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#ifndef BOOST_DETAIL_ATOMIC_COUNT_SOLARIS_HPP_INCLUDED #define BOOST_DETAIL_ATOMIC_COUNT_SOLARIS_HPP_INCLUDED // // boost/detail/atomic_count_solaris.hpp // based on: boost/detail/atomic_count_win32.hpp // // Copyright (c) 2001-2005 Peter Dimov // Copyright (c) 2006 Michael van der Westhuizen // // Dist...
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/* ORIP_v2 –> Op Ref Im Proc -> Oper Refin Imag Process -> Operational Refinement of Image Processing * * Copyright Davide Anastasia and Yiannis Andreopoulos, University College London * * http://www.ee.ucl.ac.uk/~iandreop/ORIP.html * If you have not retrieved this source code via the above link, please conta...
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/*** * * Copyright (c) 1996-2002, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting ...
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// Computes Heegaard Floer knot homology. // Some speed improvements due to Marc Culler // Compile: g++ -o hfk -O3 hfk-mc.cpp // TO do other knots, edit the global values before compiling #include <time.h> #include <iostream> #include <vector> #include <list> using std::list; using std::vector; u...
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#pragma once #include "testcase.h" class WscomTest : public TestCase { public: static const ws_char * const s_class_name; public: WscomTest(void); ~WscomTest(void); static void New(iTestCase ** ret); WS_METHOD( ws_result , doTest )(void); void test_LoadLibrary(void); void test_WSC...
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <windows.h> #include "byteFunctions.h" #include "asciiFunctions.h" #include "objectFunctions.h" extern FILE* input; extern FILE* output; int readGMIDAttachmentPt() { printInt(21); printInt(2); printBytes("\xFF\xFF\xFF\xFF", 4); ...
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// Copyright (C) 2008-2009 Colin MacDonald // No rights reserved: this software is in the public domain. #include "testUtils.h" using namespace irr; using namespace core; template<class T> static bool compareVectors(const core::vector2d<T> & compare, const core::vector2d<T> & with) { if(compare...
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#pragma once #include "order.h" class StopOrder : public Order { public: StopOrder(void); ~StopOrder(void); };
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/* *********************************************************************** * COPYRIGHT AND WARRANTY INFORMATION * * Copyright 2004, Audio Video Coding Standard, Part III * * This software module was originally developed by * edited by * * DISCLAIMER OF WARRANTY * * These software programs are available to t...
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#ifndef MESECINA_CONSOLE_RUN #define MESECINA_CONSOLE_RUN #include <console/Console_logger.h> #include <QtCore/QString> class Console_run { public: Console_run(int argc, char* argv[]); ~Console_run(); virtual void do_processing() {} protected: void print_settings(QString start); Console_logger...
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#include "SUtil.h" SUtil* SUtil::pSUtil = NULL; //-------------------------------------------------------------------------- SUtil::SUtil() //-------------------------------------------------------------------------- { // Graphics CGraphics& _g = GetDevice().GetScreenImage().GetGraphics(); g = &_g; ...
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#ifndef MY_MATRIX_HPP #define MY_MATRIX_HPP /* matrix.hpp Copyright (C) 2009, Ji Han Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitati...
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/* ** ClanLib SDK ** Copyright (c) 1997-2010 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this softwa...
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/* * specialized region-growing for noise reduction * * Copyright (c) 2009 Vedant Kumar <vminch@gmail.com> */ #ifndef CVP_DYNAMIC_HXX #define CVP_DYNAMIC_HXX #include "image.hpp" #include <map> const ushort edge = 175; static bool locate_seed(img* mra_volume, vector<ushort>& rar, vector<ushort>&...
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// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #include "stdafx.h" #include "RenderableOrderedBillboards.h" #include "Vertic...
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//===================================================================================================================== // // TRTInstancing.h // // Example illustrating instanced mesh rendering using TinyRT. In this example we demonstrate instanced meshes, // with a seperate BVH tree built for each unique...
