text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using UnityEngine;
using zm.Common;
using zm.Questioning;
using zm.Users;
using zm.Util;
namespace zm.Levels
{
[Serializable]
public class Level
{
#region Constants
private static readonly string ImgsPath = "Sprites/Levels/";
#endregion Constants
#region C... |
using System;
using AutoFixture;
using Moq;
using System.Threading.Tasks;
using NUnit.Framework;
using SFA.DAS.ProviderCommitments.Infrastructure.OuterApi;
using SFA.DAS.ProviderCommitments.Interfaces;
using SFA.DAS.ProviderCommitments.Web.Mappers.Cohort;
using SFA.DAS.ProviderCommitments.Web.Models;
using SFA.DAS.Pro... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using MySql.Data.MySqlClient;
namespace ProjetoAutoEscola
{
public partial class AdicionarAluno : Form
{
... |
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Mercadinho.DAO
{
class CarrinhoServicoDAO
{
private Model.CarrinhoServico carrinhoservicos;
private MySqlConne... |
namespace SpaceHosting.Index
{
public class IndexQueryDataPoint<TVector>
where TVector : IVector
{
public TVector Vector { get; set; } = default!;
}
}
|
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class SizeFitter : MonoBehaviour {
// Use this for initialization
void Awake () {
}
// Update is called once per frame
void Update () {
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DistCWebSite.Core.Entities;
using DistCWebSite.Core.Interfaces;
namespace DistCWebSite.Infrastructure
{
public class MenuRepository : IMenu
{
/// <summary>
/// 根据角色列表获取菜单列表
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.Windows.Input;
using Inventory.Common;
using Inventory.Data;
using Inventory.Models;
using Inventory.ViewModels;
using Linphone;
using Linphone.Model;
using Windows.Devices.Enumeration;
using Windows.Media.Devices;
namespace Inventory.Services
{
public ... |
using UnityEngine;
using System.Collections;
public interface I_GameState {
bool Update(bool firstFrameOfState); //Is called for each frame. Returns true if the state finished and the next gameState should be started (isReady)
//NOTE: returning true doesn't g... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems {
public class Problem173 : ProblemBase {
public override string ProblemName {
get { return "173: Using up to one million tiles how many different ... |
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections;
using System.Collections.Generic;
class Player
{
static void Main(string[] args)
{
// game loop
while (true)
{
/*two variables, one to set the highest mountain (maxHeight)
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BoulderInteract : MonoBehaviour {
//Author: Alecksandar Jackowicz
//When activated the boulder will launch according to an arc.
//If it hits the boss' shell then it will cause damage and spawn a particle effect
public Rig... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Text;
using System.Threading.Tasks;
using Windows.ApplicationModel.AppService;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Popups;
u... |
using System;
using UnityEngine;
public class Rupee : MonoBehaviour
{
[SerializeField]
internal SpriteSheet mSpriteSheet;
public int mValue { get; private set; }
public void Start()
{
tag = Collision.TAG;
var newSprite = gameObject.AddComponent<Sprite>();
newSprite.mSprit... |
using BAH.BOS.WebAPI.ServiceStub.Permission.Dto;
using Kingdee.BOS.ServiceFacade.KDServiceFx;
using Kingdee.BOS.ServiceHelper;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BAH.BOS.WebAPI.ServiceStub.Permission.Method
{
public class GetUserOrg : KDBaseService
... |
using System;
namespace _1_Polymorphism_Basics
{
public class Animal
{
public virtual string talk()
{
return "Animal";
}
}
public class Cat : Animal
{
public override string talk()
{
return "Meow";
}
}
... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Threading;
/*
* External dependencies, OAuth 2.0 support, and core client libraries are at:
* https://code.google.com/p/google-api-dotnet-client/wiki/APIs#YouTube_Data_API
* Also see th... |
using Iris.Infrastructure.Models;
using NUnit.Framework;
namespace Iris.Core.Tests
{
public class SetMousePositionTests
{
[Test]
public void ATestyTest()
{
MousePosition postion = new MousePosition();
postion.X = 10;
postion.Y = 10;
Ir... |
using FluentMigrator;
namespace Profiling2.Migrations.Seeds
{
[Migration(201301231052)]
public class SCR_seeds : Migration
{
public override void Down()
{
}
public override void Up()
{
Execute.EmbeddedScript("201301231052_SCR_seeds.sql");
}
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using AutoMapper;
