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#include <iostream> #include <conio.h> using namespace std; int main () { int row,col; int A[4][5]; cout<<"Enter Eliments With pattern: "<<endl; for(row=0;row<4;row++){ for(col=0;col<5;col++){ cout<<"A["<<row<<"]["<<col<<"]="; cin>>A[row][col]; } } for(r...
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#include "SecretManager.h" USING_NS_CC; SecretManager::~SecretManager() { } SecretManager::SecretManager(cocos2d::Layer * layer, Hero * hero) : layer(layer), hero(hero) { visibleSize = Director::getInstance()->getVisibleSize(); origin = Director::getInstance()->getVisibleOrigin(); contentSize = Size(visibleSize.w...
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//********************************************************* // Transit_Access.cpp - initialize transit path building //********************************************************* #include "Path_Builder.hpp" //--------------------------------------------------------- // Transit_Access //-------------------------...
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/* * Box.cpp * Textify3DMF * * Created by James Walker on 4/14/12. * Copyright (c) 2012 James W. Walker. * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from the * use of this software. * * Permissio...
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#include<stdio.h> #include<conio.h> #include<windows.h> void gotoxy(int x, int y) { COORD coord = {x, y}; /*COORD是Windows API中定义的一种结构,表示一个字符在控制台屏幕上的坐标。其定义为: typedef struct _COORD { SHORT X; // horizontal coordinate SHORT Y; // vertical coordinate } COORD;*/ SetConsoleCursorPosition(Ge...
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// When want to use dynamic type object's non-virtual members.
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// // Generated file, do not edit! Created by nedtool 5.4 from inet/linklayer/common/Ieee802Ctrl.msg. // #if defined(__clang__) # pragma clang diagnostic ignored "-Wreserved-id-macro" #endif #ifndef __INET_IEEE802CTRL_M_H #define __INET_IEEE802CTRL_M_H #include <omnetpp.h> // nedtool version check #define MSGC_VERS...
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#ifndef _ACM_GRAPH #define _ACM_GRAPH namespace acm { namespace graph { #include <bits/stdc++.h> using namespace std; const int N = 510; const int M = 1000010; const int INF = 0x7f7f7f7f; struct Edge { int v, cap, cost, next; Edge() {} Edge(int a, int b, int c, int d) :v(a), cap(b), cost(c)...
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/*==================================================================*\ ImageAsset.cpp ------------------------------------------------------------------ Purpose: ------------------------------------------------------------------ ©2010-2016 Eldritch Entertainment, LLC. \*=================================...
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//----------------------------------------------------------------------------- // File: D3DUtil.h // // Desc: Helper functions and typing shortcuts for Direct3D programming. // // Copyright (c) 1997-2001 Microsoft Corporation. All rights reserved //----------------------------------------------------------------------...
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#include <iostream> #include <cmath> #include <vector> #include <string> using namespace std; int main() { string Fin; string Tem; cout << "Enter a sentence: "; cin >> Fin; int i = 0; bool pas = true; while (pas == true) { if (Tem == "!" || Tem == "?" || Tem == ".") { ...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> // System.Collections.Generic.SortedList`2<System.Object,System.Object> struct SortedList_2_t1701136325; #include "mscorlib_System_ValueType4028081426.h" #ifdef __cla...
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// Copyright 2017-present, Institute for Artificial Intelligence - University of Bremen // Author: Andrei Haidu (http://haidu.eu) #pragma once #include "CoreMinimal.h" #include "UObject/NoExportTypes.h" #include "Individuals/Type/SLBaseIndividual.h" #include "SLVirtualGazeTargetIndividual.generated.h" /** * */ UC...
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#ifndef SWAY_MATH_MATHPREREQS_H #define SWAY_MATH_MATHPREREQS_H #include "../types.h" #include "../defines.h" #include <string> // std::string #include <iostream> // std::ostream #include <sstream> // std::basic_stringstream NAMESPACE_BEGIN(sway) NAMESPACE_BEGIN(math) struct VertexPosition; struct VertexColor; stru...
