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#pragma once #ifndef PLAYER_H #define PLAYER_H #include <GameObject.h> #include <Rigidbody.h> namespace NoHope { class Player : public GameObject { public: Player(int x, int y, int width, int height, Texture *texture, Shader *shader, b2World* world); ~Player(); //void Init(Vec2 position, float angle, Vec2 s...
#include <iostream> #include <algorithm> using namespace std; using ll=long long; const int maxn = 2005; int n, k; ll p; ll a[maxn]; ll b[maxn]; bool check (ll x); int main () { ios::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); cin >> n >> k >> p; for (int i ...
#pragma once #include <string> #include <cstdint> #include <vector> #include <utility> #include <boost/variant/recursive_variant.hpp> #include <boost/optional/optional.hpp> #include "iterators.hpp" #include "token_definitions.hpp" #include "function_manager.hpp" // TODO: separate these into multiple files so you ca...
vector<pii> edges[MAXN]; //接受的图为vector<pii>,同时需要修改feach int sccn[MAXN]; int dfn[MAXN]; int low[MAXN]; int dfc,cscc; stack<int> S; void tarjan(int now) { low[now]=dfn[now] = ++dfc;//增加时间戳 S.push(now);//在堆栈中放入点 feach(edges[now],i) { int to = i->x; if(!dfn[to]) tarjan(to),low[now] = min(low[now],lo...
#include <bits/stdc++.h> using namespace std; #define For(x) for(int i = 0; i < x; i++) #define For2(x) for(int j = 0; j < x; j++) #define For3(x) for(int k = 0; k < x; k++) #define Forv(vector) for(auto& i : vector) #define Forv2(vector) for(auto& j : vector) #define show(vector) for(auto& abcd : vector){cout<<abcd<<"...
#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QFileDialog> #include <QMessageBox> #include "processlist.h" #include "about.h" #include "globals.h" QT_BEGIN_NAMESPACE namespace Ui { class MainWindow; } QT_END_NAMESPACE class MainWindow : public QMainWindow { Q_OBJE...
/* Copyright 2023 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
#pragma once #include "common.h" #include "operations/operations.h" #include "streams/constantstream.h" #include "tablestring.h" NAMESPACE_BEGIN(NAMESPACE_BINTABLE) class BinTableStringSkipOperation :public ReadWriteOperation { public: BinTableStringSkipOperation(); void operator()() override; }; ...
class VolhaLimo_TK_CIV_EP1; class VolhaLimo_TK_CIV_EP1_DZE: VolhaLimo_TK_CIV_EP1 { scope = 2; displayname = "$STR_VEH_NAME_GAZ_BLACK"; vehicleClass = "DayZ Epoch Vehicles"; fuelCapacity = 100; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEng...
#include "qfile.h" qFile::qFile(void) { } qFile::~qFile(void) { }
#include "common.h" #include "RequestChannel.h" #include "MQreqchannel.h" #include <mqueue.h> using namespace std; /*--------------------------------------------------------------------------*/ /* CONSTRUCTOR/DESTRUCTOR FOR CLASS R e q u e s t C h a n n e l */ /*-----------------------------------------------------...
#include<bits/stdc++.h> #include"print.h" using namespace std; void randomNumberGeneration() { string s; cout<<"Enter the file name to create: "; cin>>s; ofstream f(s); int n; cout<<"Enter n: "; cin>>n; f<<n; f<<endl; for(int i=0;i<n;i++) { f<<rand()<<" "; } };
// Created on: 1999-05-13 // Created by: data exchange team // Copyright (c) 1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU ...
#include"ybFileHangle.h" NS_YB_BEGIN bool FileHandle::Open(const char* name) { if (0 == yb_fopen(&fp, name, "rb")) return true; else return false; } bool FileHandle::Create(const char* name) { if (0 == yb_fopen(&fp, name, "wb")) return true; else return false; } bool FileHandle::Append(const char* name) { ...
/**************************************************************************** * * * Author : lukasz.iwaszkiewicz@gmail.com * * ~~~~~~~~ * * Date...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 2011-2012 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * */ #include "core/pch.h" #if defined(CRYPTO_ENCRYPTED_FILE_SUPPO...
#ifndef PD443X_h #define PD443X_h #include "Arduino.h" class PD443X { public: PD443X(int Adr0,int Adr1,int Adr2,int CE,int RST,int WR,int latch,int clock,int data);//set pinout void SendByte(char a,byte column); //send individually ascii to individually digit on display void ClrDisp();//clear displ...
