text stringlengths 13 6.01M |
|---|
using Mercadinho.Model;
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Mercadinho.View
{
public partial cla... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Unity;
namespace WindowsFormsAppCOP
{
public partial class FormTree : Form
{
publi... |
public class Solution {
public int LargestRectangleArea(int[] heights) {
var st = new Stack<int>();
int res = 0;
for (int i = 0; i <= heights.Length; i ++) {
int currHeight = i == heights.Length ? 0 : heights[i];
if (st.Count == 0 || heights[st.P... |
/* Print 2 table upto 2*10 */
using System;
namespace ForExample
{
class Program
{
static void Main(string []args)
{
int num;
Console.WriteLine("Enter a Number");
bool Res = int.TryParse(Console.ReadLine(),out num);
if(Res==false)
{
Console.WriteLine("Enter Numbers only");
return;
}
int max;
Console.WriteLine("Enter m... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace QTouristik.Interface.Sync
{
public class ServicePriceItem
{
public string Id { get; set; }
public ServiceType ServiceType { get; set; }
public string Descriptio... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
using System.Web.Script.Serialization;
using System.Web.Services;
namespace AngularCrashCourse.html
{
/// <summary>
/// Summary description for webService
/// </sum... |
using System;
namespace Phenix.Business
{
/// <summary>
/// 属性信息接口
/// </summary>
public interface IPropertyInfo : Csla.Core.IPropertyInfo, Phenix.Core.Mapping.IPropertyInfo
{
/// <summary>
/// 类
/// </summary>
new Type Type { get; }
/// <summary>
/// 属性名
/// </summary>
new ... |
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class StateManager : MonoBehaviour {
StateSynchronisation stateSynchronisation;
GameState lastState;
//Map map;
public Toggle IsReadyToggle;
public Text DayCounter;
GameState_Initialising gameState_Initialising;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SecondWork
{
class Program
{
static void Main(string[] args)
{
int[] massive = new int[32];
int current = 0;
while (current == 0)
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DelaySkill : MonoBehaviour
{
EnemyControl ec;
Gauge gauge;
public bool isUsed;
// Start is called before the first frame update
void Start()
{
isUsed = false;
ec = GameObject.FindGameObj... |
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
[System.Serializable]
public class Score{
public int points;
public int multiplier = 1;
public void AddPoint(int n)
{
points += multiplier * n;
multiplier = Mathf.Min(10, multiplier+1);
UpdateUI();
}
pu... |
using Blazored.LocalStorage;
using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
using ToDoApp;
var builder = WebAssemblyHostBuilder.CreateDefault(args);
builder.RootComponents.Add<App>("#app");
builder.Services.AddScoped(sp => new HttpClient { BaseAddress = new Uri(builder.HostEnvironment.BaseAddress) });
bui... |
using Unity.Entities;
using UnityEngine;
namespace ECS.Hybrid.Systems
{
public class EnemySpawnSystem : ComponentSystem
{
private struct Filter
{
public EnemySpawnPointComponent EnemySpawnPointComponent;
}
protected override void OnUpdate()
{
floa... |
using System;
using System.Collections.Generic;
using System.Web.Mvc;
using TellStoryTogether.Helper;
namespace TellStoryTogether.Controllers
{
public class ReadController : Controller
{
//
// GET: /Read/
public ActionResult Index(string identifier)
{
DAL dal = new ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerStats: MonoBehaviour {
// //Player statistics
// public string playerName;
// public int playerLevel = 1;
// public int currentEXP;
// public int[] expToNextLevel;
// public int maxLevel = 5;
// pub... |
namespace TrafficNavigation
{
public class Vehicles
{
public virtual double Speed { get; set; }
public virtual double CraterSpeed { get; set; }
public virtual Vehicle TypeOfVehicle { get; set; }
public virtual Climate AverseToWeather { get; set; }
}
}
|
using System.ComponentModel.DataAnnotations;
namespace Profiling2.Web.Mvc.Areas.System.Controllers.ViewModels
{
public class SearchViewModel
{
[Required]
public string Term { get; set; }
public SearchViewModel() { }
}
} |
using System.Collections.Generic;
using System.Linq;
using Uintra.Features.Permissions.Interfaces;
using Uintra.Features.Permissions.Models;
using Uintra.Infrastructure.Extensions;
using static Compent.Extensions.Trees.TreeExtensions;
using static Uintra.Features.Permissions.Implementation.PermissionSettingsSchemaProv... |
using System;
using System.Globalization;
namespace Witsml.Data.Curves
{
public class DateTimeIndex : Index
{
private readonly DateTime dateTime;
public const string IsoPattern = "yyyy-MM-ddTHH:mm:ss.fffZ";
public const string NullValue = "1900-01-01T00:00:00.000Z";
public Date... |
using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
public class AudioData : Node
{
[Export]
public List<AudioStream> Streams = new List<AudioStream>();
[Export]
public AudioManager.AudioBus Bus = AudioManager.AudioBus.Effects;
[Export]
public AudioManager.SoundType SoundType = Aud... |
using DAL;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BLL
{
public class ShareManager
{
public static void SharePost(Guid userId, int postId
, string comment)
{
Shared_Post post = new Sha... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Data.Entity.Infrastructure;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using System.Web.Http.Description;
using HotelManagerWithNET_F.Models;
namespace HotelManagerWithNET_... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Diagnostics;
namespace DesignPatterrn_Flyweight
{
public partial class Form1 : Form
... |
/**
Copyright (c) 2020, Institut Curie, Institut Pasteur and CNRS
Thomas BLanc, Mohamed El Beheiry, Jean Baptiste Masson, Bassam Hajj and Clement Caporal
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are m... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WinTuraga : MonoBehaviour
{
DeathMenu deathMenu;
bool pause = false;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter... |
using System;
using DFC.ServiceTaxonomy.GraphSync.Services.Interface;
namespace DFC.ServiceTaxonomy.GraphSync.Services
{
public class TitlePartCloneGenerator : ITitlePartCloneGenerator
{
public string Generate(string title)
{
if (title.StartsWith("CLONE - "))
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using JDWinService.Dal;
using JDWinService.Model;
using JDWinService.Utils;
namespace JDWinService.Services
{
public class MaterialService
{
MaterialDal dal = new MaterialDal();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Net.Mail;
using System.Web.UI.HtmlControls;
using System.Net;
public partial class Contact : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArg... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using System.Web.Http;
namespace WebApiSelfHost
{
public class A
{
public string Name { get; set; }
public int Age { get; set; }
... |
using System;
namespace SpeedRacing
{
class Car
{
private string model;
private double fuelAmount;
private double fuelConsumation;
private double amountOfKm;
public Car(string model, double fuelAmount, double fuelConsumation)
{
this.model = model;
... |
using BaseLib.Media.Display;
using BaseLib.Media.Video;
using OpenTK.Graphics.OpenGL4;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace BaseLib.Media.OpenTK
{
public class RenderFrame : IRenderFrame, IOpenGLFrame
{
internal int f... |
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using TaxiService.News.Models;
using TaxiService.News.Services;
namespace TaxiService.News.Repositories
{
public class NewsRepository : INewsRepository
{
private readonly string url = "h... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DexitovyTypyXD;
namespace List
{
class Program
{
static void Main(string[] args)
{
DexituvList<int> list = new DexituvList<... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyBehaviour : MonoBehaviour {
[HideInInspector]
public Vector2 velocity = new Vector2(0, 0);
public float speed = 0.5f;
public Animator enemyAnimator;
public GameObject player;
public float alignm... |
using Alabo.Datas.UnitOfWorks;
using Alabo.Domains.Repositories;
using Alabo.Domains.Services;
using Alabo.Industry.Shop.Products.Domain.Entities;
namespace Alabo.Industry.Shop.Products.Domain.Services
{
public class ProductDetailService : ServiceBase<ProductDetail, long>, IProductDetailService
{
publ... |
namespace HeBoGuoShi.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class editCartItem : DbMigration
{
public override void Up()
{
DropForeignKey("dbo.CartItems", "CartId", "dbo.Carts");
DropForeignKey("dbo.CartItems", "Product... |
namespace CheckIt.Syntax
{
public interface IClass : IType
{
}
} |
namespace Data.Services
{
using System.Linq;
using Interfaces;
using Models;
using Models.Enums;
using SimpleHttpServer.Models;
public abstract class Service
{
protected Service(IDataProvidable data)
{
this.Data = data;
}
protected IDataProvidab... |
using System;
using TraceWizard.Data;
namespace TraceWizard.Entities
{
public class Flow : IComparable<Flow> {
public Flow() { }
public Flow(TimeFrame timeFrame, double rate)
: this() {
TimeFrame = timeFrame;
Rate = rate;
}
public Flow(double vo... |
using System;
using System.Collections.Generic;
using System.Text;
namespace PiwoBack.Data.DTOs
{
public class BrewingGroupDto: BaseIdDto
{
public string Name { get; set; }
public string Address { get; set; }
public string Description { get; set; }
public string Director { get;... |
using NUnit.Framework;
using TeamCityChangeNotifier.XmlParsers;
namespace TeamCityChangeNotifier.Tests.XmlParsers
{
[TestFixture]
public class ChangeListXmlParserTests
{
private const string ChangeListXml = @"<?xml version=""1.0"" encoding=""UTF-8"" standalone=""yes""?>
<changes count=""3"" href=""/http... |
#region copyright
// ******************************************************************
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License (MIT).
