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/* * OgreMaxViewer - An Ogre 3D-based viewer for .scene and .mesh files * Copyright 2008 Derek Nedelman * * This code is available under the OgreMax Free License: * -You may use this code for any purpose, commercial or non-commercial. * -If distributing derived works (that use this source code) in binar...
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#ifndef _COMPONENTSKELETON_H_ #define _COMPONENTSKELETON_H_ #include "AbstractComponent.h" #include "TextureManager.h" #include "Skeleton.h" using namespace irr; using namespace scene; using namespace video; using namespace core; class ComponentSkeleton : public AbstractComponent{ private: ...
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#include "StdAfx.h" #include "ResManage.h" #include <assert.h> #include "SingleZenoLock.h" #include "PlaySDK.h" #include "NBPlayer.h" CResManage CResManage::m_staticThis; CResManage::CResManage(void) { m_bManageInit = false; } CResManage::~CResManage(void) { UnInitManage(); } CResManage* CResM...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#pragma once #include <afxtempl.h> #define LIST_SELECTED WM_USER + 1200 #define LIST_SELECT_CHANGED WM_USER + 1201 class CYJDropScrollBar : public CScrollBar { DECLARE_DYNAMIC(CYJDropScrollBar) private: BOOL m_bTracking; BOOL m_bIsCapture; public: CYJDropScrollBar(); virtual ~CYJDropScrollBa...
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#include "stdafx.h" #include "HWHash.h" #include <StrSafe.h> unsigned long HWSDBMHash(const char *str) { unsigned long hash = 0; while (*str) { hash = (*str++) + (hash << 6) + (hash << 16) - hash; } return (hash & 0x7FFFFFFF); } // RS Hash unsigned long HWRSHash(const char *str) { unsigned l...
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/* * guCORE: Main module of the Galaxy Unlimited system * Copyright (C) 2002 - 2008. Dinand Vanvelzen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * versi...
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//----------------------------------------------------------------------------- // ntransition_cmds.cc // (C) 2005 Conjurer Services, S.A. //----------------------------------------------------------------------------- #include "precompiled/pchnfsm.h" #include "nfsm/ntransition.h" #include "nfsm/neventcondition...
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/* ==================================== JUCER_BINARY_RESOURCE ==================================== This is an auto-generated file, created by The Jucer V3.0.0 Do not edit anything in this file! */ #include "BinaryData.h" const char* BinaryData::getNamedResource (const char* resourceNameUTF8, int& n...
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//-------------------------------------------------- // nvisiblefrustumvisitor.cc // (C) 2004 Gary Haussmann //-------------------------------------------------- #include "spatialdb/nvisiblefrustumvisitor.h" #include "gfx2/ngfxserver2.h" nVisibleFrustumVisitor::nVisibleFrustumVisitor(const nCamera2 &camerapro...
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/* CPaintLib.h Classe derivata per interfaccia con paintlib. Luca Piergentili, 01/09/00 lpiergentili@yahoo.com Ad memoriam - Nemo me impune lacessit. */ #ifndef _CPAINTLIB_H #define _CPAINTLIB_H 1 #include "window.h" #include "ImageConfig.h" #ifdef HAVE_PAINTLIB_LIBRARY #include "ImageLibraryNa...
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#ifndef LEXER_INCLUDED #define LEXER_INCLUDED /* Inclusion des bibliothèques C++ standard */ #include <iostream> #include <vector> /* Inclusion des bibliothèques du projet. */ #include "TableDesIdentificateurs.hpp" #include "ListeIdentificateurs.hpp" #include "Type.hpp" #include "TypeArray.hpp" #include "T...
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#ifndef UDT_SERVER_H_ #define UDT_SERVER_H_ #include <iostream> #include <string> #include <winsock2.h> #include <ws2tcpip.h> #include <wspiapi.h> #include "udt/udt.h" class CrashReportUdtServer { public: CrashReportUdtServer(const std::string& port, const std::string& save_dir); ~CrashReportUdtServer(); boo...
