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/* Pcsx2 - Pc Ps2 Emulator * Copyright (C) 2002-2008 Pcsx2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later...
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#ifndef MIDIME_PROCESSORITEM_H #define MIDIME_PROCESSORITEM_H // Includes #include "global.h" #include <QtGui/QGraphicsRectItem> #include <map> // Forward declarations class QGraphicsScene; namespace MidiMe { // Forward declarations class ChainWidget; class PropertiesEditor; class Processor; cl...
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#ifndef __STATIC_CHECK__ #define __STATIC_CHECK__ namespace windreamer { namespace traits { template <bool> struct CompileTimeChecker; template <> struct CompileTimeChecker<true>{}; } } #endif//__STATIC_CHECK__
[ "windreamer@gmail.com" ]
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#include "../GlobalShare/ComuServExport.h" #include "ComuServDef.h" #include "CfgMng.h" #include "IO.h" #include "Gps.h" #include "MsgQueMng.h" #include "TimeMng.h" #include "Dog.h" //CComuServ g_objComuServ; // CMsgQueue g_objMsgQueDiaodu( int(KEY_SEM_DIAODU), int(KEY_MSG_DIAODU), int(KEY_SHM_DIAODU_1),...
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#include "stdafx.h" #include "SysService.h" ////////////////////////////////////////////////////////////////////////////////// // // CSysService Class // ////////////////////////////////////////////////////////////////////////////////// // // Written by Jay Wheeler // EarthWalk Software // // Vers...
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#pragma once #include "afxwin.h" #include "SnapperXml.h" class CSnapperConfig; // SnapperDialog dialog struct UserSettings { CString strTitle; CString strComment; CString strSectionFilepath; }; class CSnapperDialog : public CDialog { DECLARE_DYNAMIC(CSnapperDialog) public: CSnapperDialog(CWn...
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * t...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ /* * $Logfile$ * $Revision: 1.1.1.1 $ * $Date: 2004/08/13...
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#ifndef Mojo_h #define Mojo_h #undef DEBUG #include "WProgram.h" #include "HardwareSerial.h" #include "mojodefs.h" #include "mojomsg.h" #include "mojodispatch.h" #include "mojocallbacks.h" #include "mojoresponses.h" #include <avr/pgmspace.h> #include <inttypes.h> const int DEVTYPELEN = 15; class Mojo { pub...
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#include "GarbageRecognition.h" #include <highgui.h> #include <stdio.h> #include <string> #include "Contours.h" #include "Histogram.h" #include "Garbage.h" #include "MinimalBoundingRectangle.h" // image preprocessing values #define THRESHOLD_VALUE 240 #define MORPH_KERNEL_SIZE 2 #define MORPH_DILATE_ITER...
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#include "StdAfx.h" #include "DXRenderDisplay.h" DXRenderDisplay::DXRenderDisplay(IDirect3D9* pD3D, UINT rtWidth, UINT rtHeight) : MS3DDisplay(pD3D, rtWidth, rtHeight) { HRESULT hr = S_OK; m_bDrawFPS = false; m_bFlipX = false; m_bFlipY = false; m_sampleType = 0; m_pD3DFont = NULL; hr = D3DXCreateFon...
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/* * Copyright (c) 2002 - 2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/le...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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#include <jflib/timeseries/brownian_bridge.hpp> #include <cmath> namespace jflib { BrownianBridge::BrownianBridge(unsigned siz): m_index(siz),m_left(siz),m_right(siz), m_leftWeight(siz),m_rightWeight(siz),m_stdev(siz) { QM_REQUIRE(siz>0,"There must be at least a step"); doit(); } void BrownianB...
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// Simple RK4 integration framework // Copyright (c) 2004, Glenn Fiedler // http://www.gaffer.org/articles #include <stdio.h> #include <math.h> struct State { float x; float v; }; struct Derivative { float dx; float dv; }; void integrate(State &state, float t, float dt) { Derivative a = ...