// THE CODE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIE... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Kingdee.CAPP.Solidworks.RoutingPlugIn
{
/// <summary>
/// String helper
/// </summary>
public class StringHelper
{
public static bool IsValidEmpty(string validstr)
{
return s... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using Rainbow.Enum;
using RWCustom;
namespace Rainbow.CreatureOverhaul
{
/// <summary>
/// Allow Brother to throw spear back
/// </summary>
public static class BrotherLongLegsPatch
{
pu... |
using System;
namespace TableProject
{
class MainClass
{
public static void Main(string[] args)
{
// [2,3] - dimentional table
// declaration of the 2 dimentional array
string[,] table = new string[2, 3];
// Name Surname Age
// Name Surname Age
// First line
table[0, 0] = ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace XH.Infrastructure.Domain.Models
{
/// <summary>
/// Full auditable entity base
/// </summary>
public abstract class FullAuditableEntity : AuditableEntity, IFullAuditableEntity
... |
using ApiSGCOlimpiada.Models;
using Microsoft.Extensions.Configuration;
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
namespace ApiSGCOlimpiada.Data.EscolaDAO
{
public class EscolaDAO : IEscolaDAO
{
pr... |
using System;
namespace Crystal.Plot2D.Common
{
internal interface INotifyingPanel
{
NotifyingUIElementCollection NotifyingChildren { get; }
event EventHandler ChildrenCreated;
}
}
|
using System;
using FunctionalProgramming.Monad;
namespace FunctionalProgramming.Helpers
{
/// <summary>
/// Methods that should be part of the stdlib but aren't
/// </summary>
public static class Replacements
{
/// <summary>
/// Type safe way to parse a string to an int
//... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
using System.Net;
using System.IO;
using CommonQ;
namespace PwcTool
{
class UidBackup
{
List<Tuple<string, string, string, string>> uidlist = new List<Tuple<string, string, s... |
using System;
using HarmonyLib;
using ThunderRoad;
namespace RealisticBleeding
{
[HarmonyPatch(typeof(Creature), "Despawn", new Type[0])]
public static class CreatureDespawnHook
{
public static event Action<Creature> DespawnEvent;
private static void Postfix(Creature __instance)
{
DespawnEvent?.Invoke(_... |
// Copyright 2013-2015 Serilog Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or... |
using Cs_Notas.Dominio.Entities;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cs_Notas.Infra.Data.EntityConfig
{
public class Configurac... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MapGeneration : MonoBehaviour
{
public GameObject emptyPrefab;
public GameObject _roomPrefab;
int[,] mapData;
public int mapLength;
public int mapWidth;
int doorID=0;
public List<GameObject> roomPre... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
[SerializeField] private Animator anim;
[SerializeField] private float speed = 5;
[SerializeField] private Transform leftFoot;
[SerializeField] private Transform r... |
using System;
namespace Medidas
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Olá usuário, digite um valor em metros e receba o equivalente em quilômetros e centímetros.");
int metros = Int32.Parse (Console.ReadLine());
int centimet... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace ZC_IT_TimeTracking.Models
{
public class GoalRule
{
public float RangeFrom { get; set; }
public float RangeTo { get; set; }
public float Rating { get; set; }
}
} |
using System;
using System.Linq;
using FluentAssertions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Opyke.ZopaTest.UnitTests.Helpers;
using OPyke.ZopaTest.LoanProcessor.Exceptions;
using OPyke.ZopaTest.LoanProcessor.Implementation;
namespace Opyke.ZopaTest.UnitTests.Implementation
{
[TestClass]
... |
namespace Eda.Integrations.Delivery
{
/// <inheritdoc />
/// <summary>
/// The data contract for delivery order.
/// </summary>
public interface IDeliveryOrder : IObject
{
/// <summary>
/// Gets the delivery.
