text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Core.BIZ;
using Core.DAL;
using PagedList;
namespace WebForm.Areas.Admin.Controllers
{
public class NguoiDungController : BaseController
{
#region Private Properties
#endre... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ISSE.SafetyChecking.Formula;
using ISSE.SafetyChecking.Utilities;
using Tests.SimpleExecutableModel;
using Xunit;
using ISSE.SafetyChecking.Modeling;
using SafetyLustre;
using Test... |
namespace BettingSystem.Application.Betting.Bets.Queries.Search
{
using System.Collections.Generic;
using Common;
public class SearchBetsResponseModel : BetListingsResponseModel<BetResponseModel>
{
internal SearchBetsResponseModel(IEnumerable<BetResponseModel> bets)
: base(bets)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MySql.Data.MySqlClient;
namespace Traktory
{
class MySQL
{
private MySqlConnection connection;
private string server;
private string database;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Game controller script. Manage all the sub-systems of the game and the actionLog,
/// a list of strings which contains everything that has happened so far.
/// </summary>
public class GameControllerS... |
using Restaurant.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace Restaurant.Controllers
{
public class GarsonController : Controller
{
//
// GET: /Garson/
SiparisKontrolEntities db = new Sipar... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DistCWebSite.Core.ViewModel
{
public class AMScoreExportViewModel
{
public DateTime? UploadDate { get; set; }
//public string Province { get; set;}
pub... |
using System;
using Aquamonix.Mobile.Lib.Domain;
using Aquamonix.Mobile.Lib.Environment;
using Aquamonix.Mobile.Lib.Utilities;
namespace Aquamonix.Mobile.Lib.ViewModels
{
public class ProgramViewModel
{
public Program _program;
private string _description;
private Action<ProgramViewModel, bool> _stopStartProg... |
using LeonClientApp.Models;
namespace LeonClientApp.Utilities
{
public interface IGeneralUtil
{
Rank getClientRank(int clientTotalSpending);
string getHumanReadableRank(Rank rank);
}
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using AlohaCorp.UI;
using TMPro;
public class EmojiEffectTrigger : MonoBehaviour
{
CapsuleCollider grazecollider;
[SerializeField] ParticleSystem[] Deadparticles;
[SerializeField] ParticleSystem[] derisionparticles;
ParticleS... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
namespace Лифт_PLCSim.ViewModel
{
public class ViewModel : INotifyPropertyChanged
{
public double LiftPosition
{
get
{
return liftPosition... |
using System;
using System.Windows;
namespace CaveDwellers.Mathematics
{
public static class Calculator
{
public static double ToRadians(this double degrees)
{
return degrees * (Math.PI / 180.0);
}
public static NumberBetween Between(this double number, double othe... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace CTF
{
class Client
{
#region Attributes
/* FIXME */
private string login;
private ... |
using System;
using System.Drawing;
using System.Threading;
using System.Threading.Tasks;
using Console = Colorful.Console;
namespace S3.AutoBatcher.Samples.SimpleProducer
{
internal class Sample : ISample
{
private readonly CancellationTokenSource _cancellationTokenSource = new CancellationTokenSource(... |
using System;
using System.Linq;
using MerchantRPG.Data;
using MerchantRPG.Simulation;
namespace Merchant_RPG_build.Processing
{
public class EquipmentBuild
{
public readonly int Id;
public readonly int[] Combination;
public readonly Item[] Items;
public Stats TotalStats;
public double Score;
public Eq... |
using System;
using System.IO;
using System.Text;
using System.Windows.Forms;
namespace FixSubtitle
{
public partial class frmMain : Form
{
public frmMain()
{
InitializeComponent();
}
private void btnSelectSubtitle_Click(object sender, EventArgs e)
{
... |
namespace NetEscapades.AspNetCore.SecurityHeaders.Headers.PermissionsPolicy
{
/// <summary>
/// Controls whether the current document is allowed to use Picture In Picture.
/// If disabled in a document, then calls to <code>requestPictureInPicture()</code>
/// will throw a <code>SecurityError</code> and... |
using ISE.Framework.Common.CommonBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ISE.SM.Common.DTO
{
public partial class ApplicationDomainDto:BaseDto
{
public ApplicationDomainDto()
{
this.PrimaryKeyName = "ApplicationDomainId"... |
// ReSharper disable once CheckNamespace
namespace Atc
{
public enum CasingStyle
{
/// <summary>
/// Default None.
