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/* Default Epochlib defines */ #include "defines.hpp" #include <mutex> #include <cstdarg> #ifdef WIN32 #include "../../deps/redis/deps/hiredis/hiredis.h" #include <time.h> #define IS_WINDOWS_PLATFORM #endif #ifdef IS_WINDOWS_PLATFORM #ifdef _WIN64 #pragma comment(lib, "../../deps/redis/msvs/x64/Release/hiredis.lib")...
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#include <iostream> #include "DxLib.h" #include "DX_ConstantValues.h" #include "DX_Core.h" #include "Util.h" namespace DX{ Core::Core(): UtilManager(), dxError( false ){ ChangeWindowMode( SET_WINDOW_MODE ); SetDrawScreen( SCREEN_BACK ); SetGraphMode( WINDOW_WIDTH_X, WINDOW_WIDTH_Y, COLOR_BIT_NUM ); SetMainWi...
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#include "IGenerator.hpp" #include "ObjectsStore.hpp" #include "NamesStore.hpp" class Generator : public IGenerator { public: virtual bool Initialize(void* module) override { overrideTypes = { { "struct FVector", "class Vector3D" }, { "struct FVector2D", "class Vector2D" } }; virtualFunctionPattern["Cla...
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// This File is Automatically generated by ALOHA // The process calculated in this file is: // Metric(1,4)*Metric(2,3) - Metric(1,2)*Metric(3,4) // #include "VVVV3_1.h" void VVVV3_1(std::complex<double> V2[], std::complex<double> V3[], std::complex<double> V4[], std::complex<double> COUP, double M1, double W1, st...
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#include "FightTeamMemberInformations.h" bool FightTeamMemberInformations::serialize(sp<MessageDataBuffer> output) { output->writeDouble(id); return true; } bool FightTeamMemberInformations::deserialize(sp<MessageDataBuffer> input) { id = input->readDouble(); return true; }
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#include <iostream> using namespace std; #include "TTree.h" #include "TH1D.h" #include "TH2D.h" #include "TFile.h" #include "TProfile.h" #include "Code/DrawRandom.h" #include "BasicUtilities.h" #include "Messenger.h" int main(int argc, char *argv[]); double GetDPhi(double phi1, double phi2); int main(int argc, cha...
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// Copyright 2021 Erik Kouters (Falcons) // SPDX-License-Identifier: Apache-2.0 /* * HeightMapStoreTest.cpp * * Created on: Nov 9, 2017 * Author: Coen Tempelaars */ /* Include testframework */ #include "../TeamplayTest.hpp" /* SUT */ #include "int/stores/HeightMapStore.hpp" /* SUT dependencies */ #include...
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#pragma once #include <QtWidgets/QMainWindow> #include "ui_yuLab.h" #include "qtlibs.h" #include "videoTool.h" #include "myLabel.h" #include "myDlg.h" #include "smthDlg.h" #include<opencv2\opencv.hpp> using namespace cv; class yuLab : public QMainWindow { Q_OBJECT public: yuLab(QWidget *parent = Q_NULLPTR); QSt...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE789_Uncontrolled_Mem_Alloc__new_wchar_t_fscanf_83a.cpp Label Definition File: CWE789_Uncontrolled_Mem_Alloc__new.label.xml Template File: sources-sinks-83a.tmpl.cpp */ /* * @description * CWE: 789 Uncontrolled Memory Allocation * BadSource: fscanf Read data fr...
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#ifndef VECTORFIELD_H #define VECTORFIELD_H #ifdef _WIN32 //#include <windows.h> #ifndef GLEW_STATIC #define GLEW_STATIC #endif #include <glew.h> //#include <wglew.h> #include <freeglut.h> #elif __APPLE__ #include <OpenGL/gl3.h> #include <freeglut.h> #else #includ...
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// ============================================================== // RTL generated by Vivado(TM) HLS - High-Level Synthesis from C, C++ and SystemC // Version: 2018.3 // Copyright (C) 1986-2018 Xilinx, Inc. All Rights Reserved. // // =========================================================== #include "SMM_1u_75u_32u...