/// </summary>
IDelivery Delivery { get; }
}
} |
namespace FluentQuery.QueryParts
{
public class GroupBy : IQueryPart
{
private string _table;
private string _column;
public GroupBy(string column)
{
_column = column;
}
public GroupBy(string table, string column)
{
_column = colu... |
using System;
using System.Linq;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace BridgeProject
{
public partial class ScoreHelpForm : Form
{
public ScoreHelpForm(bool isrobber)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using EBS.Application.DTO;
using EBS.Domain.Entity;
using Newtonsoft.Json;
namespace EBS.Application.Facade.Mapping
{
public static class ModelExtension
{
public static List<PurchaseContrac... |
using MadamRozikaPanel.CrossCuttingLayer;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace MadamRozikaPanel.Authors
{
public partial class Articles : System.Web.UI.Page
{
public strin... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace UgyfelNyilvantartas
{
public partial class form_Kollega : Form
{
public form_K... |
using CollectionHierarchy.Interfaces;
namespace CollectionHierarchy.Models
{
public class AddRemoveCollection : Collections, IAddRemoveCollection
{
public int Add(string element)
{
this.List.Insert(0, element);
return 0;
}
public string Remove()
... |
namespace Rhino.Mocks.Tests.FieldsProblem
{
using Exceptions;
using Xunit;
public class FieldProblem_Shane
{
[Fact]
public void WillMerge_UnorderedRecorder_WhenRecorderHasSingleRecorderInside()
{
ICustomer customer = MockRepository.GenerateStrictMock<ICustomer>();
CustomerMapper mapper = n... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Foundry.Security
{
public class UserAuthorization
{
public string SubjectType { get; set; }
public Guid SubjectId { get; set; }
public string Operation { get; set; }
... |
using API_REST.DATA;
using API_REST.DTO;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace API_REST.BL
{
public class UserBL
{
public UserDTO GetUser(decimal idUser)
{
UserDTO userDTO = new UserDTO();
... |
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Windows.Data;
using System.Xml.Linq;
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Command;
using OrdiniCatCe.Gui.Db;
using OrdiniCatCe.Gui.Model;
namespace OrdiniCatCe.Gui.ViewModel
{
public class AnagraficaMarch... |
// Copyright (c) 2020, mParticle, Inc
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or ag... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Graph
{
class Vertex
{
public Vertex(string label)
{
this.label = label;
}
public bool visited = false;
public string label = "";
public override st... |
using MyHeroKill.Model;
using MyHeroKill.Service;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MyHeroKill.Managers
{
/// <summary>
/// 主控管理,发牌的中间人
/// </summary>
public class HostManager
{
public int StartRole... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace eComm_Store.Models
{
public class Checkout
{
public int id { get; set; }
public Cart cart;
//billing info from user
//payment info
public double GrandTotal { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace _3._5_Analyze_UseCPU
{
/*
* Aqui, vamos examinar a ferramenta para identificar os gargalos de desempenho devido ao alto uso da CPU.
*/
class Program
... |
public enum TaskType
{
Food,
Wood,
Stone,
SteelScrap,
random
}
|
namespace Mobilize.ChalkServices.MobileAppService.Models.SportsRadar
{
public class NflStandingsConference
{
public NflStandingsDivision[] divisions { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using Docller.Core.DB;
using Docller.Core.Models;
using Docller.Core.Repository.Accessors;
using Docller.Core.Repository.Collections;
using Docller.Core.Repository.Mappers;
using Docller.Core.Repository.Mappers.StoredProcMappers;
using Microsoft.Practi... |
namespace WinAppDriver
{
using System.Runtime.Serialization;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
[JsonConverter(typeof(StringEnumConverter))]
internal enum ChangeBuildStrategy
{
[EnumMember(Value = "reinstall")]
Reinstall,
[EnumMember(V... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using TinhLuong.Models;
using TinhLuongBLL;
using TinhLuongINFO;
namespace TinhLuong.Controllers
{
public class TinhLuongKH_FiberController : BaseController
{
// GET: TinhLuong... |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Runtime.Serialization;
using System.ServiceModel;
using System.Text;
namespace NorthwindService
{
// NOTE: You can use the "Rename" command on the "Refactor" menu to change the interface name "IEmployeesSe... |
using UnityEngine;
using UnityEngine.UI;
using UnityGPPhysics;
using UnityGPShockwaves;
using System.Collections;
/// <summary>Script to switch button from play to pause and back on click</summary>
/// <author>Robert McDonnell, Georgina Perera</author>
public class SpawnWave : MonoBehaviour
{
private GameObject s... |
using System.ComponentModel.DataAnnotations;
namespace WebApp.Data.Models
{
public class PromoRequestModel
{
[Required(ErrorMessage = "Description is required")]
public string Description { get; set; }
[Required(ErrorMessage = "Title is required")]
public string Title { get; s... |
using KdTree.Math;
using NGeoNames.Entities;
using System.Collections.Generic;
using System.Linq;
namespace NGeoNames
{
/// <summary>
/// Provides reverse geocoding methods.