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/****************************************************/ /* Edition des pistes */ /* Routines de duplication et deplacement de pistes */ /****************************************************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "pcbnew.h" #include "autorout.h...
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#include "stdafx.h" #include "GameFSM.h"
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/** * @file * Class for keyboard device type * @author Ricard Pillosu <d0n3val\@gmail.com> * @date 23 May 2004 */ #include "axip_stdafx.h" /** * Constructor */ axip_keyboard::axip_keyboard() : axip_device() { num_vkeys = MAX_KEYBOARD_VKEYS; type = AXIP_DEVICE_KEYBOARD; } /** * Update */ ...
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/*--------------------------------------------------------------------------- This source file is part of the FluxEngine. Copyright (c) 2008 - 2009 Marvin K. (starvinmarvin) This program is free software. ---------------------------------------------------------------------------*/ #include "flx_light.h" #i...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* * MAXObject.h - MAX object wrapper classes in MAXScript * * Copyright © John Wainwright 1996 * */ #ifndef _H_MAXOBJECT #define _H_MAXOBJECT #include "Max.h" #include "SimpObj.h" #include "Pathname.h" #include "istdplug.h" #include "tvnode.h" #include "funcs.h" #include "tvUtil.h" #include...
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/*************************************************************************** binarytree.h A template binary tree. The template implicitely rely on the existence of a function int cmp( const T& a, const T& b ) similar to strcmp. The tree is based on the C code published on http://www.macs.hw.ac.uk/~rjp...
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// EnTranscription.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "EnTranscription.h" #include "MainFrm.h" #include "mdump.h" #include "EnTranscriptionDoc.h" #include "EnTranscriptionView.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CEnTranscriptionApp ...
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//ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ //Ý Þ //Ý Module: Internals Example Header File Þ //Ý Þ //Ý ...
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/**************************************************************************** ** ** http://www.qxorm.com/ ** http://sourceforge.net/projects/qxorm/ ** Original file by Lionel Marty ** ** This file is part of the QxOrm library ** ** This software is provided 'as-is', without any express or implied ** warranty. ...
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/* * Copyright (c) 2003-2006, Bram Stein * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice,...
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#ifndef FILE_H_ #define FILE_H_ #include <cstdio> /** * Clasa abstracta pura ce reprezinta * un fisier accesibil engine-ului pe un sistem de fisiere oarecare. * Citirea/scrierea se face in stilul lucrului FILE*(fopen, fread...) * Fisierele sunt automat inchise sau explicit */ class File { public: ...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "Unit1.h" #include "Unit2.h" #include "Unit3.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma resource "*.dfm" TForm1 *...
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#include <winsock2.h> #include <ws2tcpip.h> #include <streams.h> #include "ProgramToTransportStream.h" #include "MemoryStreamSource.h" extern void LogDebug(const char *fmt, ...) ; extern void LogDebug(const wchar_t *fmt, ...); CProgramToTransportStream::CProgramToTransportStream(void) { m_bRunning=false; ...
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#include "CmdData.h" #include "LogicServer.h" class CLogicServer : public ILogicServer { public: CLogicServer(ILogicServerCallback* pCallback) { m_pCallback = pCallback; } virtual ~CLogicServer() { } virtual bool Start(unsigned int nIp, unsigned int nPort) { return false; } virtual void Stop() { } vir...
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/******************************************************************************* * This program reads HW information from your ATI Radeon card and displays them * You can also change frequencies and voltages. * THIS PROGRAM MAY DAMAGE YOUR VIDEO CARD, IF YOU APPLY NONSENSIAL VALUES. * e.g. INCREASING THE VOLTAGES...
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/* ----------------------------------------------------------------------------- This source file is part of "vektrix" (the rich media and vector graphics rendering library) For the latest info, see http://www.fuse-software.com/ Copyright (c) 2009-2010 Fuse-Software (tm) Permission is hereby granted, free of ...