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#include "binarytree.h" #include<iostream> using namespace std; void PosorderShowProcess( Position TreeRoot ) //后续遍历的递归实现 { if( TreeRoot->m_pLeft != nullptr ) PosorderShowProcess( TreeRoot->m_pLeft ); if( TreeRoot->m_pRight != nullptr ) PosorderShowProcess( TreeRoot->m_pRight ); cout << TreeRoot->m_nValue << ...
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#include <iostream> #include <pthread.h> #include <cstdlib> using namespace std; void *task(void *arg) { for (;;) { cout << (char *)arg; cout.flush(); } return NULL; } int main() { pthread_t t1; if ( pthread_create(&t1, NULL, task, (void *)"1") != 0 ) { cout << "pthread_create() error" << endl; ab...
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// PLAYERUNKNOWN BATTLEGROUND'S ( EDITED BY PHYSXCORE, THANKS TO KN4CKER ) (3.7.19.10) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "PUBG_BP_PP_OutlineCustomDepthOcclusion_Inst_parameters.hpp" namespace Classes { //--------------------------------------------------------------------------- //Function...
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#pragma once #include "../base/base_header.h" #include "../base/geometry.h" #include "../base/image_filter.h" #include "../intersection/eye_ray_gen.h" #include "../scene/bvh_scene.h" #include "../shader/light_scheme.h" #include "../util/tile2d.h" #include "../camera/camera_manager.h" #include "../util/thread_model.h" ...
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#include "StudentWorld.h" #include <string> #include <Windows.h> using namespace std; GameWorld* createStudentWorld(string assetDir) { return new StudentWorld(assetDir); } StudentWorld::StudentWorld(string assetDir) : GameWorld(assetDir) { m_tickCount = 0; m_c0 = new Compiler; m_c1 = new Compiler; m_c2 = new C...
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/** * @file GRV.h * @brief Class for 1-dimensional Gaussian random variable arithmetic * @author Dan Oates (WPI Class of 2020) */ /** * Class Declaration */ class GRV { public: GRV(float mean, float var); GRV(); float mean, var; }; /** * Function Declarationss */ GRV sin(const GRV& g); GRV cos(const GRV& g...
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#include <bits/stdc++.h> using namespace std; /* Minecraft has gotten to be a very popular game. No doubt many reading this have played it themselves or watched someone else. In Minecraft, collected ore must be smelted in a furnace to change the resource into a usable form. Each ingot takes 11 seconds to produce. Ste...
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#ifndef __WBEM_UTILITY__H_ #define __WBEM_UTILITY__H_ #include "iads.h" #undef _ASSERT #include <wbemcli.h> #include <wbemprov.h> #include <wbemcomn.h> #include <atlbase.h> #include <activeds.h> #include <WinNTSec.h> // **** default min, max and default #define SINT_MIN 0xffffffff #define SINT_MAX 0xefffffff #defin...
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/* <========Arduino Sketch for Adafruit Huzzah ESP8266=========> Used as a 'smart' LED PWM dimmer for 12V leds Interfaces: encoder with button function, connected to pins 0 (button, 5 and 4 (encoder) and WiFi connection to MQTT Output 16 is the PWM signal for the Power MOSFET (IRF540) Output 2 is the blue LED...
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#include <iostream> #include <string> #include <vector> #include <sstream> #include <fstream> #include <cmath> #include <algorithm> #include <windows.h> #include <time.h> #include <bits/stdc++.h> #include <conio.h> using namespace std; #define MOVIES_LENGTH 60 #define USERS_LENGTH 50 #define NUMBEROFNEIGHBOURS 8 #def...
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/** * Copyright (c) 2017 Baidu.com, Inc. All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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/*********************************************************** * * File Name: definedLiteral_c11.cpp * * Author: Algolc * * mail: 17360224@qq.com * * Created Time: Thu 19 Jul 2018 12:09:48 PM CST * ***********************************************************/ #include <stdlib.h> #include <cs...
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/* * lidpluginmgr.h * * Line Interface Device plugins manager * * Open Phone Abstraction Library (OPAL) * Formally known as the Open H323 project. * * Copyright (C) 2005 Post Increment * * The contents of this file are subject to the Mozilla Public License * Version 1.0 (the "License"); you may not use this ...
