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#include "stdafx.h" #include "../demo/Demo.h" #include <dingus/app/DingusSystem.h> INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR lpCmdLine, INT ) { try { CDemo* demo = new CDemo(); CDingusSystem* system = new CDingusSystem( *demo ); if( SUCCEEDED( system->create( hInst, false ) ) ) syst...
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juanjmostazo/once-upon-a-night
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#include "OUAN_Precompiled.h" #include "GUIStorybook.h" #include "GUISubsystem.h" #include "../Core/GameRunningState.h" #include "../Application.h" using namespace OUAN; void GUIStoryBook::initGUI(GameStatePtr parentGameState) { GUIWindow::initGUI(parentGameState); setStrings(); } void GUIStoryBook::up...
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#include "dropsendservice.h" #include "./data/entities/user.h" using namespace dropsend; using namespace dropsend::data; DropSendService::DropSendService() : client_model_(NULL) { entity_factory_ = AbstractEntityFactory::getDAOFactory( AbstractEntityFactory::REMOTE_SERVER_FACTORY); ent...
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) Microsoft Corporation. All rights reserved. ///////////////////////////////////////////////////////...
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/* LICENSE ------- Copyright 2005 Nullsoft, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list o...
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bravesoftdz/cbuilder-vcl
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#include <vcl.h> #include "vclhlpr2.h" // // This file contains the implementations of the static members of // Vclhlpr. There are three parts to this header: // // 1) dummy definitions. when VCLHLPR_GENSYMS is defined, there are // "no-op" definitions for the static members that will be mapped // directly ...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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#include "../commons.h" #include <windows.h> #include <gl\gl.h> #include "DKInput.h" #include <math.h> using namespace game_utils; CDKInput::CDKInput() { for (GLuint i=0; i<256; i++) keys[i]=false; z_depth=wsw=w_2=h_2=0.0f; cos_45=0.70710678118f; lmouse_down=rmouse_down=false; } CDKInput...
[ "bo@bxd.dk" ]
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cnsuhao/vektrix
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/* ----------------------------------------------------------------------------- This source file is part of "vektrix" (the rich media and vector graphics rendering library) For the latest info, see http://www.fuse-software.com/ Copyright (c) 2009-2010 Fuse-Software (tm) Permission is hereby granted, free of ...
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jitrc/p3d
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#pragma once #include "CollisionModel.h" namespace P3D { namespace World { using namespace P3D::Graphics; class CompoundEntity; class World; class RendererContext; class EntityController; /* Something in the world that has position and ...
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/faceapistreamer/Socket/utils.h
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caomw/CVTrack
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#ifndef TEST_APP_UTILS_H #define TEST_APP_UTILS_H #define THROW_ON_ERROR(x) \ { \ smReturnCode result = (x); \ if (result < 0) \ { \ std::stringstream s; \ s << "API error code: " << result; \ throw std::runtime_error(s.str()); \ } \ } unsigned short g_overlay_fla...
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marchon/pokerbridge
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#include "StdAfx.h" #include "rpcconnection.h" #include "json.h" #include "rpcadaptor.h" #include "rpclistener.h" #include "rpcchannel.h" RpcChannel::RpcChannel(QTcpSocket *socket, RpcConnection *conn) : QObject(conn) { _socket = socket; _remoteHost = _socket->peerAddress().toString(); _remotePort = _...
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/******************************************************************* * * DESCRIPTION: Atomic Model : Demultiplexer : gets a message on its single input and * forwards it to one of its numerous outputs according to a routing table. * * AUTHOR: Alan * * *********************************************************...
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svn2github/ngene
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: NodeParticleSystem.cpp Version: 0.09 --------------------------------------------------------------------------- *...