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// Copyright (c) 2006-2013, Andrey N. Sabelnikov, www.sabelnikov.net // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // * Redistributions of source code must retain the above copyright // noti...
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/// /// \file /// /// This file is a part of pattern matching testing suite. /// /// \author Yuriy Solodkyy <yuriy.solodkyy@gmail.com> /// /// This file is a part of Mach7 library (http://parasol.tamu.edu/mach7/). /// Copyright (C) 2011-2013 Texas A&M University. /// All rights reserved. /// #include "test...
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#include <WiFiServer.h> #include <ESP8266WiFiSTA.h> #include <ESP8266WiFi.h> #include <WiFiClient.h> #include <ESP8266WiFiGeneric.h> #include <ESP8266WiFiMulti.h> #include <ESP8266WiFiType.h> #include <ESP8266WiFiScan.h> #include <ESP8266WiFiAP.h> #include <WiFiClientSecure.h> #include <WiFiUdp.h> #include <Ticker.h> ...
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// AUTOMATICALLY GENERATED BY RCPPDEEPSTATE PLEASE DO NOT EDIT BY HAND, INSTEAD EDIT // mnlfa_rcpp_mstep_trait_unidim_DeepState_TestHarness_generation.cpp and mnlfa_rcpp_mstep_trait_unidim_DeepState_TestHarness_checks.cpp #include <fstream> #include <RInside.h> #include <iostream> #include <RcppDeepState.h> #include <...
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#include "StdAfx.h" #include "VolatilityRanker.h" #include "Utility.h" #include "KLinePrint.h" #include "KLineCollection.h" #include "KLineReader.h" VolatilityRanker::~VolatilityRanker(void) { } vector<string> VolatilityRanker::Rank() { vector<string> res; // 处理当天的 string curFile = Utility::GetM...
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// Copyright 2020 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chunked-decompressor.h" #include <fbl/array.h> #include <src/lib/chunked-compression/chunked-decompressor.h> #include <src/lib/chunked-compressi...
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#include "stdafx.h" #include "gameNode.h" //============================================================= // ## 초기화 ## Init(void) //============================================================= HRESULT gameNode::Init(void) { return S_OK; } HRESULT gameNode::Init(bool managerInit) { _hdc = GetDC(_hWnd); _managerIni...
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// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_ #define FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_ #include "flatbuffers/flatbuffers.h" #include "editor-support/cocostudio/CSParseBinary_generated.h" namespace flatbuffers { ...
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// C++ program to print all combination // of size r in an array of size n #include<bits/stdc++.h> using namespace std; void combinationUtil(int arr[], int data[], int start, int end,int index) { for (int j = 0; j <index; j++) cout << data[j] << " "; cout << endl; for (int i = start; ...
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/**************************************************************************** ** ** This file is part of LAN Messenger. ** ** Copyright (c) 2010 - 2012 Qualia Digital Solutions. ** ** Contact: qualiatech@gmail.com ** ** LAN Messenger is free software: you can redistribute it and/or modify ** it under the terms of the ...
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// leetcode-2.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <cstdio> #include <iostream> #include <string.h> #include <math.h> #include <vector> #include <queue> #include<iomanip> #include <ctype.h> #include <algorithm> using namespace std; /** * Definition for singly-linked list. * struct ListNode { * in...
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/media/audio/audio_core/audio_link.h" #include <gtest/gtest.h> #include "src/media/audio/audio_core/audio_object.h" #include "src/media/audi...
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// stdafx.cpp : source file that includes just the standard includes // SimpleMath.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#include<iostream> #include<bits/stdc++.h> #define int long long int using namespace std; signed main(){ int n; cin>>n; vector<int> v; for(int i=0;i<n;i++){ int x; cin>>x; v.push_back(x); } sort(v.begin(), v.end()); int ans =0; for(int i=0;i<v.size();i++){ ...
