxKeepSystemActive() { } // Docs: https://systemd.io/INHIBITOR_LOCKS - string? systemAddr...
[ "ArchiSteamFarm/Core/OS.cs", "Directory.Packages.props" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,526
issue_to_patch
Make --system-required work on Linux? ### Checklist - [X] I read and understood ASF's **[Contributing guidelines](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/.github/CONTRIBUTING.md)** - [X] I also read **[Setting-up](https://github.com/JustArchiNET/ArchiSteamFarm/wiki/Setting-up)** and **[FAQ](https:...
Make --system-required work on Linux (systemd)
Closes #3246 Stuff that still needs to be done: - [x] Add support for no DBus available - [x] Add support for dbus without systemd setups - [x] Finally add missing `systemRequired` check - [x] Test if it works with current systemd hardening - [x] Test docker
d4691ced5185c2217df77ccc15fc89148b0e90d5
7ca7a81449d31e93b02163e77828676d12397d0b
diff --git a/ArchiSteamFarm/ArchiSteamFarm.csproj b/ArchiSteamFarm/ArchiSteamFarm.csproj index cfc428939bc20..e337a02db2748 100644 --- a/ArchiSteamFarm/ArchiSteamFarm.csproj +++ b/ArchiSteamFarm/ArchiSteamFarm.csproj @@ -24,6 +24,7 @@ <PackageReference Include="SteamKit2" /> <PackageReference Include="System.Comp...
[ "ArchiSteamFarm/ArchiSteamFarm.csproj", "ArchiSteamFarm/Core/OS.cs", "ArchiSteamFarm/Program.cs", "Directory.Packages.props" ]
[ { "comment": "Would be nice to add a `Condition`; This will not be required for windows-only builds.", "path": "ArchiSteamFarm/ArchiSteamFarm.csproj", "hunk": "@@ -24,6 +24,7 @@\n \t\t<PackageReference Include=\"SteamKit2\" />\n \t\t<PackageReference Include=\"System.Composition\" />\n \t\t<PackageRefer...
true
JustArchiNET/ArchiSteamFarm
3,526
comment_to_fix
Make --system-required work on Linux (systemd)
Would be nice to add a `Condition`; This will not be required for windows-only builds.
d4691ced5185c2217df77ccc15fc89148b0e90d5
7ca7a81449d31e93b02163e77828676d12397d0b
diff --git a/ArchiSteamFarm/ArchiSteamFarm.csproj b/ArchiSteamFarm/ArchiSteamFarm.csproj index cfc428939bc20..e337a02db2748 100644 --- a/ArchiSteamFarm/ArchiSteamFarm.csproj +++ b/ArchiSteamFarm/ArchiSteamFarm.csproj @@ -24,6 +24,7 @@ <PackageReference Include="SteamKit2" /> <PackageReference Include="System.Comp...
[ "ArchiSteamFarm/ArchiSteamFarm.csproj" ]
[ { "comment": "Would be nice to add a `Condition`; This will not be required for windows-only builds.", "path": "ArchiSteamFarm/ArchiSteamFarm.csproj", "hunk": "@@ -24,6 +24,7 @@\n \t\t<PackageReference Include=\"SteamKit2\" />\n \t\t<PackageReference Include=\"System.Composition\" />\n \t\t<PackageRefer...
true
JustArchiNET/ArchiSteamFarm
3,532
issue_to_patch
Fix NLog IPC Websocket over HTTP/2
## Checklist <!-- Put an `x` in all the boxes that apply --> - [x] I read and understood the **[Contributing Guidelines](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/.github/CONTRIBUTING.md)**. - [x] This is not a **[duplicate](https://github.com/JustArchiNET/ArchiSteamFarm/pulls)** of an existing me...
412b852c85512563667e6b2154a4555885a57376
07a575a4515e9a9b9d3fdb96d983805b56fe6e04
diff --git a/ArchiSteamFarm/IPC/Controllers/Api/NLogController.cs b/ArchiSteamFarm/IPC/Controllers/Api/NLogController.cs index 776b493eb3f86..81ffdf58a1c94 100644 --- a/ArchiSteamFarm/IPC/Controllers/Api/NLogController.cs +++ b/ArchiSteamFarm/IPC/Controllers/Api/NLogController.cs @@ -87,7 +87,6 @@ public NLogController...
[ "ArchiSteamFarm/IPC/Controllers/Api/NLogController.cs" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,524
issue_to_patch
chore(deps): update dessant/lock-threads action to v6
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [dessant/lock-threads](https://redirect.github.com/dessant/lock-threads) | action | major | `v5.0.1` -> `v6.0.0` | --- ### Release Notes <details> <summary>dessant/lock-threads (dessant/lock-threads)</summary> ### [`v6...