[ "Riddlemaster@fdc6060e-f348-4335-9a41-9933a8eecd57" ]
[ [ [ 1, 120 ] ] ]
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#pragma once #include <SFML/Graphics.hpp> class GameSprite : public sf::Sprite { sf::Sprite Sprite; int N; };
[ "anat@users.noreply.github.com" ]
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ugozapad/TheZombieEngine
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//------------------------------------------------------------------------------ // nfile.cc // (C) 2002 RadonLabs GmbH //------------------------------------------------------------------------------ #include "precompiled/pchnkernel.h" #include "kernel/nfile.h" #include "kernel/nfileserver2.h" #include "kerne...
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ipa-aub-cb/cob_driver
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/**************************************************************** * * Copyright (c) 2010 * * Fraunhofer Institute for Manufacturing Engineering * and Automation (IPA) * * +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ * * Project name: care-o-bot * ROS stack name: cob_driver * ROS package n...
[ "mmb-weisshardtf@ipa.fhg.de", "watta21@freenet.de" ]
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albeva/fbide-old-svn
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/* * This file is part of FBIde project * * FBIde is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * FBIde is distribu...
[ "vongodric@957c6b5c-1c3a-0410-895f-c76cfc11fbc7" ]
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/FSMEnemyMachine.h
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aadarshasubedi/beesiege
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#ifndef FSMENEMYMACHINE_H #define FSMENEMYMACHINE_H #include "FSMMachine.h" using namespace std; class FSMEnemyMachine: public FSMMachine { public: FSMEnemyMachine(int type = FSM_MACH_ENEMY) { m_type = type; } void UpdateMachine(int i); void SetDefaultState(FSMState* state) { m_defaultS...
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#pragma once #include <vector> #include "distinctvalue.h" #include <xstring> #include "bayesdistinct.h" #include "abstractatt.h" class NominalAttribute : public AbstractAtt { public: NominalAttribute(void); ~NominalAttribute(void); NominalAttribute(double _weight, vector<BayesDistinct *> & _values); ...
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dice2019/alexlabonline
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#if !defined(AFX_MTXEDIT_H__56FF7F8B_2525_442C_8275_5F07575A2ACB__INCLUDED_) #define AFX_MTXEDIT_H__56FF7F8B_2525_442C_8275_5F07575A2ACB__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // MtxEdit.h : header file // #include "mtxedgen.h" #include "mtxedcol.h" #include "mtxeddat.h" /...
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[ [ [ 1, 66 ] ] ]
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/inc/physics/Physics/Utilities/CharacterControl/StateMachine/Flying/hkpCharacterStateFlying.h
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blockspacer/transporter-game
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
[ "uraymeiviar@bb790a93-564d-0410-8b31-212e73dc95e4" ]
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#pragma once #include "ServerList.h" #include "ListenSocket.h" #include "ClientList.h" #include "KnownFileList.h" #include "UploadQueue.h" #include "DownloadQueue.h" #include "ClientUDPSocket.h" #include "NatTraversal/NatThread.h" #include "sockets.h" #include "SharedFileList.h" #include "SearchList.h" #i...
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#ifndef __GBTREE__TREE #define __GBTREE__TREE #include <cstdlib> #include <iostream> #include <vector> #include <vectors.h> #include <common.h> struct Node { int attribute; int size; double value; double ymeans; double improve; Node *left, *right; double var; Node() : attribute(-1), value(...
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/****************************************************************************** * @file TextToHtmlModifier.h * * @brief * * @date 04-12-2010 * @author Rafal Kukla ****************************************************************************** * Copyright (C) 2010 Rafal Kukla (...
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ittennull/MStream
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#ifndef PLAYER_H #define PLAYER_H #include "IPlayer.h" #include "IDecoder.h" #include "Downloader.h" class Player : public IPlayer { IDecoder* _decoder; Downloader* _downloader; PlayerState _playerState; const size_t _downloaderBufferSize; boost::thread _openThread; CRITICAL_SECTION cs; ...
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/** @file troom.cpp * @brief Room Unit Test Implementation * @author Efstathios Xatzikiriakidis * * This is the unit test for the "Room" class. */ #include "troom.h" int gRoomNumber = 1; /**< Room number value (test data). */ int gRoomFloor = 1; /**< Room floor value (test data). */ int gCapacity ...
