platform stringclasses 4
values | task_id stringlengths 10 16 | task_name stringlengths 10 110 | instruction stringlengths 11 237 | scene stringclasses 98
values | max_steps int64 15 210 ⌀ | golden_actions stringlengths 58 2.15k | success_conditions stringlengths 51 618 | target_object_types stringlengths 2 57 ⌀ | success_logic stringclasses 3
values | target_description stringlengths 11 237 ⌀ | Category stringclasses 7
values | Evaluation_Type stringclasses 2
values | Level stringclasses 4
values | executor stringclasses 2
values | image_url stringclasses 1
value | input_modality stringclasses 1
value | origin_location bool 1
class | scene_index int64 3 602 ⌀ | weather stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ai2thor | ai2thor05019 | Put the pencil in the drawer | I want to tidy up, so please pick up the pencil carefully and hold it securely and then put it into the drawer. | FloorPlan311 | 50 | {"steps": 17, "actions": ["Move(forward, 0.5)", "Move(forward, 0.25)", "Move(right, 0.5)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Move(right, 0.25)", "Rotate(right, 90)", "Pick(Pencil)", "Rotate(right, 90)", "Move(forward, 1.0)", "Rotate(left, 90)", "Move(forward, 0.25... | [{"type": "object_in_receptacle", "object_type": "Pencil", "receptacle_type": "Drawer", "value": true}] | ["Pencil", "Drawer"] | and | I want to tidy up, so please pick up the pencil carefully and hold it securely and then put it into the drawer. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05020 | Put the pen in the drawer | I want to tidy up, so please pick up the pen carefully and hold it securely and then put it into the drawer. | FloorPlan311 | 50 | {"steps": 17, "actions": ["Move(forward, 0.5)", "Move(forward, 0.25)", "Move(right, 0.5)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Move(right, 0.25)", "Rotate(right, 90)", "Pick(Pen)", "Rotate(right, 90)", "Move(forward, 1.0)", "Rotate(left, 90)", "Move(forward, 0.25)",... | [{"type": "object_in_receptacle", "object_type": "Pen", "receptacle_type": "Drawer", "value": true}] | ["Pen", "Drawer"] | and | I want to tidy up, so please pick up the pen carefully and hold it securely and then put it into the drawer. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05021 | Move the phone to the bed | I'm putting things where they belong, so please pick up the phone, carry it over, and set it down on the bed neatly. | FloorPlan312 | null | {"steps": 7, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Pick(CellPhone)", "Rotate(right, 90)", "Move(forward, 1.0)", "Place(Bed)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "CellPhone", "receptacle_type": "Bed", "value": true}, {"type": "object_in_receptacle", "object_type": "CellPhone", "receptacle_type": "Desk", "value": false}] | ["Bed", "CellPhone", "Desk"] | and | I'm putting things where they belong, so please pick up the phone, carry it over, and set it down on the bed neatly. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05022 | Clean the bed and turn on the laptop | I need to tidy up, so please tidy up the bed by clearing any clutter and wiping it until it looks clean and then turn on the laptop and wait until you can tell it's powered on. | FloorPlan312 | null | {"steps": 10, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Move(left, 0.25)", "Move(forward, 0.25)", "Manipulate(Bed, clean)", "Move(forward, 0.25)", "ChangeState(Laptop, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Laptop", "field": "isToggled", "value": true}, {"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}] | ["Bed", "Laptop"] | and | I need to tidy up, so please tidy up the bed by clearing any clutter and wiping it until it looks clean and then turn on the laptop and wait until you can tell it's powered on. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05023 | Clean the bed and turn off the desk lamp | I'm cleaning up before I relax, so please tidy up the bed and wiping it until it looks clean, then turn off the desk lamp and confirm it's really off. | FloorPlan312 | null | {"steps": 10, "actions": ["Rotate(right, 90)", "Move(right, 0.5)", "Move(right, 0.25)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Rotate(right, 90)", "ChangeState(DeskLamp, off)", "Move(forward, 0.25)", "Manipulate(Bed, clean)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}, {"type": "object_state", "object_type": "DeskLamp", "field": "isToggled", "value": false}] | ["Bed", "DeskLamp"] | and | I'm cleaning up before I relax, so please tidy up the bed and wiping it until it looks clean, then turn off the desk lamp and confirm it's really off. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05024 | Move the book to the bed and clean the bed | I'm tidying up, so please pick up the book and place it on the nightstand, then tidy up the bed and wiping it until it looks clean. | FloorPlan312 | null | {"steps": 8, "actions": ["Rotate(right, 90)", "Move(forward, 0.5)", "Pick(Book)", "Rotate(right, 90)", "Move(forward, 1.0)", "Manipulate(Bed, clean)", "Place(Bed)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}, {"type": "object_in_receptacle", "object_type": "Book", "receptacle_type": "Bed", "value": true}] | ["Bed", "Book"] | and | I'm tidying up, so please pick up the book and place it on the nightstand, then tidy up the bed and wiping it until it looks clean. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05025 | Fill the mug with water and clean the bed | I'm taking care of a couple things, so please fill the mug with water until it shows it's filled, then keep it steady and then tidy up the bed and wiping it until it looks clean. | FloorPlan313 | null | {"steps": 11, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(Bed, clean)", "Rotate(left, 90)", "Move(left, 0.5)", "Move(left, 0.25)", "Move(forward, 0.25)", "Manipulate(Mug,water, fillwithliquid)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}, {"type": "object_state", "object_type": "Mug", "field": "isFilledWithLiquid", "value": true, "liquid": "water"}] | ["Bed", "Mug"] | and | I'm taking care of a couple things, so please fill the mug with water until it shows it's filled, then keep it steady and then tidy up the bed and wiping it until it looks clean. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05026 | Fill the mug with coffee and clean the bed | I'm doing some chores, so please put the laptop on the desk, then tidy up the bed and wiping it until it looks clean. | FloorPlan313 | null | {"steps": 11, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(Bed, clean)", "Rotate(left, 90)", "Move(left, 0.5)", "Move(left, 0.25)", "Move(forward, 0.25)", "Manipulate(Mug, coffee, fillwithliquid)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}, {"type": "object_state", "object_type": "Mug", "field": "isFilledWithLiquid", "value": true, "liquid": "coffee"}] | ["Bed", "Mug"] | and | I'm doing some chores, so please put the laptop on the desk, then tidy up the bed and wiping it until it looks clean. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05027 | Move the cell phone to the bed | I'm putting things where they belong, so please pick up the cell phone, carry it over, and set it down on the bed neatly. | FloorPlan313 | null | {"steps": 8, "actions": ["Rotate(right, 90)", "Move(forward, 0.25)", "Pick(CellPhone)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Place(Bed)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "CellPhone", "receptacle_type": "Bed", "value": true}, {"type": "object_in_receptacle", "object_type": "CellPhone", "receptacle_type": "Desk", "value": false}] | ["Bed", "CellPhone", "Desk"] | and | I'm putting things where they belong, so please pick up the cell phone, carry it over, and set it down on the bed neatly. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05028 | Toggle the laptop on and clean the bed | Please help me with this task in the scene: toggle the laptop on and clean the bed. | FloorPlan314 | null | {"steps": 12, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 0.5)", "ChangeState(Laptop, on)", "Rotate(right, 90)", "Move(right, 0.5)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(left, 90)", "Manipulate(Bed, clean)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}, {"type": "object_state", "object_type": "Laptop", "field": "isToggled", "value": true}] | ["Laptop", "Bed"] | and | Please help me with this task in the scene: toggle the laptop on and clean the bed. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05029 | Move the alarm clock to the desk | I'm putting things where they belong, so please pick up the alarm clock, carry it over, and set it down on the desk neatly. | FloorPlan314 | null | {"steps": 7, "actions": ["Move(forward, 0.5)", "Pick(AlarmClock)", "Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 1.0)", "Place(Desk)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "AlarmClock", "receptacle_type": "Desk", "value": true}, {"type": "object_in_receptacle", "object_type": "AlarmClock", "receptacle_type": "SideTable", "value": false}] | ["AlarmClock", "Desk", "SideTable"] | and | I'm putting things where they belong, so please pick up the alarm clock, carry it over, and set it down on the desk neatly. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05030 | Move the book to the desk | I'm putting things where they belong, so please pick up the book, carry it over, and set it down on the desk neatly. | FloorPlan314 | null | {"steps": 7, "actions": ["Move(forward, 0.5)", "Pick(Book)", "Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 1.0)", "Place(Desk)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "Book", "receptacle_type": "Desk", "value": true}, {"type": "object_in_receptacle", "object_type": "Book", "receptacle_type": "SideTable", "value": false}] | ["Book", "Desk", "SideTable"] | and | I'm putting things where they belong, so please pick up the book, carry it over, and set it down on the desk neatly. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05031 | Move the alarm clock to the desk | I'm putting things where they belong, so please pick up the alarm clock, carry it over, and set it down on the desk neatly. | FloorPlan315 | null | {"steps": 15, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(left, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Pick(AlarmClock)", "Rotate(left, 90)", "Rotate(left, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Rotate(right, 90)", "Move(left, 0.5)", "Place(Desk)", "EndTas... | [{"type": "object_in_receptacle", "object_type": "AlarmClock", "receptacle_type": "Desk", "value": true}, {"type": "object_in_receptacle", "object_type": "AlarmClock", "receptacle_type": "Dresser", "value": false}] | ["AlarmClock", "Desk", "Dresser"] | and | I'm putting things where they belong, so please pick up the alarm clock, carry it over, and set it down on the desk neatly. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05032 | Break the mirror and fill the mug with water | I'm running a quick test, so please in the simulation, break the mirror using the provided interaction and then fill the mug with water until it shows it's filled, then keep it steady. | FloorPlan315 | null | {"steps": 7, "actions": ["Move(right, 0.5)", "Move(forward, 0.25)", "Manipulate(Mirror, break)", "Rotate(right, 90)", "Move(forward, 0.5)", "Manipulate(Mug,water, fillwithliquid)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Mirror", "field": "isBroken", "value": true}, {"type": "object_state", "object_type": "Mug", "state": "isFilledWithLiquid", "value": true, "liquid": "Water"}] | ["Mirror", "Mug", "Water"] | and | I'm running a quick test, so please in the simulation, break the mirror using the provided interaction and then fill the mug with water until it shows it's filled, then keep it steady. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05033 | Make the mirror dirty and fill the mug with water | I'm preparing the scene, so please in the simulation, make the mirror dirty so its state changes to 'dirty' and then fill the mug with water until it shows it's filled, then keep it steady. | FloorPlan315 | null | {"steps": 7, "actions": ["Move(right, 0.5)", "Move(forward, 0.25)", "DirtyObject(Mirror)", "Rotate(right, 90)", "Move(forward, 0.5)", "Manipulate(Mug, fillwithliquid)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Mirror", "field": "isDirty", "value": true}, {"type": "object_state", "object_type": "Mug", "state": "isFilledWithLiquid", "value": true, "liquid": "Water"}] | ["Mirror", "Mug", "Water"] | and | I'm preparing the scene, so please in the simulation, make the mirror dirty so its state changes to 'dirty' and then fill the mug with water until it shows it's filled, then keep it steady. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05034 | Turn on the laptop and turn on the cell phone | I need some help with my electronics. Please turn on the laptop first. Once it's fully booted, power on the cell phone and make sure they both stay on. | FloorPlan315 | null | {"steps": 10, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "ChangeState(Laptop, on)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Move(left, 0.5)", "Move(forward, 0.5)", "ChangeState(CellPhone, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Laptop", "field": "isToggled", "value": true}, {"type": "object_state", "object_type": "CellPhone", "field": "isToggled", "value": true}] | ["Laptop", "CellPhone"] | and | I need some help with my electronics. Please turn on the laptop first. Once it's fully booted, power on the cell phone and make sure they both stay on. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05035 | Break the laptop and pick up the cell phone | I'm running a quick test, so please in the simulation, break the laptop using the provided interaction and then pick up the cell phone carefully and hold it securely. | FloorPlan315 | null | {"steps": 10, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Manipulate(Laptop, break)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Move(left, 0.5)", "Move(forward, 0.5)", "Pick(CellPhone)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Laptop", "field": "isBroken", "value": true}, {"type": "object_state", "object_type": "CellPhone", "field": "isPickedUp", "value": true}] | ["Laptop", "CellPhone"] | and | I'm running a quick test, so please in the simulation, break the laptop using the provided interaction and then pick up the cell phone carefully and hold it securely. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05036 | Pick up the laptop and break the cell phone | I'm testing interactions, so please pick up the laptop carefully and hold it securely and then in the simulation, break the cell phone using the provided interaction. | FloorPlan315 | null | {"steps": 10, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Pick(Laptop)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Move(left, 0.5)", "Move(forward, 0.5)", "Manipulate(CellPhone, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Laptop", "field": "isPickedUp", "value": true}, {"type": "object_state", "object_type": "CellPhone", "field": "isBroken", "value": true}] | ["Laptop", "CellPhone"] | and | I'm testing interactions, so please pick up the laptop carefully and hold it securely and then in the simulation, break the cell phone using the provided interaction. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05037 | Break the laptop and break the cell phone | I'm testing the scene interactions, so please in the simulation, break the laptop using the provided interaction and then in the simulation, break the cell phone using the provided interaction. | FloorPlan315 | null | {"steps": 10, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Manipulate(Laptop, break)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Move(left, 0.5)", "Move(forward, 0.5)", "Manipulate(CellPhone, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Laptop", "field": "isBroken", "value": true}, {"type": "object_state", "object_type": "CellPhone", "field": "isBroken", "value": true}] | ["Laptop", "CellPhone"] | and | I'm testing the scene interactions, so please in the simulation, break the laptop using the provided interaction and then in the simulation, break the cell phone using the provided interaction. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05038 | Move the tabletop decor to the dresser | I'm putting things where they belong, so please pick up the tabletop decor, carry it over, and set it down on the dresser neatly. | FloorPlan315 | null | {"steps": 9, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Pick(TableTopDecor)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Place(Dresser)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "TableTopDecor", "receptacle_type": "Dresser", "value": true}, {"type": "object_in_receptacle", "object_type": "TableTopDecor", "receptacle_type": "Desk", "value": false}] | ["Desk", "Dresser", "TableTopDecor"] | and | I'm putting things where they belong, so please pick up the tabletop decor, carry it over, and set it down on the dresser neatly. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05039 | Move the keychain to the dresser | I'm putting things where they belong, so please pick up the keychain, carry it over, and set it down on the dresser neatly. | FloorPlan315 | null | {"steps": 11, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Pick(KeyChain)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Move(left, 0.5)", "Move(forward, 0.25)", "Place(Dresser)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "KeyChain", "receptacle_type": "Dresser", "value": true}, {"type": "object_in_receptacle", "object_type": "KeyChain", "receptacle_type": "Desk", "value": false}] | ["Desk", "Dresser", "KeyChain"] | and | I'm putting things where they belong, so please pick up the keychain, carry it over, and set it down on the dresser neatly. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05040 | Move the credit card to the dresser | I'm putting things where they belong, so please pick up the credit card, carry it over, and set it down on the dresser neatly. | FloorPlan315 | null | {"steps": 11, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Pick(CreditCard)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Move(left, 0.5)", "Move(forward, 0.25)", "Place(Dresser)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "CreditCard", "receptacle_type": "Dresser", "value": true}, {"type": "object_in_receptacle", "object_type": "CreditCard", "receptacle_type": "Desk", "value": false}] | ["CreditCard", "Desk", "Dresser"] | and | I'm putting things where they belong, so please pick up the credit card, carry it over, and set it down on the dresser neatly. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05041 | Turn on the cell phone and open the book | To start the research, please power on the cell phone and open the book for me. | FloorPlan319 | null | {"steps": 7, "actions": ["Move(left, 0.5)", "Move(left, 0.25)", "Move(forward, 0.5)", "Move(forward, 0.25)", "ChangeState(CellPhone, on)", "Manipulate(Book, open)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "CellPhone", "field": "isToggled", "value": true}, {"type": "object_state", "object_type": "Book", "field": "isOpen", "value": true}] | ["Bed", "Book", "CellPhone", "TeddyBear"] | and | To start the research, please power on the cell phone and open the book for me. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05042 | Turn off the light switch | I’m leaving the room now, so please turn off the light switch. | FloorPlan319 | null | {"steps": 6, "actions": ["Rotate(left, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.5)", "ChangeState(LightSwitch, off)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "LightSwitch", "state": "isToggled", "value": false}] | ["LightSwitch"] | and | I’m leaving the room now, so please turn off the light switch. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05043 | Clean the bed | I want the space neat, so please tidy up the bed and wiping it until it looks clean. | FloorPlan316 | null | {"steps": 7, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(left, 0.5)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(Bed, clean)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}] | ["Bed"] | and | I want the space neat, so please tidy up the bed and wiping it until it looks clean. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05044 | Fill the houseplant with water | It looks like it needs liquid, so please fill the houseplant with water until it shows it's filled, then keep it steady. | FloorPlan316 | null | {"steps": 7, "actions": ["Rotate(right, 90)", "Move(forward, 0.5)", "Move(right, 0.5)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(HousePlant,water, fillwithliquid)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "HousePlant", "state": "isFilledWithLiquid", "value": true, "liquid": "water"}] | ["HousePlant"] | and | It looks like it needs liquid, so please fill the houseplant with water until it shows it's filled, then keep it steady. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05045 | Fill the bowl with water | It looks like it needs liquid, so please fill the bowl with water until it shows it's filled, then keep it steady. | FloorPlan316 | null | {"steps": 7, "actions": ["Rotate(right, 90)", "Move(forward, 0.5)", "Move(right, 0.5)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(Bowl,water, fillwithliquid)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bowl", "state": "isFilledWithLiquid", "value": true, "liquid": "water"}] | ["Bowl"] | and | It looks like it needs liquid, so please fill the bowl with water until it shows it's filled, then keep it steady. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05046 | Make the bowl dirty | I'm preparing the scene, so please in the simulation, make the bowl dirty so its state changes to 'dirty'. | FloorPlan316 | null | {"steps": 7, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Rotate(left, 90)", "Move(right, 0.25)", "Move(forward, 1.0)", "DirtyObject(Bowl)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bowl", "state": "isDirty", "value": true}] | ["Bowl"] | and | I'm preparing the scene, so please in the simulation, make the bowl dirty so its state changes to 'dirty'. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05047 | Pick the baseballbat and break the mirror | Please help me with this task in the scene: pick the baseballbat and break the mirror. | FloorPlan316 | null | {"steps": 13, "actions": ["Move(left, 0.25)", "Move(forward, 0.25)", "Pick(BaseballBat)", "Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(left, 90)", "Move(forward, 0.5)", "Rotate(left, 90)", "Move(forward, 0.25)", "Manipulate(Mirror, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Mirror", "state": "isBroken", "value": true}, {"type": "object_state", "object_type": "BaseballBat", "state": "isPickedUp", "value": true}] | ["Mirror", "BaseballBat"] | and | Please help me with this task in the scene: pick the baseballbat and break the mirror. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05048 | Toggle the laptop on | I need to start my remote meeting, so please toggle the laptop on. | FloorPlan319 | null | {"steps": 5, "actions": ["Rotate(left, 90)", "Move(left, 1.0)", "Move(forward, 0.25)", "ChangeState(Laptop, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Laptop", "state": "isToggled", "value": true}] | ["Laptop"] | and | I need to start my remote meeting, so please toggle the laptop on. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05049 | Pick up the dumbbell. | It's time for my daily exercise; can you pick up the dumbbell from the floor. | FloorPlan320 | null | {"steps": 6, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Pick(Dumbbell)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Dumbbell", "state": "isPickedUp", "value": true}] | ["Dumbbell"] | and | It's time for my daily exercise; can you pick up the dumbbell from the floor. | Entertainment (Game/Sports) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05050 | Turn off the desk lamp and light switch. | It's time to power down, so please turn off the desk lamp and confirm it's really off and then turn off the light switch and confirm it's really off. | FloorPlan318 | null | {"steps": 7, "actions": ["ChangeState(DeskLamp, off)", "Rotate(left, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(right, 90)", "ChangeState(LightSwitch, off)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "DeskLamp", "state": "isToggled", "value": false}, {"type": "object_state", "object_type": "LightSwitch", "state": "isToggled", "value": false}] | ["DeskLamp", "LightSwitch"] | and | It's time to power down, so please turn off the desk lamp and confirm it's really off and then turn off the light switch and confirm it's really off. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05051 | Break the vase | Please help me with this task in the scene: break the vase. | FloorPlan215 | null | {"steps": 7, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(Vase, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Vase", "state": "isBroken", "value": true}] | ["Vase"] | and | Please help me with this task in the scene: break the vase. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05052 | Toggle on the TV | I want it switched on, so please toggle the TV to the on position and check the room responds. | FloorPlan215 | null | {"steps": 11, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(left, 0.25)", "Move(forward, 0.5)", "Move(forward, 0.25)", "ChangeState(Television, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Television", "state": "isToggled", "value": true}] | ["Television"] | and | I want it switched on, so please toggle the TV to the on position and check the room responds. | Entertainment (Game/Sports) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05053 | Toggle off the light switch near the door | I'm leaving the room, please toggle off the light switch near the door to save power. | FloorPlan215 | null | {"steps": 14, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Rotate(left, 90)", "Move(forward, 0.25)", "Move(right, 0.5)", "Move(right, 0.25)", "Move(forward, 1.0)", "Move(right, 0.5)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.5)", "ChangeState(LightSwitch, off)", "End... | [{"type": "object_state", "object_type": "LightSwitch", "state": "isToggled", "value": false}] | ["LightSwitch"] | and | I'm leaving the room, please toggle off the light switch near the door to save power. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05054 | Break the statue | These old plaster models are taking up too much space. break one of the statues so we can fit it in the trash bin. | FloorPlan216 | null | {"steps": 7, "actions": ["Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Rotate(left, 90)", "Move(forward, 0.25)", "Manipulate(Statue, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Statue", "state": "isBroken", "value": true}] | ["Statue"] | and | These old plaster models are taking up too much space. break one of the statues so we can fit it in the trash bin. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05055 | Turn on the laptop and TV | I want to play some games. Please switch on the laptop and the television. | FloorPlan217 | null | {"steps": 6, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(right, 0.5)", "ChangeState(Laptop, on)", "ChangeState(Television, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Laptop", "state": "isToggled", "value": true}, {"type": "object_state", "object_type": "Television", "state": "isToggled", "value": true}] | ["Laptop", "Television"] | and | I want to play some games. Please switch on the laptop and the television. | Entertainment (Game/Sports) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05056 | Close the box on the table | I want things put away, so please close the box on the table all the way until it looks fully shut. | FloorPlan216 | null | {"steps": 5, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 1.0)", "Manipulate(Box, close)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Box", "state": "isOpen", "value": false}] | ["Box"] | and | I want things put away, so please close the box on the table all the way until it looks fully shut. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05057 | Turn off the desk lamp near the sofa | I'm going to take a nap on the couch, so switch off the desk lamp right next to it. | FloorPlan217 | null | {"steps": 8, "actions": ["Move(left, 1.0)", "Move(left, 0.25)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Move(left, 0.5)", "Move(forward, 0.5)", "ChangeState(DeskLamp, off)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "DeskLamp", "state": "isToggled", "value": false}] | ["DeskLamp"] | and | I'm going to take a nap on the couch, so switch off the desk lamp right next to it. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05058 | Move the box to the dining table | I'm putting things where they belong, so please pick up the box, carry it over, and set it down on the dining table neatly. | FloorPlan218 | null | {"steps": 16, "actions": ["Rotate(left, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Move(right, 0.25)", "Move(forward, 0.25)", "Pick(Box)", "Rotate(right, 90)", "Move(right, 1.0)", "Move(right, 0.5)", "Move(right, 0.25)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.5)", "P... | [{"type": "object_in_receptacle", "object_type": "Box", "receptacle_type": "DiningTable", "value": true}, {"type": "object_in_receptacle", "object_type": "Box", "receptacle_type": "CoffeeTable", "value": false}] | ["Box", "CoffeeTable", "DiningTable"] | and | I'm putting things where they belong, so please pick up the box, carry it over, and set it down on the dining table neatly. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05059 | Break the window | We need to test the alarm system; break any window to see if the sensors trigger correctly. | FloorPlan218 | null | {"steps": 19, "actions": ["Rotate(left, 90)", "Move(forward, 1.0)", "Move(left, 0.5)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Move(right, 0.25)", "Move(forward, 0.5)", "Move(right, 0.25)", "Move(forward, 0.25)", "Move(right, 0.25)", "Move(forward, 0.25)", "Move(right, 0.25)", "Move(forward, 0.25)", "Move(right, ... | [{"type": "object_state", "object_type": "Window", "state": "isBroken", "value": true}] | ["Window"] | and | We need to test the alarm system; break any window to see if the sensors trigger correctly. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05060 | Turn on the TV and break the laptop | We are under a cyberattack. Power on the TV for news and break the laptop immediately so no one can access the data. | FloorPlan219 | null | {"steps": 12, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "ChangeState(Television, on)", "Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Manipulate(Laptop, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Television", "state": "isToggled", "value": true}, {"type": "object_state", "object_type": "Laptop", "state": "isBroken", "value": true}] | ["Television", "Laptop"] | and | We are under a cyberattack. Power on the TV for news and break the laptop immediately so no one can access the data. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05061 | Turn on the laptop on the sofa | I'm settling in on the sofa, so please turn on the laptop on the sofa and wait until you can tell it's powered on. | FloorPlan220 | null | {"steps": 7, "actions": ["Rotate(right, 90)", "Move(left, 0.5)", "Move(left, 0.25)", "Move(forward, 1.0)", "Move(forward, 0.5)", "ChangeState(Laptop, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Laptop", "state": "isToggled", "value": true}] | ["Laptop"] | and | I'm settling in on the sofa, so please turn on the laptop on the sofa and wait until you can tell it's powered on. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05062 | Open one of the drawers | My hands are full of stationery; please open one of the drawers so i can put these away. | FloorPlan220 | null | {"steps": 6, "actions": ["Move(left, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(Drawer, open)", "Move(backward, 0.5)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Drawer", "state": "isOpen", "value": true}] | ["Drawer"] | and | My hands are full of stationery; please open one of the drawers so i can put these away. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05063 | Clean the pot and slice the tomato | The pot looks a bit dusty, so clean the pot and slice the tomato for the soup. | FloorPlan15 | null | {"steps": 6, "actions": ["Manipulate(Pot, clean)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(Tomato, slice)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Pot", "state": "isDirty", "value": false}, {"type": "object_state", "object_type": "Tomato", "state": "isSliced", "value": true}] | ["Pot", "Tomato"] | and | The pot looks a bit dusty, so clean the pot and slice the tomato for the soup. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05064 | Fill the pot with liquid and slice the tomato | I’m planning to make soup, so please fill the pot with water and slice the tomato for me. | FloorPlan15 | null | {"steps": 8, "actions": ["Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(Pot, water, fillwithliquid)", "Rotate(right, 90)", "Move(forward, 1.0)", "Manipulate(Tomato, slice)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Pot", "state": "isFilledWithLiquid", "value": true, "liquid": "water"}, {"type": "object_state", "object_type": "Tomato", "state": "isSliced", "value": true}] | ["Pot", "Tomato"] | and | I’m planning to make soup, so please fill the pot with water and slice the tomato for me. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05065 | Make the wine bottle empty and break it | I'm done with it, so please empty the wine bottle in the simulation and then break it using the provided interaction. | FloorPlan15 | null | {"steps": 6, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Move(right, 1.0)", "Manipulate(WineBottle, emptyliquidfrom)", "Manipulate(WineBottle, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "WineBottle", "state": "isFilledWithLiquid", "value": false}, {"type": "object_state", "object_type": "WineBottle", "state": "isBroken", "value": true}] | ["WineBottle"] | and | I'm done with it, so please empty the wine bottle in the simulation and then break it using the provided interaction. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05066 | Pick up the pot | I’m ready to start the stew, so please pick up the pot for me. | FloorPlan15 | null | {"steps": 5, "actions": ["Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Pick(Pot)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Pot", "state": "isPickedUp", "value": true}] | ["Pot", "Tomato"] | and | I’m ready to start the stew, so please pick up the pot and slice the tomato for me. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05067 | Turn on one of the stove knobs | I need to fry an egg; could you turn on one of the stove knobs for me? | FloorPlan16 | null | {"steps": 6, "actions": ["Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Move(left, 0.25)", "ChangeState(StoveKnob, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "StoveKnob", "state": "isToggled", "value": true}] | ["StoveKnob"] | and | I need to fry an egg; could you turn on one of the stove knobs for me? | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05068 | Slice the bread and pick up a piece | I'm hungry, so please slice the bread as instructed and keep the pieces together and then pick up one piece. | FloorPlan16 | null | {"steps": 5, "actions": ["Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(Bread, slice)", "Pick(Bread)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bread", "state": "isSliced", "value": true}, {"type": "object_state", "object_type": "BreadSliced", "state": "isPickedUp", "value": true}] | ["Bread", "BreadSliced", "StoveKnob"] | and | I'm hungry, so please slice the bread as instructed and keep the pieces together and then pick up one piece. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05069 | Move the tomato to the diningtable. | I'm putting things where they belong, so please pick up the tomato, carry it over, and set it down on the dining table neatly. | FloorPlan16 | null | {"steps": 12, "actions": ["Rotate(left, 90)", "Pick(Tomato)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Move(left, 0.25)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Rotate(right, 90)", "Move(forward, 0.25)", "Move(left, 0.25)", "Place(DiningTable)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "Tomato", "receptacle_type": "DiningTable", "value": true}, {"type": "object_in_receptacle", "object_type": "Tomato", "receptacle_type": "CounterTop", "value": false}] | ["CounterTop", "DiningTable", "Tomato"] | and | I'm putting things where they belong, so please pick up the tomato, carry it over, and set it down on the dining table neatly. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05070 | Move the saltshaker to the diningtable. | The soup is a bit bland, please move the salt shaker to the dining table. | FloorPlan16 | null | {"steps": 17, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Pick(SaltShaker)", "Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(left, 0.25)", "Move(forward, 1.0)", "Move(left, 0.25)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Rotate(right, 90)", "Move(forward, 0.... | [{"type": "object_in_receptacle", "object_type": "SaltShaker", "receptacle_type": "DiningTable", "value": true}, {"type": "object_in_receptacle", "object_type": "SaltShaker", "receptacle_type": "CounterTop", "value": false}] | ["CounterTop", "DiningTable", "SaltShaker"] | and | The soup is a bit bland, please move the salt shaker to the dining table. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05071 | Move the ladle to the diningtable. | Dinner is served, so please move the ladle to the dining table. | FloorPlan16 | null | {"steps": 21, "actions": ["Rotate(right, 90)", "Move(left, 0.5)", "Move(left, 0.25)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Pick(Ladle)", "Rotate(right, 90)", "Move(forward, 0.5)", "Rotate(right, 90)", "Move(forward, 0.25)", "Move(left, 1.0)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 1.0)", "M... | [{"type": "object_in_receptacle", "object_type": "Ladle", "receptacle_type": "DiningTable", "value": true}, {"type": "object_in_receptacle", "object_type": "Ladle", "receptacle_type": "CounterTop", "value": false}] | ["CounterTop", "DiningTable", "Ladle"] | and | Dinner is served, so please move the ladle to the dining table. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05072 | Slice the lettuce and apple | I’m making a fresh summer salad; please slice the lettuce and the apple for me. | FloorPlan18 | null | {"steps": 9, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(Lettuce, slice)", "Move(forward, 0.25)", "Move(left, 0.5)", "Manipulate(Apple, slice)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Lettuce", "state": "isSliced", "value": true}, {"type": "object_state", "object_type": "Apple", "state": "isSliced", "value": true}] | ["Lettuce", "Apple"] | and | I’m making a fresh summer salad; please slice the lettuce and the apple for me. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05073 | Turn on the microwave | My lunch has gotten cold, so please turn on the microwave to warm it up. | FloorPlan20 | null | {"steps": 5, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.25)", "ChangeState(Microwave, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Microwave", "state": "isToggled", "value": true}] | ["Microwave"] | and | My lunch has gotten cold, so please turn on the microwave to warm it up. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05074 | Slice the apple and bread | I'm getting ready to eat, so please slice the apple as instructed and keep the pieces together and then slice the bread as instructed and keep the pieces together. | FloorPlan17 | null | {"steps": 7, "actions": ["Rotate(right, 90)", "Move(left, 0.5)", "Move(left, 0.25)", "Move(forward, 0.25)", "Manipulate(Apple, slice)", "Manipulate(Bread, slice)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Apple", "state": "isSliced", "value": true}, {"type": "object_state", "object_type": "Bread", "state": "isSliced", "value": true}] | ["Apple", "Bread"] | and | I'm getting ready to eat, so please slice the apple as instructed and keep the pieces together and then slice the bread as instructed and keep the pieces together. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05075 | Turn on the faucet | I need it running, so please turn on the faucet. | FloorPlan17 | null | {"steps": 6, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "ChangeState(Faucet, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Faucet", "state": "isToggled", "value": true}] | ["Faucet"] | and | I need it running, so please turn on the faucet. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05076 | Slice the lettuce | I'm about to cook, so please slice the lettuce as instructed and keep the pieces together. | FloorPlan17 | null | {"steps": 6, "actions": ["Rotate(right, 90)", "Move(right, 1.0)", "Move(right, 0.25)", "Move(forward, 0.5)", "Manipulate(Lettuce, slice)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Lettuce", "state": "isSliced", "value": true}] | ["Lettuce"] | and | I'm about to cook, so please slice the lettuce as instructed and keep the pieces together. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05077 | Break the plate | Please help me with this task in the scene: break the plate. | FloorPlan17 | null | {"steps": 7, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(right, 0.5)", "Manipulate(Plate, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Plate", "state": "isBroken", "value": true}] | ["Plate"] | and | Please help me with this task in the scene: break the plate. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05078 | Fill the pot with water | We need to make soup for dinner; can you fill the pot with water? | FloorPlan17 | null | {"steps": 6, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Manipulate(Pot, water, fillwithliquid)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Pot", "state": "isFilledWithLiquid", "value": true, "liquid": "water"}] | ["Pot"] | and | We need to make soup for dinner; can you fill the pot with water? | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05079 | Turn on the coffeemachine. | I'm starting breakfast now, so please turn on the coffee machine for me. | FloorPlan18 | null | {"steps": 8, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(right, 0.5)", "Move(forward, 0.25)", "Move(right, 0.25)", "Move(forward, 0.25)", "ChangeState(CoffeeMachine, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "CoffeeMachine", "state": "isToggled", "value": true}] | ["Pan", "CoffeeMachine"] | and | I'm starting breakfast now, so please turn on the coffee machine for me. | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05080 | Fill the cup with coffee | I’m feeling a bit sleepy; could you fill the cup with coffee to help me wake up? | FloorPlan20 | null | {"steps": 7, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Rotate(left, 90)", "Manipulate(Cup, coffee, fillwithliquid)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Cup", "state": "isFilledWithLiquid", "value": true, "liquid": "coffee"}] | ["Cup"] | and | I’m feeling a bit sleepy; could you fill the cup with coffee to help me wake up? | Daily Household (Kitchen/Bedroom) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05501 | Pick up the tennis racket on the ground | I want to exercise now, could you please hand me the tennis racket on the floor near the table? | FloorPlan302 | 50 | {"steps": 3, "actions": ["Rotate(right, 90)", "Pick(TennisRacket)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "TennisRacket", "field": "isPickedUp", "value": true}] | ["TennisRacket"] | OR | I want to exercise now, could you please hand me the tennis racket on the floor near the table? | Entertainment | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05502 | Pick up the baseball bat at the door and smash the mirror | I want to swing the baseball bat a few times for a workout and then smash the mirror. I think that's cool. | FloorPlan329 | 50 | {"steps": 7, "actions": ["Move(forward, 0.25)", "Tilt(down, 30)", "Pick(BaseballBat)", "Rotate(right, 90)", "Move(forward, 0.5)", "Manipulate(Mirror, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "BaseballBat", "field": "isPickedUp", "value": true}, {"type": "object_state", "object_type": "Mirror", "field": "isBroken", "value": true}] | ["BaseballBat", "Mirror"] | AND | I want to swing the baseball bat a few times for a workout and then smash the mirror. I think that's cool. | Entertainment | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05503 | Pick up the baseball bat and smash the laptop | Please pick up the baseball bat in the corner, walk to the window, and smash the laptop on the table | FloorPlan327 | 50 | {"steps": 10, "actions": ["Move(forward, 1.0)", "Rotate(right, 90)", "Move(forward, 0.25)", "Pick(BaseballBat)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Manipulate(Laptop, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "BaseballBat", "field": "isPickedUp", "value": true}, {"type": "object_state", "object_type": "Laptop", "field": "isBroken", "value": true}] | ["BaseballBat", "Laptop"] | AND | Please pick up the baseball bat in the corner, walk to the window, and smash the laptop on the table | Entertainment | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05504 | Pick up the baseball bat and smash the CellPhone | I want to practice dribbling in the room. Please pick up the basketball next to my shoes and then smash the phone screen. That could be my workout. | FloorPlan327 | 50 | {"steps": 10, "actions": ["Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Tilt(down, 30)", "Pick(BasketBall)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(CellPhone, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "BasketBall", "field": "isPickedUp", "value": true}, {"type": "object_state", "object_type": "CellPhone", "field": "isBroken", "value": true}] | ["BasketBall", "CellPhone"] | AND | I want to practice dribbling in the room. Please pick up the basketball