83e4c7f63aa08446945c18292f8a9c3f7f771bbf
6b4139bbcde1e4388a2012c10644d9379fb386ef
diff --git a/.github/workflows/lock-threads.yml b/.github/workflows/lock-threads.yml index d197f950afd50..2f48935bbfee9 100644 --- a/.github/workflows/lock-threads.yml +++ b/.github/workflows/lock-threads.yml @@ -18,7 +18,7 @@ jobs: runs-on: ubuntu-latest steps: - name: Lock inactive threads - u...
[ ".github/workflows/lock-threads.yml" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,525
issue_to_patch
chore(deps): update github artifact actions (major)
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [actions/download-artifact](https://redirect.github.com/actions/download-artifact) | action | major | `v6.0.0` -> `v7.0.0` | | [actions/upload-artifact](https://redirect.github.com/actions/upload-artifact) | action | major...
bf34d2e91e7ed6d389b5a6e25a9e14af9912a1c9
d0784a046d57d58be9d24dc3e0ed8c03a692605b
diff --git a/.github/workflows/publish.yml b/.github/workflows/publish.yml index c0078f406ea22..ad1d95ca4be69 100644 --- a/.github/workflows/publish.yml +++ b/.github/workflows/publish.yml @@ -43,7 +43,7 @@ jobs: run: npm run-script deploy --no-progress --prefix ASF-ui - name: Upload ASF-ui - uses: a...
[ ".github/workflows/publish.yml" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,512
issue_to_patch
Optimize generating totp codes
dfd2bd9ac47a2cf672c172aea5c023a2a9c499eb
82f65524f2547be788981d62b8ca836bba21f848
diff --git a/ArchiSteamFarm/Steam/Security/MobileAuthenticator.cs b/ArchiSteamFarm/Steam/Security/MobileAuthenticator.cs index 5df32ad753a67..20d70abb9b76d 100644 --- a/ArchiSteamFarm/Steam/Security/MobileAuthenticator.cs +++ b/ArchiSteamFarm/Steam/Security/MobileAuthenticator.cs @@ -23,6 +23,7 @@ using System; usi...
[ "ArchiSteamFarm/Steam/Security/MobileAuthenticator.cs" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,509
issue_to_patch
chore(deps): update actions/checkout action to v6
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [actions/checkout](https://redirect.github.com/actions/checkout) | action | major | `v5.0.1` -> `v6.0.0` | --- ### Release Notes <details> <summary>actions/checkout (actions/checkout)</summary> ### [`v6.0.0`](https://r...
36225c5b937b6add49a16143f867235a265b210d
4857c8621d44af657e2125ce65b1571fa611900e
diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 575e43bfbf827..9ea1307f1caae 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -21,7 +21,7 @@ jobs: steps: - name: Checkout code - uses: actions/checkout@93cb6efe18208431cddfb8368fd83d5badbf9bfd # v5.0.1 + ...
[ ".github/workflows/ci.yml", ".github/workflows/crowdin-ci.yml", ".github/workflows/docker-ci.yml", ".github/workflows/docker-publish-latest.yml", ".github/workflows/docker-publish-main.yml", ".github/workflows/docker-publish-released.yml", ".github/workflows/publish.yml", ".github/workflows/translatio...
[]
true
JustArchiNET/ArchiSteamFarm
3,482
issue_to_patch
.NET 10 improvements ### Checklist - [x] I read and understood ASF's **[Contributing guidelines](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/.github/CONTRIBUTING.md)** - [x] I also read **[Setting-up](https://github.com/JustArchiNET/ArchiSteamFarm/wiki/Setting-up)** and **[FAQ](https://github.com/JustArc...
.NET 10
Closes #3441 As usual, in this initial PR we're focusing on parity considering what we had before, i.e. we're introducing changes absolutely necessary to resolve all warnings and likewise, but extra features can wait. Thigs to document: - Removed `ASF_USER`, use `ASF_UID` in docker - Plugins now require `Micros...
1c4fba6b2ea1d909694349a1b6febc5cc4d1b4a5
c75d6ab9fd14ca883224c5e5534d2c1748153e5f
diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index f3b3b8c745070..2e723b9eb8e71 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -5,7 +5,7 @@ on: [push, pull_request] env: DOTNET_CLI_TELEMETRY_OPTOUT: true DOTNET_NOLOGO: true - DOTNET_SDK_VERSION: 9.0 + DOTNET_SDK_VER...
[ ".github/workflows/ci.yml", ".github/workflows/publish.yml", "ArchiSteamFarm.CustomPlugins.ExamplePlugin/ArchiSteamFarm.CustomPlugins.ExamplePlugin.csproj", "ArchiSteamFarm.CustomPlugins.PeriodicGC/ArchiSteamFarm.CustomPlugins.PeriodicGC.csproj", "ArchiSteamFarm.CustomPlugins.SignInWithSteam/ArchiSteamFarm....