/// </summary>
None,
/// <summary>
/// The camel case is formatted like this: "camelCase".
/// </summary>
CamelCase,
/// <... |
using System;
namespace UnityAtoms.Editor
{
/// <summary>
/// Internal module class that holds that regarding an Atom type.
/// </summary>
internal struct AtomReceipe : IEquatable<AtomReceipe>
{
public AtomType AtomType { get; set; }
public string ValueType { get; set; }
p... |
using UnityEngine;
using System.Collections;
public class planet_control : MonoBehaviour {
public Transform planet;
public int size=1;//planet scale
public static int size_public=0;
public static float glow_value_public=1f;//glow size value for public use
private float rota_dir=0f;
private Vector3 startPosCam... |
using System;
using System.Data;
using System.Data.SqlClient;
using NBatch.Main.Common;
namespace NBatch.Main.UnitTests
{
class FakeDb : IDb
{
public bool ExecuteCalled;
public T ExecuteQuery<T>(Func<SqlCommand, T> operation)
{
ExecuteCalled = true;
return defau... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;
namespace CarRental.API.DAL.Entities
{
[Table("ReservationItems")]
public class ReservationItem
{
[Key]
public Guid Id { get; ... |
public class Solution {
public Dictionary<string, List<int>> memo = new Dictionary<string, List<int>>();
public IList<int> DiffWaysToCompute(string input) {
if (memo.ContainsKey(input)) return memo[input];
int j = 0;
while (j < input.Length && input[j] - '0' <= 9 && input[j] - '0' >= 0) ... |
using Alabo.AutoConfigs;
using Alabo.Data.People.Employes.Dtos;
using Alabo.Data.People.Stores.Domain.Services;
using Alabo.Data.People.Users.Dtos;
using Alabo.Domains.Entities;
using Alabo.Domains.Query;
using Alabo.Extensions;
using Alabo.Framework.Basic.AutoConfigs.Domain.Services;
using Alabo.Framework.Basic.Relati... |
using Crossroads.Web.Common.MinistryPlatform;
using Newtonsoft.Json;
namespace MinistryPlatform.Translation.Models.DTO
{
[MpRestApiTable(Name = "dp_Contact_Publications")]
public class MpContactPublicationDto
{
[JsonProperty(PropertyName = "Contact_ID")]
public int ContactId { get; set; }
... |
// Copyright (c) 2018 FiiiLab Technology Ltd
// Distributed under the MIT software license, see the accompanying
// file LICENSE or or http://www.opensource.org/licenses/mit-license.php.
using FiiiCoin.Wallet.Win.Common.interfaces;
using System.Collections.Generic;
namespace FiiiCoin.Wallet.Win.Biz.Monitor
{
publ... |
using System;
using System.IO;
using System.Net.Sockets;
using AxiEndPoint.EndPointClient.Compress;
using AxiEndPoint.EndPointClient.Crypt;
using AxiEndPoint.EndPointClient.Transfer;
using AxiEndPoint.EndPointServer.Logging;
using System.Runtime.Serialization.Formatters.Binary;
using System.Threading;
namespace AxiE... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Mongooz.Scheduler
{
/// <summary>
/// Provides retry functionality for an operation
/// </summary>
public interface IRetry : IExecute
{
/// <summary>
/// Apply a delay between retry oper... |
using SFA.DAS.Authorization.ModelBinding;
using System;
namespace SFA.DAS.ProviderCommitments.Web.Models
{
public class AddDraftApprenticeshipViewModel : DraftApprenticeshipViewModel, IAuthorizationContextModel
{
public Guid CacheKey { get; set; }
}
public class AddDraftApprenticeshipOrRoutePo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GitHello
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello, User! Today is 05.10.17");
Console.ReadKey();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using IRAPShared;
namespace IRAP.Entities.MDM
{
public class WIPStation
{
/// <summary>
/// 序号
/// </summary>
public int Ordinal { get; set; }
/// <summary>
//... |
using System.Collections.Generic;
using StardewValley;
using StardewValley.Menus;
namespace RemoteFridgeStorage
{
/// <summary>
/// Overwrite the fridge().
