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using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using Cradiator.Audio; using Cradiator.Config; using Cradiator.ViewModels; using Cradiator.Views; using log4net; namespace Cradiator.Model { public interface IScreenUpdater : IConfigObserver { void Update...
/*********************************************************************** * Module: EquipmentController.cs * Author: Sladjana Savkovic * Purpose: Definition of the Class EquipmentController ***********************************************************************/ using System; using Service.RoomAndEquipment; using...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApp5 { class Program { static void Main(string[] args) { Node head = build(); print(head); head = changeLinkedList(head); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace IRAP.Entity.Kanban { public class TestFailure { public double Metric12 { get; set; } public double Metric11 { get; set; } public double Metric10 { get; set; } public doub...
using System.Collections.Generic; using System.Diagnostics; using System.Linq; using log4net; using NHibernate; using Profiling2.Domain.Contracts.Tasks; using Profiling2.Domain.Contracts.Tasks.Screenings; using Profiling2.Domain.Contracts.Tasks.Sources; using Profiling2.Domain.Prf.Events; using Profiling2.Domain.Prf.P...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Threading; using Phenix.Core; using Phenix.Core.Net; using Phenix.Core.Web; namespace Phenix.Services.Host.WebCluster.Core { internal class ChannelManager : BaseDisposable { #region 单例 private ChannelM...
using UnityEngine; using System.Collections; using System; namespace Mio.TileMaster { public class SongListSceneController : SSController { public SongListView viewSongList; //public UIScrollView uiScrollView; public Animator anmController; //public override void OnEnableFS() { ...
namespace Vision.Models { public class TrendingMovie { public int watchers { get; set; } public Movie movie { get; set; } } public class Movie { public string title { get; set; } public int year { get; set; } public Ids ids { get; set; } } public cl...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace Project371 { class CameraPerspective : Camera { public CameraPerspective(float fov, float near, float far) : base("CameraPerspective") { FOV = fov; Near...
using System.Reflection; using System.Runtime.InteropServices; [assembly: AssemblyTitle("PC Backup Tray App")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Appnotics Software")] [assembly: AssemblyProduct("PC Backup Tray App")] [assembly: AssemblyCopyright("Cop...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TrettioEtt; class EnhancedConverted : GeneticAI { public override Dictionary<string, object> Settings { get; set; } = new Dictionary<string, object> { { "functionC", 0.0 }, ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace FRCTeam16TargetTracking { public partial class Form1 : Form { public Form1() { Initializ...
using Exiled.API.Features; using Exiled.API.Enums; using System; namespace CustomEscape { public class CustomEscapePlugin : Plugin<Config> { #region Info public override string Author { get; } = "CubeRuben"; public override string Name { get; } = "Custom Escape"; public overri...
#nullable enable using Newtonsoft.Json.Linq; namespace DFC.ServiceTaxonomy.Taxonomies.Helper { public interface ITaxonomyHelper { JArray GetAllTerms(JObject taxonomy); JArray? GetTerms(JObject contentItem); JObject? FindParentTaxonomyTerm(JObject termContentItem, JObject taxonomyCon...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HomeWorkOOP1_2 { class Countent { private string nameCountent; public string NameCountent { get { return nameCountent; } set { nameCountent = va...
using Moudou.CodeGenerator.AbstractionClasses; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace SampleTemplateProject.Framework { public class DBInjector : IInjector { public IInputValue GetInputValue() { return new DBInput...
using System; using Xunit; #nullable enable namespace NW.ManyQueues.Test { public class PipelineTest { readonly static IManager M = new Manager(); readonly static ILog LOG = new LogFile(); readonly IPipelineManager _PM = new PipelineManager(M, LOG); [Fact] public void Test...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _4._1_File { class FileWrite { //Informar o arquivo com o caminho public void Write(string arquivo, string textoParaGravacao) { //F...
using System; namespace MyGame { public class GenerateRandomMovement { private float _randomY; private float _randomX; /// <summary> /// Created a random weighted X and Y value for random movement directions /// </summary> public GenerateRandomMovement () { DateTime d = DateTime.No...
using System; using System.Collections.Generic; using System.Text; namespace HelloWorld { class Test { public Test() { } public void TestMethod(string text) { Console.WriteLine($"Text: {text}"); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Text; using System.Web.Routing; using MvcApplication1.Models; namespace MvcApplication1.Controllers { public class NotificationsController : Controller { public ActionResult byUserId...