#pragma once #include <iberbar/Lua/LuaBase.h> namespace iberbar { class __iberbarLuaApi__ CLuaDevice : public CRef { public: CLuaDevice(); ~CLuaDevice(); public: void Initial(); void AddLuaPath( const char* strFile ); CResult ExecuteFile( const char* strFile ); CResult ExecuteSource( const char*...
#include <iostream> #include <queue> #include <deque> #include <algorithm> #include <string> #include <vector> #include <stack> #include <set> #include <map> #include <math.h> #include <string.h> #include <bitset> #include <cmath> using namespace std; string str = ""; bool judge(char c) { for (int i = 0; i < 3; ...
#include <OGLML/Particles.h> #include <OGLML/Texture2D.h> #include <OGLML/Shader.h> #include <OGLML/QuadRender.h> #include <glew.h> #include <cassert> using namespace oglml; Particles::Particles() { glGenBuffers(1, &m_colorsVBO); glGenBuffers(1, &m_offsetsVBO); } void Particles::SetNumber(std::size_t size) { a...
// Copyright (c) 2020 ETH Zurich // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #pragma once #include <pika/config.hpp> #include <pika/functional/detail/tag_fallback_inv...
//忘记纪录了 啥都没有 下次做再看看吧 //hash 12ms 58.80% class Use_for_quicksort{ public: int compare; int store_one; }; class Solution { public: vector<int> twoSum(vector<int>& nums, int target) { int length = nums.size(); Use_for_quicksort* hash = new Use_for_quicksort[30000]; Use_for_quicksort...
#pragma once #include <spdlog/common.h> #ifdef SPDLOG_JSON_LOGGER #include <spdlog/details/log_msg_buffer.h> #include <spdlog/json.h> namespace spdlog { class logger; namespace details { class SPDLOG_API executor { private: struct context { logger *lgr; log_msg_buffer msg; bool lo...
#ifndef CELL_H #define CELL_H namespace Minesweeper { class Cell { private: bool _isVisible = false; bool _hasMine = false; bool _isMarked = false; int _numOfMinesAround = 0; public: bool isVisible() const; bool hasMine() const; bool isMarked() const; int numOfMinesAround() const; void inc...
static char val = LOW; void blink(){ val = !val; } void setup() { pinMode(PC13, OUTPUT); pinMode(PA0, INPUT_PULLUP); attachInterrupt(0, blink, FALLING); } void loop() { digitalWrite(PC13, val); }
#pragma once #include "entities/entity.hpp" #include "city.hpp" struct Position : ecs::ComponentCRTP<ecs::Component::Position, Position> { Position(Point p) : pos(p) { } inline City& city() { return *pos.city; } inline int x() const { return pos.x; } inline int y() const { return pos.y; } inline Point as_p...
#include "Storage-TTL.hh" #include "Checksum.hh" #include "TypeOfService.hh" #include "Timestamp.hh" #include "IPCoverTiming.hh" #include "AlgorithmManager.hh" #include "Format.hpp" #include <regex> #include <iostream> //Initialization of the ressources and properties of Algorithm Manager command AlgorithmManager::Alg...
#include <cmath> #include <iostream> #include <fstream> #include <specex_spot.h> #include <specex_trace.h> #include <specex_linalg.h> #include <specex_message.h> #include <specex_spot_array.h> #include <specex_vector_utils.h> #include <specex_unbst.h> specex::Trace::Trace(int i_fiber) : fiber(i_fiber) { synchron...
#pragma once #include <QWidget> class Alime_ContentWidget; using ContentWidgetCreator= std::function<Alime_ContentWidget*(QWidget*)>; class Alime_ContentWidget : public QWidget { Q_OBJECT public: Alime_ContentWidget(QWidget* parent = Q_NULLPTR); QString GetTitle(); QString GetIcon(); int GetSh...
/* ======================================================================== DEVise Data Visualization Software (c) Copyright 1992-1996 By the DEVise Development Group Madison, Wisconsin All Rights Reserved. ======================================================================== Under no circumstances ...
/* * Copyright 2016 Bonn-Rhein-Sieg University * * Author: Santosh Thoduka * Based on code by: Sergey Alexandrov * */ #include <ros/ros.h> #include <tf/transform_listener.h> #include <pcl_conversions/pcl_conversions.h> #include <pcl/PCLPointCloud2.h> #include <pcl/conversions.h> #include <pcl/co...
/*********************************************************** File name: Adeept6LegSpiderRobot.ino Description: In the example code provided, the robot supports 2 working modes: remote control and automatic obstacle avoidance. Under the remote control mode, you can make the bot stand, squat, go forward and backward,...
//知识点:并查集 /* 本题中有三种生物 , 故也有三种关系 简单维护两个并查集并不可取 所以试着维护三个并查集: 开三倍空间的并查集 , 1~n , 存同类 n+1~2*n , 存猎物 2*n+1~3*n 存天敌 如果x和y是同类 , 则将 x,y并集 , 将x+n,y+n(即x,y的猎物)并集 , 将x+2*n,y+2*n(即x,y的天敌)并集 如果x是y的敌人 , 则将 x和y的敌人y+2*n并集 , 将x的猎物x+n 和 y的敌人y+2*n 并集 , 将x的敌人x+2*n和y的猎物y+n并集. 每次查询时,查询x,y和对方的猎物,敌人关系 是否...
#ifndef MAP_H_ #define MAP_H_ #include "Figure.h" #include <string> #include <vector> #include <iostream> #include <fstream> #include "livingFigure.h" typedef std::string string; class Map { public: Map(bool ignoreInvisibility); Map(std::string filename); virtual ~Map(); void addCollisionFigure(Figure *figure); ...
#pragma once #ifdef __APPLE__ #include <SDL/SDL.h> #else #include <SDL.h> #endif #include "../Core.h" namespace gfx { SDL_Color getPixel (int x, int y, int width, int height, SDL_Surface* screen) { SDL_Color color ; Uint32 col = 0 ; if ((x>=0) && (x<800) && (y>=0) &&...
#include <iostream> #include <queue> #include <set> #include <vector> using namespace std; int query(char t, int v) { cout << t << " " << v + 1 << endl; int res; cin >> res; return res - 1; } void answer(int v) { cout << 'C' << " " << (v < 0 ? -1 : v + 1) << endl; } void solve() { int n; ...
/** * @file kdtree.cpp * Implementation of KDTree class. */ #include <utility> #include <algorithm> #include <cmath> #include <stdlib.h> #include <math.h> using namespace std; template <int Dim> bool KDTree<Dim>::smallerDimVal(const Point<Dim>& first, const Point<Dim>& second, int ...
#include <stdio.h> #include <string.h> #include <stdlib.h> #define N 100 /* write a method to replace all spaces in a string with '%20' my solution: firstly,i thought how to make the movement least.but the program is to complicated. so , I sacrificed the space,copyed all the chars in original to the temp array...
#pragma once #include <SFML/Audio.hpp> class Music { public: static sf::Music backgroundMusic; static void playMusic(); };
#include<iostream> #include <string> using namespace std; struct Tree { int num_pass;; string surname; Tree *left, *right; } *root; int kol = 0; int i = 0; int *data_num = new int[100]; string *name = new string[50]; Tree *Del_Info(Tree **root, int pas) { Tree *Del, *Prev_del, *T, *Prev_t; Del = *root; Prev...
// you can use includes, for example: // #include <algorithm> // you can write to stdout for debugging purposes, e.g. // cout << "this is a debug message" << endl; int solution(vector<int> &A) { // write your code in C++14 (g++ 6.2.0) double avg_2=0; double avg_3=0; double g_min=((double)A[A.size()-1]...
#include <iostream> #include <cstring> using namespace std; // Calculate number of set bits in number! // time is O(no of bits) int countSetBits(int n) { int count = 0; while(n>0) { count+= (n&1); n = n >> 1; // cout << count; } return count; } // Here Time will be O(no of set...
/*********************************************************\ * Copyright (c) 2012-2018 The Unrimp Team * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including wit...
/* XMRig * Copyright (c) 2018-2021 SChernykh <https://github.com/SChernykh> * Copyright (c) 2016-2021 XMRig <https://github.com/xmrig>, <support@xmrig.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style: "stroustrup" -*- * * Copyright (C) 2011 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #ifdef MEDIA_HTML_...
#include "AssetsDataBase.h" #include "AssetsFactory.h" void CAssetsDatabase::LoadSprite( Sprites::E sprite ) { if( !m_sprites.count(sprite) ) if ( auto pSprite = CAssetsFactory::CreateSprite( sprite ) ) { m_sprites[sprite] = pSprite; } } void CAssetsDatabase::LoadModel( Models::E model ) { if ( !m_models.c...
#include "StdAfx.h" #include "Missile.h" CMissile::CMissile(void) { live=false; type=0; x=0; y=0; live_time=0; speed_x=0; speed_y=0; angle=0; distance=0; gravity=0; type2=0x0;/////////// 1 좌우 벽튕 중력 유도(스무스) 유도 속도sin 각도+- 직선 /////////// 2 점점가속도 init_missile(...
#ifndef _CS2420_GRAPH_H #define _CS2420_GRAPH_H #include <iostream> #include <list> #include <string> #include <vector> #include <sstream> namespace cs2420 { class Graph { protected: const int v; int e = 0; std::list<int> *adj; public: Graph(int v) : v(v), adj(new std::list<int>[v]{}){} int V() { return v...
/* struct Node { int data; struct Node *next; Node(int x) { data = x; next = NULL; } }; */ // function should insert node at the middle // of the linked list Node* insertInMiddle(Node* head, int x) { // only gravity will pull me down // Insert in Middle of Linked List Node* tmp=head; Node* st=he...
// Fill out your copyright notice in the Description page of Project Settings. #include "NeuralNetworkWidget.h" #include "NeuralNetwork/Manager/NeuralNetworkManager.h" #include "Libraries/GeneticFL.h" #include "GeneticAIGameModeBase.h" void UNeuralNetworkWidget::NativeConstruct() { Super::NativeConstruct(); Manage...
#include"db.h" db::~db() { if(sqlite3_close(sdb)==0); // return 0; //else return 1; } int db::openDB(char filename[128]) { if(sqlite3_open(filename,&sdb)==0) return 0; else return 1; } int db::creatDB(char filename[128]) { if(sqlite3_open(filename,&sdb)==0) return 0; else return 1; } int db::creatTab() { i...
// Copyright (c) 2011-2017 The Cryptonote developers // Copyright (c) 2017-2018 The Circle Foundation & Conceal Devs // Copyright (c) 2018-2023 Conceal Network & Conceal Devs // // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php....
#ifndef OPENMM_GKNPFORCEIMPL_H_ #define OPENMM_GKNPFORCEIMPL_H_ /* -------------------------------------------------------------------------- * * OpenMM-GKNP * * -------------------------------------------------------------------------- */ #include "GKN...
// // Created by Yujing Shen on 29/05/2017. // #ifndef TENSORGRAPH_MOMENTUMOPT_H #define TENSORGRAPH_MOMENTUMOPT_H #include "../SessionOptimizer.h" namespace sjtu{ class MomentumOpt: public SessionOptimizer { public: MomentumOpt(Session*, Dtype lr, Dtype momentum = 0.9f); virtual ~Momentu...
/* * Copyright 2016 Freeman Zhang <zhanggyb@gmail.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
#ifndef JACOBI_H #define JACOBI_H #include <coefficients/coefficients.h> #include <settings/settings.h> #include <matrix/matrix.h> /*! \file \brief This function the system of linear differential equations using Jacobi approach */ /** Solves the system of linear differential equations and computes the Temperature at...
#include "IocpServer.h" // Server startup int main() { std::cout << "Hello Server!\n"; IocpServer server(IocpServer::ListenType_IPC, "12345"); server.Run([&server](const LSocket& socket, const char* data, DWORD size) { std::string dataStr = std::string(data, size); std::cout << "server rec...
#include "BSP.h" #ifndef __Sensor_H #define __Sensor_H class Sensor { //SystemClock systemClock; public: // Constructor Sensor(); // Destructor virtual ~Sensor(); uint16_t getValue(); Boolean getTurnOn(); v...
#pragma once #include "TestDB.h" #pragma warning(push) #pragma warning(disable:4100) // unreferenced formal parameter #pragma warning(disable:4127) // conditional statement is const #pragma warning(disable:4244) // type conversion: possible data loss #pragma warning(disable:4245) // signed/unsigned mismatch #inc...
#include "TrustchainBuilder.hpp" #include <Helpers/UniquePath.hpp> #include <Tanker/DeviceKeys.hpp> #include <Tanker/EncryptedUserKey.hpp> #include <Tanker/Entry.hpp> #include <Tanker/Errors/Errc.hpp> #include <Tanker/GhostDevice.hpp> #include <Tanker/Serialization/Serialization.hpp> #include <Tanker/Trustchain/Server...
#ifndef __MINIDUMP_H_ #define __MINIDUMP_H_ #include <windows.h> class CMiniDumper { public: CMiniDumper(bool bPromptUserForMiniDump = true); ~CMiniDumper(void); private: static LONG WINAPI UnhandledExceptionHandler(struct _EXCEPTION_POINTERS *pExceptionInfo); void SetMiniDumpFileName(t...
#ifndef JNI_REFLECTION_UTILITY_H #define JNI_REFLECTION_UTILITY_H #include <jvmti.h> #include <string> /** * Global JVMTI instance */ extern jvmtiEnv *jvmti; void initialize(JNIEnv *env); void throwError(JNIEnv *env, const std::string &message); void throwError(JNIEnv *env, const std::string &errorClassName, ...
/** * @file Nonlocal.hpp * * @brief This header contains a mixin that disallows objects being allocated * on the stack, forcing them to be used in dynamic memory * * @author Matthew Rodusek (matthew.rodusek@gmail.com) * @date June 10, 2015 */ #ifndef VALKNUT_CORE_NONLOCAL_HPP_ #define VALKN...
#include <cstdio> #include <iostream> #include <vector> #include <string> #include <stack> #include <unordered_map> #include <unordered_set> #include <queue> #include <algorithm> #define INT_MAX 0x7fffffff #define INT_MIN 0x80000000 using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; ...
#include "static_shader.h" namespace sloth { StaticShader::StaticShader() :Shader(STATIC_VERTEX_FILE, STATIC_FRAGMENT_FILE) { getAllUniformLocation(); connectTextureUnit(); } void StaticShader::connectTextureUnit() { glProgramUniform1i(m_ID, m_LocDiffuseMap, 0); glProgramUniform1i(m_ID, m_LocSpeculateM...
// Copyright 2012 Yandex #ifndef LTR_LEARNERS_LINEAR_LEARNER_LINEAR_LEARNER_H_ #define LTR_LEARNERS_LINEAR_LEARNER_LINEAR_LEARNER_H_ #include <Eigen/Dense> #include <logog/logog.h> #include <string> #include <vector> #include "ltr/utility/shared_ptr.h" #include "ltr/learners/learner.h" #include "ltr/scorers/linear_...
#ifndef TREEFACE_SCENE_GRAPH_MATERIAL_H #define TREEFACE_SCENE_GRAPH_MATERIAL_H #include "treeface/scene/Material.h" #include "treeface/math/Mat4.h" #include <treecore/Identifier.h> #define GLEW_STATIC #include <GL/glew.h> namespace treeface { class SceneGraphMaterial: public Material { friend class MaterialMa...
#include <iostream> struct Rect { int width; int heigth; Rect( int x, int y ) { // constructor width = x; heigth = y; } int area( int, int ); }; int Rect::area( int width, int heigth) { return width * heigth; } // A function to merge the two half into a sorted data. void merge(int arr[], int l...
#include "SatSolver.h" using namespace std; void SatSolver::checkInvariant(){ #ifndef NDEBUG // check sizes. if(_model.size() > _numVar){ cout << "model too big :" << _model.size() << " " << _numVar << endl; printModel(); cout << endl; assert(false); } assert(_used.si...
#include <cstdio> using namespace std; int main(){ const int N=5; typedef int vecto[N]; vecto Urna; int nota; printf("Introduzca nota Mates, Quimica, Lengua, Historia y Economia: "); for(int i=0; i<N;i++){ scanf("%d", &nota); Urna[i] = nota; } for(int i=0; i<N;i++){ switch...
// avr-libc library includes #include <avr/io.h> #include <avr/interrupt.h> #define LEDPIN 2 #define INPUTPIN 3 void setup() { pinMode(LEDPIN, OUTPUT); pinMode(INPUTPIN, INPUT); // initialize Timer1 cli(); // disable global interrupts TCCR1A = 0; // set entire TCCR1A registe...
// // AcidResampler.cpp // SRXvert // // Created by Dennis Lapchenko on 06/05/2016. // // #include "AcidResampler.h" using namespace AcidR; AcidResampler::AcidResampler() { } AcidResampler::~AcidResampler() { } bool AcidResampler::resample(AcidAudioBuffer *inputBuffer, AcidAudioBuffer *outputBuffer, double newS...
#include "SVP.h" SVP::SVP(QWidget *parent) : QMainWindow(parent) { ui = new Ui::SVPClass(); ui->setupUi(this); connect(ui->buttonRedraw, SIGNAL(clicked()), this, SLOT(buttonRedrawClicked())); connect(ui->buttonVar, SIGNAL(clicked()), this, SLOT(buttonVarClicked())); integrator = new RungeKuttaIntegrator(nullp...
#pragma once #include <string> #include <vector> #include <embree2/rtcore.h> #include "Material.h" class TriangleMesh { // Embree Data unsigned geomID = RTC_INVALID_GEOMETRY_ID; RTCScene scene = nullptr; // Vertex Streams struct Normal* n = nullptr; struct TextureCoord* uv = nullptr; public: TriangleMesh() ...
#ifndef __SERVER_NET_TCP_SERVER_SOCKET_H_INCLUDED__ #define __SERVER_NET_TCP_SERVER_SOCKET_H_INCLUDED__ #include <netdb.h> #include <communicating_tcp_socket.hpp> namespace server { namespace net { class tcp_server_socket : public generic_socket { public: explicit tcp_server_socket(); voi...
// ArdcodeCreator.h - Creates code for arduino #ifndef NEOPIXELCODECONVERTER_h #define NEOPIXELCODECONVERTER_h #include <iostream> #include <fstream> #include <vector> #include <string> #include <LightParameter.h> using namespace std; /** \class NeoPixelCodeConverter * \brief Responsible for creating code for th...
#ifndef NOTIFYPROVIDER_H #define NOTIFYPROVIDER_H #include <QObject> #include <logmonitor.h> #include <SMSReciever.h> #include <QDateTime> #include <CenRepObserver.h> #include <qcontactfetchrequest.h> #include <QSettings> #include <const.h> #include <QDebug> #include <e32base.h> QTM_USE_NAMESPACE con...
#include <iostream> #include <fstream> #include <vector> #include <cstdlib> using namespace std; class Cell { public : int row; int column; }; class mazeSolver { public: int rows, cols; Cell start, finish; bool isPath; vector<Cell> path; void toSolve(bool **maze); bool solve_recursive(bool **maze, ...
#include <YunClient.h> #include <Console.h> #include <Bridge.h> #include <BridgeServer.h> #include <Mailbox.h> #include <BridgeSSLClient.h> #include <HttpClient.h> #include <FileIO.h> #include <Process.h> #include <BridgeClient.h> #include <YunServer.h> #include <SPI.h> #include <YunClient.h> #include <IPStack.h> #incl...
// OgreEditorDoc.cpp : implementation of the CTerrainEditorDoc class // #include "stdafx.h" #include "OgreEditor.h" #include "OgreEditorDoc.h" #include "Editor.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // COgreEditorDoc IMPLEMENT_DYNCREATE(COgreEditorDoc, CDocument) BEGIN_MESSAGE_MAP(COgreE...
#ifndef NMOS_SDP_UTILS_H #define NMOS_SDP_UTILS_H #include "bst/optional.h" #include "cpprest/basic_utils.h" #include "sdp/json.h" #include "sdp/ntp.h" #include "nmos/did_sdid.h" #include "nmos/rational.h" #include "nmos/vpid_code.h" namespace nmos { struct sdp_parameters; // Sender helper functions nam...
#include "libnet.h"
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "GeneticAI.h" #include "UObject/NoExportTypes.h" #include "Population.generated.h" class USpecimen; class ANeuralNetworkManager; /** * */ UCLASS() class GENETICAI_API UPopulation : public UObject { GENERATED_BOD...
// -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- // // Copyright (C) 1995-2008 Opera Software AS. All rights reserved. // // This file is part of the Opera web browser. It may not be distributed // under any circumstances. // #ifndef BOOLVECTOR_H #define BOOLVECTOR_H #include "modules/se...
#ifndef DATABASE_H #define DATABASE_H #include <iostream> #include <string> #include <vector> #include "scientist.h" #include <fstream> #include <cstdlib> #include <QCoreApplication> #include <QtSql> #include "computer.h" class database { public: database(); bool getDatabase(); vector<Scientist> createSciV...
// Copyright (c) 2011-2017 The Cryptonote developers // Copyright (c) 2017-2018 The Circle Foundation & Conceal Devs // Copyright (c) 2018-2023 Conceal Network & Conceal Devs // // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php....