[ { "comment": "Since we're just adding optional extensions, I don't think we should throw in this case and rather do nothing instead. We should do our best to provide additional information, but if we can't for some reason, we shouldn't produce exceptions either in my opinion.", "path": "ArchiSteamFarm/IPC/I...
true
JustArchiNET/ArchiSteamFarm
3,482
comment_to_fix
.NET 10
Since we're just adding optional extensions, I don't think we should throw in this case and rather do nothing instead. We should do our best to provide additional information, but if we can't for some reason, we shouldn't produce exceptions either in my opinion.
1c4fba6b2ea1d909694349a1b6febc5cc4d1b4a5
c75d6ab9fd14ca883224c5e5534d2c1748153e5f
diff --git a/ArchiSteamFarm/IPC/Integration/SwaggerSecurityCriticalAttribute.cs b/ArchiSteamFarm/IPC/Integration/SwaggerSecurityCriticalAttribute.cs index df9ebbe2af851..be8b369b6fe0d 100644 --- a/ArchiSteamFarm/IPC/Integration/SwaggerSecurityCriticalAttribute.cs +++ b/ArchiSteamFarm/IPC/Integration/SwaggerSecurityCrit...
[ "ArchiSteamFarm/IPC/Integration/SwaggerSecurityCriticalAttribute.cs" ]
[ { "comment": "Since we're just adding optional extensions, I don't think we should throw in this case and rather do nothing instead. We should do our best to provide additional information, but if we can't for some reason, we shouldn't produce exceptions either in my opinion.", "path": "ArchiSteamFarm/IPC/I...
true
JustArchiNET/ArchiSteamFarm
3,507
issue_to_patch
chore(deps): update dependency anglesharp to 1.3.1
This PR contains the following updates: | Package | Change | Age | Confidence | |---|---|---|---| | [AngleSharp](https://anglesharp.github.io/) ([source](https://redirect.github.com/AngleSharp/AngleSharp)) | `1.3.0` -> `1.3.1` | [![age](https://developer.mend.io/api/mc/badges/age/nuget/AngleSharp/1.3.1?slim=true)](htt...
b872340c5d64eb3d60f8da6c5d5f8c6074e0450c
4b82b568a30e7d2f610963651b78d3c88e2db25e
diff --git a/ArchiSteamFarm/Steam/Bot.cs b/ArchiSteamFarm/Steam/Bot.cs index e2aacd0a0bbc8..8300c591f5e4e 100644 --- a/ArchiSteamFarm/Steam/Bot.cs +++ b/ArchiSteamFarm/Steam/Bot.cs @@ -756,10 +756,12 @@ public static HashSet<Asset> GetItemsForFullSets(IReadOnlyCollection<Asset> inve byte maxPages = 1; - IElemen...
[ "ArchiSteamFarm/Steam/Bot.cs", "ArchiSteamFarm/Steam/Cards/CardsFarmer.cs", "Directory.Packages.props" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,505
issue_to_patch
chore(deps): update dependency humanizer to 3.0.0-rc.30
This PR contains the following updates: | Package | Change | Age | Confidence | |---|---|---|---| | [Humanizer](https://redirect.github.com/Humanizr/Humanizer) | `3.0.0-rc.6` -> `3.0.0-rc.30` | [![age](https://developer.mend.io/api/mc/badges/age/nuget/Humanizer/3.0.0-rc.30?slim=true)](https://docs.renovatebot.com/merg...
2adb552618bb3b2adb62498a156500668e055f31
4cb3a669701128186eab7a5f51c12a89a9d7705b
diff --git a/Directory.Packages.props b/Directory.Packages.props index 430b7db169550..f54863f2e62d2 100644 --- a/Directory.Packages.props +++ b/Directory.Packages.props @@ -2,7 +2,7 @@ <ItemGroup> <PackageVersion Include="AngleSharp" Version="1.3.0" /> <PackageVersion Include="CryptSharpStandard" Version="1.0.0...
[ "Directory.Packages.props" ]
[]
true
JustArchiNET/ArchiSteamFarm
3,506
issue_to_patch
fix: add workaround for .NET 10 SDK breaking change
## Checklist <!-- Put an `x` in all the boxes that apply --> - [x] I read and understood the **[Contributing Guidelines](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/.github/CONTRIBUTING.md)**. - [x] This is not a **[duplicate](https://github.com/JustArchiNET/ArchiSteamFarm/pulls)** of an existing me...
1f74f9c72142f92e039a83ca2adef5c472698d5a
4f674b5d9890728352fb88b7204191fdb7f77aec
diff --git a/Directory.Build.props b/Directory.Build.props index 16d9c2582d488..0b73b4cdd32fe 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -48,6 +48,9 @@ <!-- Required for protobuf-net --> <_DefaultValueAttributeSupport>true</_DefaultValueAttributeSupport> + + <!-- TODO: Workaround for htt...
[ "Directory.Build.props" ]
[]
true