using MinistryPlatform.Translation.Models.DTO;
using MinistryPlatform.Translation.Repositories.Interfaces;
using SignInCheckIn.Models.DTO;
using SignInCheckIn.Services.Interfaces;
namespace SignInCheckIn.Services
{
... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class RoomManager : MonoBehaviour {
//public Text roomNumber;
//public Text roomHost;
public ScrollRect scrollView;
public GameObject scrollContent;
public GameObject row;
/... |
namespace IronAHK.Scripting
{
partial class Parser
{
internal const string ScopeVar = ".";
internal const string VarProperty = "Vars";
private int internalID;
private string InternalID
{
get
{
return "e" + internalID++;
}
}
private string Scope
{
get
{
foreach (var block in bl... |
using Quasar.Client.Config;
using Quasar.Client.IO;
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Windows.Forms;
namespace Quasar.Client.Setup
{
public class ClientUninstaller : ClientSetupBase
{
public void Uninstall()
... |
using Bolt;
using BuilderCore;
using ChampionsOfForest.Enemies;
using System.Collections;
using TheForest.Utils;
using UnityEngine;
namespace ChampionsOfForest.Effects
{
public class MagicArrow : MonoBehaviour
{
private static Material material;
public static void Create(Vector3 pos, Vector3 d... |
using Enviosbase.Data;
using Enviosbase.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Enviosbase.Business
{
public class PaisBusiness
{
public int Create(PaisModel item)
{
return new Pa... |
using System;
using UnityEngine;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using SCFramework;
namespace QFramework
{
[QMonoSingletonAttribute("[Tools]/ResMgr")]
public class ResMgr : QMonoSingleton<ResMgr>, IEnumeratorTaskMgr
{
#region 字段
private Dictionary<stri... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Wind... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ecommerce.DAO
{
static class connection
{
static string myconstrng = ConfigurationManager.ConnectionStrings["connstrng"... |
using DAL;
using Entity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BUS
{
public class teamBus
{
teamDal db;
public teamBus()
{
db = new teamDal();
}
public List<eTeam> getALl... |
namespace Merchello.UkFest.Web.Models.DitFlo
{
using Umbraco.Core.Models;
using Umbraco.Web.Models;
/// <summary>
/// Defines a DitFloViewModel.
/// </summary>
public interface IDitFloViewModel : IRenderModel
{
/// <summary>
/// Gets the current page.
/// </summary>... |
using System;
using System.Collections.Generic;
using System.Linq;
using alg;
/*
* tags: hash
* Time(n), Space(n)
*/
namespace leetcode
{
public class Lc001_Two_Sum
{
public int[] TwoSum(int[] nums, int target)
{
var map = new Dictionary<int, int>();
for (int j, i = ... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace TrafficNavigation
{
public class MI
{
static void Main(string[] args)
{
Console.WriteLine("Choose the problem: \n" +
"1.Problem1 \n" +
"2.Problem2: Mission Impossible");
... |
using Microsoft.AspNetCore.Authentication;
using Microsoft.AspNetCore.Authentication.Cookies;
using Microsoft.AspNetCore.Mvc;
using MovieWebSite.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Claims;
using System.Threading.Tasks;
namespace MovieWebSite.Controllers
{
... |
namespace ModelTransformationComponent.SystemRules
{
/// <summary>
/// Системная конструкция начала описания параметров
/// <para/>
/// Наследует <see cref="SystemRule"/>
/// </summary>
public class Params_start : SystemRule{
/// <summary>
/// Литерал конструкции начала ... |
namespace UniNode
{
public class NodeCanvas
{
}
} |
using Fingo.Auth.DbAccess.Repository.Interfaces;
using Fingo.Auth.Domain.Projects.Factories.Implementation;
using Fingo.Auth.Domain.Projects.Factories.Interfaces;
using Fingo.Auth.Domain.Projects.Implementation;
using Fingo.Auth.Domain.Projects.Interfaces;
using Moq;
using Xunit;
namespace Fingo.Auth.Domain.Projects.... |
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Text;
namespace ServerSocket
{
class ServerSocket
{
public static ManualResetEvent thread = new System.Threading.ManualResetEvent(false);
public static byte[] bytes = new byte[1024];
public static string dat... |
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using NHibernate.Envers.Configuration.Attributes;
using Profiling2.Domain.Prf.Sources;
using SharpArch.Domain.DomainModel;
namespace Profiling2.Domain.Prf.Events
{
public class EventSource : Entity
{
[Audited]
... |
using System.Collections.Generic;
namespace Codility
{
public class CoveringPrefixStrategy2 : ICoveringPrefixStrategy
{
public int Find(int[] A)
{
var numbersCovered = new List<int>();