#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template ...
#include <cstring> #include <cstdlib> #define NSCORE 1 #include "nebstructs.h" #include "nebcallbacks.h" #include "nebmodules.h" #include "nebmods.h" #ifdef HAVE_ICINGA #include "icinga.h" #else #include "nagios.h" #endif #include "objects.h" #include "broker.h" #include "neberrors.h" #include "module.h" std::shared...
#include <Poco/RegularExpression.h> #include <Poco/TextConverter.h> #include <Poco/UTF8Encoding.h> #include "model/DeviceDescription.h" using namespace BeeeOn; using namespace Poco; using namespace Poco::Net; using namespace std; static const RegularExpression NAME_PATTERN( "[^\\p{L}\\p{Nd} \\.:!?()/,\\-_#''$€¥£©®+...
/* * This sketch sends data via HTTP GET requests to api.thingspeak.com service. * * You need to get API write Key at api.thingspeak.com and paste them * below. Or just customize this script to talk to other HTTP servers. * */ #include <ESP8266WiFi.h> #include <DHT.h> #define DHTPIN D2 //dht pin connected...
//: C04:Scoperes.cpp // Kod zrodlowy pochodzacy z ksiazki // "Thinking in C++. Edycja polska" // (c) Bruce Eckel 2000 // Informacje o prawie autorskim znajduja sie w pliku Copyright.txt // Okreslenie zasiegu globalnego int a; void f() {} struct S { int a; void f(); }; void S::f() { ::f(); // Ina...
#include <iostream> using namespace std; int main() { int t,n,m,sorted[10000]; long long minsalary[10000],companyoffer[10000][2],sortedpos[10000],companycount,salarycount,totaljob,pos; string qual[100000]; bool flag; cin>>t; for(int k=0;k<t;k--) { cin>>n>>m; for(int i=0;i<n;i++) ...
/* * Service_Handler.h * * Created on: Jun 11, 2017 * Author: root */ #ifndef NETWORK_SERVICE_HANDLER_H_ #define NETWORK_SERVICE_HANDLER_H_ #include <map> #include <vector> #include "../define.h" #include "../Smart_Ptr.h" #include "../Common.h" #include "../Thread/Task.h" #include "InetAddress.h" #include ...
/** * ============================================================================ * * Copyright (C) 2018, Hisilicon Technologies Co., Ltd. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * ...
//使用するヘッダーファイル #include"GameL\DrawTexture.h" #include"GameL\WinInputs.h" #include"GameL\SceneManager.h" #include"GameL\DrawFont.h" #include"GameL\UserData.h" #include"GameHead.h" #include"ObjRanking.h" #include"SceneMain.h" //使用するネームスペース using namespace GameL; //イニシャライズ void CObjRanking::Init() { m_key_flag = fal...
/* * This is a minimal example, see extra-examples.cpp for a version * with more explantory documentation, example routines, how to * hook up your pixels and all of the pixel types that are supported. * */ /*------------------------------------------------------------------------- Spark Core library to control...
#ifdef DEBUG #define _GLIBCXX_DEBUG #endif #include <iostream> #include <algorithm> #include <cstdio> #include <cstdlib> #include <ctime> #include <memory.h> #include <cmath> #include <string> #include <cstring> #include <queue> #include <vector> #include <set> #include <deque> #include <map> #include ...
#if !defined is_float_h #define is_float_h // for boost::true_type and boost::false_type #include <boost/type_traits/integral_constant.hpp> namespace et { template<typename T> struct is_float : public boost::false_type {}; template<> struct is_float<float> : public boost::true_type {}; te...
#include<bits/stdc++.h> using namespace std; main() { char s1[200], s2[]="hello"; while(cin>>s1) { int i,j=0; int len = strlen(s1); for(i=0; i < len; i++) { if(s1[i]==s2[j]) j++; } if(j==5) cout<<"YES"<<endl; el...
#include "common.h" #include <sys/shm.h> #include <stdlib.h> #include <unistd.h> #include <stdio.h> #include <string.h> #include <iostream> int main(){ //定义共享内存结构体 struct ShmEntry *entry; //1、申请共享内容,参数为key,size和shmfig[IPC_CREAT|(IPC_CREAT|IPC_EXCL)],返回一个共享内存的id int shmid = shmget((key_t)1111,sizeof(struct ShmEn...