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#include "MouseHandler.h" MouseHandler* MouseHandler::getInstance() { static Guard guard; if(MouseHandler::instance == 0) { MouseHandler::instance = new MouseHandler(); } return MouseHandler::instance; } void MouseHandler::onMouseButton(int button, int state, int x, int y) { this->buttonStates[but...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'PagItems.pas' rev: 6.00 #ifndef PagItemsHPP #define PagItemsHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <HTTPPr...
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/* * interface.h * * Created on: 4 jan. 2011 * Author: martijn */ #ifndef INTERFACE_H_ #define INTERFACE_H_ #include <iostream> #include <gtkmm.h> class MainWindow : public Gtk::Window{ public: MainWindow(); ~MainWindow(); private: void OnRowToggled(const Glib::ustring& path); bo...
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// BackupRestorePage.cpp : 实现文件 // #include "stdafx.h" #include "DataBaseTool.h" #include "BackupRestorePage.h" #include ".\backuprestorepage.h" // CBackupRestorePage 对话框 IMPLEMENT_DYNAMIC(CBackupRestorePage, CDialog) CBackupRestorePage::CBackupRestorePage(CWnd* pParent /*=NULL*/) : CDialog(CBackupRes...
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/*! @file @author Albert Semenov @date 06/2009 */ /* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your opti...
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/** @file * @brief Bitboard Reversi 関数のヘッダファイル * * @author Toshiyuki Hirooka */ #pragma once #include <stack> #include "setting.h" /** 藤田研究室 */ namespace Fujitalab { /** リバーシ */ namespace Reversi { // ボードの最大サイズ(Bitboard は最大 64bits の変数を用いるため、これ以上は不可能。将来的な拡張のための定数) /** ボードのX軸最大サイズ ...
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// Name: wiiinputTest.cpp // Purpose: Wiiinput Test // Author: Shun Cox // $Id: wiiinputTest.cpp,v 1.2 2007/01/26 13:19:15 zhangshun Exp $ #include <wx/wx.h> #include "wiimoteInput.h" #include "wiiinputTest.h" IMPLEMENT_APP(wiiinputTest) bool wiiinputTest::OnInit() { // Create the ...
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/*! \file subbands.cpp \version 0.0.1 \author mice, ICQ: 332-292-380, mailto:wonder.mice@gmail.com \brief Реализация класса wic::subbands для работы с саббендами \todo Более подробно описать файл subbands.cpp */ //////////////////////////////////////////////////////////////////////////////...
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#include "stdafx.h" #include "vmlog.h" #include "ar.h" #include "buffer.h" #include "aibear.h" #include "aibigmuscle.h" #include "aiclockworks.h" #include "aiguard.h" #include "aikrrr.h" #include "aimonster.h" #include "aipet.h" #include "chatting.h" #include "guild.h" #include "party.h" #include "clients...
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/** * @file * Simple functions to add jitter to numbers */ #include "axrd_stdafx.h" /** * Apply a +-jitter to a single value */ AXRD_API void axrd_jitter( float& value, const float jitter, const long pos ) { value = ( value - jitter ) + ( (float) state.get_d(pos) * (jitter * 2.0f) ); } /** * Apply a j...
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// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #include "stdafx.h" #include "SkinMesh.h" #include "../../kernel/D3DDevice.h" ...
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/* ** $Id: ltm.cc 567 2004-03-26 00:39:30Z enlight $ ** Tag methods ** See Copyright Notice in lua.h */ #include <string.h> #define ltm_c #include "lua/lua.h" #include "lua/lobject.h" #include "lua/lstate.h" #include "lua/lstring.h" #include "lua/ltable.h" #include "lua/ltm.h" const char *c...
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#include <stdio.h> #include <iostream> #include <stdlib.h> #include <socket/Socket.hpp> #include <fstream> #include <time.h> #include <curses.h> #ifdef UNIX #include <sys/time.h> #endif using namespace std; using namespace IIALib::Socket; #ifdef WINDOWS int gettimeofday(struct timeval *tp, void *tzp) { ...