var indexOfLatestNewNumber = 0;
for (var i = 0; i < A.Length; i++)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UFIDA.U9.SM.Ship;
using UFSoft.UBF.PL;
using UFSoft.UBF.Business;
using UFIDA.U9.Base.FlexField.ValueSet;
namespace U9.VOB.Cus.HBHTianRiSheng.BEPlugIn
{
public class Ship_AfterUpdated: UFSoft.UBF.Eventing.IEvent... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using JDWinService.Dal;
using JDWinService.Model;
using JDWinService.Utils;
using Kingdee.K3.API.SDK;
using System.IO;
using System.Net;
using System.Data;
using Newtonsoft.Json.Linq;
using Newtonsoft.Js... |
using System.Web.Mvc;
namespace com.Sconit.Web.Controllers
{
public class ExceptionHandlerController : Controller
{
//
// GET: /ExceptionHandler/
public ActionResult Error()
{
return View();
}
public ActionResult Unauthorized()
{
... |
using EmberKernel.Plugins.Components;
using EmberKernel.Plugins.Models;
using EmberKernel.Services.EventBus.Handlers;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace EmberMemory.Listener
{
public interface... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Linq;
using System.Net;
using System.Web;
using System.Web.Mvc;
using p2_shop.Models;
namespace p2_shop.Controllers
{
public class Tip_ProizvodaController : Controller
{
private ShopingEntities db... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using EBS.Query.DTO;
using EBS.Query.SyncObject;
using Dapper.DBContext;
using EBS.Domain.Entity;
namespace EBS.Query.Service
{
public class PosSyncQueryService:IPosSyncQuery
{
IQuery _quer... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Task3
{
class CycledDynamicArray<T> : DynamicArray<T>, IEnumerable<T>, IEnumerable, ICloneable
{
public CycledDynamicArray() : base()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BusinessLayer
{
public class FixedAssetObject
{
public string AssetRegisterId { get; set; }
public string MajorCategory { get; set; }
public string MinorCategory { get; set; }
public... |
namespace Models{
public class MovieData{
public string Title {get; set;}
public int Year {get; set;}
}
} |
#version 430
layout(local_size_x = 1024) in;
layout(binding = 0, rg32f) uniform image2D prefixSumFlow;
uniform uint quadListCount;
layout(std430, binding = 0) buffer quadlistBuf
{
vec4 quadlist [];
};
layout(std430, binding = 1) buffer quadlistMeanTempBuf
{
vec2 outputMeanTemp [];
};
subroutine void launc... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
namespace Food_Enforcement.Models
{
public class EF_Models
{
public class Results
{
[Key]
public int Results_ID { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
namespace MyDiplom.Controllers
{
public class AlgorithmFindFailureController : Controller
{
///////////////////////////////////////////////////////////
///////////Al... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using Sitecore.Mvc.Pipelines.Response.GetPageRendering;
using Sitecore.Mvc.Presentation;
namespace Sitecore.Mvc.AddCassetteReferences.Processor
{
/// <summary>
/// mvc.BuildPageDefinition pipeline processor to dynamically reference Cassette Bundles
/// </summary>
public class AddCassetteReferences : GetPageRender... |
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using TruckPad.Services.Models;
using Swashbuckle.AspNetCore.Swagger;
using TruckPad.Ser... |
namespace SocialNetwork.Core
{
public enum CommandType
{
Post,
Follow,
Timeline,
Wall
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GDS.Entity.Result
{
public class DataGridResultEntity<T>
{
public int TotalRecords { get; set; }
public int DisplayRecords { get; set; }
public IList<T> Resu... |
namespace StackOnList
{
interface IStack<T>
{
}
class Stack<T>
{
}
} |
using System;
class StringsAndObjects
{
static void Main()
{
Console.Title = "Strings and Objects";
string hello = "Hello";
string world = "World";
object sbor = hello + " " + world + "!";
string print = (string)sbor;
Console.WriteLine(print);
}
}
|
namespace TestDummies;
public class DummyAnonymousUserFilter : ILogEventFilter
{
public bool IsEnabled(LogEvent logEvent)
{
if (logEvent.Properties.ContainsKey("User"))
{
if (logEvent.Properties["User"] is ScalarValue sv)
{
if (sv.Value is "anonymous")
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Laoziwubo.Model.Common
{
public class QueryM
{
public int PageNum { get; set; }
public int PageSize { get; set; }
public string OrderBy { get; set; }
public string Where { get; set; }
}
}
|
namespace SOLIDPrinciples.ValidationClass.Example03
{
public class NomeRequerido : IRegraDeValidacao<Cliente>
{
IRegraDeValidacao<Cliente> proximaRegra;
public NomeRequerido(IRegraDeValidacao<Cliente> proximaRegra)
