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using DropNet; using Krystalware.UploadHelper; using System; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Net; using System.Text; using System.Threading.Tasks; using System....
using System; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Sesi.WebsiteDaSaude.WebApi.Interfaces; using Sesi.WebsiteDaSaude.WebApi.Models; using Sesi.WebsiteDaSaude.WebApi.Repositories; namespace Sesi.WebsiteDaSaude.WebApi.Controllers { [ApiController] [Route("api/[controller...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; namespace Projekt53262 { public class Kiosk : KontrolaPrasy { private string adres; public List<Przeglad> listaKategorii = new List<Przegla...
using Resource; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Controls; namespace Common.Wpf.Validation { public class PasswordRule : ValidationRuleBase { private PasswordRule() { } public override Valida...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace DotNetNuke.Entities.Urls { public enum PageUsage { NoTabs = -1, ThisTab = 0, //AnotherTab = 1, //AllTab...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Collections.Generic; using System.Diagnostics; /// <summary> /// Task timeout helper based on https://devblogs.microsoft.com/pfxteam/crafting-a-task-timeoutafter-method...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DocumentManagementLogger { public interface ILogger { void AddErrorLog(string msg); void AddErrorLog(string msg, Exception ex); void AddErrorLog(Exception ex)...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace FormDesigner { public class DocumentRepositoryConfiguration { public DocumentRepositoryConfiguration (string endpoint, string key, string databaseId, string collectionId) { E...
using System; using System.Collections.Generic; using System.Text; namespace PickUp.Dal.Models { public class Event { public int RestoId { get; set; } public int Id { get; set; } public string Name { get; set; } public string Description { get; set; } public string Logo...
namespace Tests { class RomanNumeralsCalculatorTests { } }
using System.IO; using GameLib; using GameLib.Audio; using GameLib.Input; using JumpAndRun.ClientBase; using ManagedBass; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace JumpAndRun.Client { /// <summary> ...
using System; using System.IO; using System.Windows; using System.Windows.Forms; using hybridEncryptor; using System.Windows.Media; using Microsoft.VisualBasic; using System.Diagnostics; namespace Encryption { /// <summary> /// Interaction logic for Encrypteer.xaml /// </summary> public ...
using EatDrinkApplication.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace EatDrinkApplication.Contracts { public interface ICocktailByIngredientRequest { Task<Cocktails> GetCocktailsByIngredients(string ingredient); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace test11._1andtest11._2 { class Program { static void Main(string[] args) { ///////////////////// 试题11.1 ///////////////////// /// ...
using System.Windows.Controls; namespace EcobitStage.View { /// <summary> /// Interaction logic for UserView.xaml /// </summary> public partial class PrivilegeEditView : Page { public PrivilegeEditView() { InitializeComponent(); } } }
using System.Diagnostics; using Windows.UI; using TheLivingRoom.Common; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Window...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TileDisappearing : MonoBehaviour { public float cycleOffset; public GameObject target; // Start is called before the first frame update void Start() { StartCoroutine(Cycle()); } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApplication2 { class Rectangle { private double side1, side2; public Rectangle() { side1 = 0; side2 = 0; } public Rectangle(...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.EntityFrameworkCore.Internal; namespace Microsoft.EntityFrameworkCore.Metadata.Internal { /// <summary> /// This is an inte...
using GistManager.GistService; using GistManager.GistService.Model; using GistManager.Mvvm; using GistManager.Mvvm.Commands.Async; using GistManager.Mvvm.Commands.Async.AsyncCommand; using GistManager.Mvvm.Commands.Async.AsyncRelayCommand; using GistManager.Mvvm.Commands.RelayCommand; using System; using Syste...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DiaxeirisiPoiotitas { class Odigos : Ergazomenos { private string amka; private string name; private string surname; private string oxima; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using Utility; using System.IO; using Model.Properties; using Model.Helper; namespace Model.InvoiceManagement { public class GovPlatformFactory { private static int __InvoiceBusyCount = 0; ...
using System; using System.Collections.Generic; using Templates.Framework; namespace Templates { public class TemplateFunction : IFunction { protected ICodeBlock codeBlock; protected IList<IConstructor> constructors; protected string indent; protected bool isCommentedOut; ...
using Microsoft.VisualStudio.TestTools.UnitTesting; using BookStore.DAL; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using BookStore.Model; namespace BookStore.DAL.Tests { [TestClass()] public class UserDALTests { UserDAL user...
using System.Collections; using System.Collections.Generic; using UnityEngine; ////////////////////////////////////////////////////////////////// //Created by: Daniel McCluskey //Project: CT6024 - AI //Repo: https://github.com/danielmccluskey/CT6024-AI //Script Purpose: Script to turn on Radio to distract ene...
