text stringlengths 13 6.01M |
|---|
using System;
using DelftTools.Hydro.CrossSections.DataSets;
using DelftTools.TestUtils;
using NUnit.Framework;
namespace DelftTools.Tests.Hydo.DataSets
{
[TestFixture]
public class FastXYZDataTableTest
{
readonly Random random = new Random();
[Test]
[Category(TestCategory.Perform... |
namespace Cs_Notas.Infra.Data.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class Conjuntos : DbMigration
{
public override void Up()
{
CreateTable(
"dbo.Conjuntos",
c => new
{
... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Collections;
namespace Shipwreck.TypeScriptModels.Decompiler.Transformations.Types
{
[TestClass]
public sealed class TypeDeclarationTest
{
private sealed class InheritedTestClass : ArrayList
{
}
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EBS.Query.DTO
{
public class SearchOutInOrder
{
public string Code { get; set; }
public string Status { get; set; }
public int SupplierId { get; set;... |
using System.Collections.Generic;
using System.Linq;
namespace Glass
{
public class Assembly
{
private readonly System.Reflection.Assembly assembly;
public Assembly(System.Reflection.Assembly assembly)
{
this.assembly = assembly;
}
public IEnumerable<Type>... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class NotePrefab : MonoBehaviour
{
public string prev;
public string text;
public void InitNote(string prev, string text)
{
this.prev = prev;
this.text = text;
transform.GetChild... |
using UnityEngine;
public class CopyCameraRotation : MonoBehaviour
{
[HideInInspector] public Transform myTransform;
[Header("rotation offset")]
public Vector3 rotOffset;
[Header("lock")]
public bool lockX;
public bool lockY;
public bool lockZ;
void Start()
{
myTransform... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ACT.DFAssist.Toolkits
{
class LineDb : IEnumerable<KeyValuePair<string, string>>, IEnumerator<KeyValuePair<string, string>>
{
private... |
// Copyright (c) Simple Injector Contributors. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for license information.
namespace SimpleInjector.Integration.ServiceCollection
{
using Microsoft.Extensions.Logging;
// This class will only be used when a future versi... |
namespace Avanade.Plugin.IdentityProvider.Ids4Adfs.Configuration
{
public class AppSettings
{
public static readonly string SectionName = "Sitecore:ExternalIdentityProviders:IdentityProviders:Ids4Adfs";
public Ids4AdfsIdentityProvider Ids4AdfsIdentityProvider { get; set; } = new Ids4AdfsIdenti... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UserPlayer : MonoBehaviour {
public float x;
public float[] ys;
private int curInd = 0;
public static int numTroops = 0;
// Containing the different types of trrops, each index matches to
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace NetDDD.Core.Contracts
{
public interface IEventHandlerProvider
{
IDomainEventHandler GetHandler(string name);
IEnumerable<IDomainEventHandler> GetHandlers(Type eventType);
}
}
|
using Pobs.Domain.Entities;
namespace Pobs.Domain.QueryObjects
{
public class QuestionSearchResult
{
public Question Question { get; set; }
public double MatchScore { get; set; }
}
}
|
namespace SharpStore.Services
{
using Data;
public abstract class Service
{
public readonly SharpStoreContext context;
protected Service(SharpStoreContext context)
{
this.context = context;
}
}
}
|
using UnityEngine;
using System.Collections;
public class MissNote : MonoBehaviour
{
public void OnTriggerEnter2D(Collider2D col)
{
if (col.CompareTag("UNLOAD"))
{
gameObject.SetActive(false);
}
}
public void PlayNote(string type)
{
Debug.Log("MissNote ... |
// Copyright © 2020 Void-Intelligence All Rights Reserved.
using Nomad.Core;
namespace Vortex.Metrics.Utility
{
public interface IMetric
{
public double Evaluate(Matrix actual, Matrix expected);
}
}
|
using Microsoft.AspNetCore.Identity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace feedback.Models
{
public class CustomUser : IdentityUser<int>
{
public UserProfile ProfileData { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace dolgozat
{
class Program
{
static void Main(string[] args)
{
int[] tomb = new int[100];
Random r = new Random();
char meh;
... |
using System;
using System.Collections.Generic;
namespace PopulationFitness.Models
{
public class Epochs
{
public readonly List<Epoch> All;
public Epochs()
{
All = new List<Epoch>();
}
/***
* Adds an epoch with the specified start year.
