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using GUI.dto; using System; using System.Text.Json; namespace GUI.Util { class IO { public T ReadFromSerial<T>() { throw new NotImplementedException(); } public bool WriteToSerial<T>(T dto) where T : IWritable { throw new NotImplementedException...
using Oop._11_ChainOfRules.Rules; using Oop._8_Null; using Oop._9_OptionalObjects; using System; namespace Oop._11_ChainOfRules { class Program { static void MainX(string[] args) { var moneyBackGuaraantee = new TimeLimitedWarranty(DateTime.Today, TimeSpan.FromDays(7)); ...
using Data.Utils; using Infrastructure.Encryption; using Infrastructure.PasswordPolicies; using NHibernate; using NHibernate.Context; using NUnit.Framework; namespace Tests.Utils.TestFixtures { public abstract class DataTestFixture : BaseTestFixture { protected ISession Session; protected ISes...
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Ascii - Image Effect. // Copyright (c) Ibuprogames. All rights reserved. ///////////////////////////////////////////////////////////////////////////////////////////////////////////////...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Foundry.Security { public static class Operation { public readonly static string All = "*"; public readonly static string Read = "Read"; public readonly static string Write = "Wri...
namespace pi_mqtt.Entity { public class PC { public int Id { get; set; } = 0; public string CPU { get; set; } public int Core { get; set; } = 0; public int Thread { get; set; } = 0; } }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using TaskMaster.Validation; namespace TaskMaster.Models { [CompletionDateNotEarlyThenBeggingDate] public class Project { /// <summary> /// Ident...
using UnityEngine; using System.Collections; public class OnStepFunction : MonoBehaviour { public StepperSound leftStep; public StepperSound rightStep; private Animator animator; private float animationSpeed; void Start() { animator = GetComponent<Animator>(); } ...
namespace Crystal.Plot2D { /// <summary> /// Interaction logic for LineLegendItem.xaml /// </summary> public partial class LineLegendItem : LegendItem { public LineLegendItem() { InitializeComponent(); } public LineLegendItem(Description description) : base(description) { Ini...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Euler_Logic.Problems.AdventOfCode.Y2020 { public class Problem04 : AdventOfCodeBase { private List<string> _requiredKeys; public override string ProblemName => "Advent of ...
namespace ContestsPortal.Domain.DataAccess.Providers.Interfaces { public interface IProviderFactory { IContestsProvider CreateIContestProvider(); } }
using System; using Zesty.Core.Common; namespace Zesty.Core.Integration { public class Skebby : IAuthProcessor { public void GenerateAuth(string username) { Entities.User user = Business.User.Get(username); if (user != null) { string random ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class Info : MonoBehaviour { public GameObject Yes; public GameObject No; private void OnEnable() { } public void OnClickYes() { SceneMa...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using OurClassLibrary; using System.Collections.Generic; namespace TheTestFrameWork { [TestClass] public class tstStockCollection { [TestMethod] public void InstanceOK() { //this creates an instance of th...
using UnityEngine; public class HackableDoor : MonoBehaviour { [Min(1)] public int arrowsCount = 6; [Min(1)] public float time = 4; private Door door; private bool isFinished = false; private GameObject doorHackDevice; private void Start() { door = GetComponent<Door>(); do...
using System; using System.Net.Http; using System.Net.Http.Headers; namespace CountdownLettersWPF.API { public class APIHelper : IAPIHelper { private readonly HttpClient _apiClient; private const string _url = "http://www.anagramica.com"; public HttpClient ApiClient { ...
using System; using System.Collections.Generic; using System.Linq; using TheMapToScrum.Back.DAL; using TheMapToScrum.Back.DAL.Entities; using TheMapToScrum.Back.Repositories.Contract; namespace TheMapToScrum.Back.Repositories.Repo { public class ProductOwnerRepository : IProductOwnerRepository { priva...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; using System.Data.Linq; using System.Data.Linq.Mapping; namespace StoreFront.Models { //[Table(Name ="Users")] //public class CustomerBase //{ // [Column(IsPrimaryKey = t...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FactoryProject { class RawMaterialOffer { private double pricePerKilo; //sxolioz public double PricePerKilo { get { return pricePerKilo; } set { pricePerKilo = v...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Mathes : MonoBehaviour { public Button[] num = new Button[16]; public int[] a; [SerializeField] private GameObject starLight; public void KhoiTaoMathGame() { a = new int[n...
