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```c++ #include "UEPyVisualLogger.h" #include "Runtime/Engine/Public/VisualLogger/VisualLogger.h" PyObject *py_ue_vlog(ue_PyUObject *self, PyObject * args) { ue_py_check(self); char *category; char *text; int verbosity = ELogVerbosity::Log; if (!PyArg_ParseTuple(args, "ss|i:vlog", &category, &text, &verbosity...
/content/code_sandbox/Source/UnrealEnginePython/Private/UEPyVisualLogger.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
573
```c++ #include "PyHUD.h" #include "UEPyModule.h" #include "PythonDelegate.h" APyHUD::APyHUD() { PrimaryActorTick.bCanEverTick = true; PythonTickForceDisabled = false; PythonDisableAutoBinding = false; } // Called when the game starts void APyHUD::BeginPlay() { Super::BeginPlay(); // ... if (PythonModule....
/content/code_sandbox/Source/UnrealEnginePython/Private/PyHUD.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,385
```objective-c #pragma once #include "UEPyModule.h" #if WITH_EDITOR PyObject *py_unreal_engine_get_editor_world(PyObject *, PyObject * args); PyObject *py_unreal_engine_editor_play_in_viewport(PyObject *, PyObject * args); PyObject *py_unreal_engine_editor_get_selected_actors(PyObject *, PyObject *); PyObject *py_...
/content/code_sandbox/Source/UnrealEnginePython/Private/UEPyEditor.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,290
```objective-c #pragma once #include "UEPyModule.h" #if WITH_EDITOR #include "Runtime/Projects/Public/Interfaces/IPluginManager.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ IPlugin *plugin; } ue_PyIPlugin; PyObject *py_ue_new_iplugin(IPlugin *); void ue_python_init_iplugin(PyObject...
/content/code_sandbox/Source/UnrealEnginePython/Private/UEPyIPlugin.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
78
```c++ #include "UEPyModule.h" #include "UEPyEngine.h" #include "UEPyTimer.h" #include "UEPyTicker.h" #include "UEPyVisualLogger.h" #include "UObject/UEPyObject.h" #include "UObject/UEPyActor.h" #include "UObject/UEPyTransform.h" #include "UObject/UEPyPlayer.h" #include "UObject/UEPyInput.h" #include "UObject/UEPyWor...
/content/code_sandbox/Source/UnrealEnginePython/Private/UEPyModule.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
39,870
```c++ #include "PythonHouseKeeper.h" void FUnrealEnginePythonHouseKeeper::AddReferencedObjects(FReferenceCollector& InCollector) { InCollector.AddReferencedObjects(PythonTrackedObjects); } FUnrealEnginePythonHouseKeeper *FUnrealEnginePythonHouseKeeper::Get() { static FUnrealEnginePythonHouseKeeper *Singleto...
/content/code_sandbox/Source/UnrealEnginePython/Private/PythonHouseKeeper.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,839
```c++ #include "PyNativeWidgetHost.h" UPyNativeWidgetHost::UPyNativeWidgetHost(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { bIsVariable = true; } #if WITH_EDITOR const FText UPyNativeWidgetHost::GetPaletteCategory() { return NSLOCTEXT("Python", "Python", "Python"); } #endif ``...
/content/code_sandbox/Source/UnrealEnginePython/Private/PyNativeWidgetHost.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
79
```c++ #include "PythonComponent.h" #include "UEPyModule.h" UPythonComponent::UPythonComponent() { // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features // off to improve performance if you don't need them. #if ENGINE_MINOR_VERSION < 14 bWantsBegin...
/content/code_sandbox/Source/UnrealEnginePython/Private/PythonComponent.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
3,770
```c++ #include "PyActor.h" #include "UEPyModule.h" APyActor::APyActor() { PrimaryActorTick.bCanEverTick = true; PythonTickForceDisabled = false; PythonDisableAutoBinding = false; } void APyActor::PreInitializeComponents() { Super::PreInitializeComponents(); if (PythonModule.IsEmpty()) return; FScopePyth...
/content/code_sandbox/Source/UnrealEnginePython/Private/PyActor.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,564
```objective-c #pragma once #include "UEPyModule.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ } ue_PyUClassesImporter; PyObject *py_ue_new_uclassesimporter(); void ue_python_init_uclassesimporter(PyObject *); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/UEPyUClassesImporter.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
58
```c++ #include "UEPyEngine.h" #include "Kismet/KismetSystemLibrary.h" #include "Kismet/KismetMathLibrary.h" #include "Developer/DesktopPlatform/Public/IDesktopPlatform.h" #include "Developer/DesktopPlatform/Public/DesktopPlatformModule.h" #if WITH_EDITOR #include "PackageTools.h" #include "Editor.h" #endif #includ...
/content/code_sandbox/Source/UnrealEnginePython/Private/UEPyEngine.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
9,107
```objective-c #pragma once #include "UEPyModule.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ UFunction *u_function; UObject *u_target; } ue_PyCallable; PyObject *py_ue_new_callable(UFunction *, UObject *); ue_PyCallable *py_ue_is_callable(PyObject *); void ue_python_init_callable(P...