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#include "scale.h" #include "colormapradiobutton.h" using namespace std; ColormapRadioButton::ColormapRadioButton(const QString &text,const QString &filename,QWidget *parent) : QRadioButton(text,parent) { scale=0; QImage imageToPrepareScalePoints; imageToPrepareScalePoints.load(filename); ...
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//------------------------------------------------------------------------------ // nclassentityobject.cc // (c) 2006 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "precompiled/pchnentity.h" #include "entity/nclassentityobject.h" #include "enti...
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#ifndef BOOST_MPL_AUX_CONFIG_DTP_HPP_INCLUDED #define BOOST_MPL_AUX_CONFIG_DTP_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2001-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http:...
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#include "stdafx.h" #include "Framework.h" #include "FileHeightmap.h" #include "Vector3.h" #include "GL/glew.h" #include "GL/glfw.h" //#include "AntTweakBar.h" #include <IL/il.h> #include "Constants.h" Framework::Framework(int p_width, int p_height) { m_width = p_width; m_height = p_height; ...
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///////////////////////////////////////////////////////////////////////////// // SetKeyDlg.cpp #include "stdafx.h" #include "player.h" #include "SetKeyDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif CSetKeyDlg::CSetKeyDlg(LONG lPort, CWnd* pParent /...
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#include "ICommand.h" using namespace std; ICommand::ICommand(void) { } ICommand::~ICommand(void) { } bool ICommand::perform() const { map<string,Variant> param = getParam(); PluginManager::Invoke("ActionPlugin",&param); return param["ok"].toBool(); }
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // keyboard.h #ifndef _KEYBOARD_H # define _KEYBOARD_H # include "misc.h" # include "driver.h" # include "stringtool.h" # include <vector> # include <list> # include <map> /// a scan code with flags class ScanCod...
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// ========================================================================== // Class Specification : COXCheckBase, COXCheckSum8, // COXCheckSum16, COXCheckSum32, COXCRC16, COXCRC32 // ========================================================================== // Header file : OXCRCChk.h // Version:...
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// Copyright (C) 2011 RiSK (sscrisk) // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #if !defined(SSCRISK_CEL_UTILITY_HPP) #define SSCRISK_CEL_UTILITY_HPP #if defined(_MSC_VER) && _MSC_VER >= 1020 #p...
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/* ----------------------------------------------------------------------------- This source file is part of the Particle Universe product. Copyright (c) 2006-2008 Henry van Merode Usage of this program is free for non-commercial use and licensed under the the terms of the GNU Lesser General Public License. ...
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/********************************************************************** * GameGut - graphics/gl/gl_vertexformat.cpp * Copyright (c) 1999-2005 Jason Perkins. * All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the BSD-style license that is * in...
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#ifndef QOPENCVWIDGET_H #define QOPENCVWIDGET_H #include <opencv/cv.h> #include <QPixmap> #include <QLabel> #include <QWidget> #include <QVBoxLayout> #include <QImage> class QOpenCVWidget : public QWidget { private: QLabel *imagelabel; QVBoxLayout *layout; QImage image; ...
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/* * * RayTrace Software Package, release 3.0. May 3, 2006 * * Author: Samuel R. Buss * * Software accompanying the book * 3D Computer Graphics: A Mathematical Introduction with OpenGL, * by S. Buss, Cambridge University Press, 2003. * * Software is "as-is" and carries no warranty. It may be use...
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#include "stdafx.h" #include "ImageResize.h" #include "vec2D.h" #include "basefwt.h" #include "haar.h" /////////////////////////constructors/destructors//////////////////////////////////////////////////// ImageResize::ImageResize() : m_status(0), m_width(0), m_height(0), m_rdata(0), m_gdata(0), m_bdata(...
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#include "stdafx.h" #include "CmdLine.h" CParseCmdLine::CParseCmdLine( LPCTSTR pszCmd) { Parse(pszCmd); } CParseCmdLine::~CParseCmdLine() { } void CParseCmdLine::Reset() { ZeroMemory(m_szCmdLine, sizeof(m_szCmdLine)); ZeroMemory(m_pszArg, sizeof(m_pszArg)); m_wArgCount = 0;; } void CPa...
