text stringlengths 8 6.88M |
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#pragma once
#include "GameNode6.h"
struct tagTimeLineInfo {
int x;
int y;
};
enum TIME {
TIME_SECOND,
TIME_MINUTE,
TIME_HOUR,
TIME_END
};
struct tagTimeNameInfo {
int time;
int x;
int y;
};
class MainGame7 : public GameNode6
{
private:
RECT clock;
tagTimeLineInfo timeLineInfo[3];
tagTimeNameInfo time... |
#pragma once
#include "stdafx.h"
#include "TestBase.h"
class Station;
class CallsignTests : public TestBase
{
public:
CallsignTests();
virtual ~CallsignTests();
virtual bool Setup();
virtual void Teardown();
virtual bool RunAllTests();
bool TestN0H_BAR();
bool TestVE9AA();
bool TestOM2V... |
#include <bits/stdc++.h>
using namespace std;
typedef long long int ll;
using ii= pair<ll,ll>;
#define all(o) (o).begin(),(o).end()
#define F first
#define S second
#define MP make_pair
#define PB push_back
//using min_of_3=min({ll a,ll b,ll c});
class prioritize{
public: bool operator() (ii &p1,ii &p2){
... |
#include <bits/stdc++.h>
using namespace std;
int main()
{
bool marq[1000005]={0};
int n, tot=0, est=0, pt=0, sitio[1000005];
scanf("%d", &n);
for(int i=0;i<n;i++)
{
scanf("%d", &sitio[i]); tot+=sitio[i];
}
while(pt>=0 && pt<n)
{
if(sitio[pt]%2)
{
if(m... |
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavutil/opt.h>
#include <libavutil/imgutils.h>
#include <libswscale/swscale.h>
};
class AvEncoder
{
public:
AvEncoder();
~AvEncoder();
bool init(char* codec_name, int width, int height);
void encode(unsigned char* buffer);
private:
bool rgba_t... |
// Created on: 2002-11-13
// Created by: Galina KULIKOVA
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 ... |
// Copyright 2012 Yandex
#ifndef LTR_LEARNERS_DECISION_TREE_DECISION_VERTEX_H_
#define LTR_LEARNERS_DECISION_TREE_DECISION_VERTEX_H_
#include <string>
#include "ltr/learners/decision_tree/utility/utility.h"
#include "ltr/learners/decision_tree/decision_tree.h"
namespace ltr {
namespace decision_tree {
/**
* Decisi... |
// Created on: 1995-01-27
// Created by: Marie Jose MARTZ
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the G... |
#include <map>
#include <set>
#include <list>
#include <cmath>
#include <ctime>
#include <deque>
#include <queue>
#include <stack>
#include <string>
#include <bitset>
#include <string.h>
#include <cstdio>
#include <limits>
#include <vector>
#include <climits>
#include <cstring>
#include <cstdlib>
#include <fstream>
#in... |
class Category_605 {
duplicate = 487;
};
class Category_640 {
duplicate = 487;
}; |
#pragma once
#include "aePrerequisitesCore.h"
#include <aePrerequisitesUtil.h>
namespace aeEngineSDK
{
class AE_CORE_EXPORT aeApplication
{
protected:
virtual AE_RESULT Init();
virtual AE_RESULT StatusUptade();
virtual void Render();
virtual void Logic();
virtual void Destroy();
public:
aeApplication()... |
#include <iberbar/RHI/D3D11/Effect.h>
#include <iberbar/RHI/D3D11/ShaderState.h>
#include <iberbar/RHI/D3D11/ShaderReflection.h>
#include <iberbar/RHI/D3D11/ShaderVariables.h>
#include <iberbar/RHI/D3D11/Shader.h>
#include <iberbar/RHI/D3D11/Buffer.h>
#include <iberbar/RHI/D3D11/Device.h>
iberbar::RHI::D3D11::CEf... |
#include <SoftwareSerial.h>
SoftwareSerial mySerial(1, 0);//Initialize serial communications on pins 1TX, 0RX
void setup(){
mySerial.begin(9600)
}
void loop(){
} |
//果然还是得一段一段来,process注释掉竟然没问题了,就是说process部分竟然能影响输入
//我他妈也是佩服自己了 while里面的3个for循环全是++A_index. 不死循环才怪呢
//你他妈的就不能一开始就检查吗 非得调试半天 还调试 我真是日了狗了
//检查出这个改了以后就能在小黑框里面运行样例成功了
//这次算是用了下hash吧 和原来的比了一下 无论速度还是内存都不如原来的
//原来的那个加速版的还不如不加速版的 不过这一次的代码长度减少不少原来(73)这次(55)
//看了下大概懂原来是怎么写的了 现在客观评价的话,还是现在的代码好懂一点 简洁一点
//不过依然是 在同一个复... |
#include <iostream>
#include <utility>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <openssl/rsa.h>
#include <openssl/evp.h>
#include <openssl/pem.h>
#include <openssl/err.h>
#include <openssl/rand.h>
#include <openssl/conf.h>
#include "CryptoFunctions.h"
using namespace std;
i... |
//
// OpenGLIncludes.h
// Crapenstein
//
// Created by Bruno Caceiro on 23/05/14.