/content/code_sandbox/Source/UnrealEnginePython/Private/UEPyCallable.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
77
```c++ #include "UEPyEnumsImporter.h" static PyObject *ue_PyEnumsImporter_getattro(ue_PyEnumsImporter *self, PyObject *attr_name) { PyObject *py_attr = PyObject_GenericGetAttr((PyObject *)self, attr_name); if (!py_attr) { if (PyUnicodeOrString_Check(attr_name)) { const char *attr = UEPyUnicode_AsUTF8(attr_na...
/content/code_sandbox/Source/UnrealEnginePython/Private/UEPyEnumsImporter.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
594
```objective-c #pragma once #include "UEPyModule.h" #if WITH_EDITOR #include "EditorFramework/AssetImportData.h" PyObject *py_ue_asset_import_data(ue_PyUObject *, PyObject *); PyObject *py_ue_asset_import_data_set_sources(ue_PyUObject *, PyObject *); #endif ```
/content/code_sandbox/Source/UnrealEnginePython/Private/UEPyAssetUserData.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
61
```c++ #include "PythonDelegate.h" #include "UEPyModule.h" #include "UEPyCallable.h" UPythonDelegate::UPythonDelegate() { py_callable = nullptr; signature_set = false; } void UPythonDelegate::SetPyCallable(PyObject *callable) { // do not acquire the gil here as we set the callable in python call themselves py_ca...
/content/code_sandbox/Source/UnrealEnginePython/Private/PythonDelegate.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
722
```c++ #include "UEPySImage.h" #include "Engine/Texture2D.h" static PyObject *py_ue_simage_set_brush(ue_PySImage *self, PyObject * args) { ue_py_slate_cast(SImage); PyObject *py_brush; if (!PyArg_ParseTuple(args, "O:set_brush", &py_brush)) { return nullptr; } FSlateBrush *brush = ue_py_check_struct<FSlateBru...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySImage.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,058
```objective-c #pragma once #include "UEPySCompoundWidget.h" #include "Runtime/Slate/Public/Widgets/SViewport.h" extern PyTypeObject ue_PySViewportType; typedef struct { ue_PySCompoundWidget s_compound_widget; /* Type-specific fields go here. */ } ue_PySViewport; void ue_python_init_sviewport(PyObject *); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySViewport.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
76
```objective-c #pragma once #include "UEPyModule.h" #include "Runtime/SlateCore/Public/Layout/Geometry.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FGeometry geometry; } ue_PyFGeometry; void ue_python_init_fgeometry(PyObject *); ue_PyFGeometry *py_ue_is_fgeometry(PyObject *); PyObjec...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFGeometry.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
84
```c++ #include "UEPySSlider.h" static PyObject *py_ue_sslider_set_value(ue_PySSlider *self, PyObject * args) { ue_py_slate_cast(SSlider); float value; if (!PyArg_ParseTuple(args, "f:set_value", &value)) { return nullptr; } py_SSlider->SetValue(value); Py_RETURN_SLATE_SELF; } static PyObject *py_ue_sslide...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySSlider.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
922
```c++ #include "UEPyFCharacterEvent.h" #include "UEPyFModifierKeysState.h" static PyObject *py_ue_fcharacter_event_get_character(ue_PyFCharacterEvent *self, PyObject * args) { TCHAR c = self->character_event.GetCharacter(); FString s = FString(1, &c); return PyUnicode_FromString(TCHAR_TO_UTF8(*s)); } static Py...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFCharacterEvent.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
962
```objective-c #pragma once #include "UEPySEditorViewport.h" #if WITH_EDITOR #include "Editor/LevelEditor/Public/SLevelViewport.h" #include "Editor/LevelEditor/Private/SLevelEditor.h" #include "Editor/UnrealEd/Public/EditorViewportClient.h" #include "Runtime/Engine/Public/PreviewScene.h" extern PyTypeObject ue_PySL...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySLevelViewport.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
122
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySCompoundWidget.h" #include "Runtime/Slate/Public/Widgets/Input/SRotatorInputBox.h" extern PyTypeObject ue_PySRotatorInputBoxType; typedef struct { ue_PySCompoundWidget s_compound_widget; /* Type-specific fields go here. */ } ue_PySRotato...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySRotatorInputBox.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
96
```objective-c #pragma once #include "UEPySCompoundWidget.h" #include "Runtime/Slate/Public/Widgets/Input/SVectorInputBox.h" extern PyTypeObject ue_PySVectorInputBoxType; typedef struct { ue_PySCompoundWidget s_compound_widget; /* Type-specific fields go here. */ } ue_PySVectorInputBox; void ue_python_init_svect...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySVectorInputBox.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
85
```c++ #include "UEPyFTabManager.h" static PyMethodDef ue_PyFTabManager_methods[] = { { NULL } /* Sentinel */ }; static PyObject *ue_PyFTabManager_str(ue_PyFTabManager *self) { return PyUnicode_FromFormat("<unreal_engine.FTabManager %p srefs %d>", &self->tab_manager.Get(), self->tab_manager.GetSharedReferenceC...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFTabManager.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
556