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#include <bits/stdc++.h> using namespace std; #define clr(a, x) memset(a, x, sizeof(a)) #define mp(x, y) make_pair(x, y) #define pb(x) push_back(x) #define X first #define Y second #define fastin \ ios_base::sync_with_stdio(0); \ cin.tie(0); typedef long long ll; typedef long double ld; typed...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; #define F first #define S second #define pb push_back #define mp make_pair #define sz size() #define forn(i,n) for(ll i=0; i<n; i++) #define fore(i,a,b) for(ll i=a; i<b; i++) vector<int> kmppre(string& t){ // r[i]: longest border of t[0,i) vector<int...
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//【P1510】精卫填海 - 洛谷 - 0 #include <iostream> #include <algorithm> const char* out = "Impossible"; const int kMaxN = 10000; int k[kMaxN + 5] = { 0 }, m[kMaxN + 5] = { 0 }; int f[kMaxN + 5] = { 0 }; int main() { int v, n, c; std::cin >> v >> n >> c; for (int i = 1; i <= n; ++i) std::cin >> k[i] >> m[i]; for (int i ...
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#include <iostream> #include <vector> int main() { int a,b,c; cout << "prosze podac 3 liczby" ; cin >> a; cin >> b; cin >> c; return 0; }
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// @author Yu Hongjin (yuhongjin@meituan.com) #pragma once #include <cassert> #include <cstdlib> #include <cstring> #include <string> #include <ostream> #include <streambuf> #include <stdexcept> #include "util.h" #ifndef __FILENAME__ # define __FILENAME__ ((strrchr(__FILE__, '/') ?: __FILE__ - 1) + 1) #endif namesp...
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#include "Time.h" #include <GLFW\glfw3.h> #include <iostream> Time& Time::getInstance() { static Time instance; return instance; } // update Time void Time::update() { // update deltaTime m_currentFrame = (float)glfwGetTime(); m_deltaTime = m_currentFrame - m_lastFrame; m_lastFrame = m_currentFrame; m_fps = 1...
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#include "SubTable.h" using namespace project; // SubTable constructor SubTable::SubTable() { crs_sum = 0; } // addCrs : insert course into subjects such as same code void SubTable::addCrs(Course& _c) { Course copy = _c; ++crs_sum; int i; int size = sub_list.size(); // Touring all subjects for (i = 0; i < size...
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#include <iostream> #include <TerrainLoader.h> // provision a singleton static TerrainLoader *gTerrainLoader; TerrainLoader *getTerrainLoader() { if (!gTerrainLoader) gTerrainLoader = new TerrainLoader(); return gTerrainLoader; } TerrainLoader::TerrainLoader() {} TerrainLoader::~TerrainLoader() {} void TerrainL...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "device/usb/mojo/device_impl.h" #include <stddef.h> #include <stdint.h> #include <map> #include <memory> #include <numeric> #include <queue> #i...
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// // Created by keen on 20/04/2017. // #include <iostream> #include "Compute.hpp" Compute::Compute() : mLHS(), mRHS(), mComma(false), mState(State::LHS), mOperator(Type::Plus), mResult(0.f){ } State Compute::getState() { return mState; } bool Compute::lhsEmpty() const { return mLHS.empty(); } bool Com...
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#include "inifile.h" IniFile::IniFile() { c_path = ""; } IniFile::IniFile(const QString &path):c_path(path) { load(c_path); } bool IniFile::load(const QString &in) { QFile file(in); if(!file.open(QFile::ReadOnly | QFile::Text)) { qDebug() << "IniFile::load cant open destined file"; ...
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// Copyright (c) 2011-2015 The Bitcoin Core developers // Copyright (c) 2014-2017 The Dash Core developers // Copyright (c) 2017-2018 The Proton Core developers // Copyright (c) 2018 The Lotus Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.or...
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// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/bootstrapper.h" #include "src/compiler/graph-inl.h" #include "src/compiler/graph-reducer.h" #include "src/compiler/js-operator.h" #include...