*... |
using UnityEngine;
public class EnterDoor : MonoBehaviour {
[SerializeField]
string direction;
// Update is called once per frame
void OnCollisionEnter2D(Collision2D col) {
if (col.gameObject.tag == "Player") {
/*This script used for reference, Shouldn't be using it.
* GameObject dungeon =... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Pe.Stracon.SGC.Aplicacion.TransferObject.Response.Contractual
{
/// <summary>
/// Representa el objeto response de Bienes
/// </summary>
/// <remarks>
/// Creación : G... |
// <copyright file="GTcpClient.cs" company="Firoozeh Technology LTD">
// Copyright (C) 2019 Firoozeh Technology LTD. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License ... |
namespace com.Sconit.Entity.SI.SD_ORD
{
using System;
using System.Collections.Generic;
[Serializable]
public class InspectDetail
{
public Int32 Id { get; set; }
public string InspectNo { get; set; }
public Int32 Sequence { get; set; }
public string Item { get; set;... |
using Abp.AspNetCore.Mvc.Controllers;
namespace Dg.Fifth.Web.Controllers
{
public abstract class FifthControllerBase: AbpController
{
protected FifthControllerBase()
{
LocalizationSourceName = FifthConsts.LocalizationSourceName;
}
}
} |
using System;
using SFA.DAS.ProviderCommitments.Infrastructure.OuterApi.Types;
namespace SFA.DAS.ProviderCommitments.Infrastructure.OuterApi.Requests.DraftApprenticeships
{
public class GetEditDraftApprenticeshipRequest : IGetApiRequest
{
public long ProviderId { get; }
public long CohortId { ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.RazorPages;
using NetNote.Models;
using NetNote.ViewModels;
namespace NetNote.Pages
{
public class LoginModel : PageMo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace Mettes_Planteskole
{
public partial class kasseAfslut : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
/... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum PrimaryWeaponType {
Staff,
Sword
}
|
using Alabo.Framework.Core.Enums.Enum;
using Alabo.Framework.Themes.Domain.Enums;
using System.ComponentModel.DataAnnotations;
namespace Alabo.Framework.Themes.Dtos {
/// <summary>
/// 终端页面获取
/// </summary>
public class ClientPageInput {
/// <summary>
/// 终端配置
/// </s... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ObjectInFrustum : MonoBehaviour
{
private Renderer _renderer;
private Camera _cam;
protected virtual void Start()
{
_renderer = GetComponent<Renderer>();
_cam = Camera.main;
}
public boo... |
using System;
namespace Казино_777
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Дабро пожаловать в Казино 777)");
Console.WriteLine("\nНапишите ваше Имя");
string ima = Console.ReadLine();
Console.Clear();
C... |
using GalaSoft.MvvmLight;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MuggleTranslator.ViewModel
{
public class MainViewModel : ViewModelBase
{
#region BindingProperty
private bool _locked;
public bool Lo... |
using Microsoft.EntityFrameworkCore;
namespace SavySodaDemo.Data
{
public class RazorPagesGameContext : DbContext
{
public RazorPagesGameContext (
DbContextOptions<RazorPagesGameContext> options)
: base(options)
{
}
public DbSet<SavySodaDemo.Models.Game... |
namespace HeadFirstExamples.DuckBehavior.Contracts
{
public interface IFlyBehavior
{
void Fly();
}
}
|
using Pe.Stracon.SGC.Infraestructura.QueryModel.Base;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Pe.Stracon.SGC.Infraestructura.QueryModel.Contractual
