text stringlengths 13 6.01M |
|---|
using GUI.dto;
using System;
using System.Text.Json;
namespace GUI.Util
{
class IO
{
public T ReadFromSerial<T>()
{
throw new NotImplementedException();
}
public bool WriteToSerial<T>(T dto) where T : IWritable
{
throw new NotImplementedException... |
using Oop._11_ChainOfRules.Rules;
using Oop._8_Null;
using Oop._9_OptionalObjects;
using System;
namespace Oop._11_ChainOfRules
{
class Program
{
static void MainX(string[] args)
{
var moneyBackGuaraantee = new TimeLimitedWarranty(DateTime.Today, TimeSpan.FromDays(7));
... |
using Data.Utils;
using Infrastructure.Encryption;
using Infrastructure.PasswordPolicies;
using NHibernate;
using NHibernate.Context;
using NUnit.Framework;
namespace Tests.Utils.TestFixtures
{
public abstract class DataTestFixture : BaseTestFixture
{
protected ISession Session;
protected ISes... |
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Ascii - Image Effect.
// Copyright (c) Ibuprogames. All rights reserved.
///////////////////////////////////////////////////////////////////////////////////////////////////////////////... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Foundry.Security
{
public static class Operation
{
public readonly static string All = "*";
public readonly static string Read = "Read";
public readonly static string Write = "Wri... |
namespace pi_mqtt.Entity
{
public class PC
{
public int Id { get; set; } = 0;
public string CPU { get; set; }
public int Core { get; set; } = 0;
public int Thread { get; set; } = 0;
}
} |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using TaskMaster.Validation;
namespace TaskMaster.Models
{
[CompletionDateNotEarlyThenBeggingDate]
public class Project
{
/// <summary>
/// Ident... |
using UnityEngine;
using System.Collections;
public class OnStepFunction : MonoBehaviour {
public StepperSound leftStep;
public StepperSound rightStep;
private Animator animator;
private float animationSpeed;
void Start()
{
animator = GetComponent<Animator>();
}
... |
namespace Crystal.Plot2D
{
/// <summary>
/// Interaction logic for LineLegendItem.xaml
/// </summary>
public partial class LineLegendItem : LegendItem
{
public LineLegendItem()
{
InitializeComponent();
}
public LineLegendItem(Description description) : base(description)
{
Ini... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems.AdventOfCode.Y2020 {
public class Problem04 : AdventOfCodeBase {
private List<string> _requiredKeys;
public override string ProblemName => "Advent of ... |
namespace ContestsPortal.Domain.DataAccess.Providers.Interfaces
{
public interface IProviderFactory
{
IContestsProvider CreateIContestProvider();
}
}
|
using System;
using Zesty.Core.Common;
namespace Zesty.Core.Integration
{
public class Skebby : IAuthProcessor
{
public void GenerateAuth(string username)
{
Entities.User user = Business.User.Get(username);
if (user != null)
{
string random ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class Info : MonoBehaviour
{
public GameObject Yes;
public GameObject No;
private void OnEnable()
{
}
public void OnClickYes()
{
SceneMa... |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using OurClassLibrary;
using System.Collections.Generic;
namespace TheTestFrameWork
{
[TestClass]
public class tstStockCollection
{
[TestMethod]
public void InstanceOK()
{
//this creates an instance of th... |
using UnityEngine;
public class HackableDoor : MonoBehaviour
{
[Min(1)] public int arrowsCount = 6;
[Min(1)] public float time = 4;
private Door door;
private bool isFinished = false;
