Asset Licenses and Attribution
The three files in this dataset are separate assets. There is no single license that replaces their per-file terms.
scenes/lego/scene.sog
- Terms: Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0).
- Source: the NeRF Synthetic Lego scene published with NeRF.
- Attribution: Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng, “NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis,” ECCV 2020.
- Transformation: the source scene was used to train a 3D Gaussian Splatting representation, which was then converted to the SOG runtime format. Training and format conversion do not remove the source attribution or non-commercial restriction.
- License text: https://creativecommons.org/licenses/by-nc/4.0/
scenes/garden/scene.sog
- Terms: Creative Commons Attribution 4.0 International (CC BY 4.0).
- Source: Garden from the Mip-NeRF 360 dataset.
- Attribution: Jonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan, and Peter Hedman, “Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields,” CVPR 2022.
- Transformation: a trained 3D Gaussian Splatting representation was converted to the SOG runtime format.
- License text: https://creativecommons.org/licenses/by/4.0/
scenes/bicycle/scene.sog
- Terms: Creative Commons Attribution 4.0 International (CC BY 4.0).
- Source: Bicycle from the Mip-NeRF 360 dataset.
- Attribution and transformation: the same Mip-NeRF 360 citation and SOG conversion statement as Garden.
- License text: https://creativecommons.org/licenses/by/4.0/
DirectLStudio source code is licensed separately under AGPL-3.0-only. That
software license does not relicense these scene assets.