{
/// <summary>
/// Representa los datos de la Variable
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using ISE.Framework.Server.Core.DataAccessBase;
using ISE.SM.Common.DTO;
using ISE.SM.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ISE.SM.DataAccess
{
public class SessionTDataAccess : TDataAccess<SecuritySession, SecuritySess... |
using Pe.Stracon.SGC.Aplicacion.TransferObject.Base;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Pe.Stracon.SGC.Aplicacion.TransferObject.Request.Contractual
{
/// <summary>
/// Representa el objeto response de Proceso Auditoria... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HandlingWordRules
{
public class cntEinWrdsStartB : ICountingRulesStrategy
{
//Requirement 2/Rule 2 : For all the words starts with “b” or “B”, count the total number of “e” or “E” in the... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ShadowingRenderer : MonoBehaviour
{
public float maxTime;
public float time;
public Image timeBar;
// Start is called before the first frame update
void Start()
{
}
... |
using gView.Framework.UI;
using System;
namespace gView.Win.DataSources.GeoJson.UI.ExplorerObjects
{
class GeoJsonServiceConnectionsIcon : IExplorerIcon
{
#region IExplorerIcon Members
public Guid GUID
{
get
{
return new Guid("B2533892-923D-4FC7... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using TypeGen.AcceptanceTest.GeneratorTestingUtils;
using TypeGen.AcceptanceTest.SelfContainedGeneratorTest;
using TypeGen.Core.Test.GeneratorTestingUtils;
using TypeGen.Core.TypeAnnotations;
using Xunit;
using Gen = TypeG... |
//
// --------------------------------------------------------------------------
// Gurux Ltd
//
//
//
// Filename: $HeadURL: svn://utopia/projects/GXDeviceEditor/Development/AddIns/DLMS/GXObisEditor/ObisMainForm.cs $
//
// Version: $Revision: 870 $,
// $Date: 2009-09-29 17:21... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class BarcoMsg : MonoBehaviour
{
public GameObject junteMoney;
private void Start()
{
junteMoney.SetActive(false);
}
private void OnTriggerEnter(Collider other)
{
if(ot... |
using UnityEngine;
using System.Collections;
using IsoTools;
public class TesteFisica : MonoBehaviour {
public static TesteFisica _instance;
public IsoRigidbody iso_rigidyBody;
public IsoObject iso_object;
public void Awake()
{
if (_instance == null)
{
DontDestroyO... |
#region
using System;
using System.Collections.Generic;
using Plugin.XamJam.BugHound;
using Xamarin.Forms;
#endregion
namespace XamJam.Nav.Tab
{
/// <summary>
/// A collection of tabs where you can show one at a time
/// </summary>
public class TabScheme : INavScheme
{
private static... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Modelos;
using AcessoDados.Repositorio;
namespace Servicos
{
public class ItensNotaFiscalServico
{
ItensNotaFiscalRepositorio rep = new ItensNotaFiscalRepositorio();
public List<ItensNotaFiscal> ObterIte... |
using UnityEngine;
using System.Collections;
public class Lars : Player
{
public Lars()
{
this.Name = "Lars";
this.PlayerSkin = Resources.Load<Sprite> ("Textures/LarsSkin");
}
}
|
using System;
namespace src.SmartSchool.WebAPI.V1.Dtos
{
/// <summary>
/// Versão 1: classe responsável pela difinição da entidade Aluno como Objeto de Transferência de Dados.
/// </summary>
public class AlunoDto
{
/// <summary>
/// Identificação de chave no banco de dados.
