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namespace _06._TruckTour { public class Pump { public Pump(int id, long petrol, long distance) { this.Id = id; this.Petrol = petrol; this.Distance = distance; } public int Id { get; set; } public long Petrol { get; set; } pu...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class RecoverPassword : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void Recover_Password_Button_Click...
using UnityEngine; namespace UnityAtoms.BaseAtoms { /// <summary> /// Event Instancer of type `StringPair`. Inherits from `AtomEventInstancer&lt;StringPair, StringPairEvent&gt;`. /// </summary> [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/StringPair Event Inst...
using gView.Framework.Data; using gView.Framework.IO; using System.Windows.Forms; namespace gView.Framework.UI.Controls { public partial class DatasetInfoControl : UserControl { private IDataset _dataset; public DatasetInfoControl() { InitializeComponent(); } ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace JustRipeFarm { public partial class LabourerDashboard : Form { public Laboure...
using Puppeteer.Core.Action; using Puppeteer.Core.Planning; using Puppeteer.Core.WorldState; using System.Collections.Generic; using System.Linq; namespace Puppeteer.Core { public class Planner<TKey, TValue> : IAStarPlanner<PlannerNode<TKey, TValue>> { public Planner() { m_Pathfinder = new AStar<PlannerNode<...
using System; using Unity.Entities; using Unity.Mathematics; using Unity.Rendering; using UnityEngine; [Serializable] [MaterialProperty("_Color")] public struct OverrideMaterialColorData : IComponentData { public float4 Value; } [DisallowMultipleComponent] public class OverrideMaterialColor : MonoBehaviour { ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace WindowsFormsApp3 { public partial class Form3 : Form { public Form3() ...
using System; using System.Windows.Forms; namespace gView.Framework.Carto.Rendering.UI { internal partial class PropertyForm_ValueMapRenderer_Dialog_InsertValue : Form { public PropertyForm_ValueMapRenderer_Dialog_InsertValue() { InitializeComponent(); } private voi...
namespace PizzaMore.Controllers { using System.Linq; using AutoMapper; using BindingModels; using Security; using Data; using Models; using Services; using SimpleHttpServer.Models; using SimpleMVC.Attributes.Methods; using SimpleMVC.Controllers; using SimpleMVC.Interfaces; ...
using System; using NUnit.Framework; namespace SharpMap.Tests { [TestFixture] public class TestWmsCapabilityParser { [Test] [Ignore("Reguires internet")] public void Test130() { SharpMap.Web.Wms.Client c = new SharpMap.Web.Wms.Client("http://wms.iter.dk/example_c...
using System; using System.Collections.Generic; using System.Threading; using TrainEngine; namespace TrainConsole { class Program { static void Main(string[] args) { var klockan = new Clock(); klockan.Start(); List<Passenger> svejs = EngineOrms.ParsePasseng...
namespace EventFeed.Consumer.Models { public class HomeModel { public int ClickCount { get; set; } } }
using System; using ServiceStack; namespace Infrastructure.Commands { public interface ICommand : IReturn<CommandResult> { Guid CommandId { get; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DSSAHP { public class SingleChoiceSystemRelations : DSSLib.NotifyObj, IAdviceSystem { public override string ToString() => "Система рейтинга критериев"; private Proble...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; using CustomXamarinControls; using CustomXamarinControls.Droid; usi...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Data.SqlClient; using System.Configuration; using System.Data; /// <summary> /// Descripción breve de Conexion /// </summary> public class Conexion { SqlConnection conexion; SqlCommand comando; SqlCommand co...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.Security; using System.Data.SqlClient; public partial class _Default : System.Web.UI.Page { private SqlConnection con; private SqlDataReader r...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BusinessLayer { public class UserWorkplanObject { public int person_id; public int project_id; public int user_workplan_id; public string created_by; public string acti...
using Entities.Common; using System.ComponentModel.DataAnnotations; namespace Entities { public class Role : BaseEntity { [StringLength(100)] [Required] public string? Name { get; set; }=String.Empty; [StringLength(100)] [Required] public string? Description { ...
using Alabo.Domains.Query.Dto; using System.ComponentModel.DataAnnotations; namespace Alabo.Data.People.Users.Dtos { /// <summary> /// 用户操作类型 /// </summary> public class UserActionInput : ApiInputDto { /// <summary> /// 操作类型 /// </summary> [Required(ErrorMes...