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#ifndef _MAGNETIC_BLOBS #define _MAGNETIC_BLOBS #include "ofxMagneticPeak.h" #include "ofxMagneticBlob.h" #include "ofTypes.h" #include <vector> // Blob manager class ofxMagneticBlobs { public: // Next ID int ID; int peakID; // Radius of peak points int peakRadius; // ...
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/* * Copyright (c) 1998 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is hereby gra...
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/* * mbed LCDWindow library * Copyright (c) 2010 Hendrik Lipka * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use...
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#ifndef ZIPHANDLE_H #define ZIPHANDLE_H /* zip libs ###### start ###################################################################*/ #include "zlib.h" #include "bestqtidy.h" /* open xml and check on tidy */ #include <stdio.h> #include "quazip.h" #include "quazipfile.h" #include <QTextCodec> #include...
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#ifndef __THREAD_H #define __THREAD_H #include <process.h> #include "Reference.h" #include "Logger.h" #include "ThreadEventListener.h" #include "Runnable.h" namespace ROG { #define AVL_CHUNK_SIZE_THR 32 class Thread : public Reference { private: HANDLE _thread; unsigned int _thrid; ...
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# include "incls/_precompiled.incl" # include "incls/_missingMethodBuilder.cpp.incl" # include "stubRoutines.hpp" #include "test.h" using namespace easyunit; DECLARE(missingMethodBuilderTests) HeapResourceMark *rm; char msg[200]; #define CHECK_OOPS(expectedOops, oops, index)\ oop expected = expecte...
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#ifndef CCRadioMenu_h__ #define SoundManager_h__ class SoundManager : public cocos2d::CCObject { public: SoundManager(void){}; ~SoundManager(void){}; // Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone virtual bool init(void); void showVersi...
[ "Francis89074@gmail.com" ]
[ [ [ 1, 35 ] ] ]
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/src/experimental/petesimulator/include/Robot.h
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pedromartins/mew-dev
e8a9cd10f73fbc9c0c7b5bacddd0e7453edd097e
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refs/heads/master
2016-09-06T14:57:00.937033
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h
#pragma once #include "Common.h" #include "Board.h" #include "Cylinder.h" class Robot{ public: Point *CentreOfRotation; Point *FrontLeft; Point *FrontRight; Point *RearLeft; Point *RearRight; double direction; //stores size in mm Point *realSize; //stores position of robot, according to it's...
[ "fushunpoon@1fd432d8-e285-11dd-b2d9-215335d0b316" ]
[ [ [ 1, 33 ] ] ]
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/CapsuleSortor/Version 1.0 -2.0/CapsuleSortor-10-11-14/Valve/Valve.cpp
2e93c91f91169ab87953219c8c3a04dab2fe18f1
[]
no_license
Strongc/my001project
e0754f23c7818df964289dc07890e29144393432
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2021-01-19T07:02:29.673281
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cpp
#include "Valve.h" #include "TLocker.h" #include "CtrlCardComm.h" Valve::Valve() : m_resultInterval(0), m_pushedIndex(eFirst), m_enable(true) { memset(m_resultStack, 0, sizeof(m_resultStack)); memset(m_finalResult, 0, sizeof(m_finalResult)); memset(m_preResullt, 0, sizeof(m_preResullt)); } Valv...
[ "vincen.cn@66f52ff4-a261-11de-b161-9f508301ba8e" ]
[ [ [ 1, 165 ] ] ]
8fa4cc552974de73c67cc2d1902f376c4f025218
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/FontList.cpp
fa728b0de1274ce39bb09b85910ec0e192ddd16a
[]
no_license
imcooder/public
1078df18c1459e67afd1200346dd971ea3b71933
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refs/heads/master
2021-05-28T08:43:00.027020
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#include "stdafx.h" #include "FontList.h" #include <algorithm> BOOL LogfontCmp (LPLOGFONT pFontA, LPLOGFONT pFontB ) { if (!pFontA || !pFontB) { return FALSE; } return 0 >= _tcsicmp(pFontA->lfFaceName, pFontB->lfFaceName); } FontList::FontList() { } FontList::~FontList() { FreeFont...
