text stringlengths 8 6.88M |
|---|
#include<iostream>
using namespace std;
int board[100][100];
int row,col;
int count=0;
void initboard(int *q,int r,int c)
{
for(int i=0;i<r;i++)
{
for(int j=0;j<c;j++)
{
*(q+i*c+j)=0;
}
}
}
void display(int *q,int r,int c)
{
cout<<"---------------------------------"<<"\n";
... |
#ifndef OPAUTOUPDATEPI_H
#define OPAUTOUPDATEPI_H
#ifdef AUTO_UPDATE_SUPPORT
class OpAutoUpdatePI
{
public:
virtual ~OpAutoUpdatePI() {}
static OpAutoUpdatePI* Create();
/*
* Get OS name
*
* Name of the operating system as will be passed to the auto update
* system. It should be of the form as show on ... |
#include "Game.h"
#include "DxLib.h"
#include "Peripheral.h"
#include "Scene.h"
#include "TitleScene.h"
#include <memory>
const int screen_x_size = 512;
const int screen_y_size = 480;
Game::Game()
{
screen_size.width = screen_x_size;
screen_size.height = screen_y_size;
}
void Game::operator=(const Game &) const
{
... |
/*
Q. Write class Sales (Salesman_Name,Product_Name,Sales_Quantity,Target).
Each salesman deals with seperate product and is assigned a target for month.
At the end of the month his monthly sales is compared with target and commission is calculated.
- If Sales_Quantity>Target
Commission is 25% ... |
//
// texture.h
// Total Control
//
// Created by Parker Lawrence on 8/7/15.
// Copyright (c) 2015 Parker Lawrence. All rights reserved.
//
#ifndef __Total_Control__texture__
#define __Total_Control__texture__
#include <stdio.h>
#include <string>
#include <vector>
#include <iostream>
#include <fstream>
#include <... |
//$$---- Form CPP ----
//---------------------------------------------------------------------------
#include <vcl.h>
#include <process.h>
#pragma hdrstop
#include "MainForm.h"
#include "PredStart.h"
#include "ExperimentNotes.h"
#include "BuildProtocol.h"
#include "CalcParams.h"
#include "MinorChannel.h... |
/*
* main.cpp - Terrain Scene 02564_Framework
*
* Created by J. Andreas Bærentzen on 01/02/10.
* Copyright 2010 __MyCompanyName__. All rights reserved.
*
*/
#define SOLUTION_CODE
#include <iostream>
#include <QApplication>
#include <QTimer>
#include <QTime>
#include <QDebug>
#include <QMouseEvent>
#include ... |
#include "Camera.h"
void Camera::Update(DWORD dt, CGameObject* simon)
{
if (isFollowSimon && !isAuto)
{
FollowSimon(simon);
}
}
void Camera::FollowSimon(CGameObject* simon)
{
// Update camera to follow simon
float cx, cy;
simon->GetPosition(cx, cy);
cam_x = CGame::GetInstance()->getCamPos_x();
pos_max =... |
#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
struct node {
int x, y, idn;
node *left;
node *right;
node *parent;
};
node *make_node(int x, int y, int id) {
auto *n = new node{};
n->x = x;
n->y = y;
n->idn = id;
n->left = nullptr;
n->right = n... |
/**
Constructs the JSON object corresponding to a measurement
*/
aJsonObject* constructRGBCMeasurement(String R, String G, String B, String C, String ColorTemp, String lux) {
aJsonObject *root = aJson.createObject();
aJson.addStringToObject(root, "R", R.c_str());
aJson.addStringToObject(root, "G", G.c_str());... |
void buzzerAlert()
{
motor(1, 50);
delay(1000);
motor(1, 0);
}
|
#ifndef MANIPULATION_OPERATION_H
#define MANIPULATION_OPERATION_H
#include "../model/image.h"
namespace manipulation {
// Encapsulates a manipulation operation that could be applied to images.
class Operation {
public:
// Applies the manipulation to a specific image.
virtual void apply(model::Image *&image) = 0;... |
//--------------------------------------------------------
// musket/include/musket/widget/label.hpp
//
// Copyright (C) 2018 LNSEAB
//
// released under the MIT License.