// <copyright file="Query.cs" company="PlaceholderCompany"> // Copyright (c) PlaceholderCompany. All rights reserved. // </copyright> namespace Library.Models { /// <summary> /// /// </summary> public class Query { /// <summary> /// /// </summary> public int Page ...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="ConfigControlBuilderFactory.cs" company="Soloplan GmbH"> // Copyright (c) Soloplan GmbH. All rights reserved. // Licensed under the MIT License. See License-file in the project ro...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using PSA; using System.Net.Http; using System.Threading.Tasks; namespace PageSpeedInsight.Tests { [TestClass] public class UnitTest1 { PageSpeedCore ps = new PageSpeedCore(); string inputUrl1 = "http://www.carchat24.com"; ...
using System; using System.Collections.Generic; using System.Text; namespace RFID_Inventarization { internal class Level3 { public string id; public string parent; public string title; public Level3(string title, string id, string parent) { this.title = ti...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace KPI.Model.ViewModel { public class ToDoList { public int ID { get; set; } public int UserID { get; set; } public int DataID { get; set; } public int Comm...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class AchievementPanel : MonoBehaviour { public GameObject openButton; public GameObject closeButton; public GameObject achievementPrefab; public Transform achievementContainer; private Ac...
using System; using System.Collections.Generic; using System.Text; namespace ConsultingManager.Dto { public class StartCustomerProcessDto { public Guid modelProcessId { get; set; } public string modelProcessDescription { get; set; } public Guid customerId { get; set; } public G...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; namespace NuGet.Frameworks { /// <summary> /// Sorts NuGet Frameworks in a consistent way for ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DataLayer.Facturacion { public class FacturacionData : DataBase { #region Constructores public FacturacionData(Conexion.DAOFactory factory) : base(factory) ...
using System; using System.Web; using System.Xml; using umbraco; using umbraco.BasePages; using umbraco.BusinessLogic; using spa = umbraco.cms.businesslogic.packager.standardPackageActions; using umbraco.interfaces; namespace PackageActionsContrib { /// <summary> /// This Package action will Add a new Mime Typ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Assets.Scripts.RobinsonCrusoe_Game.Cards.ExploringCards.Collection { public class ExploringCard_TheresSomethingInTheAir : ICard, IExploringCard { private int eventNumber = 0; ...
using mTransport.Methodes; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace mTransport.Models { public partial class Materiel : ICRUD { public void Delete() { //using (DB db = new DB()) //{ ...
using System.Web.UI; namespace OdeToFood.Account { public partial class ResetPasswordConfirmation : Page { } }
using System.Collections; using System.Collections.Generic; using UnityEngine; [CreateAssetMenu(menuName = "Scriptables/CarLogic")] public class SOCarLogic : ScriptableObject { public SOCarLogic Ref { get; private set; } public CarTurn CarTurnRef { get; private set; } public CarLateralMovement Ca...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class UIManager : MonoBehaviour { [SerializeField] private Sprite[] livesImages; [SerializeField] private Image playerLivesImage; [SerializeField] private Text playerScore; p...
/// <summary> /// Scribble.rs Pad namespace /// </summary> namespace ScribblersPad { /// <summary> /// Main menu UI layout enumerator /// </summary> public enum EMainMenuUILayoutState { /// <summary> /// Nothing /// </summary> Nothing, /// <summary> ...
 namespace Medit1.Models { public class CruiseCommodite { public int CruiseId { get; set; } public Cruise Cruise { get; set; } public int CommoditeId { get; set; } public Commodite Commodite { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ServerKinect.Shape { public struct Size { public Size(float width, float height) : this() { this.Width = width; this.Height = height; } ...
