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// Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/le...
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#include "../vidhrdw/pengo.cpp" /*************************************************************************** Pengo memory map (preliminary) driver by Nicola Salmoria 0000-7fff ROM 8000-83ff Video RAM 8400-87ff Color RAM 8800-8fff RAM memory mapped ports: read: 9000 DSW1 9040 DSW0 9080 ...
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//  // // # # ### # # -= Nuclex Library =-  // // ## # # # ## ## DesktopWindow.cpp - GUI desktop window  // // ### # # ...
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#include "stdafx.h" #include "MglOgg.h" #define VOX_DLL_NAME "Vox.dll" //#define VOX_DLL_NAME "Vox_d.dll" typedef Vox* __stdcall CreateVox(); #define USE_CHK() if(m_useFlg!=TRUE)return; // コンストラクタ CMglOgg::CMglOgg() { m_hDll = NULL; m_pDriver = NULL; m_loadFlg = FALSE; m_useFlg = TRUE; m_fNow...
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// network.cpp - written and placed in the public domain by Wei Dai #include "pch.h" #include "network.h" #include "wait.h" #define CRYPTOPP_TRACE_NETWORK 0 NAMESPACE_BEGIN(CryptoPP) unsigned int NonblockingSource::PumpMessages2(unsigned int &messageCount, bool blocking) { if (messageCount == 0) ret...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #include "stdafx.h" #define __RTSPMDL_CPP #include "sp_db.h" #include "rtspmdl.h" #define SIZEDST1 #include "models.h" #include "op_db...
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#pragma once #include <windows.h> #include <io.h> #include <stdio.h> #include <direct.h> #include <shlobj.h> #include <commctrl.h> #include "UIWindow.h" #include "Diagnostics.h" #include "UIHandler.h" #include "UIBanner.h" #include "MultiContent.h" #include "UIRect.h" #include "UIPicButton.h" class Prot...
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#pragma once namespace Kylin { namespace PhyX { ////////////////////////////////////////////////////////////////////////// // 运动虚拟体 class MotionDummy { public: MotionDummy(Node* pHost, KPoint3 kSpeed = KPoint3::ZERO, KFLOAT fGravity = _WGravity) : m_pHost(pHost) , m_kSpeed(kSpeed)...
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#include "precompiled/pchnnavmesh.h" //------------------------------------------------------------------------------ // navtag.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "nnavmeshparser/navtag.h" //-----------------------...
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#include "stdafx.h" #include "MemFactory.h" const long blocksize = 5120; #define BINDTOFAC(Size,Alloc)\ m_factory->Add(Size,new Alloc(Size,AALLOCSIZE/Size) ) CMemFactory::CMemFactory() { /// ¾²Ì¬³õʼ»¯ m_alloc = &SmallObjAllocator::Allocate; m_destory = &SmallObjAllocator::Destory; m_fact...
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/* Author : Bill Kim (kjh_900@hanmail.net, kjh_900@hotmail.com, BillKim@joyon.com) Release Date : 2009. 04. 08. File Name : Client Socket Version : 1.00.00 Test PC : CPU - Pentium(R) 4 3.4 Ghz, RAM - 2 GB Graphic - NVIDIA Geforce 7800 GT Test OS : Windows XP Home Professional + SP2 Test...
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/* * ___ ___ __ * \ \ / / / \ * \ \ / / / \ * \ \ /\ / /___ / /\ \ * \ \/ \/ /| | / ____ \ * \___/\___/ |___|/__/ \__\ * World Of Anguis * */ /* Class: DXWorldView * Description: The goal of this c...
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///////////////////////////////////////////////////////////////////////////// // DropScrollBar.h : header file // // CAdvComboBox Control // Version: 2.1 // Date: September 2002 // Author: Mathias Tunared // Email: Mathias@inorbit.com // Copyright (c) 2002. All Rights Reserved. // // This code, in compiled f...
