feat(juice_shot): v3 — gate at visible disengagement, longer travel, easier twist (#31) c536cfb Everloom commited on about 15 hours ago
feat(assets): local_jar_lid — the operator's own printed screw jar (#28) bff8b2d Everloom jxxsteven7 commited on about 19 hours ago
fix(box_task): re-fit cardboard_box visual walls to its frozen collision hull (#29) 9ff57a9 Everloom commited on about 19 hours ago
fix(local_hammer_nail): make the board/nail USDs render, and publish the wall variant (#26) 51f74d2 Everloom commited on 5 days ago
cabinet_12: mark the factory USD reports superseded by PR #24 (#25) c9e5f67 Everloom commited on 5 days ago
cabinet_12: one collision decomposition for the three identical bins (#24) fa09b05 Everloom commited on 6 days ago
assets/local_juice_shot: 59 mL sim2real juice-shot bottle, fine-pitch screw cap (#23) 0f07f06 Everloom jxxsteven7 commited on 6 days ago
Bi-DexHands assets + local_bottle_cap v2 (screw cap, quality meshes) (#22) 14929b3 Everloom jxxsteven7 commited on 6 days ago
assets: bi-dexhands source objects (bottle_cap/cup/pen, Apache-2.0) + local_bottle_cap MJCF/URDF (#21) 9d23674 Everloom jxxsteven7 commited on 8 days ago
Add validated dual-backend ArtVIP articulated assets (#16) a416c0c Everloom mingyuansun commited on 10 days ago
fix(assets): head-heavy mixed-material hammer + recalibrated nail (#15) 2b4b6f9 Everloom commited on 13 days ago
fix(cabinet_12): replace E_drawer1_1's oversized box collision with the sibling bins' convex hulls (#12) 3e8845d Everloom commited on 14 days ago
publish validated USD+MJCF bundles for 11 ArtVIP articulated objects (#6) 5afb4f0 mingyuansun commited on 22 days ago
add handtrack_kettle: clean generated kettle (replaces broken lamp_kettle_cup/kettle for pour_kettle_cup) fce30a5 verified mingyuansun commited on Jul 11
assets(kettle): add kettle_fixed.usd — single rigid body at default prim, fixes IsaacSim sink-through-desk (generator: RoboVerse/scripts/fix_kettle_usd.py) 10c0fff verified Everloom commited on Jul 11
fix(lift_table): flat-box tabletop collider so props rest upright on IsaacSim 2c43fbc verified mingyuansun commited on Jul 10
fix(tianji_wuji+meshy): sync render fixes from roboverse_data PR #34 (#3) 6dc918b Everloom commited on Jul 10
assets(desk_lamp): IsaacSim USD render asset (EmbodiedGen export) (#2) 639f09a Everloom commited on Jul 9
Add IsaacSim USDs: box/gso container props + material-fixed kettle_matfix/meshycup_mat/board_nail_mat 19b2f31 verified Everloom commited on Jul 9
Prune unreferenced assets: generated, scenesmith_kitchen, deformable_bench, trajs fold_napkin 69ae022 verified Everloom commited on Jul 8
Sync lamp_kettle_cup cup/kettle textured USDs (OmniPBR base-color) from roboverse_data #33 3217540 verified Everloom commited on Jul 8
Sync artvip/lift_table_1 lowered MJCF + hidden collision (group 3) from roboverse_data #32 7f49d1c verified Everloom commited on Jul 8
Sync lift_table_1 from roboverse_data discussion #30 (lowered-zero rebuild, joint-zero tabletop 0.5704 m) 6ab9699 verified Everloom commited on Jul 7