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#include <iostream> #include <vector> using namespace std; bool virarr[105]; vector <int> v[105]; void virus(int s) { if (virarr[s]) return; for (int i = 0; i < v[s].size(); i++) { virarr[s] = true; virus(v[s][i]); } } int main() { int vertex, edge; cin >> vertex >> edge; for (int i = 0; i < edge; i++) ...
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/************************************************************************* > File Name: id_41.cpp > Author: ls > Mail: > Created Time: Thu 07 Jan 2021 02:14:08 PM CST ************************************************************************/ #include <iostream> #include <vector> using namespace std; class BigInt...
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#include "ExcelManger.h" #include <QDebug> #if defined(Q_OS_WIN) #include <QAxObject> #include <windows.h> #endif // Q_OS_WIN #include <QVariant> ExcelManger::ExcelManger(QObject *parent) : QObject(parent) { // 在后台线程中使用QAxObject必须先初始化 CoInitializeEx(NULL, COINIT_MULTITHREADED); } bool ExcelManger::Test(QStri...
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#include "Light.h" #include "command.h" Light::Light( enum DIRECTIONS dir, enum COLORS color, Uint32 startTime ) : commands{} { this->dir = dir; this->color = color; this->startTime = startTime; this->switchTime = startTime; } void Light::addCommand(command& c) { commands.push(c); } int Light::getCommandSize() ...
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 std::cout << "Hello World 01\n"; //not filtered std::cout << "Hello World 04\n"; //not filtered */ //this is technically a syntax error //not filtered std::cout << "Hello World 05\n"; //not filtered std::cout << "Hello World 10\n"; //not filtered
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/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_CONFIG_GPU_CONTROL_LIST_H_ #define GPU_CONFIG_GPU_CONTROL_LIST_H_ #include <stddef.h> #include <stdint.h> #include <memory> #include <se...
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// 华勤科技版权所有 2010-2011 // // 文件名:ToolBar.h // 功 能:工具栏控件类。 // // 作 者:MPF开发组 // 时 间:2010-07-02 // // ============================================================================ #ifndef _UITOOLBAR_H_ #define _UITOOLBAR_H_ #include <Extend/suiwgxconfig.h> #include <System/Tools/Array.h> #include <System/Tools/Colle...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2016-2018 The Xuez developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_UTILTIME_H #define BITC...
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#include <vector> #include <iostream> #include <cstdlib> #include <algorithm> using namespace std; class Solution { public: void nextPermutation(vector<int> &num) { // std::next_permutation(num.begin(), num.end()); // return; if (num.size() < 2) return; int i = num.size() - 2; ...
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#pragma once #include <opencv2/core.hpp> #include <vector> class PhotometricNormalizer { public: PhotometricNormalizer(); void prepare(const cv::Mat& left_image, const cv::Mat& right_image); void operator()( const cv::Mat& left_from, const cv::Mat& right_from, cv::Mat& left_to,...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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#include<iostream> using namespace std; void swap(int& a, int& b){ int x = a; a = b; b = x; } void rotate_array(int r, int* array, int size){ int step = r % size; int* storage = new int[step]; /* *fill storage(plan ahead for deleted spots) */ for(int i = 0; i < step; i++) { storage[i] = array[i]; } for...
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#include <string> #include <vector> #include <map> #include <algorithm> using namespace std; map<string, vector<string>> path; map<string, vector<bool>> visited; vector<string> answer; bool dfs(int r, int n, string curr) { int i; if (r == n) { return true; } for (i = 0; i < path[curr...
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#ifndef THREADED_TREE_H #define THREADED_TREE_H template<class T> class ThreadedNode { public: ThreadedNode() { left = right = 0; } ThreadedNode(const T& el, ThreadedNode *l = 0, ThreadedNode *r = 0) { key = el; left = l; right = r; successor = 0; } ThreadedNode *left, *right; T key; unsigned int successo...
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#include "stdafx.h" #include "ai_monster_debug.h" #include "../entity_alive.h" #include "../hudmanager.h" #include "../level.h" CMonsterDebug::CMonsterDebug(CEntityAlive *pM, const Fvector &shift_vec, float height) { pMonster = pM; floor_height = height; shift = shift_vec; active = false; } CMonsterDebug::~CM...