[ "jtxuee@gmail.com@716a2f10-c84c-11dd-bf7c-81814f527a11" ]
[ [ [ 1, 138 ] ] ]
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/totalFirePower/ta demo/code/Lesson2.cpp
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[]
no_license
arlukin/dev
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refs/heads/master
2021-01-15T11:29:03.247836
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/* * This Code Was Created By Jeff Molofee 2000 * A HUGE Thanks To Fredric Echols For Cleaning Up * And Optimizing The Base Code, Making It More Flexible! * If You've Found This Code Useful, Please Let Me Know. * Visit My Site At nehe.gamedev.net */ #include <winsock2.h> #include <windows.h> // He...
[ "daniel@cybercow.se" ]
[ [ [ 1, 494 ] ] ]
a94eca4310c55641d1e42bb5c5ad74ec9d5e8387
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/SRC/OFFI SRC!/_Common/MoverActEvent.cpp
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[]
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willrebuild/flyffsf
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2021-01-19T20:27:35.200154
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cpp
#include "stdafx.h" #include "defineText.h" #include "defineObj.h" #include "defineSkill.h" #include "Ship.h" #include "ModelObject.h" #include "CreateObj.h" //#include "ModelGlobal.h" #ifdef __CLIENT #include "AppDefine.h" #include "defineSound.h" #include "Sfx.h" #include "DPClient.h" #include "...
[ "66430417@qq.com@e2c90bd7-ee55-cca0-76d2-bbf4e3699278", "sheyajie@gmail.com@e2c90bd7-ee55-cca0-76d2-bbf4e3699278" ]
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/OnlineUsersPage.cpp
abbf8e0919a1aac2f8891d13b5ae9668a691ba70
[]
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zephyrer/ftp-mfc
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2021-01-23T06:44:50.496095
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// OnlineUsersPage.cpp : implementation file // #include "stdafx.h" #include "llzyFtp.h" #include "OnlineUsersPage.h" // COnlineUsersPage dialog IMPLEMENT_DYNAMIC(COnlineUsersPage, CDialog) COnlineUsersPage::COnlineUsersPage(CWnd* pParent /*=NULL*/) : CDialog(COnlineUsersPage::IDD, pParent) { } ...
[ "fjsllzy@16d5555c-4542-f5b6-b58a-99007303009a" ]
[ [ [ 1, 65 ] ] ]
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/src/Types/Blob.hpp
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bonsa/DCL_CvBasic
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/*! * \file Blob.hpp * \brief Blob declaration * \author Ricard Borràs, Inspecta S.L. * \date */ #ifndef CBLOB_H_ #define CBLOB_H_ #include <cxcore.h> #include "Types/BlobContour.hpp" #include "Types/Drawable.hpp" namespace Types { namespace Blobs { //! Type of labelled images typedef uns...
[ "maciek.slon@gmail.com" ]
[ [ [ 1, 221 ] ] ]
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mentat/tehDJ
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refs/heads/master
2021-01-25T03:54:58.836751
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// --*-c++-*-- /* tehDJ - Mp3 DJ System Copyright (C) 2002 Jesse Lovelace This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at you...
[ "jesse@keyingredient.com" ]
[ [ [ 1, 113 ] ] ]
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/Source/Objects/playerObj.h
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[]
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nbucciarelli/Polarity-Shift
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#pragma once //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // File: “playerObj.h” // Author: Scott Smallback (SS) // Purpose: This is the header file for the object that will be made into the player /////////////////////////////////...