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; using Project.Domain.AggregatesModel; namespace Project.Infrastructure.EntityConfigurations { public class ProjectViewerConfig : IEntityTypeConfiguration<ProjectViewer> { public void Configure(EntityTypeBuilder...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace treatment.Models { public class TreatmentHistory { public string ClinicName { get; set; } public string DeseaseName { get; set; } public string Observation { set; get; } public string...
using System; using System.Data; using MySql.Data.MySqlClient; namespace Nou { public partial class Register : System.Web.UI.Page { MySqlConnection con = new MySqlConnection(@"Data Source=localhost;port=3306;Initial Catalog=web;User Id=root;password=''"); private Boolean existsUser(String u...
using HCL.Academy.DAL; using HCL.Academy.Model; using HCLAcademy.Util; using System; using System.Collections.Generic; using System.Web.Http; using Microsoft.ApplicationInsights; using System.Diagnostics; namespace HCL.Academy.Service.Controllers { /// <summary> /// This service exposes all the methods relate...
using Handelabra.Sentinels.Engine.Controller; using Handelabra.Sentinels.Engine.Model; using System.Collections; using System.Linq; namespace Cauldron.Anathema { public class CarapaceHelmetCardController : CardController { public CarapaceHelmetCardController(Card card, TurnTakerController turnTakerController) ...
using System.Collections.Generic; using System.Data.Entity; using System.Data.Entity.Core.Objects; using System.Data.Entity.Infrastructure; using System.Linq; using System.Threading.Tasks; namespace Marvolo.Data.Sync { /// <summary> /// </summary> public sealed class DbSync { private readonly H...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Monetization; public class AdvertsInitialiser : MonoBehaviour { [SerializeField] string _gameId = "2983149"; [SerializeField] bool _testMode = false; void Start() { //Debug.LogError("Ads ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace No8.Solution.Printers.Factories { public class EpsonFactory : AbstractPrinterFactory { public override Printer CreateNew(string model) => new EpsonPrinter(model); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Evpro.Data.Infrastructure; using Evpro.Domain.Entities; using Evpro.Service.Pattern; namespace Evpro.Service { public class EventownerService : MyServiceGeneric<eventowner>, IEventownerService...
using Ornithology.Entity; using Ornithology.Services; using Ornithology.WebApi.Models; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Threading.Tasks; using System.Web.Http; using System.Web.Mvc; using X.PagedList; namespace Ornithology.WebApi....
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // #region Usings using System; using System.Data; using System.Xml.Serialization; using DotNetNuke.Common.Utilities; using DotNetNuke.Entities; using DotN...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using CTCT.Util; using System.Runtime.Serialization; namespace CTCT.Components.EventSpot { /// <summary> /// Promocode class /// </summary> [DataContract] [Serializable] public class Promocode : Component ...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using Xunit; using Pidgin; using ODataQuery.Parsers; namespace ODataQuery.Tests { public class LogicalTests { [Theory] [InlineData("rate lt 100", "Lt[Ident[rate],Const[100]]")] [InlineData("r...
using System; using System.Data; using System.Data.SqlClient; using Tools; using System.Configuration; using Accounting.Utility; using Accounting.DataAccess; using System.Collections.Generic; using System.Web.SessionState; using System.Linq; namespace AccSys.Web.WebControls { public class DalResourceAuthorization...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class SpecialAudioTrigger : AudioTrigger { [SerializeField] string EventName = null; private void Start() { if(PlayerPrefs.GetInt(EventName) == 1) { triggered = true; } } publi...
using System; using System.Collections; using System.Diagnostics; using UnityEngine; public class WWWUploader : MonoSingleton<WWWUploader> { public class CR_Loader { public enum E_State { None, Ing, End, Err } public enum E_Error { None, FileNoExist, WWWErr } private const int UN...
using Assets.Scripts.Enemies.Interfaces; using UnityEngine; namespace Assets.Scripts.Weapons.SeekerBeam.Beams { public class RangeBeam { Vector3 defaultScale; public GameObject RangeBeamInstance { get; set; } public ITargetable Target { get; set; } public Vector2 CurrentPosition...
using System; using System.Collections.Generic; using System.Text; namespace HW2 { public class BettingPlatformEmulator { public static readonly List<Player> Players = new List<Player>(10); private Player ActivePlayer; public readonly Account Account; private BetSer...