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// PolymorphicDLL1.h // // Copyright (C) Symbian Software Ltd 2000-2005. All rights reserved. #ifndef __PolymorphicDLL1_H #define __PolymorphicDLL1_H // get definition of base class #include "UsingDLLs.h" class CFrenchMessenger : public CMessenger { public: // constructor support virtual void Con...
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/******************************************************************************* * NetworkFactory.h * * Peter Fine - Thesis - Network Factory * Created May '05 * ******************************************************************************/ #ifndef _NETWORKFACTORY_H_ #define _NETWORKFACTORY_H_ cla...
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/****************************************************************** * * This is the new X-Cell helicopter simulation model * * Author: Aaron Kahn * ******************************************************************/ #include "model.h" /**************** HELICOPTER STRUCTUERS ***************************...
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#ifndef _ANIMATED_MESH_MD2X_H_ #define _ANIMATED_MESH_MD2X_H_ #include <irrlicht.h> using irr::c8; using irr::s32; using irr::u32; using irr::u16; using irr::f32; using irr::scene::IAnimatedMeshMD2; using irr::scene::IMesh; using irr::scene::IMeshBuffer; using irr::io::IReadFile; using irr::video::SMate...
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/*! @file @author Albert Semenov @date 08/2008 @module */ #ifndef __BASE_PANEL_VIEW_H__ #define __BASE_PANEL_VIEW_H__ #include <MyGUI.h> #include "BaseLayout/BaseLayout.h" #include "PanelView/BasePanelViewItem.h" namespace wraps { template <typename TypeCell> class BasePanelView : publi...
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/* * BusterState.cpp * * Created on: 2010-05-29 * Author: Basse */ #include "ThrowingAxeState.h" #include <iostream> using namespace std; ThrowingAxeState::ThrowingAxeState(uint32_t animationWidth, uint32_t animationHeight, Bitmap** animationFrames, uint32_t numberOfFrame, Bitmap** animationMa...
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#pragma once #include "stdafx.h" namespace my_render { using namespace std; using namespace std::tr1; class ApplicationWindow; class MouseEventListener; class KeyboardEventListener; class Render; class RenderEventListener; class RenderTarget; class RenderTargetCall...
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/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option)...
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// AttributeLinkDialogBase.h: interface for the CAttributeLinkDialogBase class. // ////////////////////////////////////////////////////////////////////// /* This file is part of LM Report Asistent. Authors: Jan Dedek, Jan Kodym, Martin Chrz, Iva Bartunkova LM Report Asistent is free software; you can redistri...
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/* This file is a part of JRTPLIB Copyright (c) 1999-2006 Jori Liesenborgs Contact: jori@lumumba.uhasselt.be This library was developed at the "Expertisecentrum Digitale Media" (http://www.edm.uhasselt.be), a research center of the Hasselt University (http://www.uhasselt.be). The library is base...
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// File: curvature.cc // Abstract: determine curvature of surface points on binary volume // // ref. Tracing Surfaces for Surfacing Traces // Sander & Zucker // // ref. Surface Parameterization and Curvature Measurement // of Arbitrary 3-D Objects: Five Pratical Methods // Stokely and Wu, PAMI vo...
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////////////////////////////////////////////////////////////////////////////////// /// ARGSS - Copyright (c) 2009 - 2010, Alejandro Marzini (vgvgf) /// All rights reserved. /// /// Redistribution and use in source and binary forms, with or without /// modification, are permitted provided that the following...
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// FileBrowseDocument.cpp // // Copyright (c) 2006 Symbian Software Ltd. All rights reserved. // #include <QikApplication.h> #include "FileBrowseAppUi.h" #include "FileBrowseDocument.h" #include "RFsEngine.h" CFileBrowseDocument::CFileBrowseDocument (CQikApplication& aApp) : CQikDocument(aApp) {} CF...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ /* * $Logfile: /Freespace2/code/FRED2/BriefingEditorDlg.h $ *...