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/*************************************************************************** ATMEL AT28C16 16K ( 2K x 8 ) Parallel EEPROM ***************************************************************************/ #pragma once #ifndef __AT28C16_H__ #define __AT28C16_H__ //*********************************...
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// // The Epoch Language Project // FUGUE Virtual Machine // // Constant declarations for strings used by the Epoch system // #pragma once namespace Strings { extern const char* WindowTitle; }
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#include "invoice.h" // /* Save file as invoice.cpp */ /* Class Invoice Created on Fri Sep 29 18:55:33 CEST 2006 */ // #include <QCloseEvent> // // Invoice::Invoice() { setupUi( this ); largominimocentro = 760; summlinerfak = 1; FirstSetup(); flow = new FlowLayout(piano_centrale,2,8...
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#include "stdafx.h" #define EOF (-1) #ifdef __cplusplus // If used by C++ code, extern "C" { // we need to export the C interface #endif using namespace std; // Global variable. extern "C" __declspec (dllexport) int* _data = new int(123); // The Sample Structure with fields of most us...
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#include "FileSystem.h" #include "DirectoryScanner.h" #include "Archive.h" #include "../Managers/ArchivedItemManager.h" #include "../Managers/MediaPathManager.h" #include "../Kernel/Gateway.h" Array <OCString> FileSystem::registeredNames; ArrayPtr <Archive> FileSystem::archives; GenericPool <ArchivedFile, 20,...
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// ClassTupianDlg.cpp : implementation file // #include "stdafx.h" #include "ClassTupian.h" #include "ClassTupianDlg.h" #include "DealPic.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ////////////////////////////////////////////////////////////////////...
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // WriteBatch holds a collection of updates to apply atomically to a DB. // // The updates are ...
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#ifndef _TESHPDRIVERFACTORY_H #define _TESHPDRIVERFACTORY_H #include "../../kernel/TeGDriverFactory.h" #include "TeSHPDefines.h" class TeGeoDataDriver; struct TeGDriverParams; class TeShapefileDriver; class SHP_DLL TeSHPDriverFactory : public TeGDriverFactory { public: TeSHPDriverFactory(); ...
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/* BNE */ void AllegrexInstructionTemplate< 0x14000000, 0xfc000000 >::disassemble(u32 address, u32 opcode, char *opcode_name, char *operands, char *comment) { using namespace Allegrex; s32 imm = simm16(opcode); ::strcpy(opcode_name, "bne"); ::sprintf(operands, "%s, %s, 0x%08X", gpr_name[rs(opcode)], gpr...
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#pragma once class Config { private: Config(void); ~Config(void); static Config* instance; private: static Config* getinstance(); };
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/* * Iain Gilbert * 2011 * */ /* The contents of this file are subject to the Common Public Attribution License Version 1.0 (the “License”); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.opensource.org/licenses/cpal_1.0 The...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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/*! * @file ArnSceneGraph.h * @author Geoyeob Kim * @date 2009 * * Scene Graph */ #pragma once #include "ArnNode.h" struct ArnFileData; class ArnHierarchy; class ArnBone; class ArnBinaryChunk; class ArnLight; class ArnCamera; TYPEDEF_SHARED_PTR(ArnSceneGraph) /*! * @brief 장면 그래프(scene grap...
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#ifndef BOOST_MPL_MULTIPLIES_HPP_INCLUDED #define BOOST_MPL_MULTIPLIES_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.bo...
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/* * Copyright (c) 2011, Intel Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable ...
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#ifndef _BOUNDINGBOX_H #define _BOUNDINGBOX_H #include <list> #include "NxPhysics.h" #include "NxBoxController.h" #include "NxCapsuleController.h" #include "NxControllerManager.h" #include "Resources/Mesh.h" #include "Trigger/UserData.h" class Hero; class SceneObject; enum GroupCollision; //Type...
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/* * $Id: SearchResultsWnd.h 18514 2010-03-24 09:51:09Z huby $ * * this file is part of eMule * Copyright (C)2002-2006 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) * * This program is free software; you can redistribute it and/or * modify it under t...