// https://opensource.org/licenses/MIT
//--------------------------------------------------------
#ifndef MUSKET_WIDGET_LABEL_HPP_
#define MUSKET_WI... |
#include <iostream>
#include "Shop.h"
#include "SaleableItem.h"
#include "Book.h"
#include "CD.h"
#include "DVD.h"
#include <vector>
using namespace std;
void Shop::AddBook(const char* pTitle, unsigned int unitPricePence,
unsigned int noOfPages)
{
Book *book = new Book(pTitle, unitPricePence, noOfPages);
shar... |
//====================================================================================
// @Title: BATTLE STAGE
//------------------------------------------------------------------------------------
// @Location: /game/battle/include/cBattleStage.cpp
// @Author: Kevin Chen
// @Rights: Copyright(c) 20... |
#ifndef _CUDA_TIMER_
#define _CUDA_TIMER_
#include "cuda_runtime.h"
#include "device_launch_parameters.h"
class CudaTimer {
public:
CudaTimer();
void start();
void stop();
float getTime();
private:
cudaEvent_t m_start, m_stop;
};
#endif |
#include <iostream>
#include <pangolin/pangolin.h>
struct CustomType
{
CustomType()
: x(0), y(0.0f) {}
CustomType(int x, float y, std::string z)
: x(x), y(y), z(z) {}
int x;
float y;
std::string z;
};
std::ostream& operator<< (std::ostream& os, const CustomType& o){
os << o.x <<... |
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/bind.h"
#include "base/macros.h"
#include "examples/window_manager/debug_panel_host.mojom.h"
#include "examples/window_manager/window_manag... |
// Created on: 1992-04-06
// Created by: Christian CAILLET
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the ... |
#pragma once
#include <memory> // std::unique_ptr
#include "GlobalHeader.h" // fa::OStream
#include <utility> // std::move
#include <type_traits> // std::is_same
#include "NoteImpl.h" // fa::NoteImpl
namespace fa {
class DailyPlanImpl;
} // END of namespace fa
namespace fa {
class PlanEntryInterfa... |
#include <bits/stdc++.h>
using namespace std;
string ltrim(const string &);
string rtrim(const string &);
vector<string> split(const string &);
#define inf 100000
/*
* Complete the 'findCapitalCity' function below.
*
* The function is expected to return an INTEGER.
* The function accepts following parameters:
... |
#pragma once
#include "common_def.h"
#include "proto_buf.h"
namespace fgs
{
bool Init(const char * config_file);
bool Update();
bool Close();
bool Send2Client(unid_t sid, PB::proto_buf& pb);
template < class PBTYPE >
bool Send2Client(unid_t sid, PBTYPE& pb)
{
PB2STR(pb, data_str, re... |
#include <iostream>
using namespace std;
int doStuff() {
return 2 + 3;
}
int count_of_function_calls = 0;
void fun() {
count_of_function_calls++;
}
int main() {
fun();
fun();
fun();
cout << "Function fun was called: " << count_of_function_calls << " times.";
return 0;
}
|
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2011 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
*/
#include "core/pch.h"
#ifdef PI_CAMERA
// no need to update ... |
//
// ItemManage.h
// GetFish
//
// Created by zhusu on 15/7/28.
//
//
#ifndef __GetFish__ItemManage__
#define __GetFish__ItemManage__
#include "cocos2d.h"
#include "Item.h"
#include "ActorManage.h"
USING_NS_CC;
class ItemManage : public ActorManage
{
public:
CREATE_FUNC(ItemManage);
ItemManage();... |
// Created on: 2019-07-08
// Copyright (c) 2019 OPEN CASCADE SAS
// Created by: Oleg AGASHIN
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as publi... |
#include <iostream>
#include <vector>
#include <climits>
#include <unordered_set>
using namespace std;
#define N 1500
#define FASTIO \
ios_base::sync_with_stdio(false); \
cin.tie(0); \
cout.tie(0);
int nums[N];
int n;
int sum3(int a, int sum, int in)
{
uno... |
/**
* “Experience is the name everyone gives to their mistakes.” – Oscar Wilde
*
* Prodip Datta
* Dept. Of Computer Science & Engineering
* Session: 2014-15
* email : prodipdatta7@gmail.com
* Bangabandhu Sheikh Mujibur Rahman Science & Technology University, Gopalganj-8100.
