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#ifndef __GEOMETRYHELPER_H__ #define __GEOMETRYHELPER_H__ #include "../Core/Core.h" #include "../Core/Octree.h" #include "../Display/Display.h" namespace ElixirEngine { //----------------------------------------------------------------------------------------------- //-------------------------------------...
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////////////////////////////////////////////////////////////////////////////// // // License Agreement: // // The following are Copyright © 2008, Daniel Önnerby // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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/** * \file BH2009TeamSymbols.h * Implementation of symbols for TeamMateData. * \author Colin Graf */ #ifndef __BH2009TeamSymbols_h_ #define __BH2009TeamSymbols_h_ #include "../../Symbols.h" #include "Representations/Infrastructure/RobotInfo.h" #include "Representations/Infrastructure/FrameInfo.h" #inclu...
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#ifndef __TOUCHSCREEN_FILTER_HIGHPASS__ #define __TOUCHSCREEN_FILTER_HIGHPASS__ #include <TouchlibFilter.h> class HighpassFilter : public Filter { public: HighpassFilter(char*); virtual ~HighpassFilter(); void kernel(); void kernelWithROI(); virtual void getParameters(ParameterMa...
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// CDocManagerEx class declaration // class CDocManagerEx : public CDocManager { DECLARE_DYNAMIC(CDocManagerEx) // Construction public: CDocManagerEx(); // Attributes public: // Operations public: // Overrides // helper for standard commdlg dialogs virtual BOOL DoPromptFileName(CString& file...
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//// QR_Encode.cpp : CQR_Encode クラス インプリメンテーション ファイル //// Date 2006/05/17 Ver. 1.12 [Class Ver.1.21] Psytec Inc. // //#include "stdafx.h" #include "QR_Encode.h" //#ifdef _DEBUG //#define new DEBUG_NEW //#undef THIS_FILE //static char THIS_FILE[] = __FILE__; //#endif ///////////////////////////////////////...
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class tecmo_state : public driver_device { public: tecmo_state(running_machine &machine, const driver_device_config_base &config) : driver_device(machine, config) { } int m_adpcm_pos; int m_adpcm_end; int m_adpcm_data; int m_video_type; UINT8 *m_txvideoram; UINT8 *m_fgvideoram; UINT8 *m_bgvideora...
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#include "hop.h" neuron::neuron(int *j) { int i; for (i=0;i<4;i++) { weightv[i]= *(j+i); } } int neuron::act(int m, int *x) { int i; int a=0; for (i=0;i<m;i++) { a += x[i]*weightv[i]; } return a; } int network::threshld(int k) { if (k>=0) ...
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/////////////////////////////////////////////////////////// // Operacion.cpp // Implementation of the Class Operacion // Created on: 21-Nov-2007 23:40:20 /////////////////////////////////////////////////////////// #include "Operacion.h" Operacion::Operacion(){ } Operacion::~Operacion(){ } ...
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#include "Camera.h" #include "Glut/GlutDisplay.h" Camera::Camera() { up = Vector3(0, 1, 0); } void Camera::setDisplay(GlutDisplay* display) { this->display = display; } void Camera::updateView() { gluLookAt(eye.x, eye.y, eye.z, eye.x - look.x, eye.y - look.y, eye.z - look.z, up.x, up.y...
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#pragma once #include <string> #include <toeIntrusiveList.h> class CIwTextParserITX; namespace TinyOpenEngine { class CtoeWorld; class ItoeScriptingSubsystem; class CtoeScriptableClassDeclaration; class CYieldHandler: public TtoeIntrusiveListItem<CYieldHandler> { public: virtual void OnYield() = 0; }...
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#include "stdafx.h" #include "defineText.h" #include "AppDefine.h" #include "WndChatFilter.h" #include "WndManager.h" #include "DPClient.h" extern CDPClient g_DPlay; /**************************************************** WndId : APP_CHAT_FILTER - 채팅 필터 CtrlId : WIDC_CHECK1 - 일반 채팅 CtrlId : WIDC_C...
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#ifndef MATH_UTIL_H #define MATH_UTIL_H // limits library not fully implemented in Open Watcom, so use Visual C++ 2008 compiler #include <limits> #include <iostream> // Visual C++ 2008 compiler has no pow(int,int) implementation int pow(int a, int p) { return (int)(pow((double)a,p)); } // el...