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zeha/mailfilter
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// ListCtrlEx.cpp : implementation file // #include "stdafx.h" #include "MFConfig.h" #include "ListCtrlEx.h" #include "mf_c.h" #undef _MAILFILTER_MFCONFIG_STORAGE #include "../MailFilter/Config/MFConfig.h" // CListCtrlEx IMPLEMENT_DYNAMIC(CListCtrlEx, CListCtrl) CListCtrlEx::CListCtrlEx() { } CLi...
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#include "testApp.h" GLfloat lightOnePosition[] = {40.0, 40, 100.0, 0.0}; GLfloat lightOneColor[] = {0.99, 0.99, 0.99, 1.0}; GLfloat lightTwoPosition[] = {-40.0, 40, 100.0, 0.0}; GLfloat lightTwoColor[] = {0.99, 0.99, 0.99, 1.0}; //-------------------------------------------------------------- void testApp:...
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svn2github/imtophooksln
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#pragma once #include "dshow.h" #include "Streams.h" #include <initguid.h> #include "combase.h" using namespace std; class CMuxSourceOutputPin; class CMuxSourceFilter : public CSource { friend class CMuxSourceOutputPin; protected: //PURE function have to be implemented by Derived class virtual HR...
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Maciej-Poleski/athina-submits
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#include <cstdio> #include <cstring> #include <algorithm> using namespace std; char a[30005]; char b[30005]; int *LCSP; int *LCSS; int n; int m; int LCS(const int PA,const int KA,const int PB,const int KB) { //printf("\t%d %d %d %d:\n",PA,KA,PB,KB); if(KB-PB==1) { for(int i=PA;i<KA...
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slewicki/khanquest
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//////////////////////////////////////////////////////// // File : "CSGD_DirectSound.h" // // Author : Jensen Rivera (JR) // // Creation Date : 4/05/2004 // // Purpose : Wrapper class for DirectSound. //////////////////////////////////////////////////////// /* Disclaimer: This source code was develo...
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TheProjecter/olafurabertaymsc
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
[ "olinord@gmail.com" ]
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jonyMarino/microsdhacel
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#include "comunicacionSensorTermoPT.hpp" #include "propiedadesSensorTermoPT.hpp" const void * costructoresGettersSensorTermoPT[] = { &cGetterValSen, &cGetterEstado }; const void * costructoresPropiedadesSensorTermoPT[] = { &cPropiedadTipoSensor, &cPropiedadFiltro, &cPropiedadOffset, ...
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southor/duplo-scs
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#ifndef _DUP_BASE_H #define _DUP_BASE_H #include "Dup_Declares.h" #include "math.h" namespace Dup { const double PI = 3.141592654; dup_pos timePos; dup_pos beatPos; //double frequency(double Fre,int Oct,int Note); double frequency(double fre, int oct, double note); dup_pos loop(dup_po...
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#include <boost/castor.h> #include <boost/test/minimal.hpp> using namespace castor; int test_main(int, char * []) { { // going from from std::list<lref<int> > to std::vector<int> std::list<lref<int> > lri; lri.push_back(1); lri.push_back(2); lri.push_back(3); std::vector<int>...
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vi-k/whoisalive
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#ifndef MY_INET_H #define MY_INET_H #undef _WIN32_WINNT #define _WIN32_WINNT 0x0501 #define BOOST_ASIO_NO_WIN32_LEAN_AND_MEAN #include <boost/asio.hpp> namespace asio=boost::asio; namespace ip=boost::asio::ip; using boost::asio::ip::icmp; using boost::asio::ip::tcp; namespace my { namespace ip { s...
[ "victor dunaev (victor.dunaev@gmail.com)" ]
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willrebuild/flyffsf
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2021-01-19T20:27:35.200154
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// This file was automatically generated on Sat Feb 19 12:29:55 2005 // by libs/config/tools/generate.cpp // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost....