... |
#include <ros.h>
#include <Stepper.h>
#include <math.h>
#include <geometry_msgs/Point.h> // type of message
//change this to the number of steps on your motor
#define STEPS 200
#define STEPS1 513
float theta1;
float theta2;
float X ;
float Y ;
double L2 = 76.2; // length of the link arms
double L1 = 177.... |
#include<iostream>
#include<ctime>
#include<cmath>
#include<queue>
#include<vector>
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<algorithm>
#define N 301
#define eps 1e-5
using namespace std;
static unsigned long rand_seed;
void mysrand(unsigned long seed) {
rand_seed = seed;
}
... |
#include<iostream>
#include<cstdio>
#include<map>
#include<set>
#include<vector>
#include<stack>
#include<queue>
#include<string>
#include<cstring>
#include<algorithm>
#include<cmath>
using namespace std;
typedef long long LL;
LL a[1010],b[1010];
bool cmp(LL a,LL b) {
return a > b;
}
int main()
{
i... |
// http://blog.csdn.net/q1204265228/article/details/42915067
//http://blog.csdn.net/x920405451x/article/details/39753305
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<vector>
#include<bitset>
using namespace std;
#define MAX 111
int m, ok, j, order[MAX], flag[MAX][MAX];
bitset<MAX> digit[MAX];//存放每... |
/*
** InventoryModel.hpp for cpp_indie_studio in /home/jabbar_y/rendu/cpp_indie_studio/InventoryModel.hpp
**
** Made by Yassir Jabbari
** Login <yassir.jabbari@epitech.eu>
**
** Started on Wed Jun 14 16:41:35 2017 Yassir Jabbari
** Last update Wed Jun 14 16:41:35 2017 Yassir Jabbari
*/
#ifndef CPP_INDIE_STUDIO_INVEN... |
#include "testMacros.h"
#include "Group.h"
#include "Clan.h"
#include "exceptions.h"
using namespace mtm;
bool constractorClan() {
Clan beta("Beta");
ASSERT_EXCEPTION(Clan(""), ClanEmptyName);
Clan copy(beta);
ASSERT_TRUE(copy.isFriend(copy));
ASSERT_TRUE(copy.getSize() == 0);
return 1;
}
boo... |
#ifndef __CURSES_LIBS_HPP_INCLUDED__
#define __CURSES_LIBS_HPP_INCLUDED__
#ifdef CURSES_HAS_PRAGMA_ONCE
#pragma once
#endif
#include "containers.hpp"
#include "noncopyable.hpp"
#endif // __CURSES_LIBS_HPP_INCLUDED__
|
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
ListNode* swapPairs(ListNode* head) {
if(!head || !head->next) return head;
ListNode *newHead = new ListNode(-1);
... |
/*
* ConstExpr.cpp
*
* Created on: May 12, 2016
* Author: bakhvalo
*/
#include "gtest/gtest.h"
#include <type_traits>
#include <array>
// constexpr is a part of functions signature
TEST(ConstExprUnitTest, constexpr_produces_const_objects)
{
constexpr int a = 0;
(void) a;
// a = 1; won't compile
}
TEST... |
#include <iostream>
#include <vector>
#include <algorithm>
#include <fstream>
#include <queue>
#include <unordered_set>
#include <unordered_map>
#include <stack>
#include <cstdio>
#include <cmath>
#define INT_MIN (1<<31)
#define INT_MAX (~INT_MIN)
#define UNREACHABLE (INT_MAX>>2)
#define INF (1e300)
#define eps (1e-9)
... |
#include <AFMotor.h>
#include "LedControl.h"
#include "DFRobotDFPlayerMini.h"
// define of pins
#define PHASE_PIN 22
#define LASER_PIN_L 52
#define LASER_PIN_R 53
// dfplayer
#define BUSY_PIN 21
// led matrix
#define DATA_PIN 38
#define CS_PIN 40
#define CLK_PIN 42
// define for intensity of the eyes
#define INTENS... |
#pragma once
#include "PokemonObject.h"
#include <vector>
class Factory