/// </summary>
/// <typeparam name="T">The type of elements in ReverseGeoCoder.</typeparam>
public class ReverseGeoCode<T>
... |
using System;
[Flags]
public enum AvailableShootModes
{
Normal = (1<<0),
Burst = (1<<1),
Single = (1<<2)
} |
using UnityEngine;
public sealed class ElementService : Service
{
private int _entityCounter;
public ElementService(Contexts contexts) : base(contexts)
{
_entityCounter = 0;
}
public void CreateRandomElement(GridPosition position)
{
var maxType = Mathf.Clamp(_contexts.config.... |
using System;
using System.Collections.Generic;
using System.Text;
namespace DAL.Entities
{
public class Expense
{
public int Id { get; set; }
public int UserBankAccountId { get; set; }
public int CategoryId { get; set; }
public string ExpenseIdentInBank { get; set; }
p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UPractice.Dbcontext
{
[Serializable]
public class Teacher
{
public int Id { get; set; }
public int IdChair { get; set; }
public int IdPost { get; set; }
... |
using ISE.Framework.Common.Aspects;
using ISE.Framework.Common.Service.Message;
using ISE.Framework.Common.Service.ServiceBase;
using ISE.SM.Common.DTO;
using ISE.SM.Common.DTOContainer;
using System;
using System.Collections.Generic;
using System.Linq;
using System.ServiceModel;
using System.Text;
using System.Thread... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace com.zhifez.seagj {
[ System.Serializable ]
public class LinkedSatDish {
public SateliteDish sateliteDish;
public float signalStrengthOffset;
public float signalSpeedOffset;
public LinkedSatDish ( SateliteDish sateliteD... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Microsoft.WindowsMobile.SharedSource.Bluetooth
{
class utils
{
public static void ddump(string s)
{
System.Diagnostics.Debug.WriteLine(s);
}
public static bool isIntermec()
{
... |
using System;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using ApiTemplate.Common.Markers.DependencyRegistrar;
using ApiTemplate.Core.Entities.Weathers;
using ApiTemplate.Data.Repositories.Weathers;
namespace ApiTemplate.Service.Weathers
{
public class WeatherService : IWeather... |
using Puppeteer.Core.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
[assembly: UxmlNamespacePrefix("Puppeteer.UI", "pui")]
namespace Puppeteer.UI
{
public class UtilityOperatorSelectorField : PopupField<UtilityOperators>
{
p... |
using UnityEngine;
[CreateAssetMenu(fileName = "Audio", menuName = "Variable/Audio", order = 1)]
public class AudioVariable : VariableBase<AudioClip> {
} |
namespace ApplicationUpdater.Processes
{
public class ConsoleWriteProcess
{
public string Msg { get; set; }
public bool NewLine { get; set; }
}
}
|
using Microsoft.AspNet.Identity;
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Data.Entity.Validation;
using System.Diagnostics;
using System.Linq;
using System.Net;
using System.Web;
using System.Web.Mvc;
using WebApplication2.Models;
namespace WebApplicati... |
using NUnit.Framework;
namespace Training
{
public class TestBase : Base
{
public Application app;
[SetUp]
public void start()
{
app = new Application(driver, wait);
}
[TearDown]
public void stop()
{
app = null;
}
}
}
|
namespace CubicMessages
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
public static class Startup
{
private static readonly Regex Regex = new Regex(@"^(?!\D)(\d+)([a-zA-Z]+)([^a-zA-Z]*)$");
private static readonly Fun... |
using System;
using System.Collections.Generic;
using System.Linq;
using IoTManager.IDao;
using IoTManager.Model;
using Microsoft.Extensions.Logging;
using Pomelo.AspNetCore.TimedJob;
namespace IoTManager.Core.Jobs
{
public class AlarmInfoJob: Job
{
private readonly IDeviceDataDao _deviceDataDao;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BatControll : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
// yは0.6から-0.5まで
//
// if(-0.5f < this.transform.localPosition.y && this.transf... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.