private GameObject doorHackDevice;
private void Start()
{
door = GetComponent<Door>();
do... |
using System;
using System.Net.Http;
using System.Net.Http.Headers;
namespace CountdownLettersWPF.API
{
public class APIHelper : IAPIHelper
{
private readonly HttpClient _apiClient;
private const string _url = "http://www.anagramica.com";
public HttpClient ApiClient
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using TheMapToScrum.Back.DAL;
using TheMapToScrum.Back.DAL.Entities;
using TheMapToScrum.Back.Repositories.Contract;
namespace TheMapToScrum.Back.Repositories.Repo
{
public class ProductOwnerRepository : IProductOwnerRepository
{
priva... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
using System.Data.Linq;
using System.Data.Linq.Mapping;
namespace StoreFront.Models
{
//[Table(Name ="Users")]
//public class CustomerBase
//{
// [Column(IsPrimaryKey = t... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FactoryProject
{
class RawMaterialOffer
{
private double pricePerKilo;
//sxolioz
public double PricePerKilo
{
get { return pricePerKilo; }
set
{
pricePerKilo = v... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Mathes : MonoBehaviour
{
public Button[] num = new Button[16];
public int[] a;
[SerializeField]
private GameObject starLight;
public void KhoiTaoMathGame()
{
a = new int[n... |
using System;
using System.Collections.Generic;
using System.Text;
using DBDiff.Schema.SQLServer2000.Model;
namespace DBDiff.Schema.SQLServer2000.Compare
{
internal class CompareColumnsConstraints
{
public ColumnConstraints GenerateDiferences(ColumnConstraints CamposOrigen, ColumnConstraints CamposDest... |
using System;
using Atc.Rest.Extended.Options;
using Atc.Rest.Options;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Hosting;
using Microsoft.IdentityModel.Logging;
// ReSharper disable UnusedMethodReturnValue.Global
// ReSharper disable once CheckNamespace
namespace Microsoft.AspNetCore.Builder
{
... |
using System;
using FunctionalProgramming.Basics;
namespace FunctionalProgramming.Monad
{
public class Lens<TEntity, TProperty>
{
private readonly Func<TEntity, TProperty, TEntity> _mutator;
private readonly Func<TEntity, TProperty> _accessor;
public Lens(Func<TEntity, TProperty, TEn... |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System;
using System.IO;
namespace Labyrinth
{
public partial class Character
{
KeyboardState kbState;
bool kbPressed = false;
public Rectangle rectPos;
public bool... |
namespace Morales.CompulsoryPetShop.UI
{
public class StringConstans
{
public const string WelcomeGreeting = "Welcome to the PetShop";
public static string Lines = "-----------------------------------------------";
public static string DeletePetText = "Enter ID of the pet you wist to del... |
using ISE.Framework.Common.CommonBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ISE.SM.Common.DTO
{
public partial class UserToCompanyDto:BaseDto
{
public UserToCompanyDto()
{
this.PrimaryKeyName = "UserToCompanyId";
}
... |
using System;
using System.IO;
namespace BPMInterfaceToolkit
{
public class Log
{
static string logpath = System.AppDomain.CurrentDomain.BaseDirectory;//软件所在路径
static string filename = "Log.txt";
static string recordpath = System.AppDomain.CurrentDomain.BaseDirectory + "Record\\";
... |
//
// Copyright (c) Autodesk, Inc. All rights reserved.
//
// This computer source code and related instructions and comments are the
// unpublished confidential and proprietary information of Autodesk, Inc.
// and are protected under Federal copyright and state trade secret law.