```c++ #include "UEPyIDetailsView.h" #if WITH_EDITOR #include "Editor/PropertyEditor/Public/IDetailsView.h" static PyObject *py_ue_idetails_view_set_object(ue_PyIDetailsView *self, PyObject * args, PyObject *kwargs) { ue_py_slate_cast(IDetailsView); PyObject *py_in_obj = nullptr; PyObject *py_force_refresh =...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyIDetailsView.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
725
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySPanel.h" #include "Runtime/SlateCore/Public/Widgets/SOverlay.h" extern PyTypeObject ue_PySOverlayType; typedef struct { ue_PySPanel s_panel; /* Type-specific fields go here. */ } ue_PySOverlay; void ue_python_init_soverlay(PyObject *); ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySOverlay.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
80
```c++ #include "UEPySViewport.h" static PyObject *py_ue_sviewport_enable_stereo_rendering(ue_PySViewport *self, PyObject * args) { ue_py_slate_cast(SViewport); PyObject *py_bool; if (!PyArg_ParseTuple(args, "O:enable_stereo_rendering", &py_bool)) { return NULL; } py_SViewport->EnableStereoRendering(PyObje...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySViewport.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
587
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySLeafWidget.h" #include "Runtime/Slate/Public/Widgets/Notifications/SProgressBar.h" extern PyTypeObject ue_PySProgressBarType; typedef struct { ue_PySLeafWidget s_leaf_widget; /* Type-specific fields go here. */ } ue_PySProgressBar; void...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySProgressBar.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
85
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySPanel.h" #include "Runtime/Slate/Public/Widgets/Input/SComboBox.h" extern PyTypeObject ue_PySPythonComboBoxType; class SPythonComboBox : public SComboBox<TSharedPtr<FPythonItem>> { public: ~SPythonComboBox() { if (PythonOptionsSource) ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPythonComboBox.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
140
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySPanel.h" #include "Runtime/Slate/Public/Widgets/Layout/SGridPanel.h" extern PyTypeObject ue_PySGridPanelType; typedef struct { ue_PySPanel s_panel; /* Type-specific fields go here. */ } ue_PySGridPanel; void ue_python_init_sgrid_panel(P...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySGridPanel.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
84
```c++ #include "UEPySPythonComboBox.h" static PyObject *py_ue_spython_combo_box_clear_selection(ue_PySPythonComboBox *self, PyObject * args) { ue_py_slate_cast(SPythonComboBox); py_SPythonComboBox->ClearSelection(); Py_RETURN_SLATE_SELF; } static PyObject *py_ue_spython_combo_box_get_selected_item(ue_PySPython...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPythonComboBox.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,430
```objective-c #pragma once #include "UEPyModule.h" #include "Runtime/SlateCore/Public/Input/Events.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FInputEvent input; } ue_PyFInputEvent; void ue_python_init_finput_event(PyObject *); PyObject *py_ue_new_finput_event(FInputEvent); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFInputEvent.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
73
```objective-c #pragma once #include "UEPySCompoundWidget.h" #if WITH_EDITOR #include "Editor/EditorWidgets/Public/SDropTarget.h" extern PyTypeObject ue_PySDropTargetType; typedef struct { ue_PySCompoundWidget s_compound_widget; /* Type-specific fields go here. */ } ue_PySDropTarget; void ue_python_init_sdrop_t...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySDropTarget.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
85
```c++ #include "UEPySEditableTextBox.h" static PyObject *py_ue_seditable_text_box_select_all_text(ue_PySEditableTextBox *self, PyObject * args) { ue_py_slate_cast(SEditableTextBox); py_SEditableTextBox->SelectAllText(); Py_RETURN_NONE; } static PyObject *py_ue_seditable_text_box_clear_selection(ue_PySEditab...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySEditableTextBox.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,469
```c++ #include "UEPySVectorInputBox.h" static PyMethodDef ue_PySVectorInputBox_methods[] = { { NULL } /* Sentinel */ }; PyTypeObject ue_PySVectorInputBoxType = { PyVarObject_HEAD_INIT(NULL, 0) "unreal_engine.SVectorInputBox", /* tp_name */ sizeof(ue_PySVectorInputBox), /* tp_basicsize */ 0, ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySVectorInputBox.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
803
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySBoxPanel.h" #include "Runtime/SlateCore/Public/Widgets/SBoxPanel.h" extern PyTypeObject ue_PySHorizontalBoxType; typedef struct { ue_PySBoxPanel s_box_panel; /* Type-specific fields go here. */ } ue_PySHorizontalBox; void ue_python_init...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySHorizontalBox.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
87
```c++ #include "UEPyFInputEvent.h" static PyObject *py_ue_finput_event_to_text(ue_PyFInputEvent *self, PyObject * args) { return PyUnicode_FromString(TCHAR_TO_UTF8(*self->input.ToText().ToString())); } static PyObject *py_ue_finput_event_get_user_index(ue_PyFInputEvent *self, PyObject * args) { return PyLong_FromU...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFInputEvent.cpp
c++
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
887