next to my shoes and then smash the phone screen. That could be my workout. | Entertainment | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05505 | Pick up the tennis racket | I see a tennis racket—could you pick it up for me? I'm ready to get a good workout in | FloorPlan326 | 50 | {"steps": 9, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Pick(TennisRacket)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "TennisRacket", "field": "isPickedUp", "value": true}] | ["TennisRacket"] | OR | I see a tennis racket—could you pick it up for me? I'm ready to get a good workout in | Entertainment | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05506 | Pick up the tennis racket and clean the bed | I want to combine my workout with some housework—could you pick up the tennis racket in the corner and give the bed a quick clean? | FloorPlan324 | 50 | {"steps": 11, "actions": ["Rotate(left, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(left, 90)", "Move(forward, 1.0)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Pick(TennisRacket)", "Manipulate(Bed, clean)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "TennisRacket", "field": "isPickedUp", "value": true}, {"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}] | ["TennisRacket", "Bed"] | AND | I want to combine my workout with some housework—could you pick up the tennis racket in the corner and give the bed a quick clean? | Entertainment | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05507 | Pick up the basketball and smash the mirror | I was just trying to work out, but I picked up the basketball and accidentally smashed the mirror—I really didn’t mean to. | FloorPlan320 | 50 | {"steps": 7, "actions": ["Tilt(down, 30)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Pick(BasketBall)", "Rotate(left, 90)", "Manipulate(Mirror, break)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "BasketBall", "field": "isPickedUp", "value": true}, {"type": "object_state", "object_type": "Mirror", "field": "isBroken", "value": true}] | ["BasketBall", "Mirror"] | AND | I was just trying to work out, but I picked up the basketball and accidentally smashed the mirror—I really didn’t mean to | Entertainment | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05508 | Grab the pillow and clean the bed | It’s such a lovely day; I feel like tidying up my bed. First I’ll pick up my pillow, then give the whole bed a good clean—so I can sleep nice and sound tonight. | FloorPlan304 | 50 | {"steps": 7, "actions": ["Move(forward, 0.5)", "Pick(Pillow)", "Move(right, 0.25)", "Move(forward, 0.25)", "Move(right, 0.5)", "Manipulate(Bed, clean)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Pillow", "field": "isPickedUp", "value": true}, {"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}] | ["Pillow", "Bed"] | AND | It’s such a lovely day; I feel like tidying up my bed. First I’ll pick up my pillow, then give the whole bed a good clean—so I can sleep nice and sound tonight. | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05509 | Make the bed and turn off the lights | I’d like to take a nap. Could you tidy the bed and turn off the wall light for me? Thank you. | FloorPlan304 | 50 | {"steps": 9, "actions": ["Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Manipulate(Bed, clean)", "Move(forward, 0.25)", "ChangeState(LightSwitch, off)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}, {"type": "object_state", "object_type": "LightSwitch", "field": "isToggled", "value": false}] | ["Bed", "LightSwitch"] | AND | I’d like to take a nap. Could you tidy the bed and turn off the wall light for me? Thank you. | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05510 | Put the alarm clock on the nightstand | I have something really important tomorrow, and I’m afraid I won’t hear the alarm—could you please move the alarm clock from the desk to my side table? Thanks! | FloorPlan305 | 50 | {"steps": 12, "actions": ["Move(left, 1.0)", "Move(forward, 0.5)", "Move(left, 0.25)", "Move(forward, 0.5)", "Pick(AlarmClock)", "Move(backward, 1.0)", "Rotate(right, 90)", "Move(forward, 1.0)", "Tilt(down, 30)", "Move(forward, 0.5)", "Place(SideTable)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "AlarmClock", "receptacle_type": "SideTable", "value": true}, {"type": "object_in_receptacle", "object_type": "AlarmClock", "receptacle_type": "Desk", "value": false}] | ["AlarmClock", "SideTable", "Desk"] | and | I have something really important tomorrow, and I’m afraid I won’t hear the alarm—could you please move the alarm clock from the desk to my side table? Thanks! | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05511 | Turn off the lights in the room | I'm so tired tonight that I want to go to bed early—could you please turn off the lights in the room? The switch is right by the door. Thanks! | FloorPlan305 | 50 | {"steps": 12, "actions": ["Rotate(left, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(left, 90)", "Move(forward, 0.5)", "Tilt(down, 30)", "ChangeState(LightSwitch, off)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "LightSwitch", "field": "isToggled", "value": false}] | ["LightSwitch"] | OR | I'm so tired tonight that I want to go to bed early—could you please turn off the lights in the room? The switch is right by the door. Thanks! | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05512 | Tidy up the bed and put the book on it. | I'd like to read the book on my desk before bed. Please tidy up the bed first, then bring the book and place it on the bed for me. | FloorPlan305 | 50 | {"steps": 12, "actions": ["Move(forward, 0.25)", "Manipulate(Bed, clean)", "Rotate(left, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Rotate(right, 90)", "Move(forward, 0.5)", "Pick(Book)", "Rotate(right, 90)", "Move(forward, 0.5)", "Place(Bed)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}, {"type": "object_in_receptacle", "object_type": "Book", "receptacle_type": "Bed"}] | ["Bed", "Book"] | AND | I'd like to read the book on my desk before bed. Please tidy up the bed first, then bring the book and place it on the bed for me. | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05513 | Put the phone on the bed | I'm getting a little sleepy and want to go play on my phone in bed. I need to take my phone from the table to the bed | FloorPlan306 | 50 | {"steps": 11, "actions": ["Move(forward, 0.5)", "Pick(CellPhone)", "Rotate(left, 90)", "Rotate(left, 90)", "Move(forward, 0.5)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(right, 90)", "Place(Bed)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "CellPhone", "receptacle_type": "Desk", "value": false}, {"type": "object_in_receptacle", "object_type": "CellPhone", "receptacle_type": "Bed", "value": true}] | ["Bed", "CellPhone", "Desk"] | AND | I'm getting a little sleepy and want to go play on my phone in bed. I need to take my phone from the table to the bed | Entertainment (Game/Sports) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05514 | Put the pencil into the trash | My pencil is broken and I want to throw it away. Could you help me drop it from the table into the trash can? | FloorPlan307 | 50 | {"steps": 9, "actions": ["Move(forward, 0.5)", "Move(forward, 0.25)", "Pick(Pencil)", "Rotate(left, 90)", "Move(forward, 0.5)", "Rotate(right, 90)", "Tilt(down, 30)", "Place(GarbageCan)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "Pencil", "receptacle_type": "GarbageCan", "value": true}, {"type": "object_in_receptacle", "object_type": "Pencil", "receptacle_type": "Desk", "value": false}] | ["Desk", "GarbageCan", "Pencil"] | and | My pencil is broken and I want to throw it away. Could you help me drop it from the table into the trash can? | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05515 | Pick up the phone and turn on the TV | I feel like taking a break; I'm going to pick up my phone from the desk and turn on the TV so I can really unwind | FloorPlan307 | 50 | {"steps": 7, "actions": ["Move(forward, 0.5)", "Pick(CellPhone)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "ChangeState(Television, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "CellPhone", "field": "isPickedUp", "value": true}, {"type": "object_state", "object_type": "Television", "field": "isToggled", "value": true}] | ["CellPhone", "Television"] | AND | I feel like taking a break; I'm going to pick up my phone from the desk and turn on the TV so I can really unwind | Entertainment (Game/Sports) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05516 | Throw the pen into the trash | I have ended my friendship and I no longer want the pencil or the fountain pen he gave me. I have already thrown the pencil into the trash. Could you throw the fountain pen into the trash for me? | FloorPlan308 | 50 | {"steps": 6, "actions": ["Move(left, 0.5)", "Pick(Pen)", "Move(right, 0.5)", "Move(forward, 0.25)", "Place(GarbageCan)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "Pen", "receptacle_type": "GarbageCan", "value": true}, {"type": "object_in_receptacle", "object_type": "Pen", "receptacle_type": "Desk", "value": false}] | ["Desk", "GarbageCan", "Pen"] | AND | I have ended my friendship and I no longer want the pencil or the fountain pen he gave me. I have already thrown the pencil into the trash. Could you throw the fountain