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// /* // * // * Copyright (C) 2003-2010 Alexandros Economou // * // * This file is part of Jaangle (http://www.jaangle.com) // * // * This Program is free software; you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Found...
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// Player.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "Player.h" #include "PlayerDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif /////////////////////////////////////////////////////////////////////////////...
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/********************************************************************** *< FILE: MESHFile.h DESCRIPTION: MESH File Format HISTORY: *> Copyright (c) 2009, All Rights Reserved. **********************************************************************/ #pragma once #include "MESHCommon.h" #include "GFF/GFFFi...
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#include "AllInc.h" #include "wxIncludes.h" #include <GL/glfw.h> #include <stdio.h> #include <stdlib.h> #include "AllDef.h" #include "Mouse.h" #include "Camera.h" #include "Draw.h" #include "output.h" #include <Math.h> #include <ivec3.h> #include <vec4.h> #include "Draw2D.h" #include "vrml_loader.h" #inc...
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/* * win7taskbar by gageas/nig_luce<nig.luce@gmail.com> * * xdelfileをスケルトンとして利用させていただきました */ /* * xdelfile * * Copyright(C) 2004-2008 Mallow <mallow at livedoor.com> * All Rights Reserved */ #include <Windows.h> #include <ShObjIdl.h> #include "resource.h" #include "..\..\..\..\..\..\..\fittl...
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// CustomeMessageExamplePropPage.cpp : Implementation of the CCustomeMessageExamplePropPage property page class. #include "stdafx.h" #include "CustomeMessageExample.h" #include "CustomeMessageExamplePropPage.h" #ifdef _DEBUG #define new DEBUG_NEW #endif IMPLEMENT_DYNCREATE(CCustomeMessageExamplePropPage,...
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#ifndef __SOUND_WAVE_FORMAT_H #define __SOUND_WAVE_FORMAT_H #include <mmsystem.h> #include <mmreg.h> namespace dingus { class CSoundWaveFmt : public boost::noncopyable { public: CSoundWaveFmt(); ~CSoundWaveFmt(); bool open( const std::string& fileName, WAVEFORMATEX* pwfx, bool reading ); bool...
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// ImageProcDlg.h : header file // #pragma once #include "CSI4133.h" // CImageProcDlg dialog class CImageProcDlg : public CDialogEx { //CSI4133 CSI4133 ocv; // Construction public: CImageProcDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data enum { IDD = IDD_IMAGEPROC_DIALOG };...
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////////////////////////////////////////////////////////////////////////////// // // License Agreement: // // The following are Copyright © 2007, Casey Langen // // Sources and Binaries of: win32cpp // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modifi...
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//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. =========== // // The copyright to the contents herein is the property of Valve, L.L.C. // The contents may be used and/or copied only with the written permission of // Valve, L.L.C., or in accordance with the terms and conditions stipulated in ...
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#pragma once namespace gfx { // NOTE: matrix mustbe be stored in column major order // solve for system Ax = b for n by n matrix and n-vector // will destroy contents of A and return result in b bool Solve( float* b, float* A, unsigned int n ); // invert matrix n by n matrix A // will store results in A ...
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#ifndef __LTVECTOR_H__ #define __LTVECTOR_H__ #ifndef __ILTSTREAM_H__ #include "iltstream.h" #endif #ifndef _VECTOR_H_ #include "physics/vector.h"//vectors for math and physics #endif #ifndef __LTSYSOPTIM_H__ #include "ltsysoptim.h" #endif #ifndef DOXYGEN_SHOULD_SKIP_THIS /*! Used for: Obs...
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#include "constants.h" const int GRID_WIDTH = 16; const int GRID_HEIGHT = 32; const float GOAL_X = 3.5; const float GOAL_Z = 17.5; const float START_X = 3.5; const float START_Z = -2.0; const float GRID_SIZE = 0.25; const int CYCLE_TIME = 15000; const int UNIT_COOLDOWN = 1000; const int UNIT_MAX = 50; cons...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#include "TypeOf.hpp" namespace reflect { REFLECT_TYPEOF_BUILTIN_REG(bool) REFLECT_TYPEOF_BUILTIN_REG(char) REFLECT_TYPEOF_BUILTIN_REG(int) REFLECT_TYPEOF_BUILTIN_REG(float) REFLECT_TYPEOF_BUILTIN_REG(double) StringType::StringType() : Type("std::string") { TypeRegistry::getInstance().add(typeid(std::...