// Copyright (c) 2014 Bruno Caceiro. All rights reserved.
//
#ifndef Crapenstein_OpenGLIncludes_h
#define Crapenstein_OpenGLIncludes_h
#ifdef __APPLE__
#include <GLUT/glut.h>
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#include ... |
#ifndef WALI_TESTING_KEYS_HPP
#define WALI_TESTING_KEYS_HPP
#include "wali/Key.hpp"
namespace testing
{
struct Keys {
wali::Key st1, st2, st3, st4, st5;
wali::Key a, b;
Keys():
st1(wali::getKey("state1")),
st2(wali::getKey("state2")),
st3(wali::getKey("state3")),
st4(wali::getKe... |
#include <vector>
#include "Panel.h"
#define FONT_LINE_HEIGHT 40.0f / 512.0f
Panel::Panel(Scene& scene, Font& font, glm::vec4 transform) : GuiElement(scene, font, transform){
background = new Gui;
background->color = Color {0.5f, 0.5f, 0.5f, 1.0f};
text = new GuiText(font);
text->borderColo... |
/*
* Copyright (C) 2007,2008 Alex Shulgin
*
* This file is part of png++ the C++ wrapper for libpng. PNG++ is free
* software; the exact copying conditions are as follows:
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions a... |
/**
* @date 04/01/19
* @author SPREEHA DUTTA
*/
#include <bits/stdc++.h>
using namespace std;
void calc(string w,int m,int p[])
{
int l=0,i=1;p[0]=0;
while(i<m)
{
if(p[i]==p[l])
{
l++;
p[i]=l;
i++;
}
else
{
if(l!=0)
... |
#include <algorithm>
#include "Application.h"
#include "EverydayTools/Exception/CallAndRethrow.h"
#include "EverydayTools/Exception/ThrowIfFailed.h"
#include "Keng/Core/ISystem.h"
#include "Keng/Core/SystemEvent.h"
#include "WinWrappers/WinWrappers.h"
#include "WinWrappers/WinWrappers.h"
#include "Keng/Core/ISystem.h"... |
#include <iostream>
#include <vector>
#include<math.h>
using namespace std;
#define P 1000000
vector<int> primes;
char sieve[P+1];
void getPrimes();
int cut(int n, bool right);
int main()
{
getPrimes();
int sum = 0;
for (int p = 0; p < primes.size(); p++) {
if (primes[p] < 10) {
sieve[primes[p]] = 5;
co... |
#include "StdAfx.h"
#include "configTreeMng.h"
configTreeMng::configTreeMng(void)
{
}
configTreeMng::~configTreeMng(void)
{
}
void configTreeMng::loadDataFromFile()
{
}
|
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2002 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*/
#include "core/pch.h"
#ifdef SKIN_SUPPORT
#include "modules/ski... |
#ifndef CRASHEVENT_H
#define CRASHEVENT_H
#include "Event.h"
class Vector;
class Object;
class PlayerNeo;
class Field::CrashEvent : public Field::Event
{
public:
class CrashResult;
public:
explicit CrashEvent(PlayerNeo*);
void exec(void);
private:
void execFirstCrash(void);
void execSecondCrash(void);
bool ... |
#include<iostream>
#include<cstdio>
#include<map>
#include<set>
#include<vector>
#include<stack>
#include<queue>
#include<string>
#include<cstring>
#include<algorithm>
#include<cmath>
using namespace std;
const int INF = 1 << 28;
int a[1010][1010];
int use[1010],dis[1010];
int main()
{
int n,q;
whil... |
// Copyright (C) 2014, 2015, 2016 Alexander Golant
//