using UnityEngine; using System.Collections; public class VoteButtonSwitcher : MonoBehaviour { //データセンター DataCenter dataCenter; //ゲームコントローラー ClientController cc; //マイプレイヤー Player myPlayer; //ボタン GameObject backButton; GameObject rightButton; GameObject frontButton; GameObject leftButton; // Use th...
using UsersLib.Service.Checkers.Results; namespace UsersLib.Service.Checkers { public interface IUserChecker { IUserCheckerResult Check( string userLogin, string userPass, string serverIdentify ); } }
namespace Data.Migrations { using System; using System.Data.Entity.Migrations; public partial class SaleDelivery : DbMigration { public override void Up() { DropIndex("Web.StockAdjs", "IX_Stock_DocID"); CreateTable( "Web.SaleDeliver...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PerspectiveShift : MonoBehaviour { public Material backgroundMat; public Material playerMat; public GameObject player; public GameObject bgPlate; public GameObject lightObjs; public GameObject darkObj...
using System.Data.Entity; using System.Linq; using System.Net; using System.Web.Mvc; using Services.Rest.Client.Models; using Services.Rest.Client.RestClient; namespace Services.Rest.Client.Controllers { public class ClientesController : Controller { private readonly ServicesRestClientContext _db = ne...
using Tomelt.ContentManagement; using Tomelt.Environment.Extensions; using System.ComponentModel.DataAnnotations; namespace Tomelt.Users.ViewModels { [TomeltFeature("Tomelt.Users.EditPasswordByAdmin")] public class UserEditPasswordViewModel { [DataType(DataType.Password)] [StringLength(50, Min...
using Pe.Stracon.SGC.Infraestructura.CommandModel.Contractual; using Pe.Stracon.SGC.Infraestructura.Core.Base; using System; namespace Pe.Stracon.SGC.Infraestructura.Core.CommandContract.Contractual { /// <summary> /// Definición del Repositorio de Plantilla /// </summary> /// <remarks> /// Creaci...
using AdminAPI.Models; using AdminAPI.TokenModels; using Microsoft.AspNetCore.Builder; using Microsoft.Extensions.Options; using Microsoft.IdentityModel.Tokens; using System; using System.Collections.Generic; using System.Linq; using System.Security.Claims; using System.Security.Principal; using System.Text; using Sys...
using System; using System.Linq; using System.Text.RegularExpressions; using System.Windows; using Microsoft.Phone.Scheduler; using Microsoft.Phone.Shell; using Microsoft.Phone.UserData; namespace MyConferenceCallsTaskAgent { public class ScheduledAgent : ScheduledTaskAgent { private static volatile b...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Authorization; namespace SocialNetwork.Api.Controllers { [Authorize] public class TestController : ControllerBase { [Route("test")] pu...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; namespace SDI_LCS { public class WorkSchedule { Form1 Main; public int FLAG_Check_WorkType = 0; //출발지 타입 확인 public int Check_WorkType_Source = 0; //도착지 타입 확인...
using Xunit; using ZKCloud.Domains.Repositories.Pager; namespace ZKCloud.Test.Domains.Repositories { /// <summary> /// 分页参数测试 /// </summary> public class PagerTest { /// <summary> /// 测试初始化 /// </summary> public PagerTest() { _pager = new...
using buildingEnergyLoss.Repository; using System.Collections.Generic; using System.Diagnostics; namespace buildingEnergyLoss { public class MainViewModel { public string ProjectName { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public...
using UnityEngine; using System.Collections; public class EnemyScript : MonoBehaviour { public int numberOfButtons; int[] sequence; public int cont = 0; public int tempcont = 0; public GameObject buttonShower; public GameObject heart; public bool good = false; public bool aimable = true;...
using System; using System.Collections.Generic; using System.Linq; namespace Dictionary01 { class Program { static void Main(string[] args) { string inputText = Console.ReadLine(); var words = new Dictionary<string, List<string>>(); foreach(string wordDef...
using System; using System.Collections.Generic; using System.Text; namespace Middleware.Data.Access { public class HttpMiddlewareInterceptor { public string ConnectionString { get; set; } public Interceptor Interceptors { get; set; } } public class Interceptor { public str...