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// mindmap-search.cpp : 콘솔 응용 프로그램에 대한 진입점을 정의합니다. #include "stdafx.h" #include "indexer.h" using namespace std; static IDBIndex *CreateDBIndexBuilder() // 인덱스 생성 interface { return new DBIndexBuilder; } void StoreInDB (vector<DBIndexEntity> &a_vNodes, string g_szDBFilename, IDBIndex *dbIndex) { d...
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/* * Copyright 2006 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
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#pragma once #include "Common/Utility/kpuArrayList.h" class Skill; //template<typename T> class kpuArrayList; class PlayerCharacter; class SkillCombo { public: SkillCombo(void); ~SkillCombo(void); void Swap(int iOldIndex, int iNewIndex); //Swap 2 skills in the combo void AddEnd(Skill* pSkill); ...
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#pragma once #include <stdlib.h> #include "TetrisShape.h" #include <nds/arm9/sound.h> // sound functions bool Shape_isGameOver = false; bool Shape_isInited = false; int Shape_Orient; int Shape_Type; int Shape_NextType; int Shape_State; int Shape_Elems[MAX_ELEMS]; int Shape_TempElems[MAX_ELEMS]; void...
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#include <spod_parser.h> #include <md5.h> #include <ctype.h> #ifdef _MSC_VER #ifndef WIN32 #define WIN32 #endif #endif #ifndef WIN32 #include <unistd.h> #else #include <io.h> #endif #include <stdarg.h> #include <harray.h> #define MAX_LINE 20480 #define BUF_SIZE 10240 #define DEBUG(a,b) SPODD...
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/* Copyright (c) 2007 Duncan Sharpe, Steve Arch ** ** Permission is hereby granted, free of charge, to any person obtaining a copy ** of this software and associated documentation files (the "Software"), to deal ** in the Software without restriction, including without limitation the rights ** to use, copy, modify...
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// TODO: use flann #include <iostream> #include <opencv2/core/core.hpp> #include <opencv2/features2d/features2d.hpp> #include <opencv2/highgui/highgui.hpp> #include "../support/util.h" #include "../support/cv_helper.h" #include "../thirdparty/tinyxml/tinyxml.h" #include "StatsTable.h" #include "SURFMat...
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#include <sstream> #include <cstring> #include "File.h" File::File() { File("."); } File::File(const char* pname IN) { if (pname == NULL) { throw "Illegal Argument: the pathname must not be NULL"; } int size = GetFullPathName(pname, 0, NULL, NULL); char* fullpath = new char[...
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// stdafx.cpp : source file that includes just the standard includes // ExpressionParser.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#ifndef STATE_MACHINE_H #define STATE_MACHINE_H #include "onsip.h" #include "logger.h" // Class wrapper around OnStateChangeReason enum class StateChangeReason { public: // Reasons why OnStateChange virtual are called enum eOnStateChangeReason { IsYourEventHandled, NewHandlerCreated, RemovedHandler, Poll...
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#ifndef WHO_SCHEME_H #define WHO_SCHEME_H #include "ipgui.h" #include "widget.h" #include "ipimage.h" #include "object.h" #include "../common/my_xml.h" #include "../common/my_thread.h" #include "../common/my_ptr.h" #include <cstddef> #include <map> #include <string> #include <sstream> #include <fstr...
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///////////////////////////////////////////////////////////////////////////// // Name: 3d_frame.cpp ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation #pragma interface #endif #include "fctsys.h" #if !wxUSE_GLCANVAS #error Please ...