// This file is part of csys project. This project is free
// software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your... |
#include <iostream>
#include <algorithm>
#include <cstring>
#include <cstdio>
using namespace std;
int main()
{
//freopen("test1.in", "r", stdin);
//freopen("test1.out", "w", stdout);
int T;
while (~scanf("%d", &T))
{
int dp[T + 5];
int data[T + 5];
data[0] = 0;
in... |
#include<bits/stdc++.h>
using namespace std;
#define rep(i,b) for(i=0;i<b;i++)
#define rep1(i,b) for(i=1;i<=b;i++)
#define plln(n) printf("%lld\n",n)
#define s3ll(n1,n2,n3) scanf("%lld%lld%lld",&n1,&n2,&n3)
#define s2ll(n1,n2) scanf("%lld%lld",&n1,&n2)
#define sll... |
#include <iostream>
#include <vector>
using namespace std;
int find2020(vector<int>& numbers){
for(int i = 0; i < numbers.size(); ++i){
for(int j = i + 1; j < numbers.size(); ++j){
for(int k = j + 1; k < numbers.size(); ++k){
if(numbers[i] + numbers[j] + numbers[k] == 2020){
... |
// Copyright (c) 2018 Mozart Alexander Louis. All rights reserved.
// Includes
#include "intro_scene.hxx"
IntroScene::IntroScene(const ValueMap& params, BackgroundLayer*) : BaseScene(params, nullptr) {}
IntroScene::~IntroScene() = default;
ValueMap IntroScene::generateParams() {
// Add default params
ValueMap p... |
// include the basic windows header file
#include <windows.h>
#include <windowsx.h>
#pragma comment(lib, "d3d11.lib")
#pragma comment(lib, "dxgi.lib")
#pragma comment(lib, "d3dcompiler.lib")
#include <d3d11.h>
#include <directxmath.h>
#include <d3dcompiler.h>
#include <sstream>
#include <fstream>
#include <tuple>
#in... |
#include "tabwidget.h"
#include "ui_tabwidget.h"
#include "cvimagewidget.h"
using namespace std;
/*----------------------*
* *
* *
* TAB WIDGET *
* *
* *
*----------------------*/
TabWidget::TabWidget(QWidget *parent)... |
#include "compiler.hpp"
void modulo() {
Identifier a = identifierMap.at(expressionArguments[0]);
Identifier b = identifierMap.at(expressionArguments[1]);
Identifier aI, bI;
if (identifierMap.count(argumentsTabIndex[0]) > 0)
aI = identifierMap.at(argumentsTabIndex[0]);
if (identifierMap.count(argumentsT... |
#include <cstdlib>
#include <iostream>
#include <vector>
using namespace std;
main()
{
vector <int> a;
a.push_back(8);
a.push_back(7);
a.push_back(2);
a.push_back(5);
a.push_back(3);
a.insert(a.begin()+3,10);
for(int i = 0; i < a.size(); i++)
cout << a[i] << " ";
... |
#ifndef __SYNAPSE_H__
#define __SYNAPSE_H__
#include "../../qgraph/src/Vertex.h"
namespace neurnet
{
struct Synapse {
const graph::Vertex* v;
double weight;
bool operator<(const Synapse& s) const
{
return (v < s.v);
};
bool operator==(const Synapse& s) const
{
re... |
#include "Application.h"
#include "components/MeshComponent.h"
#include "components/graphics/Camera.h"
#include "components/graphics/CameraController.h"
#include "components/PhysicsComponent.h"
#include "components/TransformComponent.h"
//Todo: this could be cleaned up a little bit.