using Assistenza.BufDalsi.Data.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Assistenza.BufDalsi.Web.Models.ClientViewModels { public class InsertClientViewModel { public InsertClientViewModel() { c = new Client()...
using MGcomponentsWPF.Dialogs; using MGcomponentsWPF.Dialogs.Finance; using MGcomponentsWPF.Dialogs.Common; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Wi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using WinterIsComing.Contracts; using WinterIsComing.Models.Spells; using WinterIsComing.Models.Units; namespace WinterIsComing.Models.CombatHandlers { public class MageCombatHandler:CombatHandlers ...
using System; using System.Collections.Generic; namespace IrsMonkeyApi.Models.DB { public partial class LogOrderBilling { public int LogOrderBillingId { get; set; } public long SubscriptionId { get; set; } public string Messages { get; set; } public string MessageCodes { get; s...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using EntMob_Xamarin.ViewModels; using Xamarin.Forms; namespace EntMob_Xamarin { public partial class ValuesPage : ContentPage { public ValuesPage() { InitializeComponent(); ...
using System; using System.Linq; using System.Reflection; namespace Selenio.Core.Extensions { internal static class Extensions { public static bool IsProperty(this MethodInfo method) { var splitName = method.Name.Split('_'); return splitName.Count() == 2 && (splitName[...
using System; using System.Collections.Generic; using System.Linq; using System.Text; /// <summary> /// 242. Valid Anagram /// </summary> /// namespace Sort { class ValidAnagram { public bool IsAnagram(string s, string t) { Dictionary<char, int> dict = new Dictionary<char, int>()...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Breeze.Screens { public interface IScreen { Task Initialise(SmartSpriteBatch spriteBatch); void U...
namespace PatientService.DTO { public class MedicalInfoDTO { public string BloodType { get; set; } public string RhFactor { get; set; } public string Allergies { get; set; } public string MedicalHistory { get; set; } public string InsuranceNumber { get; set; } } }
using System; using System.Diagnostics; using System.Reflection; using System.Runtime.InteropServices; using System.Threading; using System.Windows; using System.Windows.Threading; using Appnotics.Library.UI.Helpers; namespace Appnotics.PCBackup { /// <summary> /// Interaction logic for App.xaml /// </summary> p...
using DAL.Models; using System; using System.Collections.Generic; using System.Text; namespace DTO.Convertors { public class ProductConvertors { public static MealProducts ToProduct(ProductDto u) { return new MealProducts() { MealProductName=u.ProductNa...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgorithmProblems.Dynamic_Programming { /// <summary> /// You are given a set of coin change denomination {1,2,3,5} you need to find /// all the different ways you can create final...
using System; using System.Collections.Generic; using System.Text; namespace data_structure.Quenue { public class GenerateQuence<T> { private T[] arrItem; private int frontIndex, rearIndex; public int Size { get; set; } public int Length { get; set; } #region Construct...
using System; using System.Collections.Generic; using System.Text; using TestShop.Application.Models.CartHistory; namespace TestShop.Application.ServiceInterfaces { public interface ICartHistoryService { IList<CartHistoryViewModel> Get(string userId); } }
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using DA.Seguridad; using BE.Seguridad; namespace BL.Seguridad { public partial class BL_usuario { private IDAOFactory _daoFactory; private IusuarioDAO _daousuario; public BL_usuario() { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GDS.Entity { [Serializable] public class Position : ModelBase { public string Code { get; set; } public string Name { get; set; } public string NodeNum { ge...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace KruzniceHuhu { class Program { static void Main(string[] args) { Console.WriteLine("Zadejte poloměr:"); double r = Convert.ToDouble(Console.Read...
namespace PlanetHunters.Data { using Models; using System; using System.Data.Entity; using System.Linq; public class PlanetHuntersContext : DbContext { public PlanetHuntersContext() : base("name=PlanetHuntersContext") { } protected override void OnMo...
using ProgressQuest.Models; using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace ProgressQuest { public class GameLog : INotifyPropertyChanged ...
namespace ProgFrog.Interface.Model { public interface IIdentifier { string StringPresentation { get; } } }
using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Identity.EntityFrameworkCore; using Microsoft.AspNetCore.Mvc; using Restaurant.Models.ViewModels; using Restaurant.Models; // For more information on enabling MVC for empty projects,...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace solmates { public class SoulPurityAction : MonoBehaviour { public static SoulPurityAction Instance; public Transform spawnTransform; private PlayerStats statsRef; [System.NonSerialized] ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Unidade9.ExerciciosComplementares { class _6 { public static void Locadora() { int fil = 0; int qt = 0; ...