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//--------------------------------------------------------------------------------------- // Copyright (c) 2001-2020 by PDFTron Systems Inc. All Rights Reserved. // Consult legal.txt regarding legal and license information. //--------------------------------------------------------------------------------------- #ifnd...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; #define pb push_back #define mp make_pair #define mem(x,y) memset(x,y,sizeof(x)) #define Boost std::ios::sync_with_stdio(false); void Bfs(vector<vector<int>> &x,int s,int e) { queue<int> bs; vector<int> vis(x.size(),1); map<int,int> ma; ...
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// stdafx.cpp : 只包括标准包含文件的源文件 // TeaProduction IMS.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h"
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// This file is automatically generated! // To edit this, edit template/source.mst and run cho_generator. #include <cho/generated/riot_api_data.hpp> #include <cho/generated/riot_api_platform.hpp> #include <cho/riot_api_request.hpp> #include <cho_json/json.hpp> #include <cho/hash.hpp> #include <thread> namespace cho {...
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/* Arduino S25FLx Serial Flash library By John-Mike Reed (Dr. Bleep) of Bleep labs This free library is realeased under Creative comoms license CC BY-SA 3.0 http://creativecommons.org/licenses/by-sa/3.0/deed.en_US */ //Define S25FLx control bytes #define WREN 0x06 /* Write Enable */ #define WRDI ...
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/** * @file 1090.cpp * @author midlane.top * @brief https://pintia.cn/problem-sets/994805260223102976/problems/1038429484026175488 * @version 0.1 * @date 2021-08-06 * * @copyright Copyright (c) 2021 * */ #include <iostream> #include <vector> #include <map> #include <set> using namespace std; int main() { ...
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#include "WXDeathLayer.h" #include "CommonFuncs.h" #include "StartScene.h" #include "SoundManager.h" #include "Const.h" #include "AnalyticUtil.h" #include "GameScene.h" WXDeathLayer::WXDeathLayer() { } WXDeathLayer::~WXDeathLayer() { } bool WXDeathLayer::init() { LayerColor* color = LayerColor::create(Color4B(0,...
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#include "Figures.h" void Figures::display() { cout << name << ":\n"; cout << "P = " << P << endl; cout << "S = " << S << endl; cout << "Corner Count = " << cornerCount << endl; }
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#include "FusionEKF.h" #include "tools.h" #include "Eigen/Dense" #include <iostream> #include <chrono> using namespace std; using Eigen::MatrixXd; using Eigen::VectorXd; using std::vector; // https://stackoverflow.com/questions/2940367/what-is-more-efficient-using-pow-to-square-or-just-multiply-it-with-itself class ...
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/****************************************************************************** * * Project: KML Translator * Purpose: Implements OGRLIBKMLDriver * Author: Brian Case, rush at winkey dot org * ****************************************************************************** * Copyright (c) 2010, Brian Case * ...
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#pragma once #include <string> #include <steem/protocol/types.hpp> #define SMT_DESTINATION_PREFIX "$" #define SMT_DESTINATION_ACCOUNT_PREFIX SMT_DESTINATION_PREFIX "!" #define SMT_DESTINATION_VESTING_SUFFIX ".vesting" #define SMT_DESTINATION_FROM unit_target_type( SMT_DESTINATION_PREFIX "from" ) #def...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1906 | ...
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#include <iostream> #include <vector> #include <algorithm> void printVector(std::vector<char> &vec) { std::for_each(vec.cbegin(), vec.cend(), [] (const char & symbol) { std::cout<<symbol; } ); } void printReverseVector(std::vector<char> &vec) { std::for_each(vec.crbegin(), vec.crend(...
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#pragma once // Scum 3.79.22573 (UE 4.24) #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace Classes { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass Zombie_Tactic...
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/* cHaos3D * * Copyright (C) 2009-2010 reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the license in the license sub-directory. * */ #ifndef _CHAOS_PKGCHUNKSTREAM_H #define _CHAOS_PKGCHUNKSTREAM_H #include "DataStream.h" #include <string>...