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#include "UIHyperLink.h" UIHyperLink::UIHyperLink () { m_bMouseover = false; m_bVisible = true; m_bUseCommand = false; m_Handcursor = LoadCursor (NULL, IDC_HAND); } UIHyperLink::~UIHyperLink () { } unsigned long UIHyperLink::GetSize () { return sizeof (UIHyperLink); } void UIHyperLink::Pain...
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//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. =========== // // The copyright to the contents herein is the property of Valve, L.L.C. // The contents may be used and/or copied only with the written permission of // Valve, L.L.C., or in accordance with the terms and conditions stipulated in //...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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chattama/vdubauo
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// Avisynth v2.5. Copyright 2002 Ben Rudiak-Gould et al. // http://www.avisynth.org // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your opt...
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dminion/Whitney-High-School-FIRST-Robotics
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/*----------------------------------------------------------------------------*/ /* Copyright (c) FIRST 2008. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */ /*----------...
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cjus/s34mme
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/********************************************************************* * S E C T I O N 3 4 * M U L T I M E D I A E X T E N T I O N L I B R A R Y D L L * * S34Size.h * Header file for the CS34Size class * * SIZE class based on the MFC CSize class * * This source code contains trade secrets an...
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#pragma once #include "DiagramEditor/DiagramEntity.h" #include "ButtonPropertyDlg.h" // CDiagramButton window class CDiagramButton : public CDiagramEntity { // Construction public: CDiagramButton(); static CDiagramEntity* CreateFromString( XML::Node* node ); // Overrides virtual CDiagramEntity*...
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #pragma once #ifndef VC_EXTRALEAN #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #endif // Modify the following defines if ...
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// FB Alpha Fairyland Story driver module // Based on MAME driver by Nicola Salmoria, Gareth Hall, and Takahiro Nog // Missing MSM5232 sound #include "tiles_generic.h" #include "../../taito/taito_m68705.h" #include "driver.h" #include "dac.h" extern "C" { #include "ay8910.h" } static unsigned char *AllM...
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// // demonstrates use of SSMap class. // #include <dxut.h> #include <dxutgui.h> #include <dxutsettingsdlg.h> #include <sdkmisc.h> #include <nvutcamera.h> #include <nvutmesh.h> #include "SoftShadowMap.h" #include "SilhouetteBackprojection.h" #include "HierarchalEdgeExtraction.h" #include "SilhouetteBack...
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2007. ------------------------------------------------------------------------- $Id:$ $DateTime$ Description: Class for specific rocket launcher functionality ----------------------...
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/*! @file @author Albert Semenov @date 05/2008 */ #ifndef __MYGUI_OGRE_DATA_MANAGER_H__ #define __MYGUI_OGRE_DATA_MANAGER_H__ #include "MyGUI_Prerequest.h" #include "MyGUI_DataManager.h" namespace MyGUI { class OgreDataManager : public DataManager { public: OgreDataManager(); voi...
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#ifndef __SHADER_OBJECT_H__ #define __SHADER_OBJECT_H__ class ShaderObject { public: static int ReadSahderFile( const char* file, char*& code ); ShaderObject( int type, const char* source, bool is_file = false ); ~ShaderObject( ); inline bool IsValidShaderObject() { return 0 != m_shaderID && m_is_...
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jcloudpld/srpc
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#ifndef NSRPC_SYSTEMUTIL_H #define NSRPC_SYSTEMUTIL_H #ifdef _MSC_VER # pragma once #endif #include "../nsrpc.h" namespace nsrpc { /** @addtogroup utility * @{ */ /// msec만큼 현재 쓰레드를 중지시킨다. void NSRPC_API pause(size_t msec); /** @} */ // addtogroup utility } // namespace nsrpc #endif // N...
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/trunk/applications/maxPlugin/RigidBodyController.cpp
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/* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics> * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any...