using System.Collections.Generic; using Pe.GyM.Security.Account.Model; using System.DirectoryServices; using System.DirectoryServices.AccountManagement; using Pe.GyM.Security.Account.SSOAuthenticateService; using Pe.GyM.Security.Account.Adapter; using Pe.GyM.Security.Account.SRASecurityService; using System.Linq; nam...
using System.ComponentModel.DataAnnotations; namespace ArquiteturaLimpaMVC.Aplicacao.DTOs { public class CategoriaDTO { public int Id { get; set; } [Required(ErrorMessage = "O nome é obrigatório!")] [MinLength(3, ErrorMessage = "O nome deve ser maior que 3 caracteres!")] [MaxL...
// // Dialog.cs: Dialog box // // Authors: // Miguel de Icaza (miguel@gnome.org) // using System; using System.Collections.Generic; using System.Linq; using NStack; namespace Terminal.Gui { /// <summary> /// The <see cref="Dialog"/> <see cref="View"/> is a <see cref="Window"/> that by default is centered and cont...
using System; using System.Runtime.Serialization; using System.Collections.Generic; using com.Sconit.PrintModel; namespace com.Sconit.PrintModel.ORD { [Serializable] [DataContract] public partial class PrintSequenceMaster : PrintBase { #region O/R Mapping Properties [DataMember] ...
using CalculatorService.Domain.Models; using CalculatorService.Domain.Operation; using CalculatorService.Domain; using System; using System.Threading.Tasks; using Xunit; using Moq; using System.Collections.Generic; using System.Linq; using CalculatorService.CrossCutting; namespace CalculatorServices.WebAPI.Tests.Unit ...
using System; public class AppState { public event Action OnChange; public void RefreshState() { NotifyStateChanged(); } private void NotifyStateChanged() => OnChange?.Invoke(); }
using System; using System.Configuration; using System.IO; using Aspose.Cells; namespace Profiling2.Infrastructure.Aspose.Loader { public class WorkbookLoader : BaseAsposeLoader { protected Workbook Workbook { get; set; } public WorkbookLoader(Stream stream, string password) : bas...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class NormalBall : MonoBehaviour { protected Vector3 Startpos; protected bool ResetIt; // Use this for initialization void Start () { Startpos = transform.position; } // Update is called once per frame vo...
using System; using System.Threading.Tasks; using DotnetSpider.Core; using Newtonsoft.Json; namespace DotnetSpider.Data.Storage { public class ConsoleStorage : StorageBase { public static ConsoleStorage CreateFromOptions(ISpiderOptions options) { return new ConsoleStorage(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using CitizenFX.Core; using static CitizenFX.Core.Native.API; using CitizenFX.Core.UI; using NativeUI; namespace GTAOnline_FiveM { class InteractionMenu : BaseScript { private Me...
using AIMLbot.Utils; using NUnit.Framework; namespace AIMLbot.Tests.Utils { public class mockTextTransformer : TextTransformer { public mockTextTransformer(ChatBot chatBot, string inputString) : base(chatBot, inputString) { } public mockTextTransformer(ChatBot chatBot) : base(c...
using System.Collections.Generic; using Properties.Core.Objects; namespace Properties.Core.Interfaces { public interface IDescriptionRepository { List<Detail> GetContent(); List<FeatureToDetailMap> GetFeatureToDetailMapping(); } }
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; using System.Windows; namespace Miratti { /// <summary> /// Lógica de interacción para App.xaml /// </summary> ...
using gView.Interoperability.GeoServices.Rest.Reflection; using Newtonsoft.Json; namespace gView.Interoperability.GeoServices.Rest.Json { public class JsonGenerateToken { public JsonGenerateToken() { this.Request = "gettoken"; Expiration = 30; } [JsonPr...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Logging; using MyForum.Persistence; using MyForum.Services; using MyForum.Services.Contracts; using ...
using BO; using System; using System.Collections.Generic; using System.Configuration; using System.Data.SqlClient; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DAL { public class CompetitorRepository : IRepository<Competitor> { private string connexionStri...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using IdomOffice.Interface.BackOffice.BookingTemplate; using IdomOffice.Interface.BackOffice.Booking; namespace V50_IDOMBackOffice.AspxArea.BookingTemplate.Models { public class StatusDataDocumentViewModel { public st...