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/************************************************************************* Sega vector hardware *************************************************************************/ #include "machine/segag80.h" class segag80v_state : public driver_device { public: segag80v_state(running_machine &machine, const...
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// CoolContextMenu.h - implementation of the CCoolContextMenu class // ///////////////////////////////////////////////////////////////////////////// #pragma once #include "stdafx.h" #include "Draw.h" #define MAX_MENU_ITEM_TEXT_LENGTH 100 #define IMGPADDING 6 #define TEXTPADDING ...
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//Every windows application needs to include this #include "windows.h" //Every Direct3D application this #include "d3d9.h" #include "d3dx9.h" bool g_bContinue = true; LPD3DXEFFECT g_lpEffect = NULL; LPDIRECT3DVERTEXBUFFER9 g_lpVertexBuffer = NULL; //The combined transformation will end up in this matrix: D...
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// Copyright (C) 2005-2010 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema // to C++ data binding compiler, in the Proprietary License mode. // You should have received a proprietary license from Code Synthesis // Tools CC prior to generating this code. See the license ...
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// Js2nCtrl.cpp : Implementation of the CJs2nCtrl ActiveX Control class. #include "stdafx.h" #include "Js2n.h" #include "Js2nCtrl.h" #include "Js2nPropPage.h" #include "helpers.h" #include "registry.h" #include "queue.h" #include <comcat.h> #include <objsafe.h> #ifdef _DEBUG #define new DEBUG_NEW #end...
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/* * $Id: json_tokener.c,v 1.20 2006/07/25 03:24:50 mclark Exp $ * * Copyright (c) 2004, 2005 Metaparadigm Pte. Ltd. * Michael Clark <michael@metaparadigm.com> * * This library is free software; you can redistribute it and/or modify * it under the terms of the MIT license. See COPYING for details. * * * Copyr...
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/* LICENSE ------- Copyright 2005 Nullsoft, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list o...
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#ifndef _SHADERPROG_H #define _SHADERPROG_H #include <string.h> #ifdef WIN32 #include <windows.h> #elif defined(__APPLE__) #include <OpenGL/gl.h> #include <OpenGL/glext.h> #include <GLUT/glut.h> #else #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #endif class ShaderProg{ public: Shader...
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#ifndef SERVERCONNECTIONINFORMATION_HPP_INCLUDED #define SERVERCONNECTIONINFORMATION_HPP_INCLUDED /* Copyright © 2009 Christopher Joseph Dean Schaefer (disks86) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from t...
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#include "StdAfx.h" #include "include.h" CShareResource::CShareResource(u8 IntSem ) { /* CSemaphore( LONG lInitialCount = 1, LONG lMaxCount = 1, LPCTSTR pstrName = NULL, LPSECURITY_ATTRIBUTES lpsaAttributes = NULL ); */ ptrSemaphore=new CSemaphore(IntSem,1); /* explicit CSingleLock...
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/* Copyright (c) 2003 The Board of Trustees of The Leland Stanford Junior * University. All Rights Reserved. * * See the file LICENSE.txt for information on redistributing this software. */ /* $Id: eh2_SerializationException.h,v 1.2 2003/06/02 08:02:05 tomoto Exp $ */ #ifndef _EH2_SERIALIZATIONEXCEPTION_...
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/* * Multiplatform Async Network Library * Copyright (c) 2007 Burlex * * SocketOpsLinux.cpp - Linux implementation of SocketOps. * */ #include "Network.h" #ifdef CONFIG_USE_KQUEUE namespace SocketOps { // Create file descriptor for socket i/o operations. SOCKET CreateTCPFileDescriptor() ...
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#include "PlayerShip.h" PlayerShip::PlayerShip():BaseObject() { speed = 0.0f; lastShot = 0; } bool PlayerShip::Init(IDirect3DDevice9 *d, IDirectSound8 *s) { ((MyMesh*)(this))->Init(d, "ship01.x"); Sound = s; Engine.Init(Sound, "PSEngine.wav"); Fire.Init(Sound, "PSFire.wav"); Fire.SetLoop(false)...
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////////////////////////////////////////////////////////////////////////////////// /// ARGSS - Copyright (c) 2009 - 2010, Alejandro Marzini (vgvgf) /// All rights reserved. /// /// Redistribution and use in source and binary forms, with or without /// modification, are permitted provided that the following...