... |
using KitStarter.Server.Library.Configuration.LoggingConfiguration;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
namespace KitStarter.Server.Library.Configuration
{
public class DefaultConfigLoader
{
public void ConfigProvider(IServiceCollection services, De... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Oracle.ManagedDataAccess.Client;
namespace LivePerformance2016.CSharp.Data
{
public partial class Database : IData
{
private static string dataUser = "dbi310273";
private s... |
using System.Collections.Generic;
using Lanches.Web.Models;
namespace Lanches.Web.ViewModels
{
public class LancheListViewModel
{
public IEnumerable<Lanche> Lanches { get; set; }
public string CategoriaAtual { get; set; }
}
} |
namespace DFC.ServiceTaxonomy.GraphVisualiser.Models.Owl
{
public partial class Namespace
{
public string? Name { get; set; }
public string? Iri { get; set; }
}
}
|
using RTBid.Core.Domain;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RTBid.Core.Models
{
public class AuctionModel
{
public int AuctionId { get; set; }
public int ProductId { get; set; }
public string Au... |
using Alabo.Industry.Shop.Carts.Domain.Services;
using Alabo.Test.Base.Attribute;
using Alabo.Test.Base.Core;
using Alabo.Test.Base.Core.Model;
using Xunit;
namespace Alabo.Test.Shop.Order.Domain.Service
{
public class ICartServiceTests : CoreTest
{
[Fact]
[TestMethod("AddCart_OrderProductInput... |
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class toggle_showTooltipInCenterOfObject : MonoBehaviour
{
Toggle toggle;
// Use this for initialization
void Start ()
{
toggle = GetComponent<Toggle> ();
toggle.onValueChanged.AddListener(ValueChanged);
}
void ValueChanged(bool v... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class OnSyncCollision : MonoBehaviour {
int objectsInZone = 0;
void OnTriggerEnter(Collider other)
{
objectsInZone++;
//Debug.Log("Enter, objects: " + objectsInZone);
}
void OnTriggerStay(Colli... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
/*
* tags: dp, LIS(Longest Increasing Subsequence)
* Time(mnlogn), Space(n), m=row(A), n=col(A)
* dp[i] is length of longest non-decreasing subsequence of A ending with A[i]
* dp[i] = max(dp[j]) + 1, if A[j]<=A[i], where j=[0..i... |
using UnityEngine;
using System.Collections;
public class UIToggleSprite : UIToggle {
public UISprite sprite;
public string normalSpriteName;
public string toggledSpriteName;
// Update is called once per frame
void Update () {
}
}
|
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Input;
namespace MinecraftToolsBoxSDK
{
public class BindOnEnterTextBox : TextBox
{
protected override void OnKeyDown(KeyEventArgs e)
{
base.OnKeyDown(e);
if (e.Key == Key.Enter)
... |
using AnyTest.MobileClient.Model;
using AnyTest.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace AnyTest.MobileClient
{
[XamlCompilation(XamlCompilationOptions.Compile)]... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Claims;
using System.Threading.Tasks;
using Microsoft.AspNet.Authorization;
using Microsoft.AspNet.Identity;
using Microsoft.AspNet.Mvc;
using Microsoft.AspNet.Mvc.Rendering;
using Microsoft.Data.Entity;
using Microsoft.Extensions... |
namespace ClassLibrary
{
/// <summary>
/// Описывает сотрудника-менеджера.
/// </summary>
public class Manager : Employee
{
/// <summary>
/// Хранит минимальную зарплату менеджера.
/// </summary>
const int minManagerSalary = 1300;
/// <summary>
/// Ус... |
using Sentry.Extensibility;
using Sentry.Internal;
using Sentry.Internal.Extensions;
namespace Sentry.Protocol;
/// <summary>
/// Trace context data.
/// </summary>
public class Trace : ITraceContext, IJsonSerializable, ICloneable<Trace>, IUpdatable<Trace>
{
/// <summary>
/// Tells Sentry which type of contex... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;
using TowerDefence.Creeps;
using TowerDefence.Bullets;
namespace TowerDefence.Towers
{
class IceTower : Tower
{
... |
using System;
namespace SelectionStatements
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
var favoriteNumber = 21;
Console.WriteLine("Try to guess my favorite number");
var guess = int.Parse(Console.Rea... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text.Json.Serialization;
namespace FallstudieSem5.Models
{
[Table("Hazard")] // created Table with the Name H... |
namespace News.Web
{
using System;
using System.Data.Entity;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using News.Model.Entity;
public partial class Model1 : DbContext
{
public Model1()
: base("name=db")
{
}
... |
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license.
//
// Microsoft Bot Framework: http://botframework.com
//
// Personality Chat based Dialogs for Bot Builder:
// https://github.com/Microsoft/BotBuilder-PersonalityChat
//
// Copyright (c) Microsoft Corporation
// All rights rese... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
//**********************************************************************
//
// 文件名称(File Name):LoadTaskIdListRequest.CS
// 功能描述(Description):
// 作者(Author):Aministrator ... |
// Copyright (c) 2018 FiiiLab Technology Ltd
// Distributed under the MIT software license, see the accompanying
// file LICENSE or or http://www.opensource.org/licenses/mit-license.php.
using System;
namespace FiiiCoin.Utility.Helper
{
public static class TimeHelper
{
public static DateTime EpochSta... |
namespace MatchHexadecimalNumbers
{
using System;
using System.Linq;
using System.Text.RegularExpressions;
public class StartUp
{
public static void Main()
{
var hexNumbers = Console.ReadLine();
var pattern = @"\b(0x)?([0-9A-F]+)\b";
var matches... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Med... |
using AdminWebsite.Helper;
using FluentAssertions;
using NUnit.Framework;
using System;
using System.Collections.Generic;
using AdminWebsite.Services.Models;
namespace AdminWebsite.UnitTests.Helper
{
public class DateListMapperTest
{
[Test]
public void Should_return_range_of_dates_not_include... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security.RightsManagement;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace VNPrototype
{
public class Settings
{
public double MusicVolume { get; set... |
namespace Sila.Models.Database
{
using System;
/// <summary>
/// Represents an object able to be stored in a database.
/// </summary>
public interface IDatabaseObject
{
/// <summary>
/// The object identifier.
/// </summary>
String Id { get; }
}
} |
namespace WinAppDriver
{
using System;
[System.AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
internal class RouteAttribute : Attribute
{
public RouteAttribute(string method, string pattern)
{
this.Method = method;
this.Pattern = pattern;... |
using EmailExtractor.DatabaseModel;
using MailKit;
using System.Collections.Generic;
namespace EmailExtractor.ImapConnector
{
interface IConnector
{
string ServerKey { get; }
IEnumerable<IMailFolder> Folders(IMailFolder rootFolder, bool recursive);
List<MailItem> ExtractMailItems(IMail... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using UnityEngine.SceneManagement;
using System.IO;
using Michsky.UI.ModernUIPack;
public class Utils : MonoBehaviour
{
public static Map<int, string> interactionMap;
public static Dictionary<int, float[]> animation... |
using CESI_Afficheur.BDD;
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace CESI_Afficheur.Model
{
public class Message
{
public static MyDatabase MyDatabase { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Threading.Tasks;
using System.Windows.Forms;
using UseFul.ClientApi;
using UseFul.ClientApi.Dtos;
using UseFul.Forms.Welic;
using UseFul.Uteis;
using UseFul.Uteis.UI;
namespace Welic.WinForm.Cadastros.Pessoas
{
public partial clas... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using AutoMapper;
using Castle.Services.Transaction;