using Infrostructure.Exeption; namespace DomainModel.Entity.ProductParts { /// <summary> /// حجم رم /// </summary> public class RamSize { private const decimal MinValue = 0m; public decimal Value { get; private set; } public RamSize(decimal value) { Val...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Pe.Stracon.Politicas.Aplicacion.TransferObject.Request.General { public class DataUnidadOperativaStaffRequest { /// <summary> /// Código de unidad operativa ///...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace KPIDemo.Models { public class JsonResponse { public bool IsSuccess { get; set; } public string Message { get; set; } public string CssClass { get; set; } public Guid Objec...
using Abhs.Application.IService; using Abhs.Cache.Redis; using Abhs.Common.Enums; using Abhs.Data.Repository; using Abhs.Model.Access; using Abhs.Model.Common; using Abhs.Model.Model; using Abhs.Model.MonitorMiddle; using Abhs.Model.ViewModel; using StructureMap.Attributes; using System; using System.Collec...
using UnityEngine; using System.Collections; using Prime31; using System; using System.Collections.Generic; public class RecordGameplayController : MonoBehaviour { public static RecordGameplayController instance; public delegate void RecordGameplayChangedEventHandler(); public event RecordGameplayChangedEventHa...
using MongoDB.Driver; using MongoDB.Utility; namespace MongoDB.Model { public class EmployeeDBContext { private readonly IMongoDatabase _mongoDatabase; private readonly IMongoDatabaseSettings _mongoDatabaseSettings; public EmployeeDBContext(IMongoDatabaseSettings mongoDatabaseSettings...
using UnityEngine; using System.Collections; using System.Net; using uPLibrary.Networking.M2Mqtt; using uPLibrary.Networking.M2Mqtt.Messages; using uPLibrary.Networking.M2Mqtt.Utility; using uPLibrary.Networking.M2Mqtt.Exceptions; using System; //zuständig für Kommunikation zwischen Weste und Game public class mqttWe...
using System; using API.Models; using HotChocolate.Types; namespace API.Types { public class InputType : InputObjectType<AnalystNoteInput> { } }
using System.Collections.Generic; using System.Xml.Serialization; namespace Witsml.Data { [XmlRoot("bhaRuns", Namespace = "http://www.witsml.org/schemas/1series")] public class WitsmlBhaRuns : IWitsmlQueryType { [XmlAttribute("version")] public string Version = "1.4.1.1"; [XmlEleme...
using System; using System.Collections.Generic; using Android.App; using Android.Views; using Android.Widget; using MobileCollector.model; using System.Globalization; namespace MobileCollector.projects.ilsp { public class lspClientSummaryAdapter : BaseAdapter<lspClientSummary> { List<lspCli...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using System.ServiceModel.Channels; using System.Threading.Tasks; using Windows.ApplicationModel.Core; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.U...
using System; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; namespace WebAppCa.Migrations { public partial class InitialCreate : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.CreateTable(...
 namespace SearchEnginePositionFinder.Models { /// <summary> /// Factory class for the creation of the data of many search engines /// </summary> public abstract class SearchEngine { public abstract string Name { get; } public abstract string URLQuery { get; } public abstrac...
using UnityEngine; using UnityEngine.UI; using System.Collections; public class GameOverController : MonoBehaviour { private GameController gc; public Text winnerText; public Camera mainCamera; // Use this for initialization void Start () { gc = GameController.gc; gc.timerOverride = true; gc.winnerOve...
using System; using System.Diagnostics; using System.IO; using CommandLine; using Raven.Abstractions.Data; using Common; using Raven.Client.Document; namespace Import { class Program { static void Main(string[] args) { var options = new ImportOptions(); Parser.Default.P...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; using CTCI.Models; using Microsoft.AspNet.Identity; using CTCI.Report.Rdlc; using Microsoft.Reporting.WebForms; using System.IO; using System.Dynamic...
using Microsoft.master2.model; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; namespace Microsoft.master2.contextmodel { /* public class Entity : DependencyObject { Array...
using System; using System.IO; using System.Net; using System.Text; using System.Threading.Tasks; using System.Web; using System.Xml; namespace Microsoft.BotBuilderSamples.Bots { public class Translator { string _token; public static string TranslatorUri = "https://api.microsofttranslator.com/...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TextToHTML.Models; namespace TextToHTML { public class ConversionResultBuilder { public static ConversionResult Convert(IEnumerable<NotedChunk> chunks) { var li...
using Entities.DbEntities; using Repositories.Interfaces; using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Web; namespace Repositories.Repositories { public class JournalEntryRepository : IJournalEntryRepository { public ApplicationDbContext DbC...