```c++ #include "UEPySPythonTreeView.h" #include "Runtime/Slate/Public/Widgets/Views/STreeView.h" static PyObject *py_ue_spython_tree_view_set_item_expansion(ue_PySPythonTreeView *self, PyObject * args) { ue_py_slate_cast(SPythonTreeView); PyObject *py_item; PyObject *py_bool; if (!PyArg_ParseTuple(args, "OO:s...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPythonTreeView.cpp
c++
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,123
```objective-c #pragma once #include "UEPySCompoundWidget.h" #include "Runtime/SlateCore/Public/Widgets/SWindow.h" extern PyTypeObject ue_PySWindowType; typedef struct { ue_PySCompoundWidget s_compound_widget; /* Type-specific fields go here. */ } ue_PySWindow; void ue_python_init_swindow(PyObject *); ue_PySWin...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySWindow.h
objective-c
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
109
```objective-c #pragma once #include "UEPySBorder.h" #include "Runtime/Slate/Public/Widgets/Docking/SDockTab.h" extern PyTypeObject ue_PySDockTabType; typedef struct { ue_PySBorder s_border; /* Type-specific fields go here. */ } ue_PySDockTab; void ue_python_init_sdock_tab(PyObject *); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySDockTab.h
objective-c
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
79
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySTreeView.h" extern PyTypeObject ue_PySPythonTreeViewType; class SPythonTreeView : public STreeView<TSharedPtr<struct FPythonItem>> { public: ~SPythonTreeView() { delete(ItemsSource); } void SetPythonItemExpansion(PyObject *item, bool ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPythonTreeView.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
127
```objective-c #pragma once #include "UEPySWidget.h" extern PyTypeObject ue_PySPanelType; typedef struct { ue_PySWidget s_widget; /* Type-specific fields go here. */ } ue_PySPanel; void ue_python_init_spanel(PyObject *); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPanel.h
objective-c
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
59
```c++ #include "UEPySDockTab.h" #include "UEPyFTabManager.h" static PyObject *py_ue_sdock_tab_set_label(ue_PySDockTab *self, PyObject * args) { ue_py_slate_cast(SDockTab); char *label; if (!PyArg_ParseTuple(args, "s:set_label", &label)) { return nullptr; } py_SDockTab->SetLabel(FText::FromString(UTF8_TO_TC...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySDockTab.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
880
```c++ #include "UEPySRotatorInputBox.h" static PyMethodDef ue_PySRotatorInputBox_methods[] = { { NULL } /* Sentinel */ }; PyTypeObject ue_PySRotatorInputBoxType = { PyVarObject_HEAD_INIT(NULL, 0) "unreal_engine.SRotatorInputBox", /* tp_name */ sizeof(ue_PySRotatorInputBox), /* tp_basicsize */ 0, ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySRotatorInputBox.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
813
```c++ #include "UEPySProgressBar.h" static PyObject *py_ue_sprogress_bar_set_percent(ue_PySProgressBar *self, PyObject *args) { ue_py_slate_cast(SProgressBar); float percent; if (!PyArg_ParseTuple(args, "f", &percent)) { return nullptr; } py_SProgressBar->SetPercent(percent); Py_RETURN_SLATE_SELF; } static...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySProgressBar.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
751
```objective-c #pragma once #include "UnrealEnginePython.h" #if ENGINE_MINOR_VERSION <= 17 #include "Runtime/Core/Public/GenericPlatform/GenericApplication.h" #else #include "Runtime/ApplicationCore/Public/GenericPlatform/GenericApplication.h" #endif typedef struct { PyObject_HEAD /* Type-specific fields go here....
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFModifierKeysState.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
127
```c++ #include "UEPyFSlateIcon.h" static PyObject *py_ue_fslate_icon_get_icon(ue_PyFSlateIcon *self, PyObject * args) { return py_ue_new_owned_uscriptstruct(FSlateBrush::StaticStruct(), (uint8*)self->icon.GetIcon()); } static PyMethodDef ue_PyFSlateIcon_methods[] = { { "get_icon", (PyCFunction)py_ue_fslate_icon_g...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFSlateIcon.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
851
```objective-c #pragma once #include "UnrealEnginePython.h" #if WITH_EDITOR #include "UEPySCompoundWidget.h" extern PyTypeObject ue_PySCompoundWidgetType; typedef struct { ue_PySCompoundWidget s_compound_widget; /* Type-specific fields go here. */ } ue_PyIDetailsView; void ue_python_init_idetails_view(PyObjec...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyIDetailsView.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
96
```objective-c #pragma once #include "UEPySLeafWidget.h" #include "Runtime/Slate/Public/Widgets/Text/STextBlock.h" extern PyTypeObject ue_PySTextBlockType; typedef struct { ue_PySLeafWidget s_leaf_widget; /* Type-specific fields go here. */ } ue_PySTextBlock; void ue_python_init_stext_block(PyObject *); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySTextBlock.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
82
```c++ #include "UEPySDropTarget.h" #if WITH_EDITOR static PyMethodDef ue_PySDropTarget_methods[] = { { NULL } /* Sentinel */ }; PyTypeObject ue_PySDropTargetType = { PyVarObject_HEAD_INIT(NULL, 0) "unreal_engine.SDropTarget", /* tp_name */ sizeof(ue_PySDropTarget), /* tp_basicsize */ 0, ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySDropTarget.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