/// </summary>
public class RemoteFridgeCraftingPage : CraftingPage
{
private readonly FridgeHandler _fridgeHandler;
public Re... |
using Plotter.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Plotter.Tweet.Processing.Commands
{
public class TitleCommand : CommandBase
{
protected override Tuple<byte[], string> GetReply(string[] commandParams)
{
if (command... |
using UnityEngine;
using System.Collections;
public class ItemAndHealthSystem : MonoBehaviour {
public int Health = 40;
public int armor = 10;
private int artifacts = 0;
public GameObject deadScreen;
public GameObject arti1;
private float TimeUp = 1.0f;
void Start(){
Cursor.visible = false;
deadScreen.SetA... |
using HRM.Authentication;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace HRM.Controllers
{
public class ProfileController : Controller
{
// GET: Profile
[RequiredLogin]
public ActionResult Index()
{
... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
using Grasshopper.Kernel;
using PterodactylCharts;
using PterodactylEngine;
using Rhino.Geometry;
namespace Pterodactyl
{
public class PieChartGH : GH_Component
{
public PieChartGH()
: base("Pie... |
namespace ParrisConnection.ServiceLayer.Data
{
public class CommentData
{
public int Id { get; set; }
public string UserId { get; set; }
public string UserName { get; set; }
public string PostComment { get; set; }
}
}
|
using UnityEngine;
using System.Collections;
public class Factory : MonoBehaviour {
public Vector3 createPoint = Vector3.zero;
public Vector3 exitPoint = new Vector3(3,0,0);
public GameObject pfBlueprint;
public float constructionRate = 10.0f;
public bool enableConstruction = true;
public float costsMiner... |
using eBikes.DAL;
using eBikes.Entities;
using eBikes.Entities.DTOs;
using eBikes.Entities.POCOs.SalesPOCOs;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data.Entity;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace eBikes.BLL
{
[DataObject... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using LeanEngine.Utility;
namespace LeanEngine.Entity
{
public class Item : EntityBase
{
public string ItemCode { get; set; }
public string ItemDescription { get; set; }
public string Uom { get; set... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Sunnie.Models
{
public class Precaution
{
public int Id { get; set; }
public int UVLevelId { get; set; }
public string Precautions { get; set; }
}
}
|
using System;
using MethodToDelegate.PartialApplication;
namespace MethodToDelegate.Ninject.Test.PartialApplication
{
public delegate string PythagDisplay(double x, double y);
public static class DelegateExample
{
public delegate double Add(double x, double y);
public delegate double Mult... |
namespace Sentry.Tests;
[UsesVerify]
public partial class TransactionProcessorTests
{
[Fact]
public async Task Simple()
{
var transport = new RecordingTransport();
var options = Options(transport);
options.AddTransactionProcessor(new TheProcessor());
var hub = SentrySdk.Ini... |
using System;
namespace DashBoard.Data.Entities
{
public class LogModel
{
public int Id { get; set; }
public int Domain_Id { get; set; }
public DateTime Log_Date { get; set; }
public string Error_Text { get; set; }
public Guid Team_Key { get; set; }
public bool ... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="TimeUtilities.cs">
// Copyright (c) 2021 Johannes Deml. All rights reserved.
// </copyright>
// <author>
// Johannes Deml
// public@deml.io
// </author>
// -----------------... |
using Microsoft.Xna.Framework.Input;
namespace Entoarox.Framework.UI
{
public abstract class BaseKeyboardFormComponent : BaseFormComponent, IKeyboardComponent
{
/*********
** Accessors
*********/
public bool Selected { get; set; }
/*********
** Public methods
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
// 匯入System.Net命名空間
using System.Net;
namespace IP
{
public partial class Form1 : Form
{
public Form1()
{
Initializ... |
using System.Web;
using System.Net;
using System.Net.Http;
using System.Net.Http.Headers;
namespace LuckyMasale.WebApi.Utility
{
public static class Utils
{
///// <summary>
///// Get Header.