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/***************************************************************************************** /* File: IND_Entity2d.h /* Desc: Entity 2d object /*****************************************************************************************/ /* IndieLib 2d library Copyright (C) 2005 Javier López López (info@pixelartgames...
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namespace point { class Pion { public: Pion(void); ~Pion(void); void move(int x, int y); int getSize(); }; }
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#pragma once #include <wcpp/wspr/ws_type.h> #include "wsuThreadModel.h" #include "wscObjectRootBase.h" template<typename T_ThreadModel> class wscObjectRootEx : public wscObjectRootBase { public: typedef wscObjectRootBase t_super_class; typedef T_ThreadModel ...
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/////////////////////////////////////////////////////////////////////////////// // Name: swFrameworkDependent/FrameFactory/swMainFrame.h // Author: Yann Rouillard, Viet Bui Xuan // Created: 2002 // Copyright: (c) 2002 Yann Rouillard, Viet Bui Xuan // Licence: wxWindows licence //////////////...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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#ifndef FFMPEG_DECODER_H #define FFMPEG_DECODER_H #include "FFMpegWrapperAPI.h" extern "C" { #include <libavcodec/avcodec.h> #include <libavformat/avformat.h> } #include "AVInfo.h" #include "SimpleBuffer.h" #include "FFMpegFifo.h" #include "FFMpegReSampler.h" #include "FPSCounter.h" class FFMPEGW...
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#ifndef _STANDARD_TOOLS_H_ #define _STANDARD_TOOLS_H_ #include "ITool.h" #include "ProjectLevel.h" using namespace irr; using namespace gui; using namespace scene; class MoveTool:public ITool { public: MoveTool() :ITool() { image="resources/ui/move.png"; toolTipText=L"Move a scene node"; }...
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/****************************************************************************** $Author$ $Modtime$ $Revision$ Description: Implementation of class "CResizeableDialog" (resizeable dialog box with smart controls) $Log$ ******************************************************************...
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#include "BaseGrid.h" #include "ContentManager.h" // CONSTRUCTOR - DESTRUCTOR BaseGrid::BaseGrid() : m_pEffect(0), m_mtxWorld(Matrix::Identity), m_pBaseGrid(0), m_pBaseGridCenter(0) { } BaseGrid::~BaseGrid() { } // GENERAL void BaseGrid::Init() { m_pEffect ...
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#include "OUAN_Precompiled.h" /* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgem...
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#include "irrlicht.h" using namespace irr; using namespace io; #include <string> // we use STL strings to store data in this example void readConfig() { IrrXMLReader* xml = createIrrXMLReader("../config/config.xml"); // strings for storing the data we want to get out of the file std::string modelFile; ...
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#include <stdio.h> #include <string.h> #include "Commands_FileIO.h" #include "GameAPI.h" #ifdef OBLIVION /* Return a float value from the given file. * syntax: FloatFromFile filename line_number * shortname: ffromf * * Gets a float from the given line from the file [filename], starting with line 0. ...
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// For conditions of distribution and use, see copyright notice in license.txt #ifndef incl_UiModule_TraditionalLoginWidget_h #define incl_UiModule_TraditionalLoginWidget_h #include "ui_TraditionalLoginWidget.h" #include <QTimer> namespace CoreUi { namespace Classical { class Traditiona...
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/*************************************************************************** * Copyright (C) 2004 by Equipe Projet Univers * * rogma.boami@free.fr * * * * Thi...
[ "rogma@fb75c231-3be1-0310-9bb4-c95e2f850c73" ]
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ngoclt-28/robo2011sample
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// // NXTway_GS.h // #ifndef NXTWAY_GS_H_ #define NXTWAY_GS_H_ #include "Vector.h" #include "Nxt.h" #include "GyroSensor.h" #include "Motor.h" #include "Clock.h" using namespace ecrobot; #include "NXTway_GS_data.h" #include "Driver.h" extern "C" { #include "balancer.h" }; /** * A wrapper c...