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#pragma once #include "ofxOpenGLPrimitives/Texture.h" OFX_OPENGL_PRIMITIVES_BEGIN_NAMESPACE class CubeMapTexture : public Texture2D { public: OFX_OPENGL_PRIMITIVES_DEFINE_REFERENCE(CubeMapTexture); CubeMapTexture(GLuint handle, GLsizei width, GLsizei height, TextureTarget::Enum cubemap_target, ...
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// // QFLMainLayer.cpp // QFLTest // // Created by QuFangliu on 16/9/25. // // #include "QFLMainLayer.hpp" #include "QFLTools/QFLHelper.hpp" USING_NS_CC; QFLMainLayer::QFLMainLayer() { } QFLMainLayer::~QFLMainLayer() { } //bool QFLMainLayer::init() //{ // if (!Layer::init()) { // return fal...
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#ifndef THOMAS_CIRCLEPLAYER_H #define THOMAS_CIRCLEPLAYER_H #include <Entity.h> #include <Rectangle.h> #include <Transform.h> #include <Sprite.h> #include <Collision.h> namespace thomas { class CirclePlayer : public thomas::Entity { public: virtual ~CirclePlayer() = default; void Update(float aDeltaTime) over...
[ "thomasmainguy2@gmail.com" ]
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#pragma once #include <Windows.h> #include "Viisari.h" #include "Mission_31.h" class Kello { private: Viisari *tunnit; Viisari *minuutit; Viisari *sekunnit; public: Kello(int h, int m, int s); ~Kello(); void nayta(); void kay(); };
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// resizing forward_list #include <iostream> #include "forward_list.h" int main () { Hx::forward_list<int> mylist = {10, 20, 30, 40, 50}; // 10 20 30 40 50 mylist.resize(3); // 10 20 30 mylist.resize(5,100); // 10 20 30 100 100 std::cout << "mylist contains:...
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#include <bits/stdc++.h> #define ld long double #define sf scanf #define pf printf #define pb push_back #define PI ( acos(-1.0) ) #define IN freopen("input.txt","r",stdin) #define OUT freopen("output.txt","w",stdout) #define FOR(i,a,b) for(int i=a ; i<=b ; i++) #define FORD(i,a,b) for(int i=a ; i>=b ; i--) #define INF...
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/****************************************************************************** * File: GLSLProgram.h * Copyright (c) 2010 by Changxi Zheng * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Found...
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#include <iostream> using namespace std; bool pal(string &a){ bool ok = true; for(int st = 0,dr = (int)a.size() - 1;st < dr;st++,dr--){ ok &= (a[st] == a[dr]); } return ok; } int main(){ string a; cin >> a; bool ok = true; for(int i = 0;i < (int)a.size();i++){ ...
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#include "stream_decode.h" #include "stream_decode_worker.h" using namespace v8; StreamDecode::StreamDecode() : next_in(NULL), available_in(0) { state = BrotliDecoderCreateInstance(Allocator::Alloc, Allocator::Free, &alloc); alloc.ReportMemoryToV8(); } StreamDecode::~StreamDecode() { BrotliDecoderDestroyInstan...
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// author : newbiechen // date : 2020-02-20 21:38 // description : 图片标签 // #ifndef NBREADER_IMAGETAG_H #define NBREADER_IMAGETAG_H #include <string> #include "TextTag.h" #include "../../../tools/drm/FileEncryptionInfo.h" #include "../resource/ImageResource.h" class ImageTag : public TextTag { public: ImageTag(c...
[ "newbiechen@gmail.com" ]
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/* * Copyright (C) 2018 Intel Corporation.All rights reserved. * * SPDX-License-Identifier: BSD-3-Clause */ /** * @file IasAudioBuffer.cpp * @date 2013 * @brief */ #include <malloc.h> #include "rtprocessingfwx/IasAudioBuffer.hpp" #ifdef __linux__ #define MS_VC 0 #else #define MS_VC 1 #endif #if !(MS_V...