[ "66430417@qq.com@e2c90bd7-ee55-cca0-76d2-bbf4e3699278" ]
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rrader/cprompt
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#ifndef STACK_H #define STACK_H #include "lists.h" #include <stdlib.h> namespace ag { template<typename T> class stack : public list<T> { public: stack() {}; ~stack() {}; listmember<T>* push(T data) { return add_tail(data); }; T& pop() ...
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[ [ [ 1, 32 ] ] ]
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BackupTheBerlios/ptparser-svn
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///////////////////////////////////////////////////////////////////////////// // Name: powertabdocument.cpp // Purpose: Loads and saves Power Tab files (.ptb) // Author: Brad Larsen // Modified by: // Created: Dec 29, 2004 // RCS-ID: // Copyright: (c) Brad...
[ "blarsen@8c24db97-d402-0410-b267-f151a046c31a" ]
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/Export/cpp/windows/obj/include/nme/display/Sprite.h
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alecmce/haxe_game_of_life
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#ifndef INCLUDED_nme_display_Sprite #define INCLUDED_nme_display_Sprite #ifndef HXCPP_H #include <hxcpp.h> #endif #include <nme/display/DisplayObjectContainer.h> HX_DECLARE_CLASS2(nme,display,DisplayObject) HX_DECLARE_CLASS2(nme,display,DisplayObjectContainer) HX_DECLARE_CLASS2(nme,display,IBitmapDrawable) ...
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/Projects/openredalert/src/misc/StringTableFile.cpp
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// StringTableFile.cpp // 1.0 // This file is part of OpenRedAlert. // // OpenRedAlert is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2 of the License. // // OpenRedAlert is...
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// // Copyright (c) 2000-2002 // Joerg Walter, Mathias Koch // // Permission to use, copy, modify, distribute and sell this software // and its documentation for any purpose is hereby granted without fee, // provided that the above copyright notice appear in all copies and // that both that copyright notic...
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/* XOR */ void AllegrexInstructionTemplate< 0x00000026, 0xfc0007ff >::disassemble(u32 address, u32 opcode, char *opcode_name, char *operands, char *comment) { using namespace Allegrex; ::strcpy(opcode_name, "xor"); ::sprintf(operands, "%s, %s, %s", gpr_name[rd(opcode)], gpr_name[rs(opcode)], gpr_name[rt(op...
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// Fig. 21.31: fig21_31.cpp // Using strpbrk. #include <iostream> using std::cout; using std::endl; #include <cstring> // strpbrk prototype using std::strpbrk; int main() { const char *string1 = "This is a test"; const char *string2 = "beware"; cout << "Of the characters in \"" << string2 << "...
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#include "stdafx.h" #include <map> #include <algorithm> #include <vector> #include <queue> #include <sstream> #include <list> #include <string> #include <cctype> #include <string> #include <utility.cpp> #include <cmath> using namespace std; class Crossroads{ public: vector<int> getOut(vector<int> a...
[ "karan.jude@737fc9ef-4d2d-0410-97ed-4d0c502f76d2" ]
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/*************************************************************************** Fujistu MB3773 Power Supply Monitor with Watch Dog Timer (i.e. Reset IC) ***************************************************************************/ #pragma once #ifndef __MB3773_H__ #define __MB3773_H__ //*******...
[ "Mike@localhost" ]
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/Game/Shared/TrackedNode.h
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rickyharis39/nolf2
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#ifndef __TRACKEDNODE_H__ #define __TRACKEDNODE_H__ #include <time.h> #include "LTObjRef.h" //CTrackedNode : // holds all information for a tracked node. This is a behind the scenes class // that is not intended for use outside of the interface provided by the TrackedNodeMgr. // It holds all data necessary...
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[ [ [ 1, 125 ] ] ]
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/src/re330/VertexDeclaration.h
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hchapman/graphics-projects
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#ifndef __VertexDeclaration_h__ #define __VertexDeclaration_h__ #include "RE330_global.h" #include <list> #include <map> namespace RE330 { enum VertexElementSemantic { VES_POSITION = 1, VES_NORMAL = 2, VES_DIFFUSE = 3, VES_SPECULAR = 4, VES_TEXTURE_COORDINATES = 5 }; /** This class spe...