using System; using System.Collections.Generic; using System.Text; using DBDiff.Schema.SQLServer2000.Model; namespace DBDiff.Schema.SQLServer2000.Compare { internal class CompareColumnsConstraints { public ColumnConstraints GenerateDiferences(ColumnConstraints CamposOrigen, ColumnConstraints CamposDest...
using System; using Atc.Rest.Extended.Options; using Atc.Rest.Options; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Hosting; using Microsoft.IdentityModel.Logging; // ReSharper disable UnusedMethodReturnValue.Global // ReSharper disable once CheckNamespace namespace Microsoft.AspNetCore.Builder { ...
using System; using FunctionalProgramming.Basics; namespace FunctionalProgramming.Monad { public class Lens<TEntity, TProperty> { private readonly Func<TEntity, TProperty, TEntity> _mutator; private readonly Func<TEntity, TProperty> _accessor; public Lens(Func<TEntity, TProperty, TEn...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using System; using System.IO; namespace Labyrinth { public partial class Character { KeyboardState kbState; bool kbPressed = false; public Rectangle rectPos; public bool...
namespace Morales.CompulsoryPetShop.UI { public class StringConstans { public const string WelcomeGreeting = "Welcome to the PetShop"; public static string Lines = "-----------------------------------------------"; public static string DeletePetText = "Enter ID of the pet you wist to del...
using ISE.Framework.Common.CommonBase; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ISE.SM.Common.DTO { public partial class UserToCompanyDto:BaseDto { public UserToCompanyDto() { this.PrimaryKeyName = "UserToCompanyId"; } ...
using System; using System.IO; namespace BPMInterfaceToolkit { public class Log { static string logpath = System.AppDomain.CurrentDomain.BaseDirectory;//软件所在路径 static string filename = "Log.txt"; static string recordpath = System.AppDomain.CurrentDomain.BaseDirectory + "Record\\"; ...
// // Copyright (c) Autodesk, Inc. All rights reserved. // // This computer source code and related instructions and comments are the // unpublished confidential and proprietary information of Autodesk, Inc. // and are protected under Federal copyright and state trade secret law. // They may not be disclosed to, copi...
namespace DelftTools.Utils.Collections.Generic { public interface IEnumerableListCache { INotifyCollectionChange CollectionChangeSource { get; set; } } }
using CYJ.DingDing.Api.IApiService; using CYJ.DingDing.Application.IAppService; using CYJ.DingDing.Dto.Dto; namespace CYJ.DingDing.Api.ApiService { public class DepartmentApiService : IDepartmentApiService { private readonly IDepartmentAppService _departmentAppService; public DepartmentApiSer...
using System.Collections.Generic; using System.Linq; using CoherentSolutions.Extensions.Configuration.AnyWhere.Abstractions; using CoherentSolutions.Extensions.Configuration.AnyWhere.Tests.Tools; using Moq; using Xunit; namespace CoherentSolutions.Extensions.Configuration.AnyWhere.Tests { public class AnyWhere...
using AutoService.Core.Contracts; using AutoService.Models.Common.Enums; using System; using System.Linq; using System.Text; using AutoService.Core.Validator; namespace AutoService.Core.Commands { public class ShowAllEmployeesAtDepartment : ICommand { private DepartmentType department; ...
using MongoDB.Bson.Serialization.Attributes; using MongoDB.Driver; using System; namespace DTO { class Program { static void Main(string[] args) { MongoCRUD db = new MongoCRUD("NewsCrawl"); db.InsertRecord("Users", new PersonModel { FirstName = "tim", La...
using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Text; [assembly: InternalsVisibleTo("TestHouse.Domain.Tests")] namespace TestHouse.Domain.Models { /// <summary> /// Test case /// </summary> public class TestCase { //for ef priva...
using Repository.Interface; using Repository.Interface.Base; using System; using System.Collections.Generic; using System.Text; using TestApp4.conext; using TestApp4.Models; namespace Repository.Implementation { public class UserRoleRepository : Repository<UserRole> , IUserRoleRepository { private App...
using System; using System.Collections.Generic; using System.Text; namespace TalkExamples.SOLID.LSP.Example1.Wrong { public abstract class Passaro { public abstract void Voar(); } public class Papagaio : Passaro { public override void Voar() { //Pode Voar ...
using Andr3as07.Logging.Enrichment; using Andr3as07.Logging.Sink; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; namespace Andr3as07.Logging { public class Logger : ISink, IDisposable { public List<ISink> Sinks; public List<IEnricher> ...
using System; using System.Collections.Generic; using System.Text; namespace DesignPatterns.Command.Example3 { public abstract class RobotCommandBase { protected Robot _robot; public RobotCommandBase(Robot robot) { _robot = robot; } public abstract void Ex...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using DelftTools.Functions.Filters; using DelftTools.Functions.Generic; using DelftTools.TestUtils; using DelftTools.Utils.Collections; using log4net; using NUnit.Framework; namespace DelftTools.Functions.Tests { [TestFix...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace IRAP.Entity.MDM { /// <summary> /// 操作工技能矩阵 /// </summary> public class OperatorSkillMatrix { /// <summary> /// 序号 /// </summary> public int Ordinal { get;...