{
public:
static Factory& GetInstance()
{
static Factory instance;
return instance;
}
Factory();
int ChoiceNumToPokeNum(int choice);
int RandNumToPokeNum(int choice);
pokemonObject CreatePokemon(int choose);
void checkPokeStatisticsOrCo... |
//自行构造和解密数字信封(非PKCS#7)
#include <iostream>
#include "getopt.h"
#include <openssl\evp.h>
#include <openssl\err.h>
#include <openssl\rsa.h>
#include <openssl\pem.h>
#include <fstream>
#include <string>
/*e/--encrypt 数字信封加密(对称算法使用AES128-CBC)
-d/--decrypt 数字信封解密
-k/--key 公钥或私钥文件(在加密时使用公钥,解密时使用私钥)
-i/--input 输入文件
-o/--outp... |
// Created on: 1993-11-17
// Created by: Jean Yves LEBEY
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GN... |
#include <arba/evnt/version.hpp>
#include <gtest/gtest.h>
#include <cstdlib>
TEST(project_version_tests, test_version_macros)
{
ASSERT_EQ(ARBA_EVNT_VERSION_MAJOR, 0);
ASSERT_EQ(ARBA_EVNT_VERSION_MINOR, 3);
ASSERT_EQ(ARBA_EVNT_VERSION_PATCH, 0);
ASSERT_STREQ(ARBA_EVNT_VERSION, "0.3.0");
}
|
#include "core/pch.h"
//Core header files
#include "modules/widgets/OpWidget.h"
//Platform header files
#include "adjunct/quick/managers/TipsManager.h"
//Global objects and constant definations
TipsManager::TipsManager()
: m_tips_token(FALSE)
{
}
TipsManager::~TipsManager()
{
TipsConfigManager::Destroy(m_tips_c... |
#ifndef VnaChannel_H
#define VnaChannel_H
// RsaToolbox
#include "Definitions.h"
#include "BalancedPort.h"
#include "VnaArbitraryFrequency.h"
#include "VnaLinearSweep.h"
#include "VnaLogSweep.h"
#include "VnaSegmentedSweep.h"
#include "VnaPowerSweep.h"
#include "VnaCwSweep.h"
#include "VnaTimeSweep.h"
#include "VnaU... |
#include "MemoryManager.h"
#include <cassert>
namespace keng::memory
{
MemoryManager::MemoryManager() {
m_pools.emplace_back( 8, 10, 100000);
m_pools.emplace_back(16, 10, 100000);
m_pools.emplace_back(24, 10, 100000);
m_pools.emplace_back(32, 10, 100000);
m_pools.emplace_bac... |
#pragma once
#include <string>
using namespace std;
namespace nora {
namespace net {
namespace websocket {
const string ws_magic_string = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
}
}
}
|
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) Opera Software ASA 2006 - 2008
*
* Web server implementation
*/
#ifndef WEBSERVER_ROBOTS_H_
#define WEBSERVER_ROBOTS_H_
#if defined(WEBSERVER_SUPPORT)
#include "modules/webserver/webserver_resources.h"
#include "module... |
#include "stdafx.h"
#include "Material.h"
Jaraffe::Material Jaraffe::Material::m_pDefalutMaterial;
Jaraffe::Material::Material()
{
m_Material.Ambient = XMFLOAT4(0.5f, 0.5f, 0.5f, 1.0f);
m_Material.Diffuse = XMFLOAT4(0.5f, 0.5f, 0.5f, 1.0f);
m_Material.Specular = XMFLOAT4(0.5f, 0.5f, 0.5f, 1.0f);
m_Material.Reflec... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2008 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#ifndef OP_PROTOBUF_OUTPUT_H
#define OP_PROTOBUF_OUTPUT_H
#ifdef PROT... |
#include "Component.hpp"
Elysium::Data::Model::Component::~Component()
{
}
Elysium::Data::Model::Component::Component(Elysium::Data::Description::ComponentDescriptor* ComponentDescriptor)
: Object(),
_ComponentDescriptor(ComponentDescriptor)
{
}
|
/*
===============================================================================
AAS_Find.cpp
This file has all aas search classes.