using AForge.Neuro; using AForge.Neuro.Learning; using Common; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FunctionRegression { public class RegressionTaskV7 : RegressionTaskV6 { protected override void LearningIteratio...
using Nac.Field.Citect.WindowsService; using System; using System.Collections.Generic; using System.Linq; using System.ServiceProcess; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; namespace Nac.Field.Citect { static class Program { /// <summary> ...
using LoLInfo.Services.WebServices; using LoLInfo.Views; using Xamarin.Forms; namespace LoLInfo { public partial class App : Application { public App() { InitializeComponent(); if (Device.OS == TargetPlatform.Android || Device.OS == TargetPlatform.iOS) ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Unidade6 { class Complementar6Exe6 { public static string[] Nomes = new string[400]; public static double[] Altura = new double[400]; public ...
using gView.Framework.Geometry; namespace gView.Framework.SpatialAlgorithms { static public class Extensions { static public IGeometry MakeValid(this IGeometry geometry, double tolerance, GeometryType geometryType = Ge...
namespace Big_Bank_Inc { public class SavingsAccount : Account { public float SavingsAPR => (float)1.5; public SavingsAccount(User user) :base(user) { } } }
using System.ComponentModel; namespace IRAPGeneralGateway { /// <summary> /// 客户端安全等级 /// </summary> public enum TSecurityLevel { /// <summary> /// 明文 /// </summary> [Description("明文")] None = 1, /// <summary> /// 压缩 /...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using KartObjects; using KartLib; namespace KartLib { public interface IAttributeTypeView : IAxiTradeView { IList<AttributeType> AttributeTypes { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Aquamonix.Mobile.Lib.Extensions { /// <summary> /// Class containing helper extension methods /// </summary> public static class TaskExtensions { /// <summary> /// Attaches a continua...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Data; using DatabaseHelper; using BusinessObjects; namespace BusinessObjects { public class Post : HeaderData { #region Private Members private Guid _UserId = Guid.Empty; p...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Dapper.DBContext; using EBS.Domain.Entity; using EBS.Infrastructure.Extension; namespace EBS.Domain.Service { public class AdjustSalePriceService { IDBContext _db; public Adj...
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace WindowsFormsApp { public class ListaFuncionario { // Atributo da classe ListaFuncionario: Funcionarios // Funci...
using System.Drawing; namespace PterodactylCharts { public class GraphSettings { public GraphSettings(string graphTitle, GraphSizes graphSizes, Color graphColor, GraphAxis graphAxis) { Title = graphTitle; GraphColor = graphColor; Sizes = graphSizes; ...
using NASTYADANYA; using NUnit.Framework; namespace NASTYADANYATest { [TestFixture] public class MinusTests { [TestCase(4, 7, -3)] [TestCase(5, 9, -4)] [TestCase(27, 51, -36)] public void CalculateTest(double firstValue, double secondValue, double expected) { ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace MasterLIO.Forms { public partial class CreateExercise : Form { public CreateEx...
/*using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data; using System.Data.Sql; using System.Data.SqlClient; using System.Data.SqlTypes; namespace Couche_CAD { public class initialisation { /*private String c...
using KartObjects; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace KartExchangeEngine { public class FEDiscountRecord:Entity { [DBIgnoreAutoGenerateParam] [DBIgnoreReadParam] public override string FriendlyName { get {...
using System; namespace FeriaVirtual.Domain.SeedWork.Events { public class InvalidDomainEventException : Exception { public InvalidDomainEventException(string message) : base(message) { } } }
 using System; using System.Collections.Generic; using System.IO.Ports; using System.Linq; using System.Text; namespace MmPort { public class MmConfiguration { /// <summary> /// 串口号 /// </summary> public string portName { get; set; } /// <summary> /// 波特率 ...
using System; using System.Linq; using System.Text; namespace FomattingCSharpCode { static class Messages { public static StringBuilder Output { get { return Output; } } public static void EventAdded() { O...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace SplatEngine { public class Screen { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Graphic { static class Functions { public static double sin(double arg) { return Math.Sin(arg); } public static double cos(double arg) { return Math....