#if UNITY_2018_1_OR_NEWER using UnityEditor; using UnityEditor.Build; using UnityEditor.Build.Reporting; using UnityEngine; namespace AlmenaraGames.Tools { public class MLPASAnimatorPreProcess : IPreprocessBuildWithReport { public int callbackOrder { get { return 0; } } public void OnPreproce...
using System; namespace Models.DTO { public class ChallengeProgress : IChallengeProgress { public Guid Id { get; set; } public int UserId { get; set; } public int ChallengeId { get; set; } public ProgressStatus Status { get; set; } public DateTime LastModified { get; s...
using NStandard.Linq; using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; namespace NStandard { public class State { public delegate void ValueReceivedHandler<T>(T value); public static State<TValue> Use<TValue>() => new(); public static S...
//------------------------------------------------------------------------------ // <copyright file="MainPage.xaml.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ using System.Co...
namespace DistCWebSite.Core.Entities { using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; public partial class M_SFEDistributor { public int ID { get; set; } [StringLength(200)] ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace BacheloretteManager.Models.AccountViewModels { public class RegisterStudViewModel { [Required] [EmailAddress] [Display(Name = "Email")...
using ThunderRoad; namespace RealisticBleeding.Components { public struct DisposeWithCreature { public Creature Creature; public DisposeWithCreature(Creature creature) { Creature = creature; } } }
using Piovra.Json; using Xunit; namespace Piovra.Tests; public class JsonTests { [Fact] public void Test() { var person = new Person { Name = "Test", Age = 100, Passport = ("123", "45", ("any", 10)) }; var json = JSON.To(person); var tmp = j...
namespace ChatBot.Migrations { using System; using System.Data.Entity.Migrations; public partial class courseNumberAdded1 : DbMigration { public override void Up() { AddColumn("dbo.Courses", "time", c => c.String()); AddColumn("dbo.Courses", "location", c => ...
using System.Collections.Generic; using System.Threading.Tasks; using WebApi.Services.Dto.MercadoLibre.Country; namespace WebApi.Services.Contract { public interface IMercadoLibre { Task<IEnumerable<Country>> Countries(); Task<dynamic> Search(string query); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class AccelerometerControl : MonoBehaviour { public float speed = 2f; public bool isFlat = true; private Rigidbody rigid; private void Start() { rigid = GetComponent<Rigidbody>(); } private void...
using Fingo.Auth.AuthServer.Services; using Fingo.Auth.AuthServer.Services.Implementation; using Xunit; namespace Fingo.Auth.AuthServer.Tests.Services.Implementation { public class JwtLibraryWrapperServiceTest { public JwtLibraryWrapperServiceTest() { _secretKey = "TOP_SECRET_f!ngo...
// <copyright file="TableOfMORT.cs" company="WaterTrans"> // © 2020 WaterTrans // </copyright> using System; using System.Collections.Generic; using System.Text; using WaterTrans.GlyphLoader.Internal.AAT; namespace WaterTrans.GlyphLoader.Internal { /// <summary> /// Table of MORT. /// </summary> inte...
using System; using System.Collections.Generic; using TraceWizard.Entities; using TraceWizard.Data; using TraceWizard.Analyzers; using TraceWizard.Environment; using TraceWizard.Logging.Adapters.MeterMasterCsv; using TraceWizard.Logging.Adapters.MeterMasterJet; using TraceWizard.Logging.Adapters.Telematics; using Tr...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using SharpShapes; namespace TestSharpShapes { [TestClass] public class UnitTestSquare { [TestMethod] public void TestSquareConstructor() { Square square = new Square(40); Assert.AreEqual(40, ...