===============================================================================
*/
#include "../../idlib/precompiled.h"
#pragma hdrstop
#include "../Game_local.h"
#include "AI.h"
#i... |
#include "G_Particles_IO.h"
#include <omp.h>
#define ATT_LENGTH 20;
g_particles_io::g_particles_io()
{
name ="fuck ok";
}
g_particles_io::~g_particles_io()
{
}
// int method settings
void g_particles_io::GIO_setINTAttributeList( int arr[],int arraySize )
{
per_int_attList.clear();
per_int_attList.resize(arrayS... |
#pragma once
// Node
template <class T>
class Node
{
private:
int id;
public:
T* next;
};
typedef struct _Node
{
struct _Node* next;
} Node; |
#include <iostream>
using namespace std;
struct Node
{
int data;
struct Node *Next;
};
struct Node *head = NULL;
//Insert Function
void insert(int no)
{
if (head == NULL)
{
struct Node *new_node = (struct Node *)malloc(sizeof(struct Node));
new_node->data = no;
new_node->Next =... |
#pragma once
#include "menu/scrolling_menu_screen.hpp"
#include "menu/main_menu_screen.hpp"
#include <Thor/Input.hpp>
class KeysMenuScreen : public ScrollingMenuScreen {
private:
bool selecting_key;
string to_upper(string s);
void add_opt(float xcor, string s, sf::Color color=sf::Color... |
#pragma once
#include <vector>
#include <QString>
using DevHandle = void*;
enum RimDevType:unsigned {RimUnknown = 0, RimMouse, RimKeyboard, RimHid};
std::size_t getDevicesNumber();
QString getDeviceName(DevHandle);
bool registerID(void*);
struct devinfo{
QString name;
QString typeName;
DevHa... |
//: C10:OverridingAmbiguity.cpp
// Kod zrodlowy pochodzacy z ksiazki
// "Thinking in C++. Edycja polska"
// (c) Bruce Eckel 2000
// Informacje o prawie autorskim znajduja sie w pliku Copyright.txt
#include "NamespaceMath.h"
#include "NamespaceOverriding2.h"
void s() {
using namespace Math;
using namespace ... |
#include<bits/stdc++.h>
using namespace std;
int bc(int n)
{
int cnt=0;
while(n){
if(n & 1 == 1)
cnt++;
n = n >> 1;
}
return cnt;
}
int func(int n1,int n2)
{
int c1 = bc(n1);
int c2 = bc(n2);
if(c1<=c2)
return 0;
return 1;
}
int main()
{
int n, a[... |
// -------------------------------------------
// Line
// -------------------------------------------
#include "Line.h"
Line::Line(const string& line)
{
// Hint: some of string's member functions might come in handy here
// for extracting words.