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//Result:wizmann 2826 Accepted 784K 625MS G++ 2722B #include <cstdio> #include <cstdlib> #include <cstring> #include <cmath> #include <algorithm> #include <iostream> using namespace std; #define print(x) cout<<x<<endl #define input(x) cin>>x #define eps 1e-8 #define INF 10100 struct point { double x,y; point(){...
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//************************************************************************ // Copyright (C) 2020 Massachusetts Institute of Technology // // File Name: // Program: Common Evaluation Platform (CEP) // Description: // Notes: // //*****************************************************************...
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//! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ //! The Kacanov-type iteration method for the p-Poisson problem for 1<p<2 from [Diening, Fornasier, Wank: 'A Relaxed Kacanov Itera...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration...
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struct Node { int x; int y; Node(int x_, int y_): x(x_), y(y_) {} } bool cmp(Node* x, Node*y) { return x->x + x->y < y->x + y->y; } class Solution { public: vector<vector<int>> kSmallestPairs(vector<int>& nums1, vector<int>& nums2, int k) { if(k == 0) return {}; vector<Node*> con...
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#include "thirdparty/boost_1_55_0/boost/spirit/home/phoenix/algorithm.hpp"
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SYNC_FILE_SYSTEM_DRIVE_BACKEND_V1_FAKE_DRIVE_UPLOADER_H_ #define CHROME_BROWSER_SYNC_FILE_SYSTEM_DRIVE_BACKEND_V1_FAKE_DRIVE_UPLOAD...
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/USACO/old/Drainage Ditches.cpp
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[]
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/* TASK: ditch LANG: C++ */ #include <iostream> #include <cmath> #include <cctype> #include <algorithm> #include <sstream> #include <vector> #include <queue> #include <string> #include <stack> #include <stdio.h> #include <utility> #include <iomanip> #include <set> #include <map> #include <fstream> #include <limits.h>...
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/gis/shapefiles/shpraster/shpadmin2osm.cpp
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// Qt libs #include <QCoreApplication> #include <QStringList> #include <QDebug> #include <QImage> #include <QPainter> #include <QDir> #include <iostream> // shapelib libs #include "shapelib/shapefil.h" // pugixml #include <pugixml.hpp> int g_node_id = 0; pugi::xml_document osm_file; pugi::xml_node osm_meta; struct...
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#ifndef INGESTER_H #define INGESTER_H #include <QObject> #include <QByteArray> #include <QMqttTopicName> #include <thread> #include <iostream> #include "sensorinfo.h" #include "datastore.h" /// handles taking QByteArray data from the server and /// turnning it into data in the datastore. only runs /// in the proc...
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/* SoLoud audio engine Copyright (c) 2013-2015 Jari Komppa This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including comm...
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#include "cola.h" #include <iostream> #include <stdlib.h> #include <string> #include <QString> #include <QFile> #include <QFileInfo> #include <QTextStream> #include <iostream> using namespace std; //----------------------------------------- COLA --------------------------------------- NodoCola::NodoCola(int id)...
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// Generated from /pastry-2.1/src/rice/pastry/transport/NodeHandleAdapter.java #include <rice/pastry/transport/NodeHandleAdapter.hpp> #include <java/lang/ClassCastException.hpp> #include <java/lang/NullPointerException.hpp> #include <java/lang/Object.hpp> #include <org/mpisws/p2p/transport/ErrorHandler.hpp> #include <...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Copyright (c) 2013 The NovaCoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "txdb.h" #include "miner.h"...
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#pragma once #include <vector> #include "mathHelper.h" class Component; class Event; class GameObject { public: GameObject() { }; GameObject(uint32_t id); ~GameObject(); void init(); void start(); void update(float dt); bool isEnabled(); void enable(bool enable); void destroy(); ...
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// // Created by ale on 19-11-8. // #include "gms_matcher.h" #include "2FeatureExtractor.h" void GmsMatch(Mat &img1, Mat &img2); Mat DrawInlier(Mat &src1, Mat &src2, vector<KeyPoint> &kpt1, vector<KeyPoint> &kpt2, vector<DMatch> &inlier, int type); void runImagePair() { // Mat img1 = imread("data/01.jpg"); // ...