using namespace Game;
int main()
{
... |
/*
* @Description: front end 任务管理, 放在类里使代码更清晰
* @Author: Ren Qian
* @Date: 2020-02-10 08:31:22
*/
#ifndef LIDAR_LOCALIZATION_MAPPING_FRONT_END_FRONT_END_FLOW_HPP_
#define LIDAR_LOCALIZATION_MAPPING_FRONT_END_FRONT_END_FLOW_HPP_
#include <ros/ros.h>
#include "lidar_localization/subscriber/cloud_subscriber.hpp"
#in... |
#pragma once
#include <random>
#include <string>
#include <map>
#include "Tetramino.h"
class RandomTetraminoGenerator {
std::map<int, Tetramino *> tetraminoes;
public:
static RandomTetraminoGenerator& Instance();
void RegisterTetramino(const int & id, Tetramino * tetramino);
Tetramino * Generate() {
int ... |
#include "dbmanager.h"
#include <QSqlQuery>
#include <QSqlError>
#include <QSqlRecord>
#include <QDebug>
#include <QCoreApplication>
DbManager::DbManager(const QString &file)
{
m_db = QSqlDatabase::addDatabase("QSQLITE", "ball_state_db");
QString path = QCoreApplication::applicationDirPath() + "/" + file;
// ... |
/*
* File: main.cpp
* Author: Daniel
*
* Created on 21 de agosto de 2014, 07:41 AM
*/
#include <cstdlib>
#include <iostream>
using namespace std;
/*
*
*/
int sumarVectores(int* arreglo, int pos);
int main(int argc, char** argv) {
int arr[3] = {3,6,9};
cout<<sumarVectores(arr, 2);
return ... |
#include <bits/stdc++.h>
using namespace std;
const int maxn = 110;
int n, m, cnt;
char a[maxn][maxn];
int ans[maxn][maxn];
int main()
{
cin >> n >> m;
for (int i = 1; i <= n; i++)
for (int j = 1; j <= m; j++)
scanf("%c", &a[i][j]);
for (int i = 1; i <= n; i++)
{
for (int j = 1; j <= m; j++)
if (a[i][j] =... |
// Даны два списка чисел, которые могут содержать до 100000 чисел каждый.
// Выведите все числа, которые входят как в первый, так и во второй список в порядке возрастания.
// Входные данные
// Вводится число N - количество элементов первого списка, а затем N чисел первого списка.
// Затем вводится число M - количест... |
using namespace std;
int * construct_array(int);
int error_handle();
void print_array(int *, int);
int * copy_array(int *, int);
void merge(int * arr, int left_index, int middle, int right_index);
void merge_sort(int * arr, int left_index, int right_index);
|
#include<iostream>
#include<map>
#include<algorithm>
#include<set>
#include<vector>
using namespace std;
struct con{
int onof[9];
int ques;
int time[9];
};
typedef struct con Con;
Con temp={{},9,{}};
vector<int>details(3);
int main()
{
int n,a,b,c,s=0,k;
char d;
string input,tmp;
cin>>... |
/*
Просто перечисление всех реализованных классов узлов дерева промежуточного представления
*/
#pragma once
namespace IRTree {
// Вспомогательные классы
class CExpList;
class CStmList;
// Подклассы IRTree::IExp
class CONST;
class NAME;
class TEMP;
class BINOP;
class MEM;
class CALL;
class ESEQ;
// Подкл... |
// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2008-2010 Gael Guennebaud <gael.guennebaud@inria.fr>
//
// Eigen is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free... |
#include <iostream>
#include <math.h>
using namespace std;
int main() {
int res = 13;
double number = 600851475143;
// cout<<res<<"\n";
cout<<"Number is "<<number<<". Factors as follows: \n";
//Find factor
for (double i = 2; i <= number/71; i++){
if(fmod(number,i)==0){ //n... |
/////////////////////////////////////////////////////////////////////////////
// render.cpp
// rendering system implementation
// $Id$
//
#include "precompiled.h"
#include "render/render.h"
#include "render/scenegraph.h"
namespace render
{
}
using namespace render;
SceneGraph::SceneGraph()
{
tree = new SceneNode(N... |
/*=============================================================================
/*-----------------------------------------------------------------------------
/* [JSONManager.h] JSON管理クラス
/* Author:Kousuke,Ohno.