using com.Sconit.Entity;
using com.Sconit.Entity.Exception;
using com.Sconit.Entity.ORD;
namespace com.Sconit.Service.Impl
{
[Transactional]
publ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using PiwoBack.Data.ViewModels;
using PiwoBack.Services.Interfaces;
namespace PiwoBack.API.Controllers
{
[Produces("application/json")]
[Route("api/... |
using gView.Framework.FDB;
using gView.Framework.Geometry;
using System;
using System.Text;
namespace gView.Framework.Data
{
public class gViewSpatialIndexDef : ISpatialIndexDef
{
private IEnvelope _bounds = new Envelope();
private double _spatialRatio = 0.55;
private int _maxPerNode = ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Airelax.Application.Messages.Request;
using Airelax.Application.Messages.Response;
using Airelax.Domain.Messages;
using Airelax.Domain.RepositoryInterface;
using Airelax.EntityFramework.Repositorie... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EmrEditor
{
class TempletManagement
{
}
}
|
using Xunit;
namespace AplicacaoDemo.Tests.TestesFeatures
{
[Collection(nameof(ClienteCollection))]
public class ClientTestsFakeWithFixture
{
private readonly ClienteTestsFixture _clienteTestsFixture;
public ClientTestsFakeWithFixture(ClienteTestsFixture clienteTestsFixture)
{
... |
using UnityEngine;
[System.Serializable]
public class BeatAspect {
public string nickname;
public AudioClip clip;
public int beatStart;
public int beatsPer;
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hover : MonoBehaviour
{
public float amplitude;
float originY;
void Start()
{
originY = transform.position.y;
}
void Update()
{
float y = originY + (amplitude * Mathf.Sin(Time.time));
transform.position = new V... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
using System.Windows.Media;
using CS_2_HomeWork.Object;
namespace CS_2_HomeWork
{
/// <summary>
/// Делегат для логера
/// </summary>
/// <param name="msg"></param>
public delegate void T... |
using System.Collections.Concurrent;
namespace Sentry.Samples.GraphQL.Server.Notes;
public class NotesData
{
private static int NextId = 0;
private readonly ICollection<Note> _notes = new List<Note> ()
{
new() { Id = NextId++, Message = "Hello World!" },
new() { Id = NextId++, Message = "H... |
namespace PokemonDontGo
{
using System;
using System.Linq;
public class StartUp
{
public static void Main()
{
var sequence = Console.ReadLine()
.Split(new char[] { ' ', '\t' }, StringSplitOptions.RemoveEmptyEntries)
.Select(long.Parse)
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Автошкола
{
public partial class JournalUsesForm : Form
{
public JournalUsesFo... |
using System;
using System.Collections.Generic;
using System.Text;
using DBDiff.Schema.MySQL.Model;
namespace DBDiff.Schema.MySQL.Compare
{
internal static class CompareColumns
{
public static Columns GenerateDiferences(Columns CamposOrigen, Columns CamposDestino)
{
foreach (Column ... |
using Alabo.Test.Base.Core.Model;
namespace Alabo.Test.Cms.Articles.Domain.Services
{
public class ISinglePageServiceTests : CoreTest
{
/*end*/
}
} |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Arduino_Alarm.SetAlarm.GetSchedule;
namespace UnitTestProject1
{
[TestClass]
public class Settings_Tests
{
[TestMethod]
public void Subgroup_IsNot_Over_2()
{
Settings set = new Settings();
... |
using Cs_Notas.Dominio.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cs_Notas.Dominio.Interfaces.Repositorios
{
public interface IRepositorioCadProcuracao: IRepositorioBase<CadProcuracao>
{
CadProcuracao SalvarAl... |
using Assets.Scripts.Mathx;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Assets.Scripts.Buildings.Controller
{
public class MovableObject : MonoBehaviour
{
private SpriteRenderer backSpriteRenderer;//Çarpştığında oluşacak renk efekti için
private bool isCollided;//Çarpıştımı?
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Reflection;
using System.Threading;
using DevExpress.XtraEditors;
using IRAP.Global;
using IRAP.Client.User;
using IRAP.Entit... |
namespace JhinBot
{
public class Program
{
public static void Main(string[] args) =>
new JhinBotInstance().RunAndBlockAsync(args).GetAwaiter().GetResult();
}
} |
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