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//-------------------------------------------------------------------------------- // // Filename : GCAddVampireFromBurrowingHandler.cpp // Written By : Reiot // //-------------------------------------------------------------------------------- // include files #include "GCAddVampireFromBurrowing.h" //-----------...
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/* * Copyright (c) 2005, Peter Sommerlad and IFS Institute for Software at HSR Rapperswil, Switzerland * All rights reserved. * * This library/application is free software; you can redistribute and/or modify it under the terms of * the license that is included with this library/application in the file license.txt....
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#include<bits/stdc++.h> #define MAXN 55 #define MAXT 5500 #define eps 1e-9 #define INF 100000000000 using namespace std; double dp[MAXN][MAXT]; int n,r; int f[MAXN],s[MAXN]; double p[MAXN]; int main() { scanf("%d %d",&n,&r); for(int i=0;i<n;i++) { scanf("%d %d %lf",&f[i],&s[i],&p[i]); p[i]/=...
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#include <iostream> #include <vector> using namespace std; vector<vector<string> > getInput(){ vector<vector<string> > input; string line; while(getline(cin, line)){ vector<string> paragraph; if(!line.empty()){ paragraph.push_back(line); while(getline(cin, line) && !line.empty()) paragra...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* DiskModule.hpp :+: :+: :+: ...
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/* -*- mode:C++; tab-width:4; c-basic-offset:4; indent-tabs-mode:nil -*- */ // $Id: KnobOrange.cpp 916 2010-02-14 21:18:12Z tk $ #include "../../includes.h" #include "KnobOrange.h" //============================================================================== KnobOrange::KnobOrange(const String &name) :...
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#include "node.h" #include <vector> #include <string> class LinkedList{ private: Node* head; unsigned int size; public: LinkedList(); ~LinkedList(); LinkedList(int data); LinkedList(std::vector<int> vec); void push_front(int data); void push_bac...
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#include "tracking_using_re_id_and_pf.h" #include "imwrite.h" #define USE_WEIGHTED_AVERAGE_TEMPLATE //#define SHOW_EACH_PARTICLE #define USE_SPATIAL PTUsingReIdandPF::PTUsingReIdandPF(const std::string& des, int states, int particles) : ParticleFilter(states, particles), acf_extractor(), /*rng(time(0)),*/ no_matched_...
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// Copyright (c) 2020 Graphcore Ltd. All rights reserved. #pragma once #include <iostream> namespace std { template <typename T> ostream& operator<< (ostream& out, const vector<T>& v) { if (!v.empty()) { out << " "; copy (v.begin(), v.end(), ostream_iterator<T>(out, " ")); } return out; }...
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#ifndef MIN_PRIORITY_LINK_QUEUE_H #define MIN_PRIORITY_LINK_QUEUE_H #include "LinkQueue.h" // 最小优先链队列类 template <class ElemType> class MinPriorityLinkQueue : public LinkQueue<ElemType> { public: // 重载入队操作声明: int InQueue(const ElemType &e); // 重载入队操作 }; #endif // MIN_PRIORITY_LINK_QUEUE_H
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#include <gtest/gtest.h> #include "ut_fs.h" #include "ut_iterator.h" #include "ut_visitor.h" int main( int argc , char **argv ) { testing :: InitGoogleTest( &argc , argv ) ; return RUN_ALL_TESTS( ) ; }
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// stdafx.cpp : source file that includes just the standard includes // DyMM.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#include <iostream> int main() { int sum = 0, val = 50; while (val <= 100) { sum += val; ++val; } std::cout << "Sum of 50 to 100 inclusive is " << sum << std::endl; return 0; }
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/extensions/api/music_manager_private/device_id.h" #include <CoreFoundation/CoreFoundation.h> #include <DiskArbitration/DA...
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/* Matrix_and_Pitch.cpp * * Copyright (C) 1992-2011 Paul Boersma * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version...