pen into the trash for me? | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05517 | Straighten up the bed and then turn on the laptop. | I just woke up and I’m ready to get to work—you help me tidy the bed first, then use the laptop to start working and get it booted up. | FloorPlan308 | 50 | {"steps": 13, "actions": ["Move(left, 0.5)", "Move(left, 0.25)", "Move(forward, 0.5)", "Move(left, 0.25)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Rotate(right, 90)", "Manipulate(Bed, clean)", "Rotate(right, 90)", "Move(right, 1.0)", "Move(right, 0.25)", "ChangeState(Laptop, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Bed", "field": "isDirty", "value": false}, {"type": "object_state", "object_type": "Laptop", "field": "isToggled", "value": true}] | ["Bed", "Laptop"] | and | I just woke up and I’m ready to get to work—you help me tidy the bed first, then use the laptop to start working and get it booted up. | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05518 | Please pour a glass of water, turn on the cell phone | I want to take a proper break. Please pour me a glass of water and then turn on my phone—I’d like to play a game for a bit. | FloorPlan313 | 50 | {"steps": 7, "actions": ["Rotate(right, 90)", "Move(forward, 0.25)", "Move(left, 0.25)", "Move(forward, 0.25)", "Manipulate(Mug, water, fillwithliquid)", "ChangeState(CellPhone, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "CellPhone", "field": "isToggled", "value": true}, {"type": "object_state", "object_type": "Mug", "field": "isFilledWithLiquid", "value": true, "liquid": "water"}] | ["Mug", "CellPhone"] | AND | I want to take a proper break. Please pour me a glass of water and then turn on my phone—I’d like to play a game for a bit. | Entertainment | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05519 | Pick up the laptop | I’d like to start working from the bedside—could you please pick up the laptop? | FloorPlan314 | 50 | {"steps": 3, "actions": ["Move(forward, 0.25)", "Pick(Laptop)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Laptop", "state": "isPickedUp", "value": true}] | ["Laptop"] | AND | I’d like to start working from the bedside—could you please move the laptop from the desk to the bed? | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05520 | Pour water into the cup and then pick up the baseball. | I'm about to start working out—please fill the cup with water and then pick up the baseball bat | FloorPlan315 | 50 | {"steps": 4, "actions": ["Move(forward, 1.0)", "Manipulate(Mug, water, fillwithliquid)", "Pick(BaseballBat)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Mug", "state": "isFilledWithLiquid", "value": true, "liquid": "water"}, {"type": "object_state", "object_type": "BaseballBat", "state": "isPickedUp", "value": true}] | ["Mug", "BaseballBat"] | AND | I'm about to start working out—please fill the cup with water and then pick up the baseball bat | Entertainment | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05521 | Please pick up the pen and open the book. | I want to study now. Please pick up the fountain pen on the table in front of you, then go to the other desk, open the book, and study hard | FloorPlan315 | 50 | {"steps": 10, "actions": ["Move(forward, 0.5)", "Move(forward, 0.25)", "Pick(Pen)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Move(left, 0.5)", "Manipulate(Book, open)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Pen", "field": "isPickedUp", "value": true}, {"type": "object_state", "object_type": "Book", "field": "isOpen", "value": true}] | ["Pen", "Book"] | AND | I want to study now. Please pick up the fountain pen on the table in front of you, then go to the other desk, open the book, and study hard | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05522 | Please turn on the desktop computer and the laptop on the desk, then fill the bowl with water | I'm going to start working seriously. Please turn on the desktop computer and the laptop on the desk, then fill the bowl with water | FloorPlan316 | 50 | {"steps": 9, "actions": ["Rotate(right, 90)", "Move(forward, 1.0)", "ChangeState(Desktop, on)", "Rotate(left, 90)", "Move(forward, 0.25)", "ChangeState(Laptop, on)", "Rotate(right, 90)", "Manipulate(Bowl, water, fillwithliquid)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Desktop", "field": "isToggled", "value": true}, {"type": "object_state", "object_type": "Laptop", "field": "isToggled", "value": true}, {"type": "object_state", "object_type": "Bowl", "field": "isFilledWithLiquid", "value": true, "liquid": "water"}] | ["Desktop", "Laptop", "Bowl"] | AND | I'm going to start working seriously. Please turn on the desktop computer and the laptop on the desk, then fill the bowl with water | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05523 | Turn off the light | The sunlight is lovely now—there's no need for extra light. Please switch off the bedside lamp | FloorPlan317 | 50 | {"steps": 8, "actions": ["Rotate(left, 90)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 0.25)", "ChangeState(DeskLamp, off)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "DeskLamp", "field": "isToggled", "value": false}] | ["DeskLamp"] | AND | The sunlight is lovely now—there's no need for extra light. Please switch off the bedside lamp | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05524 | Please turn off the wall light and open the book | I'm ready to work now; the desk lamp is already on. Please turn off the wall light and open the book | FloorPlan316 | 50 | {"steps": 9, "actions": ["ChangeState(LightSwitch, off)", "Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Move(right, 0.5)", "Move(forward, 0.5)", "Manipulate(Book, open)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "LightSwitch", "state": "isToggled", "value": false}, {"type": "object_state", "object_type": "Book", "state": "isOpen", "value": true}] | ["LightSwitch", "Book"] | AND | I'm ready to work now; the desk lamp is already on. Please turn off the wall light and open the book | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05525 | Put the book on the table onto the armchair | I'd like to take a break and read for a while in the armchair—could you place the book on it? | FloorPlan318 | 50 | {"steps": 6, "actions": ["Tilt(down, 30)", "Pick(Book)", "Rotate(left, 90)", "Move(forward, 0.25)", "Place(ArmChair)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "Book", "receptacle_type": "Desk", "value": false}, {"type": "object_in_receptacle", "object_type": "Book", "receptacle_type": "ArmChair"}] | ["ArmChair", "Book", "Desk"] | AND | I'd like to take a break and read for a while in the armchair—could you place the book on it? | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05526 | Put the book on the table onto the bed, then open it | I'd like to read in bed for a while—please take the book from the desk, put it on the bed, and open it | FloorPlan319 | 50 | {"steps": 14, "actions": ["Rotate(left, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(right, 90)", "Move(forward, 0.5)", "Pick(Book)", "Rotate(left, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Rotate(left, 90)", "Move(forward, 0.5)", "Place(Bed)", "Manipulate(Book, open)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "Book", "receptacle_type": "Dresser", "value": false}, {"type": "object_in_receptacle", "object_type": "Book", "receptacle_type": "Bed"}, {"type": "object_state", "object_type": "Book", "field": "isOpen", "value": true}] | ["Bed", "Book", "Dresser"] | AND | I'd like to read in bed for a while—please take the book from the desk, put it on the bed, and open it | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05527 | Pick up the trophy and place it on the dresser, then grab the basketball | I'm the MVP of the basketball league. Next to a painting on my bookshelf is my MVP trophy; I want to place it on the dresser , then pick up the basketball and work out | FloorPlan319 | 50 | {"steps": 19, "actions": ["Pick(Statue)", "Rotate(left, 90)", "Rotate(left, 90)", "Move(forward, 1.0)", "Rotate(right, 90)", "Move(forward, 0.5)", "Place(Dresser)", "Rotate(right, 90)", "Move(forward, 0.25)", "Rotate(right, 90)", "Move(forward, 1.0)", "Rotate(left, 90)", "Move(forward, 0.25)", "Rotate(right, 90)", "Mov... | [{"type": "object_state", "object_type": "BasketBall", "field": "isPickedUp", "value": true}, {"type": "object_in_receptacle", "object_type": "Statue", "receptacle_type": "Dresser"}] | ["BasketBall", "Dresser", "Statue"] | AND | I'm the MVP of the basketball league. Next to a painting on my bookshelf is my MVP trophy; I want to place it on the dresser , then pick up the basketball and work out | Entertainment (Game/Sports) | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05528 | Switch on the TV and laptop | I'd like to work and watch TV at the same time. Could you please help me turn on the laptop and then the TV? | FloorPlan219 | 50 | {"steps": 10, "actions": ["Move(forward, 1.0)", "Move(forward, 0.5)", "ChangeState(Laptop, on)", "Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.25)", "ChangeState(Television, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Laptop", "field": "isToggled", "value": true}, {"type": "object_state", "object_type": "Television", "field": "isToggled", "value": true}] | ["Laptop", "Television"] | AND | I'd like to work and watch TV at the same time. Could you please help me turn on the laptop and then the TV? | Study and Work | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05529 | Take the tissues and place them on the table | I'd like to work at the other desk. Please take the tissues next to the laptop and put them beside the newspaper on that desk | FloorPlan219 | 50 | {"steps": 17, "actions": ["Move(forward, 1.0)", "Rotate(left, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(right, 90)", "Move(forward, 0.5)", "Pick(TissueBox)", "Rotate(right, 90)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Rotate(right, 90)", "Move(forward, 1.0)", "Rotate(left, 90... | [{"type": "object_in_receptacle", "object_type": "TissueBox", "receptacle_type": "Cabinet", "value": false}, {"type": "object_in_receptacle", "object_type": "TissueBox", "receptacle_type": "SideTable"}] | ["Cabinet", "SideTable", "TissueBox"] | AND | I'd like to work at the other desk. Please take the tissues next to the laptop and put them beside the newspaper on that desk | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05530 | Please close the paper box and pick it up. | I'm cleaning the room right now—please close the paper box and then pick it up for me | FloorPlan220 | 50 | {"steps": 6, "actions": ["Move(forward, 0.5)", "Tilt(down, 30)", "Move(forward, 0.25)", "Manipulate(Box, close)", "Pick(Box)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "Box", "field": "isOpen", "value": false}, {"type": "object_state", "object_type": "Box", "field": "isPickedUp", "value": true}] | ["Box"] | AND | I'm cleaning the room right now—please close the paper box and then pick it up for me | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05531 | Please turn off the light and turn on the TV. | It's a bright and sunny afternoon; I'm going to turn off the wall light in the room, switch on the TV, and enjoy the rest of the day | FloorPlan220 | 50 | {"steps": 12, "actions": ["Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 1.0)", "ChangeState(LightSwitch, off)", "Rotate(left, 90)", "Rotate(left, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 1.0)", "ChangeState(Television, on)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "LightSwitch", "field": "isToggled", "value": false}, {"type": "object_state", "object_type": "Television", "field": "isToggled", "value": true}] | ["LightSwitch", "Television"] | AND | It's a bright and sunny afternoon; I'm going to turn off the wall light in the room, switch on the TV, and enjoy the rest of the day | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05532 | Please break the statue and pick it up. | I'm taking out the trash, and the glove sculpture in front of me is something I really dislike—please pick it up, walk over to the trash can, and smash it | FloorPlan220 | 50 | {"steps": 19, "actions": ["Move(left, 0.5)", "Move(left, 0.25)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Pick(Statue)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(right, 0.5)", "Move(forward, 0.25)", "Move(right, 1.0)", "Move(right, 1.0)", "Move(right, 0.5)", "Move(forward, 1.0)", "Move(right, 0.25)", "Move... | [{"type": "object_state", "object_type": "Statue", "field": "isBroken", "value": true}] | ["Statue"] | AND | I'm taking out the trash, and the glove sculpture in front of me is something I really dislike—please pick it up, walk over to the trash can, and smash it | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05533 | Please turn off the light and turn on the floor lamp. | The sunlight is so bright today—there's no need for the big wall light in the room, so go ahead and switch it off. Just turn on the floor lamp next to the sofa instead. | FloorPlan220 | 50 | {"steps": 13, "actions": ["Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 1.0)", "ChangeState(LightSwitch, off)", "Rotate(left, 90)", "Move(forward, 1.0)", "Move(forward, 0.5)", "Rotate(left, 90)", "Move(forward, 0.25)", "Rotate(right, 90)", "Move(forward, 0.5)", "ChangeState(FloorLamp, on)", "EndTask(succes... | [{"type": "object_state", "object_type": "LightSwitch", "state": "isToggled", "value": false}, {"type": "object_state", "object_type": "FloorLamp", "state": "isToggled", "value": true}] | ["LightSwitch", "FloorLamp"] | AND | The sunlight is so bright today—there's no need for the big wall light in the room, so go ahead and switch it off. Just turn on the floor lamp next to the sofa instead. | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05534 | Please pick up the key chain and turn off the light. | I'm going to walk out for a bit—I don't want to leave the door open, so please pick up the key chain and turn off the light | FloorPlan220 | 50 | {"steps": 19, "actions": ["Tilt(down, 30)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(left, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Pick(KeyChain)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 0.25)", "Rotate(right, 90)", "Move(forward, 0.5)", "Move(forward, 0.... | [{"type": "object_state", "object_type": "LightSwitch", "state": "isToggled", "value": false}, {"type": "object_state", "object_type": "KeyChain", "state": "isPickedUp", "value": true}] | ["LightSwitch", "KeyChain"] | AND | I'm going to walk out for a bit—I don't want to leave the door open, so please pick up the key chain and turn off the light | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05535 | Please fill the house plant with water and pick up the plate. | I'm the housekeeper of this room, and I need to keep it tidy every day. I'd like to water the flowers by the door first, then clear the plates from the dinner table. | FloorPlan201 | 50 | {"steps": 10, "actions": ["Move(forward, 1.0)", "Rotate(left, 90)", "Move(forward, 0.25)", "Manipulate(HousePlant, water, fillwithliquid)", "Rotate(left, 90)", "Move(forward, 0.5)", "Rotate(right, 90)", "Move(forward, 0.25)", "Pick(Plate)", "EndTask(success)"]} | [{"type": "object_state", "object_type": "HousePlant", "state": "isFilledWithLiquid", "value": true, "liquid": "water"}, {"type": "object_state", "object_type": "Plate", "state": "isPickedUp", "value": true}] | ["HousePlant", "Plate"] | AND | I'm the housekeeper of this room, and I need to keep it tidy every day. I'd like to water the flowers by the door first, then clear the plates from the dinner table. | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05536 | Please pick up the bowl and put it on the dining table. | I'm about to have dinner—please take the bowl from the coffee table and bring it to the dinner table | FloorPlan201 | 50 | {"steps": 14, "actions": ["Move(left, 0.5)", "Move(left, 0.25)", "Move(forward, 0.5)", "Tilt(down, 30)", "Pick(Bowl)", "Move(backward, 0.5)", "Move(backward, 0.25)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(left, 1.0)", "Move(left, 0.25)", "Place(DiningTable)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "Bowl", "receptacle_type": "CoffeeTable", "value": false}, {"type": "object_in_receptacle", "object_type": "Bowl", "receptacle_type": "DiningTable"}] | ["Bowl", "CoffeeTable", "DiningTable"] | AND | I'm about to have dinner—please take the bowl from the coffee table and bring it to the dinner table | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05537 | Please pick up the newspaper and place it on the coffee table | I've finished dinner and feel like reading the paper—please pick up the newspaper and set it right next to the bowl on the coffee table so I can relax and read. | FloorPlan201 | 50 | {"steps": 14, "actions": ["Move(forward, 0.25)", "Pick(Newspaper)", "Rotate(left, 90)", "Rotate(left, 90)", "Move(forward, 0.5)", "Rotate(right, 90)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Move(forward, 1.0)", "Rotate(right, 90)", "Move(forward, 1.0)", "Tilt(down, 30)", "Place(CoffeeTable)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "Newspaper", "receptacle_type": "DiningTable", "value": false}, {"type": "object_in_receptacle", "object_type": "Newspaper", "receptacle_type": "CoffeeTable"}] | ["CoffeeTable", "DiningTable", "Newspaper"] | AND | I've finished dinner and feel like reading the paper—please pick up the newspaper and set it right next to the bowl on the coffee table so I can relax and read. | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
ai2thor | ai2thor05538 | Please pick up the watch and place it in the box | I'm going to the gym and need to put my watch in the box—please pick up the watch and place it in the box | FloorPlan202 | 50 | {"steps": 13, "actions": ["Move(forward, 0.5)", "Move(forward, 0.25)", "Pick(Watch)", "Rotate(left, 90)", "Rotate(left, 90)", "Move(forward, 0.5)", "Move(forward, 0.25)", "Rotate(left, 90)", "Move(forward, 0.5)", "Rotate(right, 90)", "Move(forward, 0.5)", "Place(Box)", "EndTask(success)"]} | [{"type": "object_in_receptacle", "object_type": "Watch", "receptacle_type": "TVStand", "value": false}, {"type": "object_in_receptacle", "object_type": "Watch", "receptacle_type": "Box", "value": true}] | ["Box", "TVStand", "Watch"] | AND | I'm going to the gym and need to put my watch in the box—please pick up the watch and place it in the box | DailyHousehold | Conditional | Level3 | null | null | null | null | null | null |
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