string line_copy=line;
vector<Word> words_of_line;
string deli... |
#include "ApplicationManager.h"
#include "Actions\AddSmplAssign.h"
#include "Actions\AddVarAssign.h"
#include "Actions\AddSOAssign.h"
#include "Actions\AddStart.h"
#include "Actions\AddEnd.h"
#include "Actions\AddRead.h"
#include "Actions\AddWrite.h"
#include "Actions\AddCondition.h"
#include "Actions\AddConnector.h"
#... |
#include "objectValue.h"
namespace json {
std::size_t ObjectValue::size() const
{
return curSize;
}
const IValue * ObjectValue::itemAtIndex(std::size_t index) const
{
if (index < curSize) return (const IValue *)((*this)[index]);
return getUndefined();
}
bool ObjectValue::enumItems(const IEnumFn &fn)... |
#include <Arduino.h>
#include <unity.h>
#include <BintrayClient.h>
#include <WiFi.h>
const BintrayClient bintray(BINTRAY_USER, BINTRAY_REPO, BINTRAY_PACKAGE);
// void setUp(void) {
// }
// void tearDown(void) {
// // clean stuff up here
// }
void test_wifi_connection(void) {
const int RESPONSE_TIMEOUT_MS = 50... |
#include "Task.h"
#ifndef __TIMER__H__
#define __TIMER__H__
class Timer : public Task
{
public:
Timer(void);
~Timer(void);
void run();
float fps;
float frameScalar; // scale vectors by this value to acheive frame-rate independant movement.
float lastFrame;
float frameDifference;
float time... |
#include "snake.h"
#include "../client/engine.h"
game::Snake::Snake(sf::RenderWindow *window, sf::Color snake_color){
color = snake_color;
alive = true;
screen = window;
int x = rand.getRandomInt(window->getSize().x / 4, window->getSize().x * 3 / 4);
int y = rand.getRandomInt(window->getSize().y / ... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2006 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*/
#ifndef DOM_DOMSTRINGLIST
#define DOM_DOMSTRINGLIST
#include "mod... |
#include <iostream>
#include <glm/gtc/matrix_transform.hpp>
#include <GL/glew.h>
#include <GL/gl.h>
#include "Cube.hpp"
#include "ShaderAttributes.hpp"
////////////////////////////////////////////////////////////////////////////////
static std::vector<glm::vec3> generate_vertices(glm::vec3 pos, float x_len, float y_l... |
#include<bits/stdc++.h>
using namespace std;
#define fi first
#define se second
#define FOR(a, b, c) for (int a = b; a <= c; ++a)
#define FORW(a, b, c) for(int a = b; a >= c; --a)
#define pb push_back
#define SZ(a) ((int)a.size())
#define int long long
const int N = 4e6;
const int oo = 1e9;
const int mod = 1e9 + 7;... |
// Copyright (c) 2020 ETH Zurich
//
// SPDX-License-Identifier: BSL-1.0
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <pika/execution/algorithms/execute.hpp>
#include <pika/testing.hpp>
#include <cs... |
#include <stdio.h>
#include <iostream>
#include <cstdlib>
#include "RelOp.h"
#include "Record.h"
#include "Errors.h"
#include "HeapFile.h"
#define FOREACH_INPIPE(rec, in) \
Record rec; \
while (in->Remove(&rec))
#define FOREACH_INFILE(rec, f) \
... |
/*
TouchKeys: multi-touch musical keyboard control software
Copyright (c) 2013 Andrew McPherson
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at you... |
/*
* If not stated otherwise in this file or this component's Licenses.txt file the
* following copyright and licenses apply:
*
* Copyright 2016 RDK Management
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain ... |
#include <Servo.h>
#include "Timer.h" //http://github.com/JChristensen/Timer
Servo servo; // create servo object to control a servo
Timer t;
class KeySequence {
static const int LENGTH = 4;
static const int TIMEOUT = 3000;
int sequence[LENGTH];
int i;
unsigned long last_click;
p... |
#include "stdafx.h"
#include "Rect.h"
namespace cvfn {
Rect::Rect( int x, int y, int width, int height )
:X(x), Y(y), Width(width), Height(height)
{
}
Rect::~Rect(void)
{
}
} |
#include"Vec3.hpp"
#include"Vec2.hpp"
namespace GPEngine
{
namespace GPMath
{
Vec3::Vec3()
: x(0.0f), y(0.0f), z(0.0f)
{
}
Vec3::Vec3(
float _x,
float _y,
float _z
)
: x(_x),y(_y),z(_z)
{
}
Vec3::Vec3(float scalar)
: x(scalar), y(scalar) ,z(scalar)
{
}
Vec3::~Vec3()
{
}
Ve... |
/*
* File: checker.h
*
* Description: This file contains the public function declarations for the
* semantic checker for Simple C.