{
this.proximaRegra = proximaRegra;
}
public... |
using Content.Client.Weapons.Ranged.Barrels.Components;
using Content.Shared.Weapons.Ranged;
using Robust.Client.Player;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.Weapons.Ranged;
public sealed class GunSystem : EntitySystem
{
[Dependency] pr... |
using System;
using System.Collections.Generic;
using System.Text;
namespace OsuSqliteDatabase.Model
{
public enum OsuGameRuleSet
{
Standard = 0,
Taiko = 1,
Catch = 2,
Mania = 3
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using ConsoleApp1.Entities;
using OpenQA.Selenium;
using OpenQA.Selenium.IE;
namespace ConsoleApp1
{
class Program
{
static void Main(string[] args)
{
... |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using NUnit.Framework;
namespace Testing
{
[TestFixture]
public class BListTests
{
private Random _random = new Random();
[Test]
public void given_empty_blist_when_one_element_... |
using ReactMusicStore.Core.Data.Context.Interfaces;
namespace ReactMusicStore.Services.Interfaces.Common
{
public interface ITransactionAppService<TContext>
where TContext : IDbContext, new()
{
void BeginTransaction();
void Commit();
}
}
|
using MySql.Data.EntityFramework;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using WordTree.Model;
namespace WordTree.Service
{
[DbConfigurationType(typeof(MySqlEFConfiguration))]
public class PlannedWordContext... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class LoadingText : MonoBehaviour
{
private bool loading = true;
void Update()
{
if (loading)
{
StartCoroutine(LoadingTextAnim());
}
}
IEnumerator Loadin... |
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
using Library;
using Library.Interfaces;
using Library.Model;
using Data;
using App.Service;
using Microsoft.AspNetCore.Authorization;
namespac... |
using Assets.Scripts.Models.ResourceObjects.CraftingResources;
using System.Collections.Generic;
using Assets.Scripts.Models.ResourceObjects;
namespace Assets.Scripts.Models.Constructions.Wood
{
public class WoodWall : Construction
{
public WoodWall()
{
ConstructionType = Construct... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Entities;
using DAL.DAL;
namespace DAL.DataManager
{
public class QuestionManager:MainContext
{
public List<QuestionBE> GetQuestionForCategory(Guid categoryId, bool withVariants)
{
List<Que... |
namespace gView.Framework.Geometry
{
public interface IMultiPoint : IGeometry, IPointCollection
{
}
}
|
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Windows.UI.Popups;
using Mfrc522Lib;
namespace ConsoleApp
{
public class Tools
{
public async Task RfidReader()
{
try
{... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CassandraFinal {
public class Contact {
public Guid ID { get; set; }
public string Name { get; set; }
public List<long> PhoneNumbers { get; set; }
public ... |
using Alabo.Domains.Repositories;
using Alabo.Industry.Offline.Product.Domain.Entities;
using MongoDB.Bson;
namespace Alabo.Industry.Offline.Product.Domain.Repositories
{
public interface IMerchantProductRepository : IRepository<MerchantProduct, ObjectId>
{
}
} |
using System;
class ComparingFloatingPointNumbers
{
static void Main()
{
double a = double.Parse(Console.ReadLine());
double b = double.Parse(Console.ReadLine());
double eps = 0.000001;
double difference = Math.Abs(a - b);
Console.WriteLine((difference < eps) ? "true" :... |
using BusinessLogic.Service.ShoppingWeb;
using DataAccess.Domain;
using DataAccess.ShoppingWebDataBase;
using ITSWeb.Controllers.Base;
using ITSWeb.Models.Repository;
using System;
using System.Web.Http;
using System.Web.Mvc;
namespace ITSWeb.Controllers
{
[System.Web.Mvc.Authorize(Roles = "Admin, User")]
pub... |
using Hayaa.CacheKeyStatic;
using Hayaa.Security.Client.Config;
using Hayaa.Security.Client.Model;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Hayaa.Security.Client
{
class JobAuthorityCache
{
public static Dictionary<String, List<String>> GetJobAuthData(string jobToke... |
using System;
using System.Data.SqlClient;
using System.Collections.ObjectModel;
using System.Configuration;
using System.Windows;
using NLog;
namespace RAM.Classes
{
internal class Search
{
private string _dbConnection;
private static readonly Logger Logger = LogManager.GetCurrentClassLogger(... |
using Microsoft.Extensions.Logging;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Hyprsoft.Dns.Monitor.Providers
{
public class HyprsoftDnsProvider : DnsProvider
{
#region Constructors
public HyprsoftDnsProvider(ILogger<HyprsoftDnsProvider> logger, IPublicIpPro... |
namespace Foundry.Website.Models