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#ifndef _LIST_ #define _LIST_ // ??????????? template <class ElemType> class List { public: virtual bool IsEmpty() const=0; virtual int Length() const=0; virtual void Clear() = 0; virtual bool GetElem(ElemType &, int) const = 0; virtual bool SetElem(const ElemType &,int) = 0; virtual int ...
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#include<iostream> #include<string> using namespace std; string usable_number; //넘버링이 가능한지 판별하는 함수 int IsOkNumbering(int target_n, string broken) { string deft = "0123456789"; string s_target = to_string(target_n); int len_b = broken.length(); int len_tn = s_target.length(); // deft배열안에 고장난 수를 '!' 로 for (int ...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "blimp/engine/app/ui/blimp_screen.h" #include <memory> #include <string> #include <vector> #include "base/command_line.h" #include "base/files/...
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/* * opticalFlow.cpp * * Created on: Mar 16, 2016 */ /*************************************** Includes ***************************************/ // General #include <iostream> #include <pthread.h> #include <time.h> #include <vector> #include <fstream> #include <chrono> // OpenCV #include "opencv2/video/tracking.hpp" #...
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#ifndef OBJECT_H #define OBJECT_H #include <vector> #include "graphics_headers.h" #include "Physics.h" class PhysicsEngine; class Object { friend class PhysicsEngine; public: Object(); Object(const char* obj, const char* tex, float siz); ~Object(); void Update(unsigned int dt); void Render(); ...
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#pragma once #include <SDL.h> #include <SDL_ttf.h> class Messanger { public: Messanger(void); ~Messanger(void); void render(SDL_Surface* screen); void exit(); void setPosition(float x, float y); void setText(std::String message); private: SDL_Surface* textSurface; TTF_Font* font; SDL_Rect textLocation; std::...
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// Name: SeaOfThieves, Version: 2.0.23 #include "../pch.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //--------------------------------------------...
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#include <QtGui/QGuiApplication> #include "qtquick2applicationviewer.h" #include "../../src/qmllogging.h" _INITIALIZE_QMLLOGGING int main(int argc, char *argv[]) { QGuiApplication app(argc, argv); _START_EASYLOGGINGPP(argc, argv); QtQuick2ApplicationViewer viewer; el::qml::QmlLogging::...
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void misi1(){ Serial.println("Misi1"); cnt1=1; counter1=1; step1=1; cnt=1; counter=1; step=1; while (1){ pasang(); //TerimaData(); update_all(); if(step >2)break; } } void misi2(){ Serial.println("Misi2"); cnt1=1; counter1=1; step1=1; cnt=1; counter=1; step=1; w...
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#include "lexer.h" #include "BytecodeBaseOps/Op.h" #include <math.h> #include <stdarg.h> #include <string> #include <assert.h> #include <vector> #if defined(WIN32)||defined(_WIN32) #else #include <string.h> template<typename... Args> int _snprintf_s(char* buf, int len, const char* value, Args... args) { return s...
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// // sortlist.h // // This file contains stuff for building sorted lists. The classes defined // here are templated in which the user can specify his own key and // data element. It is assumed by the templates that an element can // be copied using CopyMemory() or MoveMemory(). // // Implementation Sched...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EasyCombatExampleCharacter.h" #include "EasyCombatExampleProjectile.h" #include "Animation/AnimInstance.h" #include "Camera/CameraComponent.h" #include "Components/CapsuleComponent.h" #include "Components/InputComponent.h" #include "GameFramework/I...
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extern "C" { #include "postgres.h" #include "fmgr.h" #include "catalog/pg_type.h" #include "utils/uuid.h" #include "executor/spi.h" #include "utils/builtins.h" #include "provsql_shmem.h" #include "provsql_utils.h" PG_FUNCTION_INFO_V1(where_provenance); } #include <algorithm> #include <utility> #include <sstream> #...
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// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/v8.h" #include "src/bailout-reason.h" #include "src/code-stubs.h" #include "src/field-index.h" #include "src/hydrogen.h" #include "src/li...
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/*************************************************************************** svt_window.cpp -------------- begin : 02.02.2001 author : Stefan Birmanns email : sculptor@biomachina.org ****************************...