// They may not be disclosed to, copi... |
namespace DelftTools.Utils.Collections.Generic
{
public interface IEnumerableListCache
{
INotifyCollectionChange CollectionChangeSource { get; set; }
}
} |
using CYJ.DingDing.Api.IApiService;
using CYJ.DingDing.Application.IAppService;
using CYJ.DingDing.Dto.Dto;
namespace CYJ.DingDing.Api.ApiService
{
public class DepartmentApiService : IDepartmentApiService
{
private readonly IDepartmentAppService _departmentAppService;
public DepartmentApiSer... |
using System.Collections.Generic;
using System.Linq;
using CoherentSolutions.Extensions.Configuration.AnyWhere.Abstractions;
using CoherentSolutions.Extensions.Configuration.AnyWhere.Tests.Tools;
using Moq;
using Xunit;
namespace CoherentSolutions.Extensions.Configuration.AnyWhere.Tests
{
public class AnyWhere... |
using AutoService.Core.Contracts;
using AutoService.Models.Common.Enums;
using System;
using System.Linq;
using System.Text;
using AutoService.Core.Validator;
namespace AutoService.Core.Commands
{
public class ShowAllEmployeesAtDepartment : ICommand
{
private DepartmentType department;
... |
using MongoDB.Bson.Serialization.Attributes;
using MongoDB.Driver;
using System;
namespace DTO
{
class Program
{
static void Main(string[] args)
{
MongoCRUD db = new MongoCRUD("NewsCrawl");
db.InsertRecord("Users",
new PersonModel { FirstName = "tim", La... |
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Text;
[assembly: InternalsVisibleTo("TestHouse.Domain.Tests")]
namespace TestHouse.Domain.Models
{
/// <summary>
/// Test case
/// </summary>
public class TestCase
{
//for ef
priva... |
using Repository.Interface;
using Repository.Interface.Base;
using System;
using System.Collections.Generic;
using System.Text;
using TestApp4.conext;
using TestApp4.Models;
namespace Repository.Implementation
{
public class UserRoleRepository : Repository<UserRole> , IUserRoleRepository
{
private App... |
using System;
using System.Collections.Generic;
using System.Text;
namespace TalkExamples.SOLID.LSP.Example1.Wrong
{
public abstract class Passaro
{
public abstract void Voar();
}
public class Papagaio : Passaro
{
public override void Voar()
{
//Pode Voar
... |
using Andr3as07.Logging.Enrichment;
using Andr3as07.Logging.Sink;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
namespace Andr3as07.Logging {
public class Logger : ISink, IDisposable {
public List<ISink> Sinks;
public List<IEnricher> ... |
using System;
using System.Collections.Generic;
using System.Text;
namespace DesignPatterns.Command.Example3
{
public abstract class RobotCommandBase
{
protected Robot _robot;
public RobotCommandBase(Robot robot)
{
_robot = robot;
}
public abstract void Ex... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using DelftTools.Functions.Filters;
using DelftTools.Functions.Generic;
using DelftTools.TestUtils;
using DelftTools.Utils.Collections;
using log4net;
using NUnit.Framework;
namespace DelftTools.Functions.Tests
{
[TestFix... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace IRAP.Entity.MDM
{
/// <summary>
/// 操作工技能矩阵
/// </summary>
public class OperatorSkillMatrix
{
/// <summary>
/// 序号
/// </summary>
public int Ordinal { get;... |
#if UNITY_2018_1_OR_NEWER
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;
namespace AlmenaraGames.Tools
{
public class MLPASAnimatorPreProcess : IPreprocessBuildWithReport
{
public int callbackOrder { get { return 0; } }
public void OnPreproce... |
using System;
namespace Models.DTO
{
public class ChallengeProgress : IChallengeProgress
{
public Guid Id { get; set; }
public int UserId { get; set; }
public int ChallengeId { get; set; }
public ProgressStatus Status { get; set; }
public DateTime LastModified { get; s... |
using NStandard.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
namespace NStandard
{
public class State
{
public delegate void ValueReceivedHandler<T>(T value);
public static State<TValue> Use<TValue>() => new();
public static S... |
//------------------------------------------------------------------------------
// <copyright file="MainPage.xaml.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
using System.Co... |
namespace DistCWebSite.Core.Entities
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
public partial class M_SFEDistributor
{
public int ID { get; set; }
[StringLength(200)]
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace BacheloretteManager.Models.AccountViewModels
{
public class RegisterStudViewModel
{
[Required]
[EmailAddress]
[Display(Name = "Email")... |
using ThunderRoad;