namespace Entoarox.ShopExpander { internal class Reference { /********* ** Accessors *********/ public string Owner; public int Item; public int Amount; public string Conditions = null; /********* ** Public methods *********/ ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Linq08_6_IQueryable { class Program { private static void TestIEnumerable() { using (NorthwindEntities ctx = new NorthwindEntities()) {...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using DBDiff.Schema.SQLServer.Generates.Model; using DBDiff.Schema.Model; namespace DBDiff.Schema.SQLServer.Generates.Compare { internal class CompareUsers : CompareBase<User> { } }
using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Identity.EntityFrameworkCore; using Microsoft.EntityFrameworkCore; using System; using System.Linq; using System.Threading; using System.Threading.Tasks; //using WebSim.Application.Interfaces; using WebSim.Domain.Common; using WebSim.Domain.CoreIdentity;...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; using RWCustom; using Rainbow.Enum; using Rainbow.CreatureOverhaul; namespace Rainbow.CreatureAddition { public class Hornest : Creature { public Hornest(AbstractCreature abstractCreature, World wo...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using AmericanF2.Modelo; namespace AmericanF2 { public partial class Login : System.Web.UI.Page { AmericanFEntities contexto = new AmericanFEntities(); pr...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; //********************************************************************** // // 文件名称(File Name):PageInfoResponse.CS // 功能描述(Description): // 作者(Author):Aministrator ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Foundry.SourceControl { public interface ISourceDirectory : ISourceObject { IEnumerable<ISourceObject> Children { get; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using OnlineOrdersMS; namespace KartSystem { interface IOnlineOrderEditView { OnlineOrder ActiveOrder { get; set; } OrderLine ActiveOrderLine { get;...
using System.Web.Mvc; namespace DevExpress.Web.Demos { public partial class DockingController : DemoController { public ActionResult ForbiddenZones() { return DemoView("ForbiddenZones"); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Caching; using Microsoft.SharePoint.Client; namespace DistCWebSite.SharePoint.Utility { public class SPHelper { /// <summary> /// 缓存过期时间(为0时,表示不会缓存) /// </summary> private cons...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using HHY.Models; using static Microsoft.AspNetCore.Http.StatusCodes; using System.IO; using HHY_NETCore.Attributes; using HHY.Models.Product; namespace HHY_NETCore.Controllers { [Autho...
using Anywhere2Go.Business.Utility; using Anywhere2Go.DataAccess; using Anywhere2Go.DataAccess.Entity; using Anywhere2Go.DataAccess.Object; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Anywhere2Go.Business.Master { public class Damag...
using System.Reactive.Concurrency; using System.Threading; namespace InstrumentationSample.Infrastructure { //Example of an ISchedulerProvider public sealed class SchedulerProvider : ISchedulerProvider { public IScheduler CurrentThread { get { return Scheduler.CurrentThread; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using MessageCentre.Services; namespace MessageCentre.Controllers { [Route("api/[controller]")] public class MessagesController : Controller { readonly IMessageService M...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Chapter1 { /// <summary> /// /// </summary> public class Q1dot2 { public string ReverseString(string stringToReverse) { int length ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GameTime : MonoBehaviour { public static GameTime instance=null; GameManager manager; Teachermanager teacher; SchoolEventManager eventmanager; weatherManager wmanager; EndOfTheDayR...
using System; namespace CardCompiler.DirectoryComponents { public class FileInfoEventArgs : EventArgs { public FileInfoEventArgs(string fullFileName, string fileExtension) { this.FullFileName = fullFileName; this.FileExtension = fileExtension; } public string FullFileName { get; set; } public strin...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DistCWebSite.Core.Entities { public class M_User { public int ID { get; set; } public string UserAccount { get; set; } public string DisplayName { get; set; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Net; using System.Net.Sockets; using System.IO; namespace ChatServer { class Server { private List<string> history = new List<string>(); private object myLoc...
using AdminWebsite.Security; using FluentAssertions; using Microsoft.AspNetCore.Mvc; using Moq; using NUnit.Framework; using System.Collections.Generic; using System.Text.Encodings.Web; using System.Threading.Tasks; using BookingsApi.Client; using BookingsApi.Contract.Responses; namespace AdminWebsite.UnitTests.Contr...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace UNO.Model.Karten { class ZweiZiehenKarte : IKarte { public KartenTyp Typ => KartenTyp.Ziehen; public KartenFarbe Farbe { get; set; } public int Anzahl { get; ...