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/** * Copyright 2016 Andreas Schäfer * * Distributed under the Boost Software License, Version 1.0. (See accompanying * file LICENSE or copy at http://www.boost.org/LICENSE_1_0.txt) */ #ifndef FLAT_ARRAY_DETAIL_DESTROY_FUNCTOR_HPP #define FLAT_ARRAY_DETAIL_DESTROY_FUNCTOR_HPP #include <libflatarray/config.h> #in...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// 1) Przyjmuje słowo s (wypełnione na pozycjach 0, 1, ..., n-1). // Dzieli słowo s na pewną liczbę słów Lyndona p_1, ... p_k tak, że: // p_1 >= p_2 >= ... >= p_k (leksykograficznie) // Podział jest zapisywany w tablicy b - na i-tej pozycji jest true, // jeśli nastąpiło cięcie przed i-tą literką. // 2) Znaj...
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// baekjoon online judge 11652 (www.acmicpc.net/problem/11652) #include <cstdio> typedef long long i64; const int MAXN = 1000000; i64 A[MAXN + 1]; i64 B[MAXN + 1]; void merge(int begin, int end) { int mid = (begin + end) / 2; int p = begin; int q = mid; int r = begin; while (p < mid && q < en...
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#include "intersection.h" #include "board.h" #include <QtWidgets> Intersection::Intersection(Qt::GlobalColor colour, qreal x, qreal y, qreal width, qreal height, QGraphicsItem * parent) : QGraphicsEllipseItem(x, y, width, height, parent), stone(nullptr), state(EMPTY), hoverstate(false) { pen.setSt...
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#pragma once #include <Arduino.h> #include <SimpleFOC.h> class VescFOC { public: VescFOC(int pole_pairs = 15); void begin(); void move(float target); void loop(); void print(Stream& printer); HallSensor* sensor; BLDCDriver6PWM* driver; BLDCMotor* motor; uint8_t reverse; // 0 = no, 1...
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//Suffix Structures #include <bits/stdc++.h> typedef long long ll; #define int long long int using namespace std; int32_t main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); string s,t; cin>>s>>t; map<char,int>m1,m2; for(char i:s){ m1[i]++; } for(char i:t){ m2[i]++; } for...
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#include <boost/regex/v4/sub_match.hpp>
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#ifndef POSITION_H #define POSITION_H #include <string> class Position { public: bool Detected; void SetImagePosition(int imageX, int imageY, int width, int height); void SetNormalizedPosition(float x, float y, int width, int height); int GetImageX(); int GetImageY(); int GetLimitedImageX(); int GetLimitedImag...
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// Test version 0.6 // // Run our custom driver board // as an emulated joystick with buttons. // // Arcade buttons are joystick 0-7 // Encoder binaries are 8-10 // // Pins in use: // -Encoder pins D0 and D1 // -LCD I2C Pins D2 and D3 (SDA. SCL) // -Arcade buttons on pins D4-D11 // // // by Kai Borah (Team 3620)...
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#ifndef ARGPARCER_H_ #define ARGPARCER_H_ #include <string> #include <cstdlib> #include <iostream> #include <sstream> using namespace std; /** * ArgParser makes retrieving commandline arguments easy. Pass the appropriate method the tag before the item you would * like to retrieve from the command line args, and pa...
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/** Copyright (c) 2018-2019 Roman Katuntsev <sbkarr@stappler.org> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, mo...
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#include <iostream> #include "IRECore.h" namespace ire { void InitCore() { std::cout << "Test Init Core\n"; } unsigned int Factorial(unsigned int number) { return number <= 1 ? number : Factorial(number - 1) * number; } }
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#include <iostream> using std::endl; using std::cin; using std::cout; int main(void) { int num=10; int *ptr = &num; int **dptr = &ptr; int &ref = num; int *(&pref) = ptr; int **(&dpref) = dptr; cout<<ref<<endl; cout<<*pref<<endl; cout<<**dpref<<endl; return 0; }
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