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class LoadSceneOnClick : MonoBehaviour { public void LoadByIndex(int scenceIndex) { SceneManager.LoadScene(scenceIndex); } }
using System; using System.Threading; using System.Windows; using System.Windows.Input; using System.Windows.Threading; using System.Timers; using DirectXTools; namespace MapEditor { /// <summary> /// Instance of the main game window. /// </summary> public partial class MainWindow : Window { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class DummyAnimator : MonoBehaviour { Animator anim; enemyScript dummy; void Start () { dummy = gameObject.GetComponent<enemyScript>(); anim = gameObject.GetComponent<Animator>(); } // Update is ca...
using NUnit.Framework; using Domain.Entities; using System; using System.Linq; namespace Domain.Test { public class CreditoTests { Empleado empleado; Credito credito; [SetUp] public void Setup() { /* En los escenario de prueba se mencionó "Valor a Pagar", dic...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BankApp.Services { public abstract class Report { public byte[] Data { get; private set; } public Report(byte[]data) { Data = data; } ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using Photon.Pun; public class SpawnManager : MonoBehaviour { public GameObject playerPrefab; //public GameObject SceneCamera; public GameObject Canvas; // Start is called before the first frame update void Start() ...
using System.Windows.Controls; namespace WPF.NewClientl.UI.Dialogs { /// <summary> /// SiginStatisticsDialog.xaml 的交互逻辑 /// </summary> public partial class SiginStatisticsDialog : UserControl { public SiginStatisticsDialog() { InitializeComponent(); ...
using System; namespace SFA.DAS.Tools.Support.Web.Configuration { public class ClaimsConfiguration { public string NameClaim { get; set; } public string NameIdentifierClaim { get; set; } public string EmailClaim { get; set; } public void ValidateConfiguration() { ...
using UnityEngine; public abstract class CameraBehaviour : MonoBehaviour { [SerializeField] protected float _orthographicSize; public float orthographicSize => _orthographicSize; }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using damdrempe_zadaca_1.Citaci; using static damdrempe_zadaca_1.Podaci.Enumeracije; namespace damdrempe_zadaca_1.Podaci.Modeli { class Spremnik { public int ID { get; set; } pu...
namespace NetEscapades.AspNetCore.SecurityHeaders.Headers.PermissionsPolicy { /// <summary> /// Controls access to audio output devices requested through /// the NavigatorUserMedia interface. If disabled then calls to /// <code>getUserMedia()</code> will not grant access to audio /// output devices...
using kindergarden.Filters; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace kindergarden.Controllers { [LoginCheck] public class HomeController : Controller { readonly KinderModelContext db = new KinderModelContext(); p...
using Common.Models; using NHibernate; using NHibernate.Criterion; using System; using System.Collections.Generic; namespace Common.Services { public class StaatsbuergerschaftService : BaseService { public StaatsbuergerschaftService(Func<ISession> session) : base(session) { ...
/* ================================================================================ * This is the "DestroyByContact" script component of the Asteroid prefab. * What it does: * -> Locates the "GameController" script inside the GameController object in the Main scene * -> Emits explosion effects when it is dest...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Data.Entity.Infrastructure; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using System.Web.Http.Description; using WebAPIService.Models; namespace WebAPIService.Controllers { ...
using Compent.Extensions; using System.Linq; using UBaseline.Core.RequestContext; using Uintra.Core.Activity; using Uintra.Core.Activity.Helpers; using Uintra.Core.Member.Entities; using Uintra.Core.Member.Services; using Uintra.Core.UbaselineModels.RestrictedNode; using Uintra.Features.Groups.Services; using Uintra.F...
using System; namespace Ntech.Saga.Contracts { public interface IBookingFailedEvent { Guid CorrelationId { get; } string CustomerId { get; } string BookingId { get; } string FaultMessage { get; } DateTime FaultTime { get; } } }
// <copyright file="OperatorNodeFactory.cs" company="Jiangquan Li"> // Copyright (c) PlaceholderCompany. All rights reserved. // </copyright> namespace ExpressionTreeEngine { /// <summary> /// Operator Node Factory. /// </summary> public class OperatorNodeFactory { /// <summary> //...