[ "hchapman@bowdoin.edu" ]
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/trunk/new/src/audiostate.cc
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BackupTheBerlios/bbplusplus-svn
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#include "../includes/audiostate.h" AudioState::AudioState(Commands &cmd, MenuDisplayer &md, InputHandler & ih) : mCommands(&cmd), mDisplayer(&md), mHandler(&ih) { mMenu = new Menu("Audio Menu"); mMenu->addEntry(MenuItem(AUDIOBURNING, "Burn Audio-CD")); mMenu->addEntry(MenuItem(MAIN, "Back to Main Menu")); ...
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/ImPro/ImProFilters/TouchLibFilter/Touchlib/include/IBlobTracker.h
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svn2github/imtophooksln
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#ifndef __TOUCHLIB_IBLOBTRACKER__ #define __TOUCHLIB_IBLOBTRACKER__ #include <vector> #include "touchlib_platform.h" #include "ITouchListener.h" #include "TouchData.h" #include "Image.h" namespace touchlib { class IBlobTracker { public: IBlobTracker(); // ---- pure virtual functions ----...
[ "ndhumuscle@fa729b96-8d43-11de-b54f-137c5e29c83a" ]
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/trunk/nGENE Proj/CameraThirdPerson.h
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svn2github/ngene
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: CameraThirdPerson.h Version: 0.02 --------------------------------------------------------------------------- */ ...
[ "Riddlemaster@fdc6060e-f348-4335-9a41-9933a8eecd57" ]
[ [ [ 1, 123 ] ] ]
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/Credentials.cpp
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thiagomg/twithiago
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#include "Credentials.h" #include "Config.h" Credentials::Credentials() { } Credentials::Credentials(const QString &username, const QString &password) { _username = username; _password = password; } Credentials::~Credentials() { } void Credentials::setUsername(const QString &username) { _use...
[ "thiedri@8854fccc-d45e-11de-bff8-d51c198f79d0" ]
[ [ [ 1, 50 ] ] ]
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gclaret/kmeans-cw
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#ifndef MYQGRAPHICSVIEW_H #define MYQGRAPHICSVIEW_H #include <QGraphicsView> #include <QGraphicsScene> #include <QGraphicsEllipseItem> #include <QMouseEvent> #include <QTimer> #include "PointList.h" #include "Cluster.h" class MyQGraphicsView : public QGraphicsView { Q_OBJECT public: explicit My...
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[ [ [ 1, 35 ] ] ]
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/emulator/allegrex/instructions/VEXP2.h
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template< > struct AllegrexInstructionTemplate< 0xd0140000, 0xffff0000 > : AllegrexInstructionUnknown { static AllegrexInstructionTemplate &self() { static AllegrexInstructionTemplate insn; return insn; } static AllegrexInstruction *get_instance() { return &AllegrexInstr...
[ "hlide@free.fr" ]
[ [ [ 1, 41 ] ] ]
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/autoexport.h
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#ifndef AUTOEXPORT_H #define AUTOEXPORT_H #include <qvariant.h> #include "ui_autoexport.h" namespace Ui { class AutoExport; } // namespace Ui class AutoExport : public QDialog, public Ui::AutoExport { Q_OBJECT public: AutoExport(QWidget* parent = 0, bool modal = false, Qt::WindowFlags fl ...
[ "tjssmy@gmail.com" ]
[ [ [ 1, 24 ] ] ]
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pazuzu156/Enigma
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#ifndef SPAWNLOCATION_HPP_INCLUDED #define SPAWNLOCATION_HPP_INCLUDED /* Copyright © 2009 Christopher Joseph Dean Schaefer (disks86) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. ...
[ "disks86@gmail.com" ]
[ [ [ 1, 34 ] ] ]
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/TuioServerModule/oscpack/tests/OscSendTests.cpp
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[ "LicenseRef-scancode-warranty-disclaimer", "MIT" ]
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aperron/surface-multitouch
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/* oscpack -- Open Sound Control packet manipulation library http://www.audiomulch.com/~rossb/oscpack Copyright (c) 2004-2005 Ross Bencina <rossb@audiomulch.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Softwar...
