Keep one HOME front-view coordinate illustration
Browse filesRetains the single HOME front-view illustration and removes seven coordinate close-up PNGs and their README references. TCP definitions, axis directions and units, the complete hand-joint mapping, and elastomer-frame tactile units remain unchanged. Recorded data, videos and annotations are untouched.
- README.md +2 -28
- assets/coordinate_frames/head_left_camera.png +0 -3
- assets/coordinate_frames/head_right_camera.png +0 -3
- assets/coordinate_frames/left_tcp.png +0 -3
- assets/coordinate_frames/left_wrist_camera.png +0 -3
- assets/coordinate_frames/right_tcp.png +0 -3
- assets/coordinate_frames/right_wrist_camera.png +0 -3
- assets/coordinate_frames/root_frame.png +0 -3
README.md
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@@ -369,37 +369,11 @@ The corresponding homogeneous transform is `T_root_hand_base`, with `p_root = T_
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#### Coordinate-frame illustrations
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The robot is shown in its configured **HOME pose**, rendered in Isaac Sim
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<summary>Base and left/right TCP close-ups</summary>
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The two TCP origins are the corresponding `hand_base_link` origins. The local axes move with the hands; they are not fixed to the robot-base axes.
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</details>
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<details>
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<summary>Head and wrist camera coordinate-frame close-ups</summary>
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These camera diagrams use the **nominal URDF camera-link frames**. They are not recording-specific calibrated extrinsics. Camera intrinsics, distortion parameters and calibrated camera-to-hand transforms are outside this documentation update. Close-up viewing angles are chosen to make the 3D axes readable; the robot remains in the same HOME configuration.
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</details>
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### Video Streams
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#### Coordinate-frame illustrations
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The robot is shown in its configured **HOME pose**, rendered in Isaac Sim from the front. Axis colors are **X red, Y green, Z blue**; left and right refer to the robot's sides. The local hand axes move with the hands. This illustration explains coordinate definitions and does not establish physical calibration accuracy.
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Camera axes in this illustration follow the **nominal URDF camera-link frames**, not recording-specific calibrated extrinsics. Camera intrinsics, distortion parameters and calibrated camera-to-hand transforms are outside this documentation update.
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### Video Streams
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assets/coordinate_frames/head_left_camera.png
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Git LFS Details
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assets/coordinate_frames/head_right_camera.png
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Git LFS Details
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assets/coordinate_frames/left_tcp.png
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Git LFS Details
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assets/coordinate_frames/left_wrist_camera.png
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Git LFS Details
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assets/coordinate_frames/right_tcp.png
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Git LFS Details
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assets/coordinate_frames/right_wrist_camera.png
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Git LFS Details
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assets/coordinate_frames/root_frame.png
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Git LFS Details
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