///// </summary>
///// <param name="request">Request message.</param>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace Week9_ProjectDay1
{
class Program
{
static void Main(string[] args)
{
Clients client = new Clients();
Accounts account = new Ac... |
using System;
using System.Collections.Generic;
using System.Text;
using FTLibrary.XML;
using UnityEngine;
/*
* 一定要注意的问题:
* 1,不同的界面中如果注册了代理函数,请自主在界面释放的时候注销代理函数,否则会导致内存泄露
* 提高的解除全部代码尽量别用
*
* 2,提供的关闭全部灯函数,尽量别用,自己控制不同灯的亮灭
*
*
*
* */
//映射模式
enum InputDeviceMapMode
{
Mode_KeyBoard,
Mode_IO,
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using DLib.DAL;
namespace BLL.DLib
{
public class LibRecFieldsData
{
#region vars
private static DlibEntities Db
{
get
{
if (HttpContext.Current.Session["DB"] ==... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Photon.Pun;
using Photon.Realtime;
public class PlayerSoldierSpawn : MonoBehaviourPunCallbacks
{
GameObject soldierPrefab;
Dictionary<string, string> soldiers = new Dictionary<string, string>();
private void Awake()
... |
using Alabo.Industry.Shop.OrderDeliveries.Domain.Services;
using Alabo.Test.Base.Attribute;
using Alabo.Test.Base.Core;
using Alabo.Test.Base.Core.Model;
using Xunit;
namespace Alabo.Test.Shop.Order.Domain.Service
{
public class IOrderDeliveryServiceTests : CoreTest
{
[Theory]
[InlineData(2)]
... |
using System;
using Newtonsoft.Json;
namespace iSukces.Code.VsSolutions
{
internal class StringVersionConverter : JsonConverter
{
public override bool CanConvert(Type objectType) => objectType == typeof(Version);
public override object ReadJson(JsonReader reader, Type objectType, object existi... |
using System;
using System.Linq.Expressions;
namespace NHibernate.DataAnnotations.Core
{
internal static class ExpressionHelper
{
internal static MemberExpression GetMemberInfoFromExpression(Expression method)
{
var lambda = method as LambdaExpression;
if (ReferenceEqua... |
using System;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "New Settings Config", menuName = "Overlook/Settings Config Object")]
public class SettingsConfigObject : ScriptableObject
{
public List<Setting> settings = new List<Setting>();
[Serializable]
publ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class PauseMenu : MonoBehaviour
{
public Button ResumeButton;
public Button OptionsButton;
public Button SaveButton;
public Button SaveExitButton;
public ... |
// talis.xivplugin.twintania
// LogPublisher.cs
using FFXIVAPP.Common.Core.Memory;
using FFXIVAPP.Common.Helpers;
using FFXIVAPP.Common.Utilities;
using NLog;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using talis.xivplugin.twintania.Helpers;
using talis.x... |
using System.ComponentModel.DataAnnotations;
namespace SciVacancies.WebApp.ViewModels
{
/// <summary>
/// Деятельность учёного (исследовательская, преподавательская, прочая )
/// </summary>
public class ActivityEditViewModel
{
[MaxLength(1500, ErrorMessage = "Длина строки не более 1500 сим... |
namespace ForumSystem.Web.ViewModels.Administration.Posts
{
using ForumSystem.Data.Models;
using ForumSystem.Services.Mapping;
public class PostCrudModel : IMapFrom<Post>
{
public int Id { get; set; }
public string Title { get; set; }
public string EditTitle => this.Title.Len... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;
using Core.DAL;
using System.ComponentModel.DataAnnotations;
namespace Core.BIZ
{
public class ChiTietPhieuXuat
{
public ChiTietPhieuXuat() { }
publi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace PresentationLayer.Models
{
public class HeroViewModel
{
public Hero SingleHero { get; set; }
public List<Hero> HeroList { get; set; }
public HeroViewModel()
{
SingleHero ... |
using System.Collections;
using System.Collections.Generic;
public class LCode1262
{
// Start is called before the first frame update
//void Start()
//{
// int[] nums = { 3, 6, 5, 1, 8 };
// Debug.Log(MaxSumDivThree(nums));
//}
public int MaxSumDivThree(int[] nums)
{
int[... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Capstone.Classes
{
public class Drink : Item
{
public override string GetSound()
{
return "Glug glug, yum!";
}
public Drink(string name, decimal price)
{
N... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace Labo_1.Controllers
{
public class ContactController : Controller
{
// GET: Contact
public ActionResult Index()
{
return View();
}
//[HttpPos... |
namespace m3.Tokens.Sample
{
using System;
using System.Linq;
class Program
{
static void Main(string[] args)
{
var tokens = Enumerable.Range(0, 25).Select(x => TokenFactory.NewToken());
foreach (var token in tokens)
{
Console.WriteL... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace WebUI.Entity
{
public class Image
{
public int ImageId{ get; set; }
public string Name { get; set; }
public int PostId { get; set; }
public bool IsCoverImage{ get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CA3CalculatorC
{
class Program
{
static void Main(string[] args)
{
//instantiate calculator class
Calculator mycalc = new Calculator();
//print welcome and instructions for use... |
// footer for the whole site
partial class footer : System.Web.UI.UserControl
{
protected void Page_PreRender(object sender, System.EventArgs e)
{
if (!IsPostBack)
{
//check is the language is other then english
// if so then changes this file images and text to fit that language
... |
using System;
using System.Collections.Generic;
namespace IrsMonkeyApi.Models.DB
{
public partial class Order
{
public Order()
{
LogOrderBilling = new HashSet<LogOrderBilling>();
OrderItem = new HashSet<OrderItem>();
}
public int OrderId { get; set; }
... |
namespace NumberWars
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public class Startup
{
public static void Main(string[] args)
{
Console.WriteLine(Execute());
}
private st... |
using Xamarin.Forms;
namespace RRExpress.Store.Views {
public partial class GoodsInfoView : ContentView {
public GoodsInfoView() {
InitializeComponent();
}
}
}
|
namespace RosPurcell.Web.Constants.Search
{
public static class SearchFields
{
public const string Copy = "copy";
public const string Course = "course";
public const string Courses = "courses";
public const string Cuisine = "cuisine";
public const string Cuisines = "... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.ComponentModel.DataAnnotations;
namespace PROnline.Models.Users
{
public class SchoolAdministrator
{
public Guid ID { get; set; }
public Guid UserID { get; set; }
public vi... |
using System;
using System.Runtime.InteropServices;
namespace Vlc.DotNet.Core.Interops.Signatures
{
/// <summary>
/// Set decoded video chroma and dimensions. This only works in combination with
/// libvlc_video_set_callbacks().
/// </summary>
/// <param name="mp">
/// The media player
///... |
using Sitecore.Commerce.Core;
using Sitecore.Framework.Conditions;
namespace Commerce.Plugin.Asset.Pipelines.Arguments
{
public class CreateAssetArgument : PipelineArgument
{
public CreateAssetArgument(string assetId, string name, string displayName)
{
Condition.Requires<string>(as... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DrainEffect : MonoBehaviour
{
public LineRenderer laser;
public Transform inicio, fim;
// Start is called before the first frame update
// Update is called once per frame
void Update()
{
laser... |
using EIM.Mediatr.Commands;
namespace SampleService.Kestrel.Application.CommandSide.Commands
{
/// <summary>
/// Echo Command
/// </summary>
public class EchoCommand : ICommand<string>
{
/// <summary>
/// 输入
/// </summary>
public string Input { get; }
/// <... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
using UnityEditor;
public class FruitGameManager : MonoBehaviour
{
[SerializeField]
private GameObject objectframeprefab;
[SerializeField]
private... |
namespace NETTRASH.BOT.Telegram.Core
{
public class Message : Base<Data.Message>
{
}
}
|
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Web;
namespace CRUDDemo.Models
{
public class CrudContext : DbContext
{
public CrudContext() : base("CrudContextDemo")
{
}
public DbSet<Employee> Employees { get; set; }
... |
namespace YouScan.Sale
{
public class DiscountCard
{
private double _amount = 0;
public void AddAmountForDiscount(double amount)
{
_amount += amount;
}
public double GetFullAmount()
{
return _amount;
}
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using App.Base.MyAppModel;