/*-----------------------------------------------------------------------------
/* 説明:JSON管理クラス
===========... |
#include <iostream>
#include <vector>
#include <map>
#include <cmath>
#include <queue>
#include <algorithm>
#include <iomanip>
#include <set>
using namespace std;
/* → → → → → → → → → → → → → → → → → → → → → → → → → → → →
→ → → → → → → → → → → → → → → → → → → → → → → → → → → → */
#define int long long
#define ld lon... |
#ifndef _GetAllUserStatus_H_
#define _GetAllUserStatus_H_
#include "BaseProcess.h"
class GetAllUserStatus : public BaseProcess
{
public:
GetAllUserStatus() {};
virtual ~GetAllUserStatus() {};
virtual int doRequest(CDLSocketHandler* CDLSocketHandler, InputPacket* inputPacket, Context* pt);
virtual int doResponse(... |
/**************************************************************************************
* File Name : Camera.cpp
* Project Name : Keyboard Warriors
* Primary Author : JeongHak Kim
* Secondary Author :
* Copyright Information :
* "All content 2019 DigiPen (USA) Corporation, all rights reserv... |
#include <QPainter>
#include <QApplication>
#include "splashscreen.h"
#include "clientversion.h"
#include "util.h"
SplashScreen::SplashScreen(const QPixmap &pixmap, Qt::WindowFlags f) :
QSplashScreen(pixmap, f)
{
// set reference point, paddings
int paddingRight = 50;
int paddingTop = 50;
int titleVersionVSpace = ... |
//: C08:ConstInitialization.cpp
// Kod zrodlowy pochodzacy z ksiazki
// "Thinking in C++. Edycja polska"
// (c) Bruce Eckel 2000
// Informacje o prawie autorskim znajduja sie w pliku Copyright.txt
// Inicjalizacja stalych w klasach
#include <iostream>
using namespace std;
class Fred {
const int size;
publ... |
// -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
//
// Copyright (C) 1995-2008 Opera Software AS. All rights reserved.
//
// This file is part of the Opera web browser. It may not be distributed
// under any circumstances.
//
#ifndef UNIX_OPAUTOUPDATE_H
#define UNIX_OPAUTOUPDATE_H
#ifdef A... |
#include <iostream>
#include <vector>
#include <map>
#include <string>
#include <bitset>
#include <queue>
#include <algorithm>
#include <functional>
#include <cmath>
#include <cstdio>
#include <sstream>
using namespace std;
#define INF 1000000000
class CountingSeries {
public:
long long countYnX(long long a,long lo... |
#include "gast_node.h"
#include "gast_manager.h"
#include <utils.h>
#include <core/Array.hpp>
#include <core/String.hpp>
#include <core/NodePath.hpp>
#include <core/Rect2.hpp>
#include <core/Transform.hpp>
#include <gen/Camera.hpp>
#include <gen/Input.hpp>
#include <gen/InputEventScreenDrag.hpp>
#include <gen/InputEve... |
const int X_Pin = 0;
const int Y_Pin = 1;
void setup() {
Serial.begin(9600);
}
int state = 0;
void loop() {
// put your main code here, to run repeatedly:
int x, y;
//btnState = digitalRead(btnPin); this is a ok code
x = analogRead(X_Pin);
y = analogRead(Y_Pin);
x = -(((x+128)>>7) - 8);
y = (y+128)>>7;
... |
///////////////////////////////////////
//
// Computer Graphics TSBK03
// Conrad Wahlén - conwa099
//
///////////////////////////////////////
#include "Camera.h"
#include "GL_utilities.h"
#include "gtc/matrix_transform.hpp"
#include <iostream>
//
//
// CAMERA
//
//
Camera::Camera() {
isPaused = true;
needUpdat... |
/*
* velocity_calc.cpp
* 4v_2d_magic_numbers
*
* Created by Niels Otani on 9/7/06.
* Copyright 2006 __MyCompanyName__. All rights reserved.