419
```objective-c #pragma once #include "UEPySLeafWidget.h" #include "Runtime/Slate/Public/Widgets/Colors/SColorBlock.h" extern PyTypeObject ue_PySColorBlockType; typedef struct { ue_PySLeafWidget s_leaf_widget; /* Type-specific fields go here. */ } ue_PySColorBlock; void ue_python_init_scolor_block(PyObject *); `...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySColorBlock.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
80
```objective-c #pragma once #include "UnrealEnginePython.h" #include "Runtime/Slate/Public/Framework/Docking/TabManager.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FTabSpawnerEntry *spawner_entry; } ue_PyFTabSpawnerEntry; PyObject *py_ue_new_ftab_spawner_entry(FTabSpawnerEntry *); void...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFTabSpawnerEntry.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
91
```objective-c #pragma once #include "UEPySBorder.h" #include "Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h" extern PyTypeObject ue_PySEditableTextBoxType; typedef struct { ue_PySBorder s_border; /* Type-specific fields go here. */ } ue_PySEditableTextBox; void ue_python_init_seditable_text_box(PyObject...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySEditableTextBox.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
81
```c++ #include "UEPySWidget.h" #include "Runtime/Slate/Public/Framework/Application/SlateApplication.h" static PyObject *ue_PySWidget_str(ue_PySWidget *self) { #if PY_MAJOR_VERSION >= 3 return PyUnicode_FromFormat("<unreal_engine.%s '%p' (slate ref count: %d, py ref count: %d)>", TCHAR_TO_UTF8(*self->Widget->Ge...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySWidget.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
3,661
```c++ #include "UEPySHorizontalBox.h" static PyObject *py_ue_shorizontal_box_add_slot(ue_PySHorizontalBox *self, PyObject * args, PyObject *kwargs) { ue_py_slate_cast(SHorizontalBox); int32 retCode = [&]() { ue_py_slate_setup_hack_slot_args(SHorizontalBox, py_SHorizontalBox); ue_py_slate_farguments_float("fi...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySHorizontalBox.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
724
```c++ #include "UEPySPythonWidget.h" static PyObject *py_ue_spython_widget_set_active(ue_PySPythonWidget *self, PyObject *args) { ue_py_slate_cast(SPythonWidget); PyObject *py_bool = nullptr; if (!PyArg_ParseTuple(args, "|O:set_active", &py_bool)) { return nullptr; } bool bActive = true; if (py_bool) { ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPythonWidget.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
884
```c++ #include "UEPySVerticalBox.h" static PyObject *py_ue_svertical_box_add_slot(ue_PySVerticalBox *self, PyObject * args, PyObject *kwargs) { ue_py_slate_cast(SVerticalBox); int32 retCode = [&]() { ue_py_slate_setup_hack_slot_args(SVerticalBox, py_SVerticalBox); ue_py_slate_farguments_float("fill_height", ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySVerticalBox.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
724
```c++ #include "UEPySListView.h" static PyMethodDef ue_PySListView_methods[] = { { NULL } /* Sentinel */ }; PyTypeObject ue_PySListViewType = { PyVarObject_HEAD_INIT(NULL, 0) "unreal_engine.SListView", /* tp_name */ sizeof(ue_PySListView), /* tp_basicsize */ 0, /* tp_itemsize */ 0, ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySListView.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
402
```objective-c #pragma once #include "UEPySCompoundWidget.h" #if WITH_EDITOR #include "Editor/UnrealEd/Public/SEditorViewport.h" extern PyTypeObject ue_PySEditorViewportType; typedef struct { ue_PySCompoundWidget s_compound_widget; /* Type-specific fields go here. */ } ue_PySEditorViewport; void ue_python_init_...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySEditorViewport.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
88
```c++ #include "UEPyFMenuBuilder.h" #include "Wrappers/UEPyESlateEnums.h" static PyObject* py_ue_fmenu_builder_begin_section(ue_PyFMenuBuilder* self, PyObject* args) { char* name; char* text; if (!PyArg_ParseTuple(args, "ss:begin_section", &name, &text)) return nullptr; self->menu_builder.BeginSection(name, F...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFMenuBuilder.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,007
```c++ #include "UEPySTableViewBase.h" static PyObject *py_ue_stable_view_base_set_item_height(ue_PySTableViewBase *self, PyObject * args) { ue_py_slate_cast(STableViewBase); float size; if (!PyArg_ParseTuple(args, "f:set_item_height", &size)) { return nullptr; } py_STableViewBase->SetItemHeight(size); P...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySTableViewBase.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
770
```objective-c #pragma once #include "UEPySListView.h" extern PyTypeObject ue_PySPythonListViewType; class SPythonListView : public SListView<TSharedPtr<struct FPythonItem>> { public: ~SPythonListView() { delete(ItemsSource); } void SetHeaderRow(TSharedPtr<SHeaderRow> InHeaderRowWidget); }; typedef struct { ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPythonListView.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
129