using App.DA.Product;
using App.Model.Product;
using App.Utils;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Configuration;
namespace App.Api.Contr... |
using EmitMapper;
using RestLogger.Infrastructure.Service.Model.ApplicationDtos;
using RestLogger.WebApi.Models.ApplicationModels;
namespace RestLogger.WebApi.Helpers.Mappers.ApplicationMapper
{
internal static class ApplicationMapper
{
public static ApplicationCreateDto ToApplicationCreateDto(this A... |
namespace Pobs.MobileNotifications.Domain.QueryObjects
{
public class QuestionNotificationToPush
{
public long NotificationId { get; set; }
public string PushToken { get; set; }
public int QuestionId { get; set; }
public string QuestionText { get; set; }
public st... |
using System;
using System.Collections.Generic;
using System.Text;
using Breeze.Screens;
using Microsoft.Xna.Framework;
namespace Breeze.AssetTypes.StaticTemplates
{
public class TextBox : StaticTemplate
{
public new ButtonVisualDescriptor Normal => new ButtonVisualDescriptor() { BorderBrushSize = 2, ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AgenciaBancaria.Dominio
{
public static class Validacoes
{
public static string ValidaStringVazia(this string texto)
{
return string.IsNullOrWhiteSpace(text... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Linq;
namespace Pe.Stracon.PoliticasCross.Core.Extension
{
/// <summary>
/// Entidad de Negocio que representa la clase estatica Extension
/// </summary>
/// <remarks>
/// Creación: G... |
using AbiokaScrum.Api.Entitites.Validation;
using AbiokaScrum.Api.Exceptions;
using System.Linq;
using System.Web.Http.Controllers;
using System.Web.Http.Filters;
namespace AbiokaScrum.Api.Filters
{
public class ValidationFilterAttribute : ActionFilterAttribute
{
public override void OnActionExecuting... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LHRLA.Core.ViewModel
{
public class FieldOptionVM
{
public int? Id { get; set; }
public string Name{ get; set; }
//public
}
}
|
using Cafe.API.Models.Entities;
using Cafe.API.Models.Repository;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Cafe.API.Controllers
{
[Route("api/products")]
[ApiController]
... |
using System.Linq;
using UnityEngine;
namespace Assets.WasapiAudio.Scripts.Unity
{
[ExecuteInEditMode]
public class AudioVizDebugGizmo : AudioVisualizationEffect
{
public float BarWidth = 0.1f;
public float Scale = 1.0f;
public void Start()
{
}
... |
using UnityEngine;
using MainCharacter;
using System.Collections;
public class OrangeWeapon : MonoBehaviour {
public void Start() {
moveSpeed = 5;
}
public void OnCollisionEnter(Collision col) {
if (col.gameObject.layer == LayerMask.NameToLayer("Enemy Bullet")) {
// move the bullet away a bit
col.gam... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
using JetBrains.Annotations;
using SpeedSlidingTrainer.Core.Model.State;
namespace SpeedSlidingTrainer.Desktop
{
public partial class Boa... |
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MySql.Data.MySqlClient;
using BitirmeParsing.DBConnection;
using System.Configuration;
namespace BitirmeParsing.GenreParser
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Diagnostics;
using DetectTrigger;
using Valve.VR;
namespace DetectTrigger
{
class trigger
{
public static int on = 0;
}
}
public class RandomObject : MonoBehaviour
{
public SteamVR_Input_Sources hand... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CIS016_2.Week1
{
public partial class AuthForm : Form
{
public A... |
using System.Collections.Generic;
using System.Linq;
using DFC.ServiceTaxonomy.JobProfiles.Module.Interfaces;
using DFC.ServiceTaxonomy.JobProfiles.Module.Models;
namespace DFC.ServiceTaxonomy.JobProfiles.Module.Services
{
public class SkillsFrameworkService : ISkillsFrameworkService
{
private readonl... |
using Android.App;
using Android.Content;
using Android.OS;
using Android.Widget;
namespace RayTest.Droid
{
[Activity(Label = "AboutActivity")]
public class AboutActivity : BaseCustomActivity
{
private TextView phoneNumberTextView;
protected override void OnCreate(Bundle savedInstanceStat... |
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