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/CPP/Targets/Nav2lib/symbian/SprocketTalker.h
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ravustaja/Wayfinder-S60-Navigator
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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BackupTheBerlios/trinitas-svn
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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#ifndef __Orz_UnitTest_RotationComponentUT__ #define __Orz_UnitTest_RotationComponentUT__ #include "UnitTestConfig.h" #include "CNewGameSceneInterface.h" #include "CGameNeedleInterface.h" #include "CRotationInterface.h" BOOST_AUTO_TEST_CASE(RotationComponentUT) { using namespace Orz; // ComponentPtr...
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/Depend/Foundation/Mathematics/Wm4Matrix2.cpp
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daleaddink/flagship3d
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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/colosseum/colosseumCtrl.cpp
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emad-elsaid/Colosseum-plugin
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// colosseumCtrl.cpp : Implementation of the CColosseumCtrl ActiveX Control class. #include "stdafx.h" #include "colosseum.h" #include "colosseumCtrl.h" #include "colosseumPropPage.h" #include "IFCEngineInteract.h" #include <assert.h> #ifdef _DEBUG #define new DEBUG_NEW #endif /* An error indication val...
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TheBuzzSaw/legacy-dejarix
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/** * This file is part of Dejarix. * * Dejarix is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Dejarix is distribute...
[ "TheBuzzSaw@35cf13a5-3602-408e-9700-a7e2e4f0c3b8" ]
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/CJAudioEngine/trunk/CJAudioEngine/IOpenAL.cpp
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[]
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karansapra/futurattack
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#include "IOpenAL.h" CRITICAL_SECTION * IOpenAL::_openal_access = 0; IOpenAL::IOpenAL(void) { if (_openal_access==0) _openal_access = new CRITICAL_SECTION; InitializeCriticalSection(_openal_access); } IOpenAL::~IOpenAL(void) { }
[ "clems71@52ecbd26-af3e-11de-a2ab-0da4ed5138bb" ]
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/S60DbView/S60DbView/group/s60dbview.uid.cpp
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SymbiSoft/s60dbview
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2021-01-10T15:04:45.176140
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// Makmake-generated uid source file #include <E32STD.H> #pragma data_seg(".E32_UID") __WINS_UID(0x10000079,0x100039ce,0x0e5e58da) #pragma data_seg()
[ "yyc520@aaf011ab-804d-0410-8e4c-c1c04eb9eed9" ]
[ [ [ 1, 5 ] ] ]
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/inc/physics/Common/Base/Reflection/Registry/hkClassNameRegistry.h
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blockspacer/transporter-game
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2021-05-31T04:06:07.101459
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
[ "uraymeiviar@bb790a93-564d-0410-8b31-212e73dc95e4" ]
[ [ [ 1, 41 ] ] ]
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/timorg-chuzzle_bejeweled_clone/chuzzle_board.cpp
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no_license
strategist922/TINS-Is-not-speedhack-2010
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#include "chuzzle_board.h" CHUZZLE_BOARD::CHUZZLE_BOARD(int w, int h) : BOARD(w, h) { } // this is run after all the clicking and decision to move are made void CHUZZLE_BOARD::logic(CP_OBJECT_MANAGER<TILE> &manager) { std::list<counted_ptr<TILE> > nukable; GRID_DATA temp = data; int rotate_co...
[ "martijn.vaniersel@bigcat.unimaas.nl" ]
[ [ [ 1, 105 ] ] ]
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/BulletPhysics/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp
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lianlab/c3de
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
[ "caiocsabino@7e2be596-0d54-0410-9f9d-cf4183935158" ]
[ [ [ 1, 1147 ] ] ]
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/Lab1/SupportCode/ColorMap.cpp
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no_license
SHINOTECH/modanimation
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2021-01-21T09:34:18.032922
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/************************************************************************************************* * * Modeling and animation (TNM079) 2007 * Code base for lab assignments. Copyright: * Gunnar Johansson (gunnar.johansson@itn.liu.se) * Ken Museth (ken.museth@itn.liu.se) * Michael Bang Nielsen (bang@dai...