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/**@file OSDecisionSD.cpp * @brief OSM의 DecisionSD의 멤버함수 구현 * @author siva */ #include "stdafx.h" #include "OSDecisionSD.h"
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/** ****************************************************************************** * * @file systemhealthgadgetwidget.h * @author Edouard Lafargue Copyright (C) 2010. * @addtogroup GCSPlugins GCS Plugins * @{ * @addtogroup SystemHealthPlugin System Health Plugin * @{ * @brief The System Heal...
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/ncl30-cpp/ncl30-generator/src/SwitchNodeGenerator.cpp
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lince/ginga-srpp
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/****************************************************************************** Este arquivo eh parte da implementacao do ambiente declarativo do middleware Ginga (Ginga-NCL). Copyright (C) 2009 UFSCar/Lince, Todos os Direitos Reservados. Este programa eh software livre; voce pode redistribui-lo e/ou modificah-lo sob...
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namespace Halak { namespace wxWidgets { } }
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// Copyright: The original source code was provided by Sören König (Soeren.Koenig // AT tu-dresden.de). You are free to modify and/or redistribute that code in // terms of the BSD license. #include "cylinder.h" #include "math_utils.h" cylinder::cylinder():bottom(0,0,0),top(0,1,0),radius(0.25),finite(true),caps(tru...
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#include "stdafx.h" #include "RecieversStringParser.h" #define UI_RecieversString_Separator (L';') #define UI_RecieversString_SeparatorStr (L";") CRecieversStringParser::CRecieversStringParser() { memset(m_wcsStringNeedParsed,0x0,sizeof(m_wcsStringNeedParsed)); m_lWSize = sizeof(m_wcsStringNeedParsed)/si...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it will...
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#ifndef RANDOMNUMBERCACHE_H #define RANDOMNUMBERCACHE_H #include <STDIO.H> #include <STDLIB.H> #ifdef __cplusplus_cli #pragma managed(push,off) #endif #define RNC_CACHESIZE RAND_MAX+1 class RandomNumberCache { //A cache of RNC_CACHESIZE random numbers to be used for fast drawing. //NOTE: THIS CLASS...
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flaithbheartaigh/lemonplayer
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/* ============================================================================ Name : ListBoxHighLightControl.cpp Author : zengcity Version : 1.0 Copyright : Your copyright notice Description : CListBoxHighLightControl implementation =================================================================...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it will...
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/******************************************************************* * * DESCRIPTION: Atomic Model SessionManager : simulate the user's session in the p2p network. * The user goes online, is active or passive until she goes offline. If active, the user outputs a random number of queries at a random time interva...
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#include "input.hpp" InputHandler::InputHandler(WorldManagerPtr worldManager, Simulation *sim, unsigned long hWnd) : worldMgr(worldManager) { OIS::ParamList pl; pl.insert(OIS::ParamList::value_type("WINDOW", Ogre::StringConverter::toString(hWnd))); mHWnd = hWnd; mOis = OIS::InputManager::createInpu...
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#pragma once //+----------------------------------------------------------------------------- //| Included files //+----------------------------------------------------------------------------- #include "ModelBase.h" //+----------------------------------------------------------------------------- //| Mode...
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/********************************************************************** *< oFusion Scene Loader Pro (see License.txt) FILE: OgreOSMScene.h DESCRIPTION: OE_XMLScene reader (oe_scene) include header IMPLEMENTED BY: Andres Carrera HISTORY: Original implementation by Lasse Tassing (Channex) 20...
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/*****************************************************************/ /* Operations sur Blocks : deplacement, rotation, effacement ... */ /*****************************************************************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "gerbview.h" #include "trigo....
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// stdafx.cpp : source file that includes just the standard includes // js_gecko2.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#ifndef _BASIC_OS_STOPWATCH_H #define _BASIC_OS_STOPWATCH_H //_________________________________________________________ #ifdef WIN32 #include <windows.h> #else #include <sys/types.h> #include <sys/times.h> #endif //______________________________________________________________________ class SystemStopw...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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#include "precompiled/pchnnavmesh.h" //------------------------------------------------------------------------------ // ncnavmeshnode.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "ncnavmesh/ncnavmeshnode.h" #include "mathlib/...