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#pragma once /* * Assume P64 or LP64. If you need to port this to a DSP, let us know. */ typedef int int32; typedef short int16; typedef signed char int8; typedef unsigned int uint32; typedef unsigned short uint16; typedef unsigned char uint8; typedef float float32; typedef double float64; #if define...
[ "oeichenwei@0e9f5f58-6d57-11de-950b-9fccee66d0d9" ]
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ophyos/olanguage
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#pragma once #include "./Controls/TreePropSheet/ResizableDialog.h" #include "./Controls/TreePropSheet/TreePropSheetEx.h" #include "./Controls/TreePropSheet/TreePropSheetSplitter.h" #include "./Controls/TreePropSheet/TreePropSheetBordered.h" #include "./Data/SolutionProperty.h" #include "DlgLinkProperty.h" ...
[ "olanguage@163.com" ]
[ [ [ 1, 44 ] ] ]
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/emulator/allegrex/disassembler/LUI.h
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lemmore22/pspe4all
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/* LUI */ void AllegrexInstructionTemplate< 0x3c000000, 0xffe00000 >::disassemble(u32 address, u32 opcode, char *opcode_name, char *operands, char *comment) { using namespace Allegrex; u32 imm = uimm16(opcode); ::strcpy(opcode_name, "lui"); ::sprintf(operands, "%s, 0x%04X", gpr_name[rt(opcode)], imm&0xF...
[ "hlide@free.fr" ]
[ [ [ 1, 10 ] ] ]
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grtvd/asifantasysports
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/* ASBaseballObjectBuilder */ /******************************************************************************/ #ifndef ASBaseballObjectBuilderH #define ASBaseballObjectBuilderH #include "ASFantasyObjectBuilder.h" #include "ASBaseballType.h" using namespace asfantasy; namespace asbaseball { /*********...
[ "grtvd@users.noreply.github.com" ]
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#ifndef GUI_CHECK_BOX_FWD_HPP #define GUI_CHECK_BOX_FWD_HPP namespace Spiral { namespace GUI { class GuiCheckBox; } } #endif
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#include "sspacket.h" SsPacket::SsPacket() { ss = NULL; type = 0; } void SsPacket::makePacket() { if (ss == NULL) { currentPacket = NULL; return; } currentPacket = new QByteArray(); QDataStream out(currentPacket, QIODevice::WriteOnly); out.setVersion(QDataSt...
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/* * Copyright (c) 2002 - 2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/le...
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#include <math.h> #include "Layer3Decoder.h" static unsigned long g_huffman_table_1[7] = { 0x00020001, 0x00000000, 0x00020001, 0x00000010, 0x00020001, 0x00000001, 0x00000011, }; static unsigned long g_huffman_table_2[17] = { 0x00020001, 0x00000000, 0x00040001, 0x00020001, 0x00000010, 0x00000001, ...
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/* -*- mode: c++; c-file-style: raknet; tab-always-indent: nil; -*- */ /** * @file * @brief A RakPeer is the lower level Communication End Point. * * This file is part of RakNet Copyright 2003 Rakkarsoft LLC and Kevin Jenkins. * * Usage of Raknet is subject to the appropriate licence agreement. * "Sharewar...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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#ifndef IOSTREAMDATA # define IOSTREAMDATA #define FRAMES_PER_BUFFER (160) #include "UdpNetwork.h" //#include <QMutex> template <typename T> struct IOStreamData { T IBuf[FRAMES_PER_BUFFER]; //QMutex mutex; bool IAvailable; // a transformer en mutex //int IF...
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// EDStockDoc.cpp : implementation of the CEDStockDoc class // #include "stdafx.h" #include "EDStock.h" #include "EDStockDoc.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// ...