[ "alegriabaile@gmail.com" ]
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#include <iostream> using namespace std; class AAA { public: virtual void fct() { cout << "AAA의 fct함수 호출" << endl; } }; class BBB : public AAA { public: virtual void fct() { AAA::fct(); // 방법 1번 cout << "BBB의 fct함수 호출" << endl; } }; int main(void) { AAA * a = new BBB; cout << "첫 번째 시도" << endl; a->fct...
[ "rkdcks020328@gmail.com" ]
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#include "IrisClassBase.h" IrisClassBase::IrisClassBase(IrisClass* pSuperClass) : IrisClass("Class", pSuperClass) { } IrisClassBase::~IrisClassBase() { }
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#ifdef HAVE_CONFIG_H #include <config.h> #endif #include <crypto++/hmac.h> #include <crypto++/sha.h> #include <algorithm> #include <map> #include <vector> #include <cassert> #include <ctime> #include <cstdio> #include <cstring> #include <cstdlib> #include <cerrno> #include "common.hxx" #include "auth.hxx" #include "...
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// // Created by league on 18-2-9. // #define STB_IMAGE_IMPLEMENTATION #include "TextureRenderer.h" #include "stb_image.h" #include <jni.h> #include <android/asset_manager.h> #include <android/asset_manager_jni.h> #include <sys/time.h> #include "BaseRenderer.h" ////////////// Global variable ///////////// int screen_w...
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#ifndef INC_RC_DAIPIN_H #define INC_RC_DAIPIN_H /* --------------------------------------------------------------------------- ** This software is in the public domain, furnished "as is", without technical ** support, and with no warranty, express or implied, as to its usefulness for ** any purpose. ** ** DAIPin.h ** ...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template ...
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Hyp-ed/statemachine-prototyping-2020
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#ifndef STATE_MACHINE_MAIN_HPP_ #define STATE_MACHINE_MAIN_HPP_ #include "utils/concurrent/thread.hpp" #include "utils/system.hpp" #include <iostream> #include <cstdint> namespace hyped { using utils::concurrent::Thread; using utils::Logger; using namespace std; namespace state_machine { class Main: public Thread...
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#include <iostream> using namespace std; int main(){ int n, u, k, v, am[100][100]; //input cin >> n; // initialize adjacent matrix by 0 value for(int i =0; i < n; i++){ for(int j =0; j<n; j++){ am[i][j]=0; } } // loop by input num for(int i=0; i < n; i++){ cin >> u >> k; for(int j=0; j < k; j++...
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No996Games/RelicHunter
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// // Created by Yuchen Shen on 1/1/21. // #ifndef RELICHUNTER_MANUALCONTROLLER_H #define RELICHUNTER_MANUALCONTROLLER_H #include "Controller.h" class ManualController: Controller{ int moveRight = 0; int moveLeft = 0; int moveUp = 0; int moveDown = 0; void stopMove(){ moveRight = 0; ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "TankGameModeBase.h" #include "ToonTanks/Pawns/PawnTank.h" #include "ToonTanks/Pawns/PawnTurret.h" #include "Kismet/GameplayStatics.h" #include "ToonTanks/PlayerControllers/PlayerControllerBase.h" void ATankGameModeBase::BeginPla...
[ "gcconantc@gmail.com" ]
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#include <QDebug> #include <QApplication> #include <QStyleFactory> #include <QSurfaceFormat> #include "mainwindow.h" #include "segmentimage.h" #include "options.h" #include "poi.h" #include "gshhsdata.h" #include <stdexcept> #include <QMutex> #define APPVERSION "1.1.5" using namespace std; QMutex g_mutex; Options ...
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#include <iostream> #include <string> using namespace std; void swap(string &s, int a, int b) { int tmp = s[a]; //换前,从后往前挪 if(a - b > 1) { for(int i = a; i > b; i--) { s[i] = s[i-1]; } } //换后,从前往后挪 else if(b - a > 1) { for(...