*
*/
#include "velocity_calc.h"
void calc_velocity (double *vx, double *vy, double M[4], double *ax, double *ay, double *wavefront_times, int npoints) {
/* Calculate ... |
#include <vector>
#include <string>
#include <iostream>
#include <fstream>
#include <sstream>
#include <list>
#include <algorithm>
#include <sstream>
#include <set>
#include <cmath>
#include <map>
#include <stack>
#include <queue>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <numeric>
#include <bits... |
/******************************************************************************
* *
* Copyright 2018 Jan Henrik Weinstock *
* *
... |
class Solution {
public:
bool isAnagram(string s, string t) {
if(s.size() != t.size()) return false;
vector<int> count(128,0);
for(int i=0; i<s.size(); ++i){
count[s[i]]++;
}
for(int i=0; i<s.size(); ++i){
count[t[i]]--;
}
for(int i=0; ... |
#pragma once
namespace BroodWar
{
namespace Api
{
namespace Enum
{
[System::Flags]
public enum class Targets
{
None = 0x0,
Air = 0x1,
Ground = 0x2,
Mechanical = 0x4,
Organic = 0x8,
NonBuilding = 0x10,
NonRobotic = 0x20,
Terrain = 0x40,
OrgOrMech = 0x80,
Own = 0x1... |
// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=//
// Пример использования static для генерации уникальных ID
// уничтожения временных переменных
// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=//
#include <iostream>
using namespace std;
int generateID() {
static int s_itemID = 0;
return ++s_... |
//============================================================================
// Name : set_exeriments.cpp
// Author : Andrzej Pawlowicz
// Version :
// Copyright : Your copyright notice
// Description : Playing with std::set, hash_set, vector
//=======================================================... |
#ifndef LISP_CMAP_TEST_HPP
#define LISP_CMAP_TEST_HPP
#include <gtest/gtest.h>
#include <cmap.h>
#include <hash.h>
#include <permutations.h>
#include <ops.h>
namespace {
/**
* Function that "hashes" everything to the same value!
* (very useful for testing the behavior of hash collisions in a hash table)
... |
// Created by: Kirill GAVRILOV
// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Sof... |
#include <stdio.h>
#include <stdlib.h>
int main()
{
int sayi,i=0,dizi[100],a,toplam = 0;
printf("bir sayi giriniz");
scanf("%d",&sayi);
a = sayi;
while(sayi > 0)
{
dizi[i]= sayi % 10;
sayi = sayi / 10;
i = i + 1;
}
for(i=i-1;i>=0;i--)
{
toplam = toplam + dizi[i]*dizi[i]*dizi[i];
}
i... |
// Copyright (c) 2011-2012 Thomas Heller
// Copyright (c) 2013-2016 Agustin Berge
//
// SPDX-License-Identifier: BSL-1.0
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#pragma once
#include <pika/config.hpp>... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2005 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#ifndef JAYENTROPYDECODER_H
#define JAYENTROPYDECODER_H
/** Abst... |
#ifndef Empleado_h
#define Empleado_h
using namespace std;
class Empleado{
protected: // protected ya que es la clase base
string nombre,apellidos;
int nomina;
double sueldoBase;
public:
Empleado();
Empleado(string,string,int,double);
void setNombre(string);
void setApellido(string);
vo... |
#include <iostream>
#include <cstdlib>
#include "instr.h"
#include "prog.h"
#include "../grammar.h"
#include "../interpreter.h"
using namespace std;
using namespace rep;
Call::Call(LTerm* tree) : Expression(tree) {
TTerm* t = dynamic_cast<TTerm*>((*tree)[0]);
name = t->getValue();
for(int i = 1; i < tree->size(... |
#include "Arduino.h"
#include "blink.h"
blink::blink(int pin_num)
{
pinMode(pin_num, OUTPUT);
pin = pin_num;
}
void blink::on(int deg) {
digitalWrite(pin, HIGH);
delay(deg);
}
void blink::off(int deg) {
digitalWrite(pin, LOW);
delay(deg);
}
|
#ifndef CPOLYLINE_H
#define CPOLYLINE_H
// system include
#include <vector>
// project include
#include "CRect.h"
// external include
#include "xmlParser.h"
// forward declarations
using namespace std;
class CPolyLine : public CShape
{
public:
// interface
CPolyLine();
~CPolyLine();
... |
#include <iostream>
#include <fstream>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <ncurses.h>
using namespace std;
int main()
{
int a, b;
scanf("%d %d", &a, &b);
if ( a >= 0 && a<=b && b <= 100) {
for (int i = a; i <=b; i++) {
if ((i % 2) == 0) {
... |
#include<stdio.h>
/**
* 输出数组
* @param array 待输出的数组
* @param len 待输出数组的长度
* @param state 数组的状态,例如:"排序前"和"排序后"
* @return void
*/
void PrintArray(int array[],int len,char state[])
{
int i;
printf("%s\n",state);
for(i = 0;i < len;i++)
{
printf("%d ",array[i]);
}
printf("\n");
}
/**
* 交换两个整数
* @p... |
#pragma once
#include "Core/Core.h"
#include <yaml-cpp/yaml.h>
#include <sstream>
namespace Rocket
{
class ConfigLoader
{
public:
ConfigLoader(const String& path) : m_Path(path) {}
~ConfigLoader() = default;
int Initialize()
{
String config_file;
#if defined(PL... |
// Created: 2001-05-21
//
// Copyright (c) 2001-2013 OPEN CASCADE SAS
//
// This file is part of commercial software by OPEN CASCADE SAS,
// furnished in accordance with the terms and conditions of the contract
// and with the inclusion of this copyright notice.