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#include "stdafx.h" #if __VER >= 12 // __LORD #include "lordskill.h" #include "definelordskill.h" #ifdef __WORLDSERVER #include "definetext.h" #include "slord.h" #include "user.h" extern CUserMng g_UserMng; #include "dpsrvr.h" extern CDPSrvr g_DPSrvr; #endif // __WORLDSERVER CLordSkillComponent::C...
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/* * * Copyright (c) 12003 * John Maddock * * Use, modification and distribution are subject to the * Boost Software License, Version 1.0. (See accompanying file * LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) * */ /* * LOCATION: see http://www.boost.org for most recen...
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/* Copyright (c) 2008 NetAllied Systems GmbH This file is part of COLLADAFramework. Licensed under the MIT Open Source License, for details please see LICENSE file or the website http://www.opensource.org/licenses/mit-license.php */ #include "COLLADAFWStableHeaders.h" #include "COLLADAFWRotate.h" name...
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//------------------------------------------------------------------- // // MODULE : CUICHECK.H // // PURPOSE : Defines the interface for The CUICheck Widget // // CREATED : 4/01 // // COPYRIGHT : (C) 2001 LithTech Inc // //------------------------------------------------------------------- ...
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/* LOG.h - Library for standard logging convention. Created by Meir Michanie, June 9, 2010. Released into the public domain. Version 0.1 */ #ifndef LOG_h #define LOG_h #include "WProgram.h" class LOG { public: LOG(int level); void DEBUG(const char* string); void INFO(const char* string); void WARNING(con...
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#include "Dispensor.h" Dispensor::Dispensor(bool col, int cyl) { //Initialise with number of cylinders cylinders = cyl; color = col; realSize = new Point(80,80); } Dispensor::~Dispensor(void) { }
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#include "Hypergraph.h" #include <fstream> #include <string> #include <sstream> #include <GL/glut.h> #include <time.h> #include <Windows.h> #include <QProgressDialog> Hypergraph::Hypergraph(void) { _layoutDim = 2; _nVertices = 0; _edges = vector<HyperEdge> (0); _layout = vector<fvec> (0); //_colo...
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#include "__PCH_Core.h" #include "FlostiEngine.h" #include "Core.h" #include "Input/InputManager.h" #include "Input/ActionToInput.h" #include "PhysX/PhysicsManager.h" #include "Graphics/RenderManager.h" #include "Graphics/FontManager.h" #include "Script/ScriptManager.h" #include "Logger/Logger.h" #include "...
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// Copyright (C) 2006 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #include <dlib/matrix.h> #include <sstream> #include <string> #include <cstdlib> #include <ctime> #include <vector> #include "../stl_checked.h" #include "../arra...
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#ifndef SKILLREQUESTMESSAGE_HPP_INCLUDED #define SKILLREQUESTMESSAGE_HPP_INCLUDED /* Copyright © 2009 Christopher Joseph Dean Schaefer (disks86) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this s...
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/* ofxHttpUtils v0.3 Chris O'Shea, Arturo, Jesus, CJ Modified: 16th March 2009 openFrameworks 0.06 */ #ifndef _OFX_HTTP_UTILS #define _OFX_HTTP_UTILS #include "ofMain.h" #include "ofxThread.h" #include "Poco/Net/HTTPClientSession.h" #include "Poco/Net/HTTPRequest.h" #include "Poco/Net/HTTP...
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#include "Camera.h" #include "CameraException.h" #include "log.h" namespace camera { Camera::Camera() { LOG_TRACE("Camera::Camera()"); m_listener = NULL; m_lastImage = NULL; } Camera::~Camera() { LOG_TRACE("Camera::~Camera()"); } Image *Camera::getLastImage() { return m_lastImage; }...
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///////////////////////////////////////////////////////////////////////////// // Name: jsonval.cpp // Purpose: the wxJSON class that holds a JSON value // Author: Luciano Cattani // Created: 2007/10/01 // RCS-ID: $Id: jsonval.cpp,v 1.12 2008/03/06 10:25:18 luccat Exp $ // Copyright: (c)...