namespace RealisticBleeding.Components
{
public struct DisposeWithCreature
{
public Creature Creature;
public DisposeWithCreature(Creature creature)
{
Creature = creature;
}
}
} |
using Piovra.Json;
using Xunit;
namespace Piovra.Tests;
public class JsonTests {
[Fact]
public void Test() {
var person = new Person {
Name = "Test",
Age = 100,
Passport = ("123", "45", ("any", 10))
};
var json = JSON.To(person);
var tmp = j... |
namespace ChatBot.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class courseNumberAdded1 : DbMigration
{
public override void Up()
{
AddColumn("dbo.Courses", "time", c => c.String());
AddColumn("dbo.Courses", "location", c => ... |
using System.Collections.Generic;
using System.Threading.Tasks;
using WebApi.Services.Dto.MercadoLibre.Country;
namespace WebApi.Services.Contract
{
public interface IMercadoLibre
{
Task<IEnumerable<Country>> Countries();
Task<dynamic> Search(string query);
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AccelerometerControl : MonoBehaviour
{
public float speed = 2f;
public bool isFlat = true;
private Rigidbody rigid;
private void Start()
{
rigid = GetComponent<Rigidbody>();
}
private void... |
using Fingo.Auth.AuthServer.Services;
using Fingo.Auth.AuthServer.Services.Implementation;
using Xunit;
namespace Fingo.Auth.AuthServer.Tests.Services.Implementation
{
public class JwtLibraryWrapperServiceTest
{
public JwtLibraryWrapperServiceTest()
{
_secretKey = "TOP_SECRET_f!ngo... |
// <copyright file="TableOfMORT.cs" company="WaterTrans">
// © 2020 WaterTrans
// </copyright>
using System;
using System.Collections.Generic;
using System.Text;
using WaterTrans.GlyphLoader.Internal.AAT;
namespace WaterTrans.GlyphLoader.Internal
{
/// <summary>
/// Table of MORT.
/// </summary>
inte... |
using System;
using System.Collections.Generic;
using TraceWizard.Entities;
using TraceWizard.Data;
using TraceWizard.Analyzers;
using TraceWizard.Environment;
using TraceWizard.Logging.Adapters.MeterMasterCsv;
using TraceWizard.Logging.Adapters.MeterMasterJet;
using TraceWizard.Logging.Adapters.Telematics;
using Tr... |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using SharpShapes;
namespace TestSharpShapes
{
[TestClass]
public class UnitTestSquare
{
[TestMethod]
public void TestSquareConstructor()
{
Square square = new Square(40);
Assert.AreEqual(40, ... |
namespace Entoarox.ShopExpander
{
internal class Reference
{
/*********
** Accessors
*********/
public string Owner;
public int Item;
public int Amount;
public string Conditions = null;
/*********
** Public methods
*********/
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linq08_6_IQueryable
{
class Program
{
private static void TestIEnumerable()
{
using (NorthwindEntities ctx = new NorthwindEntities())
{... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DBDiff.Schema.SQLServer.Generates.Model;
using DBDiff.Schema.Model;
namespace DBDiff.Schema.SQLServer.Generates.Compare
{
internal class CompareUsers : CompareBase<User>
{
}
}
|
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
//using WebSim.Application.Interfaces;
using WebSim.Domain.Common;
using WebSim.Domain.CoreIdentity;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using RWCustom;
using Rainbow.Enum;
using Rainbow.CreatureOverhaul;
namespace Rainbow.CreatureAddition
{
public class Hornest : Creature
{
public Hornest(AbstractCreature abstractCreature, World wo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using AmericanF2.Modelo;
namespace AmericanF2
{
public partial class Login : System.Web.UI.Page
{
AmericanFEntities contexto = new AmericanFEntities();
pr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
//**********************************************************************
//
// 文件名称(File Name):PageInfoResponse.CS
// 功能描述(Description):
// 作者(Author):Aministrator
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Foundry.SourceControl
{
public interface ISourceDirectory : ISourceObject
{
IEnumerable<ISourceObject> Children { get; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OnlineOrdersMS;
namespace KartSystem
{
interface IOnlineOrderEditView
{
OnlineOrder ActiveOrder
{
get;
set;
}
OrderLine ActiveOrderLine
{
get;... |
using System.Web.Mvc;
namespace DevExpress.Web.Demos {
public partial class DockingController : DemoController {
public ActionResult ForbiddenZones() {
return DemoView("ForbiddenZones");
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Caching;
using Microsoft.SharePoint.Client;
namespace DistCWebSite.SharePoint.Utility
{
public class SPHelper
{