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/** \file Helmholtz2D2.h * \author Andre Oeckerath * \brief Contains the implementation of the class Helmholtz2D2 */ #include "Helmholtz2D2.h" namespace mg { PositionArray Helmholtz2D2::initJx_() const { const int t[]={0,-1,0,1,0}; return PositionArray(t,5); } PositionArray Helmholtz2D2::...
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// DialogEditHashPoint.cpp : implementation file // #include "stdafx.h" #include "DialogEditHashPoint.h" // CDlgEditHashPoint dialog IMPLEMENT_DYNAMIC(CDlgEditHashPoint, CDialog) CDlgEditHashPoint::CDlgEditHashPoint(CWnd* pParent /*=NULL*/) : CDialog(CDlgEditHashPoint::IDD, pParent) { __SEH_SET_EXCEP...
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/****************************************************************************** * vim: set ts=4 : ****************************************************************************** * RPGTools Extension * Copyright (C) 2011 A.W. 'Swixel' Stanley. ********************************************************************...
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/////////////////////////////////////////////////////////////////////////////// // 文件名: PDLWizard.cpp // 创建时间:2009-01-16 // 作者: 李马 // 版权所有:Titi Studio (?) 2001-2009 //----------------------------------------------------------------------------- // 说明: 程序入口 /////////////////////////////////////////////////...
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library http://www.boost.org/ Copyright (c) 2001-2006 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0...
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#include <testSize.h> #include "half.h" #include <iostream> #include <assert.h> #include <stddef.h> using namespace std; void testSize () { cout << "size and alignment\n"; half h[2]; int size = sizeof (half); ptrdiff_t algn = (char *)&h[1] - (char *)&h[0]; cout << "sizeof ...
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#include "db-util.hpp" #include "builder.hpp" #include "filters.hpp" #include "texture.hpp" Texture* TextureFilters::contrast(Texture* texture, int amount, bool inPlace) { Texture* newTexture = new Texture(); texture->lock(); ...
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/************************************************************************ * Sharp Labs of America, Inc. * Copyright 2006. All rights reserved ************************************************************************ */ /*! ************************************************************************ * \file ImageHis...
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#ifndef _BUFFER_H_ #define _BUFFER_H_ #include <Common/Prerequisites.h> namespace Flagship { class _DLL_Export Buffer { public: Buffer(); virtual ~Buffer(); public: // 创建缓存 bool Create( DWORD dwSize ); // 拷贝数据 bool Copy( char * pBuffer, DWORD dwSize ); // 设置缓存指针 v...
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// // Application.h // ogreApp // // Created by iMac on 11-6-15. // Copyright 2011年 __MyCompanyName__. All rights reserved. // #pragma once //#include "ogreConfig.h" //#include "Ogreplatform.h" #if OGRE_PLATFORM == OGRE_PLATFORM_IPHONE #include "FileSystemLayerImpl.h" #include "ogreapp/ofxiP...
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/* * author: koutsop */ #include "Animation.h"
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#ifndef PER_VERTEX_LIGHTING_H #define PER_VERTEX_LIGHTING_H #include "FX.h" class PerVertexLighting : public FX { public: PerVertexLighting(ID3DXEffect * effect); ~PerVertexLighting(); void SetObjectMaterials(D3DXCOLOR ambientMaterial, D3DXCOLOR diffuseMaterial, D3DXCOLOR specularMaterial, floa...
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#include "PosteriorPoseSolution.h" #ifdef __cplusplus_cli #pragma unmanaged #endif PosteriorPoseSolution::PosteriorPoseSolution(void) { /* Default constructor for posterior pose solution object INPUTS: none. OUTPUTS: none. */ int i; int j; //initialize the posterior pose solution ...