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#include "stdafx.h" #include <cstring> #include <cassert> #include <fstream> #include <set> #include <algorithm> #include <tchar.h> #include "Object.h" namespace BLUE { unsigned long CObject::m_objCount = 0; CObject::CObject( void ): m_pParent( NULL ), m_pChild( NULL ), m_pNextBrother( NULL ...
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/**************************************************************************** GLUI User Interface Toolkit --------------------------- glui_listbox - GLUI_ListBox control class -------------------------------------------------- Copyright (c) 1998 Paul Rademacher This program is...
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// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #ifndef __TEXTURE_BUNDLE_H #define __TEXTURE_BUNDLE_H #include "StorageResour...
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#ifndef _T_VIECH_H_ #include "chemistry.h" #include <stdint.h> #include <vector> #include <string> using namespace std; struct t_gene{ double n; unsigned char ident; unsigned char direction; int domain[5]; int A,B,wo_A,wo_B,AP,BP; double affinity[5]; signed char delta_e; }; class t_viech{ ...
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#include "gl_tk.h" #ifdef WIN32 #include <windows.h> // 'double' to 'float' : #pragma warning (disable:4244) // 'size_t' nach 'GLsizei' #pragma warning (disable:4267) #endif #include <GL/gl.h> #include <GL/glu.h> #include <cmath> #include <cstdio> #ifndef M_PI #define M_PI 3.141592653...
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/* ----------------------------------------------------------------------------- This source file is part of the Particle Universe product. Copyright (c) 2006-2008 Henry van Merode Usage of this program is free for non-commercial use and licensed under the the terms of the GNU Lesser General Public License. ...
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/* * Copyright (C) 2010 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of condi...
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#ifndef _EXPLORE_H_ #define _EXPLORE_H_ #include <string> #include <vector> #include <fstream> #include <dirent.h> #include <cstring> #include <iostream> #include "simplewriter.h" class Explore { // Class is designed to explore all the subdirectories of any parent directory for files // Is ver...
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/*! @file @author Albert Semenov @date 08/2010 */ /* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your opti...
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/* see copyright notice in squirrel.h */ #include "../squirrel.h" #include <time.h> #include <stdlib.h> #include <stdio.h> #include "../sqstdsystem.h" #ifdef SQUNICODE #include <wchar.h> #define scgetenv _wgetenv #define scsystem _wsystem #define scasctime _wasctime #define scremove _wremove #define scren...
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#ifndef _LockedZipDataStream_H__ #define _LockedZipDataStream_H__ #include "OgreDataStream.h" //#include "OgreNoMemoryMacros.h" #include "ZipArchive.h" //#include "OgreMemoryMacros.h" // i have to do this otherwise i get conflicts with std::min // probabily due to redefinition in ziparchive or something #un...
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#ifndef _GEOCACHING_SAMPLEPROJECT_H_ #define _GEOCACHING_SAMPLEPROJECT_H_ #include <FApp.h> #include <FBase.h> #include <FSystem.h> #include <FUi.h> /** * [Geocaching_SampleProject] application must inherit from Application class * which provides basic features necessary to define an application. */ cl...
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/* * Copyright (C) 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of...
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#ifndef _H_TYPEDEFS_H #define _H_TYPEDEFS_H #include <vector> #include "Scribble.h" #define SCRIBBLE_NUMBER 10 typedef std::vector< CScribble > ScribbleVector; #endif // _H_TYPEDEFS_H
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#include "ai.hpp" void MainCharacterAI( NPC *me ) { map.Draw( window, Coord( 0, 0 ) ); if( gameState == mainGame ) { FollowPlayerAI( me ); } else if( me->location.x == me->goal.x && me->location.y == me->goal.y ) { if( me->waypoint == 0 ) { if( IntroOver() ) me->waypoint++; ...
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/* James Spibey, 04/08/1998 spib@bigfoot.com You are free to use, distribute or modify this code as long as this header is not removed or modified. ------------------------------------------------------- Added support for file compression through the GZW API. More changes. Luca Piergentili, 24/08/00 ...
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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