[ "nick.bucciarelli@gmail.com", "irjamby@gmail.com" ]
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dzw/stellarengine
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//------------------------------------------------------------------------------ // rendertarget.cc // (C) 2007 Radon Labs GmbH //------------------------------------------------------------------------------ #include "stdneb.h" #include "coregraphics/rendertarget.h" #if __WIN32__ namespace CoreGraphics { Im...
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/SlonEngine/src/Graphics/FFTFilter.cpp
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BackupTheBerlios/slon
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#include "stdafx.h" #include "Graphics/PostProcessCommon.h" #include "Graphics/Effect.h" #include "Graphics/FFTFilter.h" #include "Graphics/Common.h" #include "Log/Logger.h" #include "Utility/error.hpp" DECLARE_AUTO_LOGGER("graphics.FFTFilter") namespace slon { namespace graphics { FFTFilterShaderProgra...
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[ [ [ 1, 141 ] ] ]
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panone/litewiz
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/******************************************************************************* *******************************************************************************/ #include <QDir> #include <QDomElement> #include <QFile> #include <QFileInfo> #include "classifier.h" #include "console.h" #include "test_case.h" ...
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permissive
willrebuild/flyffsf
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library http://www.boost.org/ Copyright (c) 2001-2006 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0...
[ "66430417@qq.com@e2c90bd7-ee55-cca0-76d2-bbf4e3699278" ]
[ [ [ 1, 47 ] ] ]
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XueHL/wudoo
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2021-01-10T14:35:48.452210
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#include <iostream> #include "sharedptrtest.h" int main( int count, char * * args ) { std::cout << "shared_ptr created: " << ShPtrTst::Created() << " shared_ptr destroyed: " << ShPtrTst::Destroyed() << "\n"; RunShPtrTest(); std::cout << "shared_ptr created: " << ShPtrTst::Created() << " shared_ptr destroyed:...
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abcweizhuo/Test3
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #include "stdafx.h" #define __FLWCMDS_CPP #include "sc_defs.h" #include "syscad.h" #include "gpfuncs.h" #include "dlgbusy.h" #incl...
[ "paul.hannah@syscad.net", "chris.moreton@syscad.net" ]
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koutsop/sinmetalanguage
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refs/heads/master
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#include "SINNamer.h" #include <cstdio> #include <cstring> namespace SIN { //---------------------------------------------------------------- Namer::Namer(char const _base[SINNAMER_BASELEN]): counter(0x00ul), base_offset(min<size_t>(strlen(_base), SINNAMER_BASELEN)), number_maxi...
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[ [ [ 1, 47 ] ] ]
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/Dreams/Dreams/MatrixTrails/Main.cpp
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[]
no_license
Templier/threeoaks
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/////////////////////////////////////////////////////////////////////////////////////////////// // // MatrixTrails Dream // // Copyright (c) 2008, Julien Templier // All rights reserved. // // Adapted from the Matrix Trails Screensaver for XBox Media Center // Copyright (c) 2005 Joakim Eriksson <je@plane9.com> ...
[ "julien.templier@ab80709b-eb45-0410-bb3a-633ce738720d" ]
[ [ [ 1, 194 ] ] ]
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/src/moaicore/MOAIBox2DFixture.cpp
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bjorn/moai-beta
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #include "pch.h" #include <Box2D/Box2D.h> #include <moaicore/MOAIBox2DArbiter.h> #include <moaicore/MOAIBox2DFixture.h> #include <moaicore/MOAIBox2DWorld.h> #include <moaicore/MOAILogMessages.h> SUPPRESS_EMPTY_FILE_WAR...
[ "josh@ziplinegames.com", "patrick@ziplinegames.com", "Patrick@agile.(none)" ]
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/programchallenge/3n+1/3n+1.cpp
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fannix/poj
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2016-09-06T01:35:49.157774
2011-05-10T06:04:30
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#include <iostream> using namespace std; int main(){ int m, n; while (cin >> m >> n){ int a = m; int b = n; if (m > n){ int temp = m; m = n; n = temp; } int max = 0; for (int i = m; i <= n; i++){ int count = 1; int num = i; while (num != 1){ if (num % 2 == 0){ ...