*/
# ifndef CHECKER_H
# define CHECKER_H
# include "Scope.h"
Scope *openScope();
Scope *closeScope();
Symbol *defineFunction(const std::string &name, const Type &type);
Symbol *dec... |
#include <iostream>
#include <sstream>
#include <cstdlib>
#include <cstdio>
#include <vector>
#include <queue>
#include <deque>
#include <stack>
#include <list>
#include <map>
#include <iomanip>
#include <set>
#include <climits>
#include <ctime>
#include <complex>
#include <cmath>
#include <string>
#in... |
/****************************************************************
* TianGong RenderLab *
* Copyright (c) Gaiyitp9. All rights reserved. *
* This code is licensed under the MIT License (MIT). *
*****************************************************************/
#pragma once
#include "Graphics/Core... |
/**
* created: 2013-4-6 22:47
* filename: FKCheckNameSvr
* author: FreeKnight
* Copyright (C):
* purpose:
*/
//------------------------------------------------------------------------
#pragma once
//------------------------------------------------------------------------
#include "../FKSvr3Common/FKCommonInc... |
#include <iostream>
using namespace std;
struct node{ // Declararea listei dublu inlantuite
int value;
node *next, *prev;
};
void display_info() // Functie care afiseaza meniul problemei
{
cout<<"\n1) Adaugare la inceputul listei";
cout<<"\n2) Adaugare la sfarsitul listei";
cout<<"\n3) Adaugare... |
#include <iostream>
#include <thread>
#include <chrono>
#include <mutex>
#include <thread>
#include "BigLexer.h"
#include "SmallLexer.h"
#include "DataReaderServer.h"
#include "LineParser.h"
#include "SymbolTable.h"
#include "BlockParser.h"
#include "DataSender.h"
#include <fstream>
using namespace std;
// create mut... |
#include <fstream>
#include "jacobi2d_unrolled_2_opt.h"
int main() {
ofstream in_pix("input_pixels_regression_result_jacobi2d_unrolled_2_opt.txt");
ofstream fout("regression_result_jacobi2d_unrolled_2_opt.txt");
HWStream<hw_uint<64> > t1_update_0_read;
HWStream<hw_uint<64> > jacobi2d_unrolled_2_update_0_write;... |
#include <iostream>
#include <fstream>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
using namespace std;
int main()
{
freopen("labiec7.inp","r",stdin);
freopen("labiec7.out","w",stdout);
int n;
scanf("%d",&n);
for(int i=0;i<n;i++)
{
for(int j=0... |
#include "../include/evaluator.hpp"
//#define DEBUG 1 //usar junto com debug da main.cpp
evaluator::evaluator (cv::String file_name, float a, float b){
this->index = 0;
std::ifstream myfile(file_name.c_str());
std::string linex, liney, linefps;
int x, y;
std::getline(myfile, linefps);
std::istringstream(linef... |
#include "MinMaxHierarchy.h"
#include <cmath>
#include <thread>
#include <functional>
// Under this threshold stop processing in parallel
#define PARALLEL_THRESHOLD 256
MinMaxHierarchy::MinMaxHierarchy(const ImageF& orig)
: m_root(orig)
{
assert(orig.getWidth() == orig.getHeight());
const size_t size = orig.getWid... |
#ifndef __residlerProcessor__
#define __residlerProcessor__
#include "BaseProcessor.h"
#include "residlerParameterFormat.h"
#include "sid_wrapper.h"
namespace Steinberg {
namespace Vst {
namespace residler {
//-----------------------------------------------------------------------------
class residlerProcessor : pu... |
#ifndef BOARD_COM_H
#define BOARD_COM_H
#include "FreeRTOS.h"
#include "PID.h"
#include <main.h>
#include "drv_can.h"
#include "referee.h"
//#include "Infantry_Config.h"
extern CAN_HandleTypeDef hcan1;
extern referee_Classdef Referee;
class C_BoardCom
{
public:
void Update(
