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An enum of the basic GLSL uniform types. These can be used with
CustomShader to declare user-defined uniforms.
Properties:
Name
Type
Description
FLOAT
string
A single floating point value.
VEC2
string
A vector of 2 floating point values.
VEC3
string
A vector of 3 floating point values.
VEC4
string
A vector of 4 floating point values.
INT
string
A single integer value
INT_VEC2
string
A vector of 2 integer values.
INT_VEC3
string
A vector of 3 integer values.
INT_VEC4
string
A vector of 4 integer values.
BOOL
string
A single boolean value.
BOOL_VEC2
string
A vector of 2 boolean values.
BOOL_VEC3
string
A vector of 3 boolean values.
BOOL_VEC4
string
A vector of 4 boolean values.