```c++ #include "UEPyFGeometry.h" static PyObject *py_ue_fgeometry_get_local_size(ue_PyFGeometry *self, PyObject * args) { FVector2D size = self->geometry.GetLocalSize(); return Py_BuildValue("(ff)", size.X, size.Y); } static PyObject *py_ue_fgeometry_get_absolute_position(ue_PyFGeometry *self, PyObject * args) { #...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFGeometry.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
847
```c++ #include "UEPySPanel.h" static PyMethodDef ue_PySPanel_methods[] = { { NULL } /* Sentinel */ }; PyTypeObject ue_PySPanelType = { PyVarObject_HEAD_INIT(NULL, 0) "unreal_engine.SPanel", /* tp_name */ sizeof(ue_PySPanel), /* tp_basicsize */ 0, /* tp_itemsize */ 0, /* tp_dea...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPanel.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
400
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySLeafWidget.h" #if ENGINE_MINOR_VERSION > 21 #include "Runtime/SlateCore/Public/Widgets/Images/SImage.h" #else #include "Runtime/Slate/Public/Widgets/Images/SImage.h" #endif #include "Runtime/SlateCore/Public/Styling/SlateBrush.h" extern PyT...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySImage.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
129
```c++ #include "UEPySFilePathPicker.h" #if WITH_EDITOR #if ENGINE_MINOR_VERSION > 13 static PyMethodDef ue_PySFilePathPicker_methods[] = { { NULL } /* Sentinel */ }; DECLARE_UE_PY_SLATE_WIDGET(SFilePathPicker); static int ue_py_sfile_path_picker_init(ue_PySFilePathPicker *self, PyObject *args, PyObject *kwargs) ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySFilePathPicker.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
416
```c++ #include "UEPySCompoundWidget.h" static PyObject *py_ue_scompound_widget_get_color_and_opacity(ue_PySCompoundWidget *self, PyObject * args) { ue_py_slate_cast(SCompoundWidget); FLinearColor color = py_SCompoundWidget->GetColorAndOpacity(); return py_ue_new_flinearcolor(color); } static PyObject *py_ue_sc...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySCompoundWidget.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
672
```objective-c #pragma once #include "UEPySWidget.h" #include "Runtime/Slate/Public/Widgets/Text/SMultiLineEditableText.h" extern PyTypeObject ue_PySMultiLineEditableTextType; typedef struct { ue_PySWidget s_widget; /* Type-specific fields go here. */ } ue_PySMultiLineEditableText; void ue_python_init_smulti_lin...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySMultiLineEditableText.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
88
```objective-c #pragma once #include "UEPyModule.h" #include "Runtime/SlateCore/Public/Widgets/DeclarativeSyntaxSupport.h" #if WITH_EDITOR #include "Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructureModule.h" #include "Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructure.h" #include "Editor/EditorSt...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySlate.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
4,365
```objective-c #pragma once #include "UEPyFInputEvent.h" extern PyTypeObject ue_PyFInputEventType; typedef struct { /* Type-specific fields go here. */ ue_PyFInputEvent f_input; FCharacterEvent character_event; } ue_PyFCharacterEvent; void ue_python_init_fcharacter_event(PyObject *); PyObject *py_ue_new_fcharac...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFCharacterEvent.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
98
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySCompoundWidget.h" extern PyTypeObject ue_PySPythonShelfType; typedef struct { ue_PySCompoundWidget s_compound_widget; /* Type-specific fields go here. */ } ue_PySPythonShelf; void ue_python_init_spython_shelf(PyObject *); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPythonShelf.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
77
```objective-c #pragma once #include "UEPySBorder.h" #include "Runtime/Slate/Public/Widgets/Input/SButton.h" extern PyTypeObject ue_PySButtonType; typedef struct { ue_PySBorder s_border; /* Type-specific fields go here. */ } ue_PySButton; void ue_python_init_sbutton(PyObject *); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySButton.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
71
```objective-c #pragma once #include "UEPySCompoundWidget.h" #if WITH_EDITOR #include "Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h" extern PyTypeObject ue_PySObjectPropertyEntryBoxType; typedef struct { ue_PySCompoundWidget s_compound_widget; /* Type-specific fields go here. */ } ue_PySObjectProp...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySObjectPropertyEntryBox.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
93
```c++ #include "UEPySCanvas.h" static PyObject *py_ue_scanvas_clear_children(ue_PySCanvas *self, PyObject * args) { ue_py_slate_cast(SCanvas); py_SCanvas->ClearChildren(); Py_RETURN_NONE; } static PyObject *py_ue_scanvas_add_slot(ue_PySCanvas *self, PyObject * args, PyObject *kwargs) { ue_py_slate_cast(SCanv...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySCanvas.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,146
```c++ #include "UEPySPythonShelf.h" #if WITH_EDITOR #if ENGINE_MINOR_VERSION > 14 #include "Editor/ContentBrowser/Public/ContentBrowserModule.h" #include "Editor/ContentBrowser/Public/IContentBrowserSingleton.h" #include "Editor/ContentBrowser/Private/SAssetPicker.h" static PyMethodDef ue_PySPythonShelf_methods...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPythonShelf.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,507