using Cricetidae.Pipeline; using System; using System.Collections.Generic; namespace Cricetidae.DTO { public class BonusContext : APipeLineContext { public IReadOnlyList<BonusProductEvent> Items { get; set; } } }
using System; namespace Docller.Core.Services { public class DownloadState { public IDownloadProvider DownloadProvider { get; set; } public Exception Exception { get; set; } } }
using KartObjects; namespace KartSystem.Entities { public class ExpGoodSpecRecord:DocGoodSpecRecord { [DBIgnoreAutoGenerateParam] [DBIgnoreReadParam] public override string FriendlyName { get { return "Строка спецификации для расходных до...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using AutoMapper; using Conditions; using Conditions.Guards; using Properties.Core.Interfaces; using Properties.Models; using Swashbuckle.Swagger.Annotations; namespace Properties.Control...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using AWords = Aspose.Words; namespace AsposeCreds { public class AsposeLicenseHelper { public static void SetLicense() { AW...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace DgInitEFCore.Application { public class ShareYunSourseAppService : IShareYunSourseAppService { private readonly IRepository<YunSourse> _yunsourseIRepository; public ShareYunSourseAppServi...
using SuperMario.Entities.Blocks; using System.Collections.Generic; namespace SuperMario.Commands.BrickCommands { class InvisibleToUsedBlockCommand : ICommand { private List<InvisibleBlock> invisibleBlocks; public InvisibleToUsedBlockCommand(List<InvisibleBlock> invisibleBlocks) { ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Threading.Tasks; namespace BDONotiBot.Models { [Table("Bosses")] public class Boss { [Key] public int Id { get; s...
using System; using System.Collections.Generic; using System.Text; namespace Restaurants.Domain { public class Customer { public int CustomerId { get; set; } public string Name { get; set; } public string Email { get; set; } public string Telephone { get; set; } public ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using AutoMapper; using Microsoft.EntityFrameworkCore; using TestShop.Application.Models.CartHistory; using TestShop.Application.ServiceInterfaces; using TestShop.Domain; namespace TestShop.Application.Services { public class Ca...
namespace Boxofon.Web.ViewModels { public class AccountOverview { public bool IsTwilioAccountConnected { get; set; } public string TwilioConnectAuthorizationUrl { get; set; } public string TwilioAccountManagementUrl { get; set; } public string BoxofonNumber { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace System { /// <summary> /// Invokes the function with the set of parameter values in various ways. /// </summary> /// <typeparam name="T1"></typeparam> /// <typeparam name="TResult"></typeparam> pub...
//using CoffeeReview; //using CoffeeReview.Models; //using CoffeeReview.Repositories; //using System; //using System.Linq; //using Xunit; //namespace CoffeeReview.Tests //{ // public class CoffeeRepositoryTests : IDisposable // { // private CoffeeContext db; // private CoffeeRepository underTest; ...
using System; using static System.Console; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RecoveringDemo { interface IRecoverable { void Recover(); } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace TestProject_Aarif.Models { public class SlabModel { public double From { get; set; } public double To { get; set; } public double MinTax { get; set; } public double Rate {...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; using HackAtHome.Entities; using HackAtHome.SAL; using Android.Graphics; namespace HackAtHomeClient { ...
using System.Data; using System.Data.SqlClient; using CommonLibrary; namespace DAL { public class UserService { //注册个人账户 public int InsertUser(string email, string strFirstName, string strLastName, string password, string strBirthDay, string strAdddate) { strin...
using CrystalDecisions.CrystalReports.Engine; using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class Admin_Cheques_SupplierReports : System.Web.UI.Page { static string _name; ...
namespace gView.Framework.Carto { public enum MapTools { ZoomIn, ZoomOut, Pan } }
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Text; using Microsoft.Extensions.DependencyInjection; ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Windows.Forms; using System.Xml; using System.Xml.Linq; namespace IdiotTalk { public class AnswerManager { private static AnswerManager _answerManager; ...
using System; using System.ComponentModel.DataAnnotations; namespace com.Sconit.Entity.CUST { [Serializable] public partial class HuMemo : EntityBase, IAuditable { [Display(Name = "HuMemo_Code", ResourceType = typeof(Resources.CUST.HuMemo))] public string Code { get; set; } [Displa...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace GodaddyWrapper.Responses { public class CartItemTrackingResponse { public string ClientIp { get; set; } public string ItemTrackingCode { get; set; } public string Pathway { get; s...