uint8_t sourcePower... |
#pragma once
////////////////////////////////////////////////////////////////////////////////
#include <cellogram/common.h>
#include <vector>
#include <string>
////////////////////////////////////////////////////////////////////////////////
namespace cellogram {
namespace StringUtils {
int cellogram_mkdir(const st... |
// Created on: 1996-12-05
// Created by: Flore Lantheaume/Odile Olivier
// Copyright (c) 1996-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the ... |
#include<iostream>
#define FOR0(i,n) for(i=0;i<n;i++)
#define FOR(i,j,n) for(i=j;i<n;i++)
#define FORD(i,j) for(i=j;i>=0;i--)
#define MAX(a,b) (a)>(b)?(a):(b)
using namespace std;
int main()
{
int H[2002],W[2002],Mi[2002],Md[2002],i,testcases,n,curri,currd,maxi,maxd,j,k;
scanf("%d",&testcases);
FOR0(... |
#include <cassert>
#include <cfloat>
#include <cmath>
#include <cstdbool>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <algorithm>
#include <array>
#include <string>
#include <unordered_map>
#include <ap_int.h>
#include <fcntl.h>
#include <time.h>
#include <un... |
//Author: Angelo Gonzales & Avery Vanausdal
//Assignment Number: Lab 3
//File Name: backwardsIterative
//Course/Selection: COSC 2436 Section 003
//Due Date: 10/11/18
//Instructor: Ku, Bernard
//Description: This program takes a text file name and runs that file
// thr... |
//
// 14.cpp
// REVIEW BAGUS
//
// Created by Mikha Yupikha on 16/10/2016.
// Copyright © 2016 Mikha Yupikha. All rights reserved.
//
#include <iostream>
using namespace std;
int main()
{
double initialBalance, total, monthlyCharge;
int noOfChecks;
cout<<"Please input your initial balance: ";
... |
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include <QGraphicsScene>
#include <QGraphicsItem>
#include <QTimer>
#include <QPushButton>
#include "figure.h"
#include "star.h"
QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACE
class Widget : public QWidget
{
Q_OBJECT
public:
Widget(Q... |
#ifndef UTL_BIT_WINDOW_H
#define UTL_BIT_WINDOW_H
#include "utl/bit.h"
#define BIT_WINDOW_EXP true
namespace utl {
template<class T = uint32_t>
struct bit_window {
bit_window() = default;
bit_window(T seqn) : high{seqn} {}
constexpr T latest() const
{
return high;
}
#if (BIT_WINDOW_EX... |
/**
* Copyright (c) 2021, Timothy Stack
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of condi... |
#include <SFML/Graphics.hpp>
#include <vector>
#include "GameObject.h"
#include "Player.h"
#include "Obstacle.h"
int main()
{
sf::RenderWindow window(sf::VideoMode(640, 480), "SFML works!");
sf::Texture playerTexture;
playerTexture.loadFromFile("player.png");
sf::Texture obsTexture;
obsTexture.loadFromFile("obst... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2005-2007 Opera Software ASA. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
** Peter Krefting
*/
#include "core/pch.h"
#include "modules/lo... |
#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
/*
* !핵심은 두 가지!
* !1부터 N까지 모든 수는 중복 없는 정수!, 따라서 오름차순으로 넣으면 1부터 N까지 삽입!
* !stack의 top이 수열의 값보다 크면, 원하는 수열을 만들 수 없으므로(여러 번 pop해야 하므로) 불가!
* series_i = answer_i = 0 인덱스를 따로 설정.
* for(N만큼 반복) {
* now(현재 데이터 값)
* now를 stack에 push
*... |
//
// GnSimpleArray.h
// Core
//
// Created by Max Yoon on 11. 6. 17..
// Copyright 2011년 __MyCompanyName__. All rights reserved.
//
#ifndef __Core__GnTSimpleArray__
#define __Core__GnTSimpleArray__
template< class TAlloc, class DataType >
class GnTSimpleArray {
protected:
DataType* mpArray;
gtuint mAllocated... |
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