// This file or any part thereof may not be provid... |
class Solution {
public:
vector<vector<int>> combinationSum(vector<int>& candidates, int target) {
sort(candidates.begin(), candidates.end(), greater<int>());
vector<vector<int>> res;
vector<int> ve;
helper(0, target, res, ve, candidates);
return res;
}
void helper(in... |
/*
* main.cpp
*
* Created on: May 10, 2016
* Author: g33z
*/
#include <iostream>
using namespace std;
#include <stdio.h>
#include <stdlib.h>
#include "Point.h"
int main(){
double ax,ay, bx,by, cx,cy;
cout << "Punkt a.x:" << endl;
cin >> ax;
cout << "Punkt a.y:" << endl;
cin >> ay;
Point newXa... |
#include <bits/stdc++.h>
#define map guohezu
using namespace std;
const int maxn = 100;
const int mov[16] = {1, 2, 2, 1, -1, 2, 2, -1, 1, -2, -2, 1, -1, -2, -2, -1};
int n, m, x, y, a, b, ans;
int map[maxn][maxn];
int main() {
cin >> n >> m >> x >> y;
for (int i = 0; i < 8; i++)
map[x + mov[2 * i]][y + mov[2 * i +... |
/*
POJ2396
NetFlow with lower_bound , source-terminal.
add fake-source and fake-terminal.
possible solution algorithm not maxium one.
*/
#include<iostream>
#include<cstdio>
#include<cstring>
#include<cstdlib>
#include<algorithm>
using namespace std;
#define NEWNODE &data[++datap]
const int INF=99999999;
const... |
#include <QtWidgets/QApplication>
#include <QtWidgets/QWidget>
#include <QDebug>
#include <QtWidgets/QGridLayout>
#include "ui/LoginWidget/loginwidget.h"
#include "ui/Viewer/Viewer.h"
int main(int argc, char *argv[]) {
QApplication a(argc, argv);
Viewer viewer;
viewer.runApp();
return a.exec();
} |
#ifndef PIECE_H
#define PIECE_H
#include <QGraphicsPixmapItem>
class Piece : public QGraphicsPixmapItem
{
public:
enum couleurPiece {pieceNeutre=0, pieceRond, pieceCroix};
explicit Piece();
// explicit Piece(couleurPiece couleur, int16_t x, int16_t y);
int16_t x;
int16_t y;
bool estJouable(cou... |
/*
==general==
This script uses the non-volatile storage of esp32 to store key value pairs. These can be accessed via BLE-connection (read and/or write).
==BLE==
BLE part Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleWrite.cpp... |
#include <iostream>
#include <vector>
#include <string>
#include <algorithm>
using namespace std;
int getNum(int have, int m) {
if(have <= m) {
return 1;
} else if(have % m) {
return have / m + 1;
} else {
return have / m;
}
}
int main() {
int n = 0;
int m = 0;
string temp;
int numY = 0;... |
/**
* @author shaoDong
* @email scut_sd@163.com
* @create date 2018-08-27 07:43:16
* @modify date 2018-08-27 07:43:16
* @desc 小红有两个长度为n的排列A和B。每个排列由[1,n]数组成,且里面的数字都是不同的。
现在要找到一个新的序列C,要求这个新序列中任意两个位置(i,j)满足:
如果在A数组中C[i]这个数在C[j]的后面,那么在B数组中需要C[i]这个数在C[j]的前面。
请问C序列的长度最长为多少呢?
*/
#include <iost... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; c-file-style: "stroustrup" -*-
*
* Copyright (C) Opera Software ASA 2008
*
* @author Daniel Spang
*/
#ifndef ES_BLOCK_H
#define ES_BLOCK_H
#include "modules/util/simset.h"
template <class T>
class ES_Block;
template <class T>
class ES_B... |
#include "CImg.h"
#include "Info.h"
#include <map>
#include <bitset>
#include <vector>
using namespace cimg_library;
using std::string;
std::map<string, string> parseCMD(int argc, char *argv[]);
template<typename T>
int getKey(CImg<T>& img) {
std::bitset<keySpace> bitKey;
for (int i = 0; i < keySpace; i++) {
bi... |
#include <iostream>
#include <algorithm>
#include <cstdio>
#include <cstdlib>
#include <ctime>
#include <memory.h>
#include <cmath>
#include <string>
#include <cstring>
#include <queue>
#include <vector>
#include <set>
#include <deque>
#include <map>
#include <functional>
#include <numeric>
#include <ss... |
#include <iostream>
template<typename T> class Matrix;
template<typename T>
class Vector {
T v[4];
public:
template<typename U>
friend Vector<U> operator*(Matrix<U> const&, Vector<U> const&);
};
template<typename T>
class Matrix {
Vector<T> v[4];
public:
template<typename U>
friend Vector<U... |
#include "menu.h"
#include "ui_menu.h"
menu::menu(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::menu)
{
ui->setupUi(this);
}
menu::~menu()
{
delete ui;
}
void menu::on_smasuk_clicked()
{
sm.resize(1366,768);
this->close();
if(QGuiApplication::primaryScreen()->geo... |
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "Stucchi.h"
#include "StucchiGameMode.h"
#include "StucchiPawn.h"
AStucchiGameMode::AStucchiGameMode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer)
{
// set default pawn class to our character class
DefaultPawnClass = ASt... |
#include <iostream>
using namespace std;
typedef unsigned long ulong;
bool IsBouncy (ulong num);
int main()
{
ulong bouncyNumCnt = 0;
ulong n;
long double ratio = 0;
for (n = 99; 100*bouncyNumCnt < 99*n; n++) {
if (IsBouncy (n))
bouncyNumCnt++;
}
cout << n;
return... |
class TimeBomb: CA_Magazine
{
scope = 1;
displayName = "$STR_MN_TIME_BOMB";
picture = "\CA\weapons\data\equip\m_satchel_CA.paa";
useAction = 1;
useActionTitle = "$STR_ACTION_PUTBOMB";
type = 256;
value = 5;
ammo = "TimeBomb";
count = 1;
initSpeed = 0;
maxLeadSpeed = 0;
nameSoundWeapon = "satchelcharge";
na... |
#include <iostream>
#include <iomanip>
#include <cmath>
using namespace std;
long long primes[200000000];
bool isPrime(long long num, int numprimes) {
for(int i = 0; i < numprimes; i++) {
if (num % primes[i] == 0) {
return false;
}
}
return true;
}
int main() {
int numprimes = 1;
primes[0] = 2;
long l... |
#include "ofSSobj.h"
#include "ofMesh.h"
GLuint vao_;
GLuint vbo_;
ofSSobj::ofSSobj(void){
GLfloat saqv[8] = {-1.0f,-1.0f,1.0f,-1.0f,-1.0f,1.0f,1.0f,1.0f};
glEnableClientState(GL_VERTEX_ARRAY);
glGenVertexArrays(1, &vao_);
glBindVertexArray(vao_);
glGenBuffers(1, &vbo_);
glBindBuffer(GL_ARRAY_BUFFER, vbo_);
gl... |
#include <iostream>
#include <vector>
using namespace std;
class Solution {
private:
string s, p;
int sLen, pLen;
vector< vector<bool> > visited, DP;
bool isMatch(int sIndex, int pIndex){
// string finished
if(sIndex == sLen){
// pattern also finished
if(pIndex == pLen)
return true;
// if a char witho... |
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