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#include "Game.h" #include "AgSystem.h" #include "AGResource.h" #include "AGWindowManager.h" #include "AGResourceManager.h" #include "AGInputManager.h" #include "AGSceneManager.h" #include "AGRenderer.h" #include "AG3DDefaultMaterial.h" #include "AGPRTLightProbe.h" #include "NormalMapMaterial.h" #include...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#ifndef _ENCODER #define _ENCODER #include <jni.h> #include <include/pvm4vencoder.h> #include "include/cvei.h" //#include "include/ccyuv420semitoyuv420.h" #define BUFFER_ENCODE_SIZE_VIDEO 100000 class CEncoderVideo : MPVCVEIObserver { public: CEncoderVideo(); ~CEncoderVideo(); int Init(JNIEnv* env, i...
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// Copyright (C) 2005-2010 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema // to C++ data binding compiler, in the Proprietary License mode. // You should have received a proprietary license from Code Synthesis // Tools CC prior to generating this code. See the license ...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "StdTool.h" #include "TripTourMoveDialogForm.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma link "VStringStorage" #pra...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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#ifndef PATH_H #define PATH_H //#include "Location.h" #include <stack> struct Location; struct Path { Path() { iterations = totalCost = 0; touchedFog = false; }; std::stack<const Location*> moves; int totalCost; int iterations; bool touchedFog; inline int stepsLeft() { re...
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/*******************************************************************************/ /** * @file Factory.h. * * @brief 工場テンプレートクラス定義. * * @date 2008/11/02. * * @version 1.00. * * @author Kentarou Nishimura. */ /******************************************************************************/ #ifnde...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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/* COPYRIGHT 1998 Prime Data Corp. All Rights Reserved. Use of this file without prior written authorization is strictly prohibited. */ #ifndef _QARG_H #define _QARG_H class qObj; class qCtx; #include "strary.h" typedef CStr qArg; class qArgAry : public CStrAry { char *myOpts; char myOp...
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// Cpp include file // ASProtect Envelope checking routine #ifndef __BORLANDC__ __asm #endif { ENVELOPE_CHECK ENVELOPE_CHECK_BUFFER // 10 DEFAULT_BUFFER DEFAULT_BUFFER // 20 DEFAULT_BUFFER DEFAULT_BUFFER // 30 DEFAULT_BUFFER DEFAULT_BUFFER // 40 DEFAULT_BUFFER DEFAU...
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#include "Precompiled.h" #include "Network.h" #include "GameProtocol.h" #include "GameMessages.h" #include <iostream> namespace Framework { ///Global pointer to the Network system. Network *NETWORK = NULL; ///30 second timeout phase. const double Network::CONNECTION_TIMEOUT = 15.0; void Netwo...
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/* as a tree , root shouldn't have brothers */ #pragma once #include "TypeDefine.h" #include "afxmt.h"/* for semaphore */ class CShareResource { public: CShareResource(u8 IntSem = 1); ~CShareResource(); BOOL Lock1(); BOOL UnLock1(); BOOL IsLocked1(); BOOL Lock2(); BOOL UnLock2(); ...
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/* * Copyright 2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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// cec09.cpp #include "cec09.h" #include <math.h> namespace CEC09 { #define PI 3.1415926535897932384626433832795 #define MYSIGN(x) ((x)>0?1.0:-1.0) void UF1(double *x, double *f, const unsigned int nx) { unsigned int j, count1, count2; double sum1, sum2, yj; sum1 = sum2 = 0.0; count...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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/****************************************************************************** The NTK Library Copyright (C) 1998-2003 Noritaka Suzuki $Id: filepanel.cpp,v 1.1 2003/11/11 12:07:08 nsuzuki Exp $ ******************************************************************************/ #define NTK_BUILD #include "nt...
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#ifndef MEMFILE_H #define MEMFILE_H #include "File.h" #include <stdio.h> namespace Misc { /** **/ class MemFile : public File { public: MemFile(); virtual ~MemFile(); void SetGrowAmount(size_t growAmount); void Attach(const BYTE* buffer, size_t bufferSize, size_t growAmount = 0); BYTE* Deta...
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