using BaseComManager; using PackageManager; using System; using System.IO.Ports; using System.Text; namespace SerialComManager { public class SerialListener : BaseListener<SerialDestInfo, SerialInitInfo>, IBaseListener<SerialDestInfo, SerialInitInfo> { #region Events public override event Net...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; //This Script is used for loading Scenes from Game Scene. public class gameScene : MonoBehaviour { public void quitGame() { SceneManager.LoadScene("Menu"); } }
using Dapper; using SQLServerBackupTool.Lib.Annotations; using SQLServerBackupTool.Web.Lib; using SQLServerBackupTool.Web.Lib.Mvc; using SQLServerBackupTool.Web.Models; using SQLServerBackupTool.Web.ViewModels; using System; using System.Collections.Generic; using System.Data.SqlClient; using System.IO; using System.L...
using System.Collections.Generic; using DropIt.Business.Domain; namespace DropIt.Web.Models { public class FilesReceivedModel { public string Name { get; set; } public List<FileModel> Files { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace ListCoreApp.Models { public class ItemList { public int Id { get; set; } public string Name { get; set; } public string AccessCode { get; set; } public bool IsPublic { get...
namespace SoftUniStore.App.BindingModels { public class BuyGameBindingModel { public int Gameid { get; set; } // public int UserId { get; set; } } }
using Alabo.Datas.UnitOfWorks; using Alabo.Domains.Repositories; using Alabo.Framework.Basic.Address.Domain.Entities; using Alabo.Framework.Basic.Regions.Domain.Repositories; using MongoDB.Bson; namespace Alabo.Framework.Basic.Address.Domain.Repositories { public class UserAddressRepository : RepositoryMongo<User...
using Alabo.App.Asset.Accounts.Domain.Entities; using Alabo.App.Asset.Accounts.Dtos; using Alabo.Domains.Entities; using Alabo.Domains.Services; using Alabo.Framework.Basic.AutoConfigs.Domain.Configs; using Alabo.Framework.Core.Enums.Enum; using System; using System.Collections.Generic; using System.Data.Common; name...
using Lighter.Application.Contracts.Dto; using Lighter.Domain.Question; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; namespace Lighter.Application.Contracts { public interface IQuestionService { Task<Question> GetAsync(string id, CancellationToken cancellatio...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace BanSupport { public static partial class Tools { public static void Select(this GameObject[] gameObjectArray, GameObject target) { foreach (var aGo in gameObjectArray) { aGo?.SetActive(aGo == target...
using System; using System.Collections.Generic; using System.Linq; using System.Xml; using Profiling2.Domain.Prf.Events; using Profiling2.Domain.Prf.Persons; using SharpArch.Domain.DomainModel; namespace Profiling2.Domain.Prf.Suggestions { /// <summary> /// When a person is suggested as having responsibility ...
using Microsoft.EntityFrameworkCore.Migrations; namespace DataAccess.Migrations { public partial class RemoveFieldsFromDispensationModel : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.DropColumn( name: "KaelderskaktOpk...
using System; using System.Collections.Generic; using System.Collections; using System.Collections.Specialized; namespace LeetCodeTests { public abstract class Problem_0014 { /* Write a function to find the longest common prefix string amongst an array of strings. */ public static void Test() { Solution ...
using System; using System.Collections.Generic; using System.Linq; namespace var_01 { class Program { static int[] Primes(int[] myArray) { int result = 0; List<int> resultList = new List<int>(); for (int i = 0; i < myArray.Length; i++) { ...
using System; using System.Globalization; using System.Text; using System.Threading; namespace WorkingWithString { class Program { static void Main(string[] args) { #region BASIC STRING MANIPULATION string name = "mahirkoding.id"; Console.Writ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Presentation.Delegate { public class DelegateLog { public delegate void LogHandler(string message); public event LogHandler Log; public void Process() ...
using System; using System.IO; using System.Runtime.InteropServices; namespace Meterpreter_Test2 { class Program { static void Main(string[] args) { //RunMeterpreter("192.168.139.129", "4444"); //var str = Convert.ToString(Console.ReadLine()); } ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Configuration; namespace University.UI.Areas.Admin.Models { public class UserListViewModel { //string CategoryImagePath = WebConfigurationManager.AppSettings["CategoryImagePath"]; public Decim...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Munchies.DataClasses { public class CartItemData { public int inventoryID; public int quantity; public string name; public decimal sellingPrice; } }...