/// <summary>
/// 缓存过期时间(为0时,表示不会缓存)
/// </summary>
private cons... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using HHY.Models;
using static Microsoft.AspNetCore.Http.StatusCodes;
using System.IO;
using HHY_NETCore.Attributes;
using HHY.Models.Product;
namespace HHY_NETCore.Controllers
{
[Autho... |
using Anywhere2Go.Business.Utility;
using Anywhere2Go.DataAccess;
using Anywhere2Go.DataAccess.Entity;
using Anywhere2Go.DataAccess.Object;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Anywhere2Go.Business.Master
{
public class Damag... |
using System.Reactive.Concurrency;
using System.Threading;
namespace InstrumentationSample.Infrastructure
{
//Example of an ISchedulerProvider
public sealed class SchedulerProvider : ISchedulerProvider
{
public IScheduler CurrentThread
{
get { return Scheduler.CurrentThread; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using MessageCentre.Services;
namespace MessageCentre.Controllers
{
[Route("api/[controller]")]
public class MessagesController : Controller
{
readonly IMessageService M... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Chapter1
{
/// <summary>
///
/// </summary>
public class Q1dot2
{
public string ReverseString(string stringToReverse)
{
int length ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GameTime : MonoBehaviour
{
public static GameTime instance=null;
GameManager manager;
Teachermanager teacher;
SchoolEventManager eventmanager;
weatherManager wmanager;
EndOfTheDayR... |
using System;
namespace CardCompiler.DirectoryComponents
{
public class FileInfoEventArgs : EventArgs
{
public FileInfoEventArgs(string fullFileName, string fileExtension)
{
this.FullFileName = fullFileName;
this.FileExtension = fileExtension;
}
public string FullFileName { get; set; }
public strin... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DistCWebSite.Core.Entities
{
public class M_User
{
public int ID { get; set; }
public string UserAccount { get; set; }
public string DisplayName { get; set; ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Net;
using System.Net.Sockets;
using System.IO;
namespace ChatServer
{
class Server
{
private List<string> history = new List<string>();
private object myLoc... |
using AdminWebsite.Security;
using FluentAssertions;
using Microsoft.AspNetCore.Mvc;
using Moq;
using NUnit.Framework;
using System.Collections.Generic;
using System.Text.Encodings.Web;
using System.Threading.Tasks;
using BookingsApi.Client;
using BookingsApi.Contract.Responses;
namespace AdminWebsite.UnitTests.Contr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UNO.Model.Karten
{
class ZweiZiehenKarte : IKarte
{
public KartenTyp Typ => KartenTyp.Ziehen;
public KartenFarbe Farbe { get; set; }
public int Anzahl { get; ... |
/*
Dataphor
© Copyright 2000-2008 Alphora
This file is licensed under a modified BSD-license which can be found here: http://dataphor.org/dataphor_license.txt
*/
using System;
using System.Text;
using System.Web;
using System.Xml;
using System.IO;
using System.Net;
using System.Net.Mail;
using System.Net... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ShootingGame.Core;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
namespace ShootingGame.GameComponent
{
public class InputHandler
{
KeyboardState previousKeySate;
private int time... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace QuanLySinhVien
{
static class Program
{
public static Thread th;
public static Thread th1;
[STAThread]
static void Mai... |
namespace Sky
{
public interface IRotatingObject : IObjectInSpace
{
void MoveAlong();
void RotateAround();
}
}
|
namespace Properties.Core.Objects
{
public class PropertyItem
{
public string ItemReference { get; set; }
public ItemType ItemType { get; set; }
public string Url { get; set; }
}
}
|
using Pe.Stracon.Politicas.Aplicacion.Core.ServiceContract;
using Pe.Stracon.Politicas.Aplicacion.TransferObject.Request.General;
using Pe.Stracon.SGC.Aplicacion.TransferObject.Request.Contractual;
using Pe.Stracon.SGC.Application.Core.ServiceContract;
using Pe.Stracon.SGC.Cross.Core.Base;
using Pe.Stracon.SGC.Infraes... |
using AspNetCore.Identity.Mongo.Model;
using DamianTourBackend.Api.Helpers;
using DamianTourBackend.Application;
using DamianTourBackend.Application.UpdateProfile;
using DamianTourBackend.Core.Entities;
using DamianTourBackend.Core.Interfaces;
using FluentValidation;
using Microsoft.AspNetCore.Authentication.JwtBearer;... |
// <copyright file="ViewDataExtensionsTests.cs" company="Morten Larsen">
// Copyright (c) Morten Larsen. All rights reserved.
// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
// </copyright>
using System;
using FluentAssertions;
using Microsoft.AspNetCore.Mvc.Mo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AnalyticHierarchyProcess
{
class Program
{
public static void printResult(AnalyticHierarchyManager AHM)
{
Console.Clear ();
printLogo ();
try
{
Conso... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Windows.Forms;
using System.ComponentModel;
using System.Collections.ObjectModel;//ObservableCollection
namespace 重写音乐播放器
{
class List
{
//public List<Music... |
using System;
using System.Collections.Generic;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TransferData.DataAccess.Entity.Mapping
{
public class MappingCarCapacity : MappingBase
{
}
public class MappingCarCapacityConfig : ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Library.Models;
namespace Library.Forms
{
public partial class Useres : Form
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ImmigrantQuestions : AllQuestions {
public ImmigrantQuestions()
{
this.allPossibleQuestions = new List<QuestionObject>();
Effect decreaseGold = new Effect(0, -10, 0);
Effect hiredFriend = new ... |
using System;
using System.Windows;
using System.Windows.Shapes;
using System.Windows.Controls;
namespace MinecraftToolsBoxSDK
{
public class DragChangedEventArgs : RoutedEventArgs
{
public DragChangedEventArgs(RoutedEvent Event, Rect NewBound, object Target = null) : base(Event)
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GameManager : MonoBehaviour
{
public static GameManager Instance;
public static string currentToll = "nenhuma";
public Image Select;
public Image Select1;
public Image Select2;
p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class CameraTestManager : MonoBehaviour
{
[Header("Canvasses")]
[SerializeField] private GameObject CameraCanvas;
[SerializeField] private Canvas GalleryCanvas;
[Header("PhoneCamera")]
[Ser... |
using UnityEngine;
/// <summary>
/// 自動生成のテスト用スクリプト
/// </summary>
public class TestCreater : MonoBehaviour
{
public FieldBlockMeshCombine blockMap = new FieldBlockMeshCombine();
void Start()
{
GameObject parentTemp = new GameObject("FieldObjectTemp");
BlockCreater.GetInstance().AutoGenera... |
#region License
/**
* Copyright (c) 2013 Robert Rouhani <robert.rouhani@gmail.com> and other contributors (see CONTRIBUTORS file).
* Licensed under the MIT License - https://raw.github.com/Robmaister/SharpNav/master/LICENSE
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using Syst... |
using CC.Web.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CC.Web.Dao.Core
{
public class BaseDao<T> : IBaseDao<T> where T : class, IEntity
{
public IRepository<T> Repository { get; set; }
/// <inheritdoc />
public void Delete(G... |
using System;
using System.Collections.Generic;
using Object = UnityEngine.Object;
namespace Daz3D
{
[Serializable]
public class ImportEventRecord
{
public DateTime Timestamp = DateTime.Now;
public struct Token
{
public string Text;
public Object Selectable;... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace testMonogame
{
class GoriyaEnemy : ISprite, IEnemy
{
public int X { get; set; }
public int Y { get; set; }
Random rando... |
using GodaddyWrapper.Responses;
using GodaddyWrapper.Requests;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
using GodaddyWrapper.Helper;
namespace GodaddyWrapper
{
... |
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