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// DiabloItems.h : interface of the CInvDumpView class // ///////////////////////////////////////////////////////////////////////////// #pragma once #include "MString.h" #include "D2Items.h" #include "D2MagicAffixes.h" #include "Mouse.h" /* 9c 00 = monster drop and come within sight range notice 9c 01 = m...
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/src/underTest/linklayer/ieee802154/mac/Ieee802154Mac.h
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canthefason/inetmanet
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#ifndef IEEE_802154_MAC_H #define IEEE_802154_MAC_H #include "RadioState.h" #include "Ieee802154Const.h" #include "Ieee802154Def.h" #include "Ieee802154Enum.h" #include "Ieee802154Field.h" #include "Ieee802154Link.h" #include "Ieee802154Frame_m.h" #include "Ieee802154MacPhyPrimitives_m.h" #include "Ieee8021...
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/Term/Bowling/tags/Submittion2/LethalBowling/BasicFunctionsDlg.cpp
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argapratama/kucgbowling
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2018-01-08T15:27:44.784437
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// BasicFunctionsDlg.cpp : 구현 파일 // #include "stdafx.h" #include "BasicFunctions.h" #include "BasicFunctionsDlg.h" #include "afxdialogex.h" #include "Lighting.h" #include "DateTime.h" #include "Physics.h" #include "Quaternion.h" #include "TMath.h" #include <gl/GL.h> #include <glut.h> #include <Mmsyst...
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/**************************************************************************** * * * GuiToolKit * * (MFC extension) * * Created by Francisco Campos G. www.beyondata.com fcampos@beyondata.com * *-------------------------------------------------------------...
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Azaezel/quillus-daemos
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//-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ // Zen Core Framework // // Copyright (C) 2001 - 2009 Tony Richards // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from...
[ "sgtflame@Sullivan" ]
[ [ [ 1, 113 ] ] ]
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/playerbass.cpp
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[]
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POPSuL/smp
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#include "playerbass.h" #include <QFile> QMutex PlayerBass::mutex; PlayerBass * PlayerBass::instance = NULL; PlayerBass::PlayerBass(QObject *parent) { this->bassInitialized = false; BOOL bassStatus = BASS_Init(-1, 44100, NULL, NULL, NULL); if(!bassStatus) { DWORD errorCode = BASS_ErrorG...
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tomozh/qtshoot
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#ifndef TASKMYBULLET_H #define TASKMYBULLET_H #include "taskchara.h" class taskMyBullet : public TaskChara { public: taskMyBullet(const QPointF& pt, int zorder); virtual void oneFrame(); virtual void render(QPainter* painter); virtual void addDamage(int power); }; #endif // TASKMYBULL...
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0wnrepo/rcracki_mt
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/* RainbowCrack - a general propose implementation of Philippe Oechslin's faster time-memory trade-off technique. Copyright (C) Zhu Shuanglei <shuanglei@hotmail.com> */ #ifndef _CHAINWALKSET_H #define _CHAINWALKSET_H #include "Public.h" struct ChainWalk { unsigned char Hash[MAX_HASH_LEN]; //in...
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#include "querysender.h" #include "abstractnetworkclient.h" #include <QAbstractSocket> #include <QtDebug> #include <QObject> #include <QString> #include <QList> #include <QByteArray> #include <Qt> //QuerySender::QuerySender(QObject *parent) : // QObject(parent) //{ //} void QuerySender::sendFirst() ...
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// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of the License "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse...
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// Boost.Range library // // Copyright Thorsten Ottosen 2003-2004. Use, modification and // distribution is subject to the Boost Software License, Version // 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // For more information, see http://www.boost.org/li...
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guochao1/apex-dbn
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#ifndef _APEX_TENSOR_ITERATOR_H_ #define _APEX_TENSOR_ITERATOR_H_ #include "../tensor/apex_tensor.h" namespace apex_utils{ // tensor iterator that iterates over the data namespace deprecated{ // this file is deprecated!! template<typename T> class ITensorIt...
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/*********************************************************************************** Module : CVector.h Description : Last Modified $Date: $ $Revision: $ Copyright (C) 11 July 2003 T Swann ***********************************************************************************/ #ifndef CVECTO...
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