{
public enum ViewMessageType
{
Info,
Warning,
Error
}
public class ViewMessageModel
{
public ViewMessageType MessageType { get; set; }
public string Text { get; set; }
public ViewMessageModel()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
using BusPoa.Models;
using BusPoa.Views;
using BusPoa.ViewModels;
using Xamarin.Forms.Maps;
using System.Threading;
using System.Diagnostics;
using Plugin... |
using System;
using SharpDX;
namespace MDX
{
class Camera
{
public enum PROJECTION_MODE { Perspective, Orthogonalize };
private PROJECTION_MODE mode;
private float clientw, clienth;
private float near, far;
private float fov;
private Matrix view;
priva... |
namespace PostRequestFactory.Core
{
/// <summary>
/// Available parameter types
/// </summary>
public enum RequestParameterType
{
Basic = 1,
Text = 2,
Binary = 3
}
}
|
using System;
using Microsoft.EntityFrameworkCore.Migrations;
namespace HouseRent.Data.Migrations
{
public partial class AddBookingAndBookingDetail : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<int>(
name: "... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
[RequireComponent(typeof(Rigidbody))]
public class CollisionCheckerBit : MonoBehaviour {
#region events
public delegate void DetectHandler(Vector3? point);
public event DetectHandler OnDetect;
#endregion
#region private variables
... |
using System;
namespace LorikeetMApp.Interfaces
{
public interface IDialer
{
bool Dial(string number);
}
}
|
using AutomationFramework.Base;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AutomationFramework.Extensions;
namespace AutomationFramework.KendoWrapper
{
/// <summary>
/// Kendo controls which has 1 or 2 methods and need not required... |
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using TimeTableApi.Application.Shared.EventManagement.Dtos;
using TimeTableApi.Application.Shared.TimeTableManagement;
using TimeTableApi.Applicatio... |
using EmberKernel.Services.EventBus;
using System;
using System.Collections.Generic;
using System.Text;
namespace EmberMemory.Components
{
public class ProcessTerminatedEvent<T> : Event<T> where T : ProcessTerminatedEvent<T>
{
public int ProcessId { get; set; }
}
}
|
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Plotter.Tweet;
using Plotter.Tweet.Processing;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Plotter.Tests
{
[TestC... |
using System;
using System.Collections;
using System.Collections.Generic;
using RPG.Movement;
using UnityEngine;
using RPG.Combat;
using RPG.Core;
using RPG.Resources;
using UnityEditor;
using UnityEngine.AI;
using UnityEngine.EventSystems;
namespace RPG.Control
{
public class PlayerController : MonoBehaviour
... |
using System;
using Admin.Models;
using Admin.ViewModels;
using AutoMapper;
using Musical_WebStore_BlazorApp.Server.Data.Models;
using Musical_WebStore_BlazorApp.Shared;
public class MappingProfile : Profile {
public MappingProfile() {
CreateMap<User, UserLimited>();
CreateMap<Comment, CommentLimit... |
using System;
using System.Runtime.InteropServices;
namespace Vlc.DotNet.Core.Interops.Signatures
{
/// <summary>
/// Callback prototype to unlock a picture buffer.
/// When the video frame decoding is complete, the unlock callback is invoked.
/// This callback might not be needed at all.It is only an... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using System.Timers;
using Microsoft.AspNetCore.SignalR;
namespace WebApplication1.Hubs
{
public class ChatHub : Hub
{
public ChatHub()
{
Debug.WriteLine("hel... |
using jaytwo.Common.Collections;
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace jaytwo.Common.Test.Collections
{
[TestFixture]
public static class CollectionUtilityTests
... |
using InvoicingApp.BusinessLogic.Contracts.Services;
using InvoicingApp.BusinessLogic.Services;
using InvoicingApp.DataAccess.Contexts;
using InvoicingApp.DataAccess.Repositories.Base;
using InvoicingApp.Domain.Models.Customer;
using InvoicingApp.Domain.Models.Invoice;
using InvoicingApp.Domain.Models.Production;
usin... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApplication1.Models
{
[DataContract]
public class Example2
{
public Example2(int num, Dictionary<string, string> dict, Dictionary... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ArkSavegameToolkitNet
{
public interface INameContainer
{
//void CollectNames(ISet<string> nameTable);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class Loan_Calculator_Default : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
UnobtrusiveValidationMode = System.Web.U... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.