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/* * Copyright (C) Research In Motion, Limited 2010. All rights reserved. */ #ifndef BlackBerryPlatformSettings_h #define BlackBerryPlatformSettings_h #include <string> namespace BlackBerry { namespace Platform { class Settings { private: Settings(); ~Setti...
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/* * $Id: SharedFilesCtrl.h 5158 2008-03-27 08:15:52Z huby $ * * this file is part of eMule * Copyright (C)2002-2006 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) * * This program is free software; you can redistribute it and/or * modify it under the...
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#ifndef __Orz_WheelDirector_h__ #define __Orz_WheelDirector_h__ #include "NewWheelDirectorStableHeaders.h" #include <orz/Toolkit_Base/FSMLogic.h> namespace Orz { class WheelGame; class WheelLogic; class WheelClock; class WheelMediator; class EntityLoader; class AutoEngineDecorator; class NewH...
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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#include "lhge.h" /*-------------------------------------------------------------*/ // Sprite /*-------------------------------------------------------------*/ #define HH2SPR(spr) ((hgeSprite*)(*spr)) hgeSprite* tosprite(lua_State *L, int index) { lua_pushvalue(L, 1); lua_pushstring(L, "__name"); lua...
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/////////////////////////////////////////////////////////// // Fantasma.h // Implementation of the Class Fantasma // Created on: 21-Nov-2007 23:40:19 /////////////////////////////////////////////////////////// #if !defined(EA_E4309321_8E59_4003_BC67_09BA7FB5090B__INCLUDED_) #define EA_E4309321_8E59_4003...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'MPlayer.pas' rev: 6.00 #ifndef MPlayerHPP #define MPlayerHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <Menus.hpp...
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// SubstSvc NT service. // Copyright (c) 2004-2011 by Elijah Zarezky, // All rights reserved. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LI...
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#include "ed.h" #include "sequence.h" #include "StrBuf.h" int update_column (int column, Char c) { if (c == '\n') column = 0; else if (c == '\t') column = ((column + app.default_tab_columns) / app.default_tab_columns * app.default_tab_columns); else column += char_width (c)...
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#ifndef BOOST_ARCHIVE_BASIC_XML_OARCHIVE_HPP #define BOOST_ARCHIVE_BASIC_XML_OARCHIVE_HPP // MS compatible compilers support #pragma once #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif /////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // basic_xml_oarchive.hpp...
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//////////////////////////////////////////////////////////////////// // Recording and playing Thread program concept is based on the // code by *** Paul Chauffers..***...from www.codeguru.com // // I am greatful to him for helping me to turn my dream project into reality....
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#pragma once #include <QtCore/QString> #include <QtCore/QList> #include"mainwindow.h" #include "../kernel/ids.h" #include "../kernel/definitions.h" #include "error.h" #include "errorlistwidget.h" namespace qReal { namespace gui { class ErrorReporter : public QObject { Q_OBJECT public: ErrorRepo...
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#if !defined(AFX_DETAILVIEW_H__B0F98C84_DB48_4FB1_AA8C_0072F783DDBC__INCLUDED_) #define AFX_DETAILVIEW_H__B0F98C84_DB48_4FB1_AA8C_0072F783DDBC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // DetailView.h : header file // ///////////////////////////////////////////////////////////////...
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noullet/firesimulation
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///////////////////// // Fire Simulation // // Nicolas Noullet // // Bertrand Pagès // ///////////////////// #if !defined(_DONNEE_H) #define _DONNEE_H #include <iostream> using namespace std; class Donnee { public: string type; int x; int y; bool traite; string pompier; Donnee(string aType...
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Langkamp/OpenSGToolbox
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/*---------------------------------------------------------------------------*\ * OpenSG ToolBox Toolbox * * * * * ...
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#include <iostream.h> #include <string.h> int zheban(string *s,int sz,string source); int xianxing(string *s,string source); int main(){ string arr[10]={"auk","bat","cow","eel","elk","fox","gnu","pig","rat"}; int loc1,loc2; string source; cout<<"input the string to find"<<endl; cin>>source; loc1=zhe...
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#include "frmconfig.h" #include "ui_frmconfig.h" #include "Config.h" #include <QCloseEvent> FrmConfig::FrmConfig(QWidget *parent) : QDialog(parent), m_ui(new Ui::FrmConfig) { m_ui->setupUi(this); m_ui->lnePassword->setEchoMode( QLineEdit::Password ); m_ui->lneProxyPassword->setEchoMode( ...
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// Copyright David Abrahams 2003, Jeremy Siek 2004. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include <boost/iterator/filter_iterator.hpp> #include <boost/iterator/reverse_iterator.hpp> #include...
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#include "StdAfx.h" #include "Common/Network/kpnBaseSocket.h" DispatchFunction g_pClientHandlers[] = { /* GPID_IDENTITY */ 0, /* GPID_IDENTIFY */ 0, /* GPID_CONNECT */ 0, /* GPID_CONNECTED */ 0, }; DispatchFunction g_pWorldHandlers[] = { /* GPID_IDENTITY */ 0, /* GPID_IDENTIFY */ 0, /...
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robbywalker/ca-phf-research
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#pragma once #include "../tabu/util/cache.h" #include "../tabu/arrays/tuple.h" #include "../tabu/cphf/iterable_utuple.h" #include "../coverage/fhCache.h" #include <stdio.h> #include <stdlib.h> #include <direct.h> #include <utility> #include <set> namespace coverage { typedef std::set<int> intSet; ...
[ "robby.walker@gmail.com" ]
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svn2github/ngene
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: JointPrism.h Version: 0.01 --------------------------------------------------------------------------- */ #prag...
[ "Riddlemaster@fdc6060e-f348-4335-9a41-9933a8eecd57" ]
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#include "MonoImage.h" #include "NIVision.h" MonoImage::MonoImage() : ImageBase(IMAQ_IMAGE_U8) { } /** * Look for ellipses in an image. * Given some input parameters, look for any number of ellipses in an image. * @param ellipseDescriptor Ellipse descriptor * @param curveOptions Curve options * @para...
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swak/stonesense
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#include "common.h" #include "WorldSegment.h" #include "SpriteMaps.h" #include "GameBuildings.h" #include "BuildingConfiguration.h" #include "ContentLoader.h" #include "GUI.h" //vector<BuildingConfiguration> buildingTypes; //vector <string> v_buildingtypes;//should be empty for all buildings /* int BlockNei...
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blockspacer/ireon
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/** * @file client_zone.cpp * Client-side zone class */ /* Copyright (C) 2005 ireon.org developers council * $Id$ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either versio...
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soniccat/3dEngine
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#ifndef SEJpegImage_H #define SEJpegImage_H #include "SEIncludeLibrary.h" #include "SEDefinition.h" #include "SEImage.h" class SEJpegImage: public SEImage { public: SEJpegImage(void); ~SEJpegImage(void); void Load( const sechar* file ); }; #endif SEJpegImage_H
[ "soniccat@list.ru", "ALEX@.(none)" ]
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Mr-Anderson/james_mst_hw
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////////////////////////////////////////////////////////////////////// /// @file test_avl.cpp /// @author James Anderson Section A /// @brief Implementation file for test_avl class for assignment 7 ////////////////////////////////////////////////////////////////////// #include "test_avl.h" CPPUNIT_TEST_SUITE...
[ "jra798@mst.edu" ]
[ [ [ 1, 285 ] ] ]
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/test/test2.cpp
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pabloc11/CS249A-Assign2
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#include <string> #include <ostream> #include <iostream> #include <string> #include "Instance.h" /** * sample test cases for CS249A aut11-12 students * author: anant bhardwaj * date: 11/7/2011 * */ using std::cout; using std::cerr; using std::endl; using std::string; int main(int argc, char...
[ "nicholashippenmeyer@gmail.com", "pabloc11@stanford.edu" ]
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// // Copyright (c) Samsung Electronics CO., LTD. All rights reserved. // /*++ THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. Module Name: ...
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MichaelSPG/boms
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#pragma once #include <xnamath.h> #include "bsAssert.h" /* Very basic random number generator. Can generate random vectors and rotations. Based on fast_rand from http://software.intel.com/en-us/articles/fast-random-number-generator-on-the-intel-pentiumr-4-processor/ */ class bsRandomNumberGenerator { ...
[ "ivarboms@gmail.com" ]
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sandro2/xmega-qrp
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// This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // 'Ported' to the XMega. // -- Mark Jessop, October...
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chenbk85/bitfsm
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/* ** This source file is part of BITFSM ** ** For the latest info, see http://code.google.com/p/bitfsm/ ** ** Copyright (c) 2011 Tony & Tony's Toy Game Development Team ** ** Permission is hereby granted, free of charge, to any person obtaining a copy of ** this software and associated documentation files (the...
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hejunbok/demoCode
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/* virtualFunction.cpp */ /* Copyright 2004 Wind River Systems, Inc. */ /* modification history -------------------- 01a,3March04,pp written. */ /* DESCRIPTION This test application has class hierarchy of following classes mentioned in oreder of hierarchy ( base class first, then derived class) vi...
[ "haibo.yang@windriver.com" ]
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robcn/personalrobots-pkg
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/* * Copyright (c) 2008, Maxim Likhachev * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, ...
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//////////////////////////////////////////////////////////////////////////////////////////////////// /// @file Calibration\Configuration.cpp /// /// @brief Implements the configuration class. //////////////////////////////////////////////////////////////////////////////////////////////////// #include "Config...
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/* SynchManager.cc */ #include "SynchManager.h" /* ============================================================= * Initialize * =============================================================*/ SynchManager::SynchManager() { lockBitMap = new BitMap(MaxNumLocks); cvBitMap = new BitMap(MaxNu...
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/* * OgreMaxViewer - An Ogre 3D-based viewer for .scene and .mesh files * Copyright 2008 Derek Nedelman * * This code is available under the OgreMax Free License: * -You may use this code for any purpose, commercial or non-commercial. * -If distributing derived works (that use this source code) in binar...
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/* Copyright (c) 2009-2010 Christopher A. Taylor. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of con...
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/* * NoSteg.h * * Created on: 2010-01-14 * Author: Piotr Gwizda�a */ #ifndef NOSTEG_H_ #define NOSTEG_H_ #include "VoIPPacketsManager.h" #include "../Debug/Debug.h" #include "../Util/Timer.h" #include <vector> /** * \~ * \~polish * Implementacja @ref VoIPPacketsManager wysyłająca wyłą...
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/* ================== Library Information ================== */ // [Name] // MeshLib Library // // [Developer] // Xu Dong // State Key Lab of CAD&CG, Zhejiang University // // [Date] // 2005-08-05 // // [Goal] // A general, flexible, versatile and easy-to-use mesh library for research purpose. // Support...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#ifndef _BOARD_H #define _BOARD_H #include "position.h" #include "positionset.h" #include "positionstack.h" #include "config.h" class Simulator; #define NUM_HASHES 3 #define get_position(x,y) (&_positions[(x)*BOARD_SIZE + (y)]) #define get_neighbor(p,i) (_neighbors[((p)->value)][i]) #define neighbor...
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//this file is part of eMule //Copyright (C)2002-2006 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Softwa...
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/////////////////////////////////////////////////////////////////////////////// // FILE: SimpleAFImageUtils.h // PROJECT: Micro-Manager // SUBSYSTEM: DeviceAdapters //----------------------------------------------------------------------------- // DESCRIPTION: Image based autofocus module - Ut...
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#include <iostream> #include <Gosu/Window.hpp> #include <Gosu/Directories.hpp> #include <Gosu/AutoLink.hpp> #include "character.hpp" using namespace std; class GameWindow : public Gosu::Window { public: GameWindow() : Window(640, 480, false, 20) { setCaption(L"Hello World!"); /* player::init(graph...
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template< > struct AllegrexInstructionTemplate< 0x00000018, 0xfc00ffff > : AllegrexInstructionUnknown { static AllegrexInstructionTemplate &self() { static AllegrexInstructionTemplate insn; return insn; } static AllegrexInstruction *get_instance() { return &AllegrexInstr...
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// // GameX - Buffer Class Header // // Copyright (C) 2002 Rama C. Hoetzlein // // This software is released under the GameX GNU GPL // Open Source License. See the GameX documentation included // with this source code for terms of modification, // distribution and re-release. // #include <stdio.h> #...
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/* * Copyright (c) 2003-2006, Bram Stein * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice,...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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// s.o.c.i.a.r.i.u.m: community_transition_diagram.h // HASHIMOTO, Yasuhiro (E-mail: hy @ sys.t.u-tokyo.ac.jp) /* Copyright (c) 2005-2009, HASHIMOTO, Yasuhiro, All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following...
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#pragma once #include <stdlib.h> #ifdef __unix__ #include <GL/glut.h> #endif #ifdef __APPLE__ #include "GLUT/glut.h" #endif #ifdef _WIN32 #include <gl/glut.h> #endif //#include <png.h> #include <stdio.h> #include <string.h> #include "lighting.h" #include "MyVector.h" #include "C...
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// ControlFrameworkAppUi.h // // Copyright (c) 2006 Symbian Software Ltd. All rights reserved. // #ifndef __CONTROLFRAMEWORKAPPUI_H #define __CONTROLFRAMEWORKAPPUI_H #include <eikappui.h> class CControlFrameworkView; //Application UI class class CControlFrameworkAppUi : public CEikAppUi { publ...
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#include "precompiled/pchrnsgameplay.h" //------------------------------------------------------------------------------ // ncpopulatorarea_cmds.cc // (C) Conjurer Services, S.A. 2006 //------------------------------------------------------------------------------ #include "ncpopulatorarea/ncpopulatorarea.h" ...
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/****************************************************************************** The NTK Library Copyright (C) 1998-2003 Noritaka Suzuki $Id: thread.h,v 1.6 2003/11/11 12:07:09 nsuzuki Exp $ ******************************************************************************/ #pragma once #ifndef __NTK_KERNEL_T...
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#include "Server.h" #include "Client.h" #define CLIENT_COUNT 8 #define MULTI_GETS 64 void *ServerProc(void *arg) { Server *server = (Server *) arg; server->main(0, NULL); return NULL; } volatile UINT64 g_writeCount = 0; volatile UINT64 g_readCount = 0; void *ClientProc(void *arg) { srand(Porta...
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#ifndef UTIL_H #define UTIL_H #include <QSlider> #include <QPixmap> #include <QString> #include <QColor> #include <QPoint> #include <QEvent> #include <QList> #include <QLabel> #include <QMovie> #include <QVariant> #include <QtSignalTransition> #include <cstdlib> #include <iostream> #include <algorith...
[ "giulianoxt@gmail.com" ]
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/Token.h
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derpepe/sysprog
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#pragma once #include <iostream> #include <string> #include <sstream> #include "Const.h" class Token { public: Token(tokenType myTokenType, std::string myTokenValue, int column, int line); int getLine(); int getColumn(); void setLine(int myLine); void setColumn(int myColumn); tokenType getT...
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dicta/ray
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#ifndef _SPHERE_H_ #define _SPHERE_H_ #include "LightObject.h" #include "Math/Point3D.h" class Sampler; /** * Creates a sphere or a part sphere. * * Hash values: * - center [ x y z ] - Center of the sphere * - radius <i>value</i> - Sphere radius in world coordinates * - thetaRange [ min max ] - Opti...
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// Copyright (C) 2003 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #undef DLIB_SOCKSTREAMBUF_KERNEl_ABSTRACT_ #ifdef DLIB_SOCKSTREAMBUF_KERNEl_ABSTRACT_ #include <iosfwd> #include <streambuf> #include "../sockets/sockets_kernel_abstr...
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/*********************************************************** * --- OpenSURF --- * * This library is distributed under the GNU GPL. Please * * use the contact form at http://www.chrisevansdev.com * * for more information. * * ...
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dbabox/aomi
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#include "NetWheelDirectorStableHeaders.h" #include "logic/AllLogic.h" #include "WheelEvents.h" #include "DUI/DUI.h" using namespace Orz; Dan1Logic::Dan1Logic(my_context ctx):LogicAdv(ctx) { DUI::getSingleton().setMenuDataVisible(true); } void Dan1Logic::exit(void) { DUI::getSingleton().set...
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darwin/inferno
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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/tibia772/evrebot772/evrebot.cpp
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#include <iostream> #include <vector> #include <string> #include <sstream> #include <fstream> #include <windows.h> #include "tibia.h" #include "tibiapacket.h" /* Evre Bot by Evremonde for client version 7.72 */ // classes CTibia Tibia; CTibiaPacket Packet; // file std::string botFile = "evre...