[ "jpjorge@da195381-492e-0410-b4d9-ef7979db4686" ]
[ [ [ 1, 46 ] ] ]
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/ZeroLag/ZeroLag/ZeroLag.h
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zapline/zero-lag
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// ZeroLag.h : PROJECT_NAME 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" // 主符号 // CZeroLagApp: // 有关此类的实现,请参阅 ZeroLag.cpp // class CZeroLagApp : public CWinApp { public: CZeroLagApp(); // 重写 public: virtual BOOL I...
[ "Administrator@PC-200201010241" ]
[ [ [ 1, 31 ] ] ]
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/数据结构(C语言版)/第3章 栈和队列/stack_test_20090925.cpp
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[]
no_license
lzq123218/guoyishi-works
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refs/heads/master
2021-12-04T11:11:32.639076
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cpp
/////////////////////////////////////////////////////////////////////////// // Data: 2009-09-25 // Author: Yishi Guo // Copy: http://www.cse.unr.edu/~bebis/CS308/PowerPoint/Stacks.ppt // About: Stacks | Data Structures /////////////////////////////////////////////////////////////////////////// #include <...
[ "baicaibang@70501136-4834-11de-8855-c187e5f49513" ]
[ [ [ 1, 95 ] ] ]
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/trunk/nGENE Proj/PrefabCylinder.cpp
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[]
no_license
svn2github/ngene
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refs/heads/master
2023-09-03T12:34:18.944872
2011-07-27T19:26:04
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: PrefabCylinder.cpp Version: 0.02 --------------------------------------------------------------------------- */ ...
[ "Riddlemaster@fdc6060e-f348-4335-9a41-9933a8eecd57" ]
[ [ [ 1, 337 ] ] ]
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/winxgui/GuiLib/Samples/OutlookDemo/GuiToolBar.cpp
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cnsuhao/winxgui
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// GuiToolBar.cpp: implementation of the GuiToolBar class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "OutlookDemo.h" #include "GuiToolBar.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ///////...
[ "xushiweizh@86f14454-5125-0410-a45d-e989635d7e98" ]
[ [ [ 1, 150 ] ] ]
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/Common/Ibeo/IbeoTahoeCalibration.h
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[]
no_license
Aand1/cornell-urban-challenge
94fd4df18fd4b6cc6e12d30ed8eed280826d4aed
779daae8703fe68e7c6256932883de32a309a119
refs/heads/master
2021-01-18T11:57:48.267384
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#ifndef IBEO_TAHOE_CALIBRATION_H_SEPT_28_2007_SVL5 #define IBEO_TAHOE_CALIBRATION_H_SEPT_28_2007_SVL5 #include "../Math/Angle.h" #include "../Fusion/Sensor.h" #define __IBEO_SENSOR_CALIBRATION_CHEAT\ inline Sensor SensorCalibration(){\ Sensor ret;\ ret.SensorX = x;\ ret.SensorY = y;\ ...
[ "anathan@5031bdca-8e6f-11dd-8a4e-8714b3728bc5" ]
[ [ [ 1, 88 ] ] ]
c8fe1cf1f63f28f26e27b7ac68a1aca2ad1e28d6
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/bwapi/SCProjects/BTHAIModule/Source/.svn/text-base/ForgeAgent.h.svn-base
859cecca788141565909d4adc883c0355d3165e1
[]
no_license
zarac/tgspu-bthai
30070aa8f72585354ab9724298b17eb6df4810af
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refs/heads/master
2021-01-10T21:29:19.519754
2011-11-16T16:21:51
2011-11-16T16:21:51
2,533,389
0
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680
#ifndef __FORGEAGENT_H__ #define __FORGEAGENT_H__ #include <BWAPI.h> #include "StructureAgent.h" using namespace BWAPI; using namespace std; /** The ForgeAgent handles Protoss Forge buildings. * * Implemented abilities: * - Upgrades to Plasma Shields. * - Upgrades to Ground Armor. * - Upgrades to Gr...
[ "rymdpung@.(none)" ]
[ [ [ 1, 34 ] ] ]
9d7068ba76edf09f4de90441c73a38f62c4ce85f
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/kcore/sys/Platform.cpp
e36d3e9f0c21a30a92f1b9a4c5a019767017dde9
[]
no_license
lvtx/gamekernel
c80cdb4655f6d4930a7d035a5448b469ac9ae924
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refs/heads/master
2016-09-06T18:11:42.702216
2011-09-27T07:22:08
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38,255,025
3
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cpp
#include "stdafx.h" #include <kcore/sys/Platform.h> // empty for now
[ "darkface@localhost" ]
[ [ [ 1, 5 ] ] ]
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the Qt3Support module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Comme...
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/* Copyright 2006-2007, Queensland University of Technology * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requi...
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//저작권: //물리 fps 애니메이터 //수정 2008.8.12 //미구현 사항 : 점푸구현 // //수정 2009.8.6 #pragma warning (disable:4819) #include "CBulletAnimatorManager.h" #include "BulletFpsCamAnimator.h" #include "IVideoDriver.h" #include "ISceneManager.h" #include "Keycodes.h" #include "ICursorControl.h" #include "ICameraSceneNode.h...
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#pragma once #include "CEditorBaseObject.h" namespace TLAPI { #pragma pack(1) struct CLogicTimer : CEditorBaseObject { PVOID unk0; CLogicTimerDescriptor *pCLogicTimerDescriptor; }; #pragma pack() };
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//------------------------------------------------------------------------------ // nloghandler.cc // (C) 2003 RadonLabs GmbH //------------------------------------------------------------------------------ #include "kernel/nloghandler.h" //----------------------------------------------------------------------...
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#pragma once #include "objects.h" class GameEngine; // Forward declaration of GameEngine class. class Weapon; // Forward declaration of Weapon class. class Camera : public Object { public: Camera(GameEngine* engine); ~Camera(void); const char* getType(); void setSubject(GLfloat x, GLfloat y, GLf...
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#include "stdafx.h" #include "GumpEditor.h" #include ".\gumpbutton.h" #include "StdGrfx.h" #include "GumpEditorDoc.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CGumpButto...
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/* ASFantasyGameResultsPage.cpp */ /******************************************************************************/ /******************************************************************************/ #include "CBldVCL.h" #pragma hdrstop #include "ASFantasyGameResultsPage.h" namespace asfantasy { /*******...
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#include <QGraphicsScene> #include "GraphicsScene.h" GraphicsScene::GraphicsScene( QObject * parent ) : QGraphicsScene( parent ),bridge(0) { QApplication::restoreOverrideCursor(); QApplication::setOverrideCursor(QCursor(Qt::ArrowCursor)); } GraphicsScene::GraphicsScene( const QRectF & sc...
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// OEProxy.cpp : Implementation of DLL Exports. #include "stdafx.h" #include "resource.h" #include "OEProxy_i.h" #include "dllmain.h" #include "dlldatax.h" // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { #ifdef _MERGE_PROXYSTUB HRESULT hr = PrxDllCanUnloadN...
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#pragma once // CMsgPumpThread class CMsgPumpThread : public CWinThread { DECLARE_DYNCREATE(CMsgPumpThread) protected: virtual ~CMsgPumpThread(); public: //TODO: research why this constructor is protected in the template CMsgPumpThread(); // protected constructor used by dynamic creat...
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#pragma once #include <string> #include <windows.h> using namespace std; #define MAX_BLOCK_WORDS 512 #define FEAT1_REPORT_SIZE 16 #define FEAT2_REPORT_SIZE (MAX_BLOCK_WORDS*2+8) #define FEAT_SMALL_REPORT_SIZE 16 #define FEAT_LARGE_REPORT_SIZE (MAX_BLOCK_WORDS*2+8) #define u08 unsigned char #defi...
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// Copyright (C) 2003 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_XML_PARSER_KERNEl_1_ #define DLIB_XML_PARSER_KERNEl_1_ #include <string> #include <iostream> #include "xml_parser_kernel_interfaces.h" #include "xml_par...
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#include "precompiled.h" #include "GameObjectVisitor.h" GameObjectVisitor::GameObjectVisitor(void) { } GameObjectVisitor::~GameObjectVisitor(void) { } void GameObjectVisitor::VisitorAccepted(GameObject* objectToVisit, Controller* controller) { objectVisiting = objectToVisit; owningController = contro...
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/* ============================================================================== AbletonStyleOSCComponent.h Created: 5 Dec 2011 12:16:23pm Author: Owen Vallis ============================================================================== */ #ifndef __ABLETONSTYLEOSCCOMPONENT_H_3A13D744__ ...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== // SysCAD Copyright Kenwalt (Pty) Ltd 1992 #include "stdafx.h" #include <string.h> #include <math.h> #include <stdio.h> #define __CT...
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/******************************************************************************* * Project : Chopshop11 * File Name : CameraTask.h * Owner : Software Group (FIRST Chopshop Team 166) * File Description : Task to run the camera and tracking * File Description : Definition of CameraTask class a...
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/*************************************************************************** classColourClassifier.cpp Used to classify the type and distribution of colours. This is used for classifying people's clothing Comments are included in machine readable XML format, for possible future ...
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/* © Vestris Inc., Geneva Switzerland http://www.vestris.com, 1998, All Rights Reserved __________________________________________________ Virtual Memory Implementation (aka Malloc) written by Daniel Doubrovkine - dblock@vestris.com */ #include <baseclasses.hpp> #include "VirtualMemory.hpp...
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#include "UdpClient.h" using namespace net; UdpClient::UdpClient() : mConnection(&mSocket) { mIsRunning = false; mIsSearchingForServer = false; mSearchingTimeout = 10.0f; mSearchingInterval = 1.0f; mConnection.setAutoReconnect(10); } UdpClient::~UdpClient() { stop(); } b...
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/* ____ _ ____ _____ _____ ______ __ __ _ ____ _ | _ \ | || _ \| __// __//_ _/ | \/ || || _ \ | | | |_| || || |> /| _| | <__ | | | |\/| || || |_| || | |____/ |_||_|\_\|____\\____/ |_| |_| |_||_||____/ |_| //////////////////////////////////////////////////////////////////////// ...
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/******************************************************************************* * Project : chopshop10 - 2010 Chopshop Robot Controller Code * File Name : RobotCamera166.cpp * Owner : Software Group (FIRST Chopshop Team 166) * Creation Date : January 18, 2010 * Revision History : From Explor...
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#ifndef _WIN32UTIL_H #define _WIN32UTIL_H #include <string> #include <vector> #ifndef NOMINMAX #define NOMINMAX #endif #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #include <windows.h> #include <shlwapi.h> void throw_win32_error(const std::string& msg, DWORD error); class ProcAddres...
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#ifndef __CRYPTOPP_H__ #define __CRYPTOPP_H__ #include <queue> #include <deque> #include <list> #include <map> //#pragma warning(push) // 4231: nonstandard extension used : 'extern' before template explicit instantiation // 4250: dominance // 4251: member needs to have dll-interface // 4275: base needs to...
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/* * LePlatz - A level editor for the Platz toolset (Uzebox - supports VIDEO_MODE 3) * Copyright (C) 2009 Paul McPhee * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either ...
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//----------------------------------------------------------------------------- // nnavutils_main.cc // (C) 2006 Conjurer Services, S.A. //----------------------------------------------------------------------------- #include "precompiled/pchnnavmesh.h" #include "nnavmesh/nnavutils.h" #include "nphysics/nphysic...
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#include "oauthlib.h" #include "HMAC_SHA1.h" #include "base64.h" #include "urlencode.h" #include <cstdlib> /*++ * @method: oAuth::oAuth * * @description: constructor * * @input: none * * @output: none * *--*/ oAuth::oAuth(): m_consumerKey( "" ), m_consumerSecret( "" ), m_oAuthTokenKey( "" ), m_oA...
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#pragma once #include <boost/shared_ptr.hpp> #include <World.h> class Animation; Animation* CreateGridTexture(boost::shared_ptr<World> _world, Vector2i _grid_size);
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/////////////////////////////////////////////////////////////////////////////////////////////// // // MixerAPI (CAlexfMixer) - simple mixer control wrapper // // Copyright (c)1999, Alexander Fedorov // You may do whatever you want with this code, as long as you include this // copyright notice in your implementa...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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/* * TinyJson 1.3.0 * A Minimalistic JSON Reader Based On Boost.Spirit, Boost.Any, and Boost.Smart_Ptr. * * Copyright (c) 2008 Thomas Jansen (thomas@beef.de) * * Distributed under the Boost Software License, Version 1.0. (See accompanying * file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0....
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#pragma once #include "afxwin.h" #include "MemberSearch.h" // CSearchPage dialog class CSearchPage : public CDialog { DECLARE_DYNAMIC(CSearchPage) public: CSearchPage(CWnd* pParent = NULL); // standard constructor virtual ~CSearchPage(); // Dialog Data enum { IDD = IDD_SEARCH_VIEW }; prote...
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/* * main.cpp * * Created on: 9-Jan-2010 * Author: nrqm * * This example program sets up the radio, then builds a data packet and transmits it. * The program waits for the packet to be transmitted, then turns on the LED. The * return value of Radio_Transmit isn't checked here; it will tell yo...
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/// \file renderer/renderer.cpp /// \author Juan Carlos De Abreu (jcabreur@gmail.com) /// \date 2009/11/07 /// \version 1.0 /// /// \brief This file implements the DissertationProject::Renderer class, /// declared at renderer/renderer.h. #include "renderer/renderer.h" BEGIN_PROJECT_NAMESPACE(); Renderer::...
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/*----------------------------------------------------------------------------+ Copyright (c) 2007-2008: Joachim Faulhaber +-----------------------------------------------------------------------------+ Boost Software License - Version 1.0 - August 17th, 2003 Permission is hereby granted, free of charge, to any p...
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#pragma once typedef enum { LIGHT_ID_AMBIENT=-1, LIGHT_ID_1=0, LIGHT_ID_2, LIGHT_ID_3, LIGHT_ID_4, LIGHT_ID_5, LIGHT_ID_6, LIGHT_ID_7, LIGHT_ID_8, MAX_LIGHT } LightID; typedef enum { LIGHT_TYPE_DIRECTIONAL, LIGHT_TYPE_POINT, LIGHT_TYPE_SPOT }...
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/* ----------------------------------------------------------------------------- This source file is part of "vektrix" (the rich media and vector graphics rendering library) For the latest info, see http://www.fuse-software.com/ Copyright (c) 2009-2010 Fuse-Software (tm) Permission is hereby granted, free of ...
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#include "StdAfx.h" #include "ParticleSystem.h" #include "Camera.h" #include "basicutils.h" using namespace zerO;
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#ifndef ARC_H_INCLUDED #define ARC_H_INCLUDED #include <iostream> #include <vector> using namespace std; class Arc { private : unsigned int a; // Somment de départ unsigned int b; // Sommet d'arrivé. unsigned int capacite; ...
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