/* Dataphor © Copyright 2000-2008 Alphora This file is licensed under a modified BSD-license which can be found here: http://dataphor.org/dataphor_license.txt */ using System; using System.Text; using System.Web; using System.Xml; using System.IO; using System.Net; using System.Net.Mail; using System.Net...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using ShootingGame.Core; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; namespace ShootingGame.GameComponent { public class InputHandler { KeyboardState previousKeySate; private int time...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; namespace QuanLySinhVien { static class Program { public static Thread th; public static Thread th1; [STAThread] static void Mai...
namespace Sky { public interface IRotatingObject : IObjectInSpace { void MoveAlong(); void RotateAround(); } }
namespace Properties.Core.Objects { public class PropertyItem { public string ItemReference { get; set; } public ItemType ItemType { get; set; } public string Url { get; set; } } }
using Pe.Stracon.Politicas.Aplicacion.Core.ServiceContract; using Pe.Stracon.Politicas.Aplicacion.TransferObject.Request.General; using Pe.Stracon.SGC.Aplicacion.TransferObject.Request.Contractual; using Pe.Stracon.SGC.Application.Core.ServiceContract; using Pe.Stracon.SGC.Cross.Core.Base; using Pe.Stracon.SGC.Infraes...
using AspNetCore.Identity.Mongo.Model; using DamianTourBackend.Api.Helpers; using DamianTourBackend.Application; using DamianTourBackend.Application.UpdateProfile; using DamianTourBackend.Core.Entities; using DamianTourBackend.Core.Interfaces; using FluentValidation; using Microsoft.AspNetCore.Authentication.JwtBearer;...
// <copyright file="ViewDataExtensionsTests.cs" company="Morten Larsen"> // Copyright (c) Morten Larsen. All rights reserved. // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. // </copyright> using System; using FluentAssertions; using Microsoft.AspNetCore.Mvc.Mo...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AnalyticHierarchyProcess { class Program { public static void printResult(AnalyticHierarchyManager AHM) { Console.Clear (); printLogo (); try { Conso...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using System.Windows.Forms; using System.ComponentModel; using System.Collections.ObjectModel;//ObservableCollection namespace 重写音乐播放器 { class List { //public List<Music...
using System; using System.Collections.Generic; using System.Data.Entity.ModelConfiguration; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TransferData.DataAccess.Entity.Mapping { public class MappingCarCapacity : MappingBase { } public class MappingCarCapacityConfig : ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Library.Models; namespace Library.Forms { public partial class Useres : Form ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ImmigrantQuestions : AllQuestions { public ImmigrantQuestions() { this.allPossibleQuestions = new List<QuestionObject>(); Effect decreaseGold = new Effect(0, -10, 0); Effect hiredFriend = new ...
using System; using System.Windows; using System.Windows.Shapes; using System.Windows.Controls; namespace MinecraftToolsBoxSDK { public class DragChangedEventArgs : RoutedEventArgs { public DragChangedEventArgs(RoutedEvent Event, Rect NewBound, object Target = null) : base(Event) { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GameManager : MonoBehaviour { public static GameManager Instance; public static string currentToll = "nenhuma"; public Image Select; public Image Select1; public Image Select2; p...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class CameraTestManager : MonoBehaviour { [Header("Canvasses")] [SerializeField] private GameObject CameraCanvas; [SerializeField] private Canvas GalleryCanvas; [Header("PhoneCamera")] [Ser...
using UnityEngine; /// <summary> /// 自動生成のテスト用スクリプト /// </summary> public class TestCreater : MonoBehaviour { public FieldBlockMeshCombine blockMap = new FieldBlockMeshCombine(); void Start() { GameObject parentTemp = new GameObject("FieldObjectTemp"); BlockCreater.GetInstance().AutoGenera...
#region License /** * Copyright (c) 2013 Robert Rouhani <robert.rouhani@gmail.com> and other contributors (see CONTRIBUTORS file). * Licensed under the MIT License - https://raw.github.com/Robmaister/SharpNav/master/LICENSE */ #endregion using System; using System.Collections.Generic; using System.Linq; using Syst...
using CC.Web.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CC.Web.Dao.Core { public class BaseDao<T> : IBaseDao<T> where T : class, IEntity { public IRepository<T> Repository { get; set; } /// <inheritdoc /> public void Delete(G...
using System; using System.Collections.Generic; using Object = UnityEngine.Object; namespace Daz3D { [Serializable] public class ImportEventRecord { public DateTime Timestamp = DateTime.Now; public struct Token { public string Text; public Object Selectable;...
using System; using System.Collections.Generic; using System.Text; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace testMonogame { class GoriyaEnemy : ISprite, IEnemy { public int X { get; set; } public int Y { get; set; } Random rando...
using GodaddyWrapper.Responses; using GodaddyWrapper.Requests; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Threading.Tasks; using System.ComponentModel.DataAnnotations; using GodaddyWrapper.Helper; namespace GodaddyWrapper { ...