using System; using Foundation; using UIKit; namespace Practical_Assignment { public class ProjectDetailsSource : UITableViewSource { protected string cellIdentifier = "ProjectDetailsCell"; ProjectsCell layoutTableCell; objTask Task; public ProjectDetailsSource(ProjectDetailsController projectDetailsContro...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Midterm { class Program { static void Main(string[] args) { /* #2. Loops,If-statements and switch. * Loops will repeat until the desired end s...
using SudokuSolver.Interfaces; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SudokuSolver.Models { public class SudokuField : IField<int>, IUpdatable<int> { public SudokuField(int value, SudokuBlock row, SudokuBlock column...
// ========================================================== // Clase para reproducir archivos de mp3, utilizando las API´s // Multimedia de Windows. // Gonzalo Antonio Sosa M. Julio 2003 // ========================================================== // importamos los espacios de nombres que necesitaremos. using Syste...
using System; using System.IO; using System.Linq; using System.Globalization; namespace Marina_Berth { class MarinaTools { public static void goBackMainMenu() { string pressEnter = Console.ReadLine(); if (pressEnter != null) { Home.mainMenu(); } } public static RecordList readList() // Read...
// <copyright file="EdgeFactory.cs">Copyright ? 2018</copyright> using System; using Microsoft.Pex.Framework; using QuickGraph; namespace QuickGraphTest.Factories { /// <summary>A factory for QuickGraph.Edge`1[System.String] instances</summary> public static partial class EdgeFactory { ///...
namespace CarWash.Bot.States { /// <summary> /// User Profile state type. /// </summary> public class UserProfile { /// <summary> /// Gets or sets user display friendly name. /// </summary> /// <value> /// User display friendly name. /// </value> ...
using System; namespace DipDemo.Cataloguer.Infrastructure.Presentation { public interface IView { void ShowView(); void ShowModalView(); void CloseView(); event EventHandler Closed; } }
//Problem 21. Letters count //Write a program that reads a string from the console and prints all different letters in the string along with information how many times each letter is found. using System; namespace Problem21LettersCount { class LettersCount { static void Main() { ...
using FluentAssertions; using FluentAssertions.Execution; using NUnit.Framework; using System.Linq; namespace AppSettingsGenerator.Tests { class ConfigGeneratorNLogTests { private ConfigGenerator _configGenerator; [SetUp] public void SetUp() { _configGenerator = ne...
namespace PDV.DAO.Entidades.Estoque.InventarioEstoque { public class ItemInventario { public decimal IDItemInventario { get; set; } public decimal IDInventario { get; set; } public decimal IDAlmoxarifado { get; set; } public decimal IDProduto { get; set; } public decimal...
namespace Contoso.Bsl.Business.Responses { public class ErrorResponse : BaseResponse { } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using TourApi.Models; namespace TourApi.Repos { public interface IClientsRepository { Task<Client> Get(Guid id); Task<List<Client>> GetAll(); Task<Client> Create(Client client); voi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Events { class Program { static void Main(string[] args) { /*Eventy - jak plakaty na słupie informacyjnym Odbiorcy dostają informację, że coś si...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace EventsEntityFrmVs.Models { public class CommentModel { public int Id { get; set; } public string Text { get; set; } public DateTime? Date { get; set; } public virtual EventModel Ev...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Web; using Ego.PDF.Data; using Ego.PDF.PHP; namespace Ego.PDF { public static class FPdfExtensions { public static string Output(this FPdf document, string name, OutputDevice destination...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class ReGame : MonoBehaviour { [SerializeField] private AudioSource ButtonSE; void Start() { FadeManager.FadeIn(); } bool isCalledOnce = false; public void OnClickS...
using CapstoneTravelApp.DatabaseTables; using SQLite; using System; using Xamarin.Essentials; using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace CapstoneTravelApp.LodgingFolder { [XamlCompilation(XamlCompilationOptions.Compile)] public partial class LodgingNotesPage : ContentPage { private ...
using Microsoft.Azure.Management.Resources.Models; using System; using System.Threading.Tasks; namespace Microsoft.CortanaAnalytics.SolutionAccelerators.Shared { interface IProvision { /// <summary> /// Submits a deployment request for the ARM Template /// </summary> /// <param...