[ "mxf3306@gmail.com" ]
[ [ [ 1, 38 ] ] ]
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/itsumo/src/interface/main.cpp
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[]
no_license
NiNjA-CodE/itsumo
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refs/heads/master
2021-01-23T21:30:46.344786
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2011-10-13T00:07:06
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#include <qapplication.h> #include "mainwindowimpl.h" int main (int argc, char **argv) { QApplication app(argc, argv); MainWindowImpl* mw = new MainWindowImpl(); app.setMainWidget(mw); mw->show(); return app.exec(); }
[ "maicon.ba@gmail.com" ]
[ [ [ 1, 14 ] ] ]
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#include ".\effect.h" #include <graphics\Screen.h> #include <misc\TGA.h> #include <sound\Sound.h> #include <application\Globals.h> Effect::Effect(char *name) { strcpy(_name, name); _frameHoldTime = 0; _completed = false; _currentFrameNumber = 0; _totalTime = 0; _incrementalTime = 0; Position.x =...
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// Qt/ #include <QtCore/QDir> #include <QtCore/QDebug> #include <QtGui/QTableWidget> #include <QtGui/QFileSystemModel> #include <QtGui/QSortFilterProxyModel> // taggressive/ #include "taggressive.h" #include "ui_taggressive.h" // taglib/ #include "tag.h" //--[ defines ]-------------------------------------...
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// /* // * // * Copyright (C) 2003-2010 Alexandros Economou // * // * This file is part of Jaangle (http://www.jaangle.com) // * // * This Program is free software; you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Found...
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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#include "blockParser.h" #include <QMessageBox> using namespace qReal; BlockParser::BlockParser(gui::ErrorReporter* errorReporter) : mHasParseErrors(false), mErrorReporter(errorReporter), mCurrentId (Id::rootId()) { } BlockParser::~BlockParser() { delete &mVariables; } QMap<QString, Number>* Block...
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#ifndef CAMARA_H #define CAMARA_H #define MAX_ZOOM 65365.0 /** * Clase que representa la camara que "filma" o "ve" una escena */ class Camara { public: Camara(); virtual ~Camara(); //getters float* getOjo() { return this->eye; } float* getSobre() { return this->a...
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#include <vector> #include <string> #include <assert.h> typedef float Vector3[3]; typedef float Matrix4x4[16]; typedef float ColorHSV[3];
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/* * Copyright (c) 1999 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is hereby gr...
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/*** * openPirates * Copyright (C) 2010 Scott Smith * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * *...
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/* * Copyright 1999-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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// ChartSurfaceSerie.cpp: implementation of the CChartSurfaceSerie class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ChartSurfaceSerie.h" #include "ChartCtrl.h" #include <algorithm> #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE_...
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/* This source file is part of Spacescape For the latest info, see http://alexcpeterson.com/spacescape "He determines the number of the stars and calls them each by name. " Psalm 147:4 The MIT License Copyright (c) 2010 Alex Peterson Permission is hereby granted, free of charge, to any person obtaining ...
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/* * ShotgunShotLeft.h * * Created on: 2010-05-29 * Author: DUPA */ #ifndef SHOTGUNSHOTLEFT_H_ #define SHOTGUNSHOTLEFT_H_ #include "ShotgunState.h" class ShotgunShotLeft: public ShotgunState { public: static ShotgunState* getInstance(); // Base class function override virtual void ini...
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/************************************************************ 原作者信息: Author: rssn Email : rssn@163.com QQ : 126027268 Blog : http://blog.csdn.net/rssn_net/ Modify Histroy: 1) Geesun 2009/10/09 添加对区号的支持. 2)Geesun 2009/11/13 清除部分不用代码,分开生成数据程序, ******************************************...
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#ifndef DISPLAY_H #define DISPLAY_H #ifndef QT_H #include <qwidget.h> #endif // QