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# -*- coding: utf-8 -*-
"""
Fixed_Viewpoint_Tactile_Dataset 使用示例(可直接运行)
环境要求: Python >= 3.10, 已安装 lerobot
conda activate zyhand # 你机器上有 lerobot 0.4.3 的环境
python example_usage.py # 从 HF 自动下载
python example_usage.py --root E:/tachintech/dataset/lerobot_tactile_hand_20fps # 用本地, 不下载
"""
import argparse
import numpy as np
REPO = "Tachintech/Fixed_Viewpoint_Tactile_Dataset"
def main():
ap = argparse.ArgumentParser()
ap.add_argument("--root", default=None, help="本地数据集路径(给了就不从HF下载)")
ap.add_argument("--save-img", default="sample_color.png", help="保存一帧RGB的路径")
args = ap.parse_args()
# ── 1) 加载数据集 ────────────────────────────────────────────────
from lerobot.datasets.lerobot_dataset import LeRobotDataset
print("加载数据集中 ...")
ds = LeRobotDataset(REPO, root=args.root)
print(f" 总帧数 : {ds.num_frames}")
print(f" episodes : {ds.num_episodes}")
print(f" fps : {ds.fps}")
# ── 2) 列出所有键(字段) ──────────────────────────────────────────
print("\n===== 数据集所有键 (来自 meta/info.json) =====")
feats = ds.meta.info["features"]
for name, spec in feats.items():
print(f" {name:35s} dtype={spec['dtype']:8s} shape={spec['shape']}")
# 触觉每路的 2D 形状
shapes = ds.meta.info.get("tactile_2d_shapes", {})
print("\n触觉传感器 2D 形状 (tactile_2d_shapes):")
for k, v in shapes.items():
print(f" {k:12s} -> {v[0]} x {v[1]}")
# ── 3) 取一帧, 看实际内容 ────────────────────────────────────────
print("\n===== 取第 0 帧, 各键的形状 =====")
s = ds[0]
for k in sorted(s.keys()):
v = s[k]
shp = tuple(v.shape) if hasattr(v, "shape") else f"{type(v).__name__}={v}"
print(f" {k:35s} {shp}")
# ── 4) 动捕: 还原成 20 个点 ──────────────────────────────────────
pos = s["observation_motion_positions"].numpy() # [60]
quat = s["observation_motion_quaternions"].numpy() # [80]
pos20 = pos.reshape(20, 3) # 20 个点 x (x,y,z)
quat20 = quat.reshape(20, 4) # 20 个点 x (w,x,y,z)
print("\n===== 动捕 =====")
print(f" 20 个标记点位置 reshape -> {pos20.shape}, 第0点 xyz = {np.round(pos20[0],4)}")
print(f" 20 个标记点姿态 reshape -> {quat20.shape}, 第0点 quat= {np.round(quat20[0],4)}")
# ── 5) 触觉: 还原成 2D 阵列 ──────────────────────────────────────
print("\n===== 触觉 (还原成 2D) =====")
for i in [0, 19]:
key = f"tactile_{i}"
flat = s[f"tactile_tactile_{i}"].numpy()
grid = flat.reshape(shapes[key])
print(f" tactile_tactile_{i}: {flat.shape} -> 2D {grid.shape}, 和={grid.sum():.3f}")
# ── 6) action 是什么 ─────────────────────────────────────────────
act = s["action"].numpy() # [140]
obs_concat = np.concatenate([pos, quat]) # 60+80=140
print("\n===== action =====")
print(f" action shape = {act.shape}")
print(f" action 是否 == (positions ⊕ quaternions): "
f"{'是(完全相等)' if np.allclose(act, obs_concat) else '否'}")
print(" 即 action = 当前帧 20 个动捕点的 (位置60 + 四元数80)")
# ── 7) 视频帧 (已自动从 mp4 解码) ───────────────────────────────
color = s["observation.images.color"] # [3,480,848] float[0,1]
depth = s["observation.images.depth"]
print("\n===== 视频 =====")
print(f" color: {tuple(color.shape)} dtype={color.dtype} 值域[{color.min():.2f},{color.max():.2f}]")
print(f" depth: {tuple(depth.shape)}")
try:
from PIL import Image
img = (color.permute(1, 2, 0).numpy() * 255).astype(np.uint8)
Image.fromarray(img).save(args.save_img)
print(f" 已保存一帧 RGB -> {args.save_img}")
except Exception as e:
print(f" (保存图片跳过: {e})")
# ── 8) 按 episode 取 + DataLoader 批训练 ────────────────────────
print("\n===== 遍历 / 训练 =====")
# episode 边界
try:
froms = ds.meta.episodes["dataset_from_index"]
tos = ds.meta.episodes["dataset_to_index"]
print(f" episode 0: 帧 [{froms[0]}, {tos[0]}) 共 {tos[0]-froms[0]} 帧")
except Exception:
print(" (episode 边界 API 视版本而定, 可从 meta/episodes parquet 读 dataset_from/to_index)")
from torch.utils.data import DataLoader
dl = DataLoader(ds, batch_size=8, shuffle=True, num_workers=0)
batch = next(iter(dl))
print(f" 一个 batch: action={tuple(batch['action'].shape)} "
f"color={tuple(batch['observation.images.color'].shape)} "
f"tactile_0={tuple(batch['tactile_tactile_0'].shape)}")
print("\n===== 完成: 数据集可正常加载和使用 =====")
if __name__ == "__main__":
main()