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Asset Licenses and Attribution

The three files in this dataset are separate assets. There is no single license that replaces their per-file terms.

scenes/lego/scene.sog

  • Terms: Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0).
  • Source: the NeRF Synthetic Lego scene published with NeRF.
  • Attribution: Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng, “NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis,” ECCV 2020.
  • Transformation: the source scene was used to train a 3D Gaussian Splatting representation, which was then converted to the SOG runtime format. Training and format conversion do not remove the source attribution or non-commercial restriction.
  • License text: https://creativecommons.org/licenses/by-nc/4.0/

scenes/garden/scene.sog

  • Terms: Creative Commons Attribution 4.0 International (CC BY 4.0).
  • Source: Garden from the Mip-NeRF 360 dataset.
  • Attribution: Jonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan, and Peter Hedman, “Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields,” CVPR 2022.
  • Transformation: a trained 3D Gaussian Splatting representation was converted to the SOG runtime format.
  • License text: https://creativecommons.org/licenses/by/4.0/

scenes/bicycle/scene.sog

DirectLStudio source code is licensed separately under AGPL-3.0-only. That software license does not relicense these scene assets.