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/****************************************************************************** LDAPCpp - LDAP wrapper library for C++ Copyright (C) 2010 Anderson Ito (andersonkmi@acm.org) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 3.0.1 | ...
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#ifndef DEFAULTMALEANALOGACTIONSOCKETTEST_H #define DEFAULTMALEANALOGACTIONSOCKETTEST_H #include "malesockettestbase.h" #include <QObject> #include "abstractanalogaction.h" #include "jmriexception.h" #include "runtimeexception.h" class DefaultMaleAnalogActionSocketTest : public MaleSocketTestBase { Q_OBJECT public...
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#include<stdio.h> #include<string.h> int main() { char a[]={"China"}; char b[10]={"China"}; int c[8]={1,4,5,6}; int d[]={1,4,5,6}; printf("%d %d\n",strlen(a),sizeof(a)); printf("%d %d\n",strlen(b),sizeof(b)); printf("%d\n",sizeof(c)); printf("%d\n",sizeof(d)); char r[5]; scanf("%s",r); //可以用输入语句把字符串整体输入给字符...
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#pragma once #include "CallHandler.h" class SEMarkCallHandler : public CallHandler { public: virtual bool shouldHandle(const CallInfo& info) const override; virtual void handle(const CallInfo& info) const override; };
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// Copyright (C) 2004 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_LZ77_BUFFEr_ #define DLIB_LZ77_BUFFEr_ #include "lz77_buffer/lz77_buffer_kernel_1.h" #include "lz77_buffer/lz77_buffer_kernel_2.h" #include "lz77_buffer/lz77_b...
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#include <iostream> using namespace std; int max(int x,int y){ return x>y?x:y; } int min(int x,int y){ return x<y?x:y; } int main() { int a=10,b=5; int (*fp)(int,int); fp=max; cout<<(*fp)(a,b); fp=min; cout<<(*fp)(a,b); return 0; }
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// vtc_serial.h // // Copyright (c) 2007 - 2010 Accenture. All rights reserved. // This component and the accompanying materials are made available // under the terms of the "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/legal/epl-v10....
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#include <bits/stdc++.h> using namespace std; int main() { int A, B, C, D; cin >> A >> B >> C >> D; int left_sum = A + B; int right_sum = C + D; string result; if (left_sum > right_sum) { result = "Left"; } else if (left_sum == right_sum) { result = "Balanced"; } else { result = "Right"...
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// ConsoleApplication12.cpp : メイン プロジェクト ファイルです。 #include "stdafx.h" #include "MRubyDll.h" using namespace System; using namespace System::Runtime::InteropServices; namespace MRuby { MRuby::MRuby() { mrb = mrb_open(); cxt = mrbc_context_new(mrb); } MRuby::~MRuby() { mrbc_context_free(mrb, cxt); } Int32 ...
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#pragma once #include <Engine.hpp> #include <bytecode.hpp> #include <Options.hpp> #include <chrono> namespace am2017s { namespace interpreter { union Value { bool b; i8 byte; i16 s; i32 i; i64 l; float f; double d; void* ref; }; class InterpretEngine : public Engine { private: using Clock = std::chron...
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// chrono_io // // (C) Copyright Howard Hinnant // (C) Copyright 2010 Vicente J. Botet Escriba // Use, modification and distribution are subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt). // // This code was adapted b...
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/* Copyright (c) 2010-2016, Mathieu Labbe - IntRoLab - Universite de Sherbrooke All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright ...
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// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of ...
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#include <cstdio> int ni() { int c = getchar(); while (c != '-' && (c < '0' || c > '9')) { c = getchar(); } int sg = 0; if (c == '-') { sg = 1; c = getchar(); } int ret = 0; while (c >= '0' && c <= '9') { ret = ret * 10 + c - '0'; c...
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/* -*- c++ -*- */ /* * Copyright 2021 gr-find_max_channel author. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. * * This software i...
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#include <fstream> #include <stdlib.h> #include <stdio.h> #include <string.h> #include <time.h> #include <iomanip> #include <conio.h> #include <iostream> using namespace std; //----------------------константы----------------------------------------- const int d_f=20, d_a=80; //---------------------структуры--...
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