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[ [ [ 1, 542 ] ] ]
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hoijui/E323AI
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#ifndef E323_TASKREPAIR_H #define E323_TASKREPAIR_H #include "../ATask.h" class UnitType; struct RepairTask: public ATask { RepairTask(AIClasses* _ai): ATask(_ai) { t = TASK_REPAIR; } RepairTask(AIClasses* _ai, int target, CGroup& group); /* build type to string */ static std::map<buildType, std::st...
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makomk/soldcoin
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#include <boost/test/unit_test.hpp> #include "../uint256.h" BOOST_AUTO_TEST_SUITE(uint256_tests) BOOST_AUTO_TEST_CASE(uint256_equality) { uint256 num1 = 10; uint256 num2 = 11; BOOST_CHECK(num1+1 == num2); uint64 num3 = 10; BOOST_CHECK(num1 == num3); BOOST_CHECK(num1+num2 == num...
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[]
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eichert12/Blondel-Community
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// File: community.h // -- community detection source file //----------------------------------------------------------------------------- // Community detection // Based on the article "Fast unfolding of community hierarchies in large networks" // Copyright (C) 2008 V. Blondel, J.-L. Guillaume, R. Lambiotte, E. L...
[ "steve.eichert@gmail.com" ]
[ [ [ 1, 286 ] ] ]
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/Codes/Halak/IClassQueryable.cpp
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halak/halak-plusplus
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#include <Halak/PCH.h> #include <Halak/IClassQueryable.h> namespace Halak { const void* IClassQueryable::QueryClass(uint32 classID) const { return const_cast<IClassQueryable*>(this)->QueryClass(classID); } }
[ "halakshin@gmail.com" ]
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/KylinSdk/Engine/Source/WeaponTrail.cpp
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dzw/kylin001v
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#include "engpch.h" #include "WeaponTrail.h" //---------------------------------------------------------------------------// WeaponTrail::WeaponTrail(Ogre::String name, Ogre::SceneManager* s ) :m_TrailObject(0), m_MaxSegmentCount(30), mSceneMgr(s), m_IsActive(true) { m_SegmentStartColorChange = Ogre::Colou...
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/Code/controllers/Tcleaner/robotapi/DifferentialWheelsWOdometry.h
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dh-04/tpf-robotica
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#ifndef robotapi_DifferentialWheelsWOdometry_h #define robotapi_DifferentialWheelsWOdometry_h #include <robotapi/IDifferentialWheels.h> #include <utils/MyPoint.h> #include <utils/MyAngle.h> #include <WorldInfo.h> namespace robotapi { class DifferentialWheelsWOdometry : public robotapi::IDifferentialWheels ...
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miklasiak/projekt
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/* * ArcEmu MMORPG Server * Copyright (C) 2008 <http://www.ArcEmu.org/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later ver...
[ "Quastl96@gmail.com@3074cc92-8d2b-11dd-8ab4-67102e0efeef", "minipc@hotmail.de@3074cc92-8d2b-11dd-8ab4-67102e0efeef" ]
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ycaihua/fingermania
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#include "global.h" #include "RandomSample.h" #include "RageSound.h" #include "RageUtil.h" #include "RageLog.h" RandomSample::RandomSample() { m_iIndexLastPlayed = -1; } RandomSample::~RandomSample() { UnloadAll(); } bool RandomSample::Load( RString sFilePath, int iMaxToLoad ) { if( GetExten...
[ "davidleee121@gmail.com" ]
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abho/HPicSync
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// Code to create a QComboBox where multiple items can be selected and the items // are shown in a tree. // Written by Corwin Joy // code is hereby placed in the Public Domain. // code comes with no warranty of any kind, use at your own risk. #pragma once #include <QtGui/QComboBox> #include <QtCore/QList> #...
[ "abho-@web.de" ]
[ [ [ 1, 58 ] ] ]
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titanlab/neo-myth-plugins
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#ifndef __codeGenerator_hpp__ #define __codeGenerator_hpp__ #include "..\\PlugBase.h" void genCode(NeoResultBlock *src , std::vector<COpCode>& bc); const unsigned int buildHash(const std::string& in); bool isStreamEncoded(); bool isSMSStream(); const std::string& getPlugPath(); const std::string& getRo...
[ "conleon1988@bb221dbb-59eb-094c-fa1a-8ce0a11b4692" ]
[ [ [ 1, 16 ] ] ]