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySListView.h" #include "Runtime/Slate/Public/Widgets/Views/STreeView.h" extern PyTypeObject ue_PySTreeViewType; typedef struct { ue_PySListView s_list_view; /* Type-specific fields go here. */ } ue_PySTreeView; void ue_python_init_stree_vi...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySTreeView.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
87
```c++ #include "UEPySSplitter.h" static PyObject *py_ue_ssplitter_add_slot(ue_PySSplitter *self, PyObject * args, PyObject *kwargs) { ue_py_slate_cast(SSplitter); PyObject *py_content; int index = -1; float size_value = -1; int sizing_rule = -1; char *kwlist[] = { (char *)"widget", (char *)"index", (char *...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySSplitter.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
957
```objective-c #pragma once #include "UEPySWidget.h" #include "Runtime/SlateCore/Public/Widgets/SLeafWidget.h" extern PyTypeObject ue_PySLeafWidgetType; typedef struct { ue_PySWidget s_widget; /* Type-specific fields go here. */ } ue_PySLeafWidget; void ue_python_init_sleaf_widget(PyObject *); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySLeafWidget.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
76
```objective-c #pragma once #include "UnrealEnginePython.h" #if WITH_EDITOR #include "UEPySCompoundWidget.h" #include "Editor/UnrealEd/Public/GraphEditor.h" extern PyTypeObject ue_PySGraphEditorType; typedef struct { ue_PySCompoundWidget s_compound_widget; /* Type-specific fields go here. */ } ue_PySGraphEditor;...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySGraphEditor.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
92
```c++ #include "UEPySGraphPanel.h" #if WITH_EDITOR #if ENGINE_MINOR_VERSION > 15 #define sw_graph_panel StaticCastSharedRef<SGraphPanel>(self->s_nodePanel.s_panel.s_widget) /* static PyObject *py_ue_sgraph_panel_add_slot(ue_PySGraphPanel* self, PyObject *args, PyObject *kwargs) { PyObject *py_content; int z_orde...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySGraphPanel.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,098
```objective-c #pragma once #include "UEPySCompoundWidget.h" #include "UnrealEnginePython.h" #include "Runtime/Slate/Public/Widgets/Views/STableRow.h" #include "Runtime/Slate/Public/Widgets/Views/STableViewBase.h" #include "Runtime/Slate/Public/Widgets/Views/SListView.h" extern PyTypeObject ue_PySCompoundWidgetType; ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPythonMultiColumnTableRow.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
832
```objective-c #pragma once #include "UEPyFInputEvent.h" extern PyTypeObject ue_PyFInputEventType; typedef struct { /* Type-specific fields go here. */ ue_PyFInputEvent f_input; FPointerEvent pointer; } ue_PyFPointerEvent; void ue_python_init_fpointer_event(PyObject *); PyObject *py_ue_new_fpointer_event(FPoint...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFPointerEvent.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
97
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPyFInputEvent.h" extern PyTypeObject ue_PyFInputEventType; typedef struct { /* Type-specific fields go here. */ ue_PyFInputEvent f_input; FKeyEvent key_event; } ue_PyFKeyEvent; void ue_python_init_fkey_event(PyObject *); PyObject *py_ue_ne...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFKeyEvent.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
100
```c++ #include "UEPySPythonEditorViewport.h" #if WITH_EDITOR #include "Components/DirectionalLightComponent.h" #include "Wrappers/UEPyFEditorViewportClient.h" static PyObject *py_ue_spython_editor_viewport_get_world(ue_PySPythonEditorViewport *self, PyObject * args) { ue_py_slate_cast(SPythonEditorViewport); Py_...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPythonEditorViewport.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
3,610
```c++ #include "UEPySEditorViewport.h" #if WITH_EDITOR static PyObject *py_ue_seditor_viewport_enable_stereo_rendering(ue_PySEditorViewport *self, PyObject * args) { ue_py_slate_cast(SEditorViewport); PyObject *py_bool; if (!PyArg_ParseTuple(args, "O:enable_stereo_rendering", &py_bool)) { return nullptr; ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySEditorViewport.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
555
```c++ #include "UEPyFPointerEvent.h" #include "UEPyFModifierKeysState.h" static PyObject *py_ue_fpointer_event_get_effecting_button(ue_PyFPointerEvent *self, PyObject * args) { FKey key = self->pointer.GetEffectingButton(); return py_ue_new_owned_uscriptstruct(FKey::StaticStruct(), (uint8*)&key); } static PyObjec...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFPointerEvent.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,368
```c++ #include "UEPySButton.h" static PyObject *py_ue_sbutton_is_pressed(ue_PySButton *self, PyObject * args) { ue_py_slate_cast(SButton); if (py_SButton->IsPressed()) { Py_RETURN_TRUE; } Py_RETURN_FALSE; } static PyObject *py_ue_sbutton_bind_on_clicked(ue_PySButton *self, PyObject * args) { ue_py_slate...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySButton.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,245
```c++ #include "UEPyFPaintContext.h" #include "UEPyFGeometry.h" static FSlateBrush global_simple_brush; static PyObject *py_ue_fpaint_context_draw_line(ue_PyFPaintContext *self, PyObject * args) { float x1, y1, x2, y2; PyObject *py_linear_color = nullptr; PyObject *py_antialias = nullptr; float thickness = 1.0;...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFPaintContext.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,755