using System; namespace Aut.Lab.lab10 { public class Circle { private Point point1 = null; private Point point2 = null; public Circle(Point p1,Point p2) { point1 = p1; point2 = p2; } public double Radius() { double pow ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class WeaponBullet : MonoBehaviour { public float speed = 20f; public Rigidbody2D rb; public GameObject bullet; public int damage = 30; // Use this for initialization void Start () { rb.velocity = transf...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // #region Usings using Newtonsoft.Json; #endregion namespace Dnn.PersonaBar.SiteSettings.Services.Dto { public class UpdateBasicSearchSettingsRequest...
using System; public class EpochTools { /// <summary> /// Return a convenient string representation for folder/file name, /// Format : yyyy_MM_dd-HH_mm_ss /// </summary> /// <param name="epoch">epoch date (number milliseconds since 1.1.1970)</param> /// <returns>a sortable representation of th...
using System; using System.Collections.Generic; namespace Matrizes { class Program { static void Main(string[] args) { int[,] matriz = LerDados(); ImprimeMatriz(matriz); ImprimeDiagonal(matriz); ContaNegativos(matriz); } public...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Data.Entity; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace prjSellor.Models { public class Schedule { [Key, Column(Order = 0)] public ...
using System; namespace Game.Difficult { public class BotDifficult { public float DamageMultiplier { get; } public float BlasterReloadDelay { get; } public float MissileReloadDelay { get; } public float ScoreMultiplier { get; } public static DifficultRate DifficultRate...
using System.Collections.Generic; public class Garage { public Garage() { this.ParkedCars = new List<int>(); } public List<int> ParkedCars { get; set; } }
using System; using NUnit.Framework; namespace Tasks.Tests { [TestFixture()] public class TestUQueue { [Test] public void TestEmpty() { var q = new UQueue(); Assert.Throws( typeof(InvalidOperationException), delegate { q.Pee...
using OmniSharp.Extensions.JsonRpc.Testing; namespace Lsp.Integration.Tests.Fixtures { public interface IConfigureLanguageProtocolFixture { JsonRpcTestOptions Configure(JsonRpcTestOptions options); } }
using AuthAutho.Areas.Identity.Data; using AuthAutho.Data; using AuthAutho.Extensions; using Microsoft.AspNetCore.Identity; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using System; using System.Collections.Generic; using System.Linq; u...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BPiaoBao.AppServices.DataContracts.Cashbag { public class ReadyAccountDto { /// <summary> /// 现金账户余额 /// </summary> public decimal ReadyBalance { get; set; } /// <summary> ...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="PasswordPolicy.cs" company="CGI"> // Copyright (c) CGI. All rights reserved. // </copyright> // ---------------------------------------------------------------------------------...
using MrHai.Application; using MrHai.Application.Models; using MrHai.BMS.Controllers.Base; using MrHai.BMS.Controllers.Common.Funtion; using MrHai.BMS.Models.Work; using MrHai.Core.Models; using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.Linq; using System.Web; usin...
using CMS_Database.Entities; using CMS_Database.Interfaces; using CMS_Database.Repositories; using CMS_ShopOnline.Areas.Administration.Models; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Web; using System.Web.Mvc; using WebMatrix.WebData; namespace CMS_Shop...
using HardwareInventoryManager.Models; using System; using System.Collections.Generic; using System.Data.Entity; using System.Diagnostics; using System.Linq; using System.Web; namespace HardwareInventoryManager { public class CustomApplicationDbContext : ApplicationDbContext { public CustomApplication...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.ComponentModel.DataAnnotations; namespace GetSetGo.Models { public class VehicleType { [Required] [Range(1,int.MaxValue, ErrorMessage = "Id should be greater than or equal to 1" )] [Vehicl...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace ISKlinike { public class Validator { public const string povratnaPoruka = "Obavezno polje!"; public const string poruka = "Unos mora biti u ...
using System.Drawing; using System.Windows.Forms; namespace PDV.UTIL.Components.Custom { public class DataGridViewCheckBoxColumnHeaderCell : DataGridViewColumnHeaderCell { private Rectangle CheckBoxRegion; private bool checkAll = false; protected override void Paint(Graphics graphics,...
// Copyright 2020 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...