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MAT2
string
A 2x2 matrix of floating point values.
MAT3
string
A 3x3 matrix of floating point values.
MAT4
string
A 3x3 matrix of floating point values.
SAMPLER_2D
string
A 2D sampled texture.
SAMPLER_CUBE
string
Experimental
This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
constant VaryingType : string
engine/Source/Scene/Model/VaryingType.js 9
An enum for the GLSL varying types. These can be used for declaring varyings
in CustomShader
Properties:
Name
Type
Description
FLOAT
string
A single floating point value.
VEC2
string
A vector of 2 floating point values.
VEC3
string
A vector of 3 floating point values.
VEC4
string
A vector of 4 floating point values.
MAT2
string
A 2x2 matrix of floating point values.