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySPanel.h" #include "Runtime/SlateCore/Public/Widgets/SBoxPanel.h" extern PyTypeObject ue_PySBoxPanelType; typedef struct { ue_PySPanel s_panel; /* Type-specific fields go here. */ } ue_PySBoxPanel; void ue_python_init_sbox_panel(PyObject...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySBoxPanel.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
84
```c++ #include "UEPySLeafWidget.h" static PyMethodDef ue_PySLeafWidget_methods[] = { { NULL } /* Sentinel */ }; PyTypeObject ue_PySLeafWidgetType = { PyVarObject_HEAD_INIT(NULL, 0) "unreal_engine.SLeafWidget", /* tp_name */ sizeof(ue_PySLeafWidget), /* tp_basicsize */ 0, /* tp_itemsiz...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySLeafWidget.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
413
```c++ #include "UEPyFSlateStyleSet.h" #include "Runtime/SlateCore/Public/Styling/SlateTypes.h" #include "Runtime/SlateCore/Public/Styling/SlateStyleRegistry.h" #include "Runtime/SlateCore/Public/Sound/SlateSound.h" #include "Runtime/Core/Public/Containers/Map.h" static PyObject *py_ue_fslate_style_set_set_content_ro...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFSlateStyleSet.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
3,432
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPySCompoundWidget.h" #include "Runtime/Slate/Public/Widgets/Layout/SBorder.h" extern PyTypeObject ue_PySBorderType; typedef struct { ue_PySCompoundWidget s_compound_widget; /* Type-specific fields go here. */ } ue_PySBorder; void ue_python_...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySBorder.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
84
```objective-c #pragma once #include "UEPyModule.h" #include "UEPySLeafWidget.h" #include "Runtime/Slate/Public/Widgets/Layout/SSpacer.h" extern PyTypeObject ue_PySSpacerType; typedef struct { ue_PySLeafWidget s_leaf_widget; /* Type-specific fields go here. */ } ue_PySSpacer; void ue_python_init_sspacer(PyObje...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySSpacer.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
86
```c++ #include "UEPySMultiLineEditableText.h" static PyObject *py_ue_smulti_line_editable_text_select_all_text(ue_PySMultiLineEditableText *self, PyObject * args) { ue_py_slate_cast(SMultiLineEditableText); py_SMultiLineEditableText->SelectAllText(); Py_RETURN_NONE; } static PyObject *py_ue_smulti_line_edita...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySMultiLineEditableText.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,221
```objective-c #pragma once #include "UnrealEnginePython.h" #if WITH_EDITOR #if ENGINE_MINOR_VERSION > 15 #include "UEPySNodePanel.h" #include "Editor/GraphEditor/Public/SGraphPanel.h" extern PyTypeObject ue_PySGraphPanelType; typedef struct { ue_PySNodePanel s_nodePanel; /* Type-specific fields go here. *...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySGraphPanel.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
101
```c++ #include "UEPySBorder.h" static PyObject *py_ue_sborder_clear_content(ue_PySBorder *self, PyObject * args) { ue_py_slate_cast(SBorder); py_SBorder->ClearContent(); Py_RETURN_NONE; } static PyObject *py_ue_sborder_set_content(ue_PySBorder *self, PyObject * args) { ue_py_slate_cast(SBorder); PyObject *p...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySBorder.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,436
```objective-c #pragma once #include "UEPySEditorViewport.h" #if WITH_EDITOR #include "Editor/UnrealEd/Public/SEditorViewport.h" #include "Editor/UnrealEd/Public/EditorViewportClient.h" #include "Runtime/Engine/Public/PreviewScene.h" #include "Editor/UnrealEd/Public/SCommonEditorViewportToolbarBase.h" #include "Edit...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySPythonEditorViewport.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
385
```objective-c #pragma once #include "UEPySlate.h" #include "Wrappers/UEPyFColor.h" #include "Wrappers/UEPyFLinearColor.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FSlateStyleSet *style_set; } ue_PyFSlateStyleSet; ue_PyFSlateStyleSet* py_ue_new_fslate_style_set(FSlateStyleSet* styleSet...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPyFSlateStyleSet.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
108
```c++ #include "UEPySDirectoryPicker.h" #if WITH_EDITOR #if ENGINE_MINOR_VERSION > 13 static PyObject *py_ue_sdirectory_picker_get_directory(ue_PySDirectoryPicker *self, PyObject * args) { ue_py_slate_cast(SDirectoryPicker); FString Directory = py_SDirectoryPicker->GetDirectory(); return PyUnicode_FromString(TC...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySDirectoryPicker.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
502
```c++ #include "UEPySObjectPropertyEntryBox.h" #if WITH_EDITOR static PyMethodDef ue_PySObjectPropertyEntryBox_methods[] = { { NULL } /* Sentinel */ }; DECLARE_UE_PY_SLATE_WIDGET(SObjectPropertyEntryBox); static int ue_py_sobject_property_entry_box_init(ue_PySObjectPropertyEntryBox *self, PyObject *args, PyObje...
/content/code_sandbox/Source/UnrealEnginePython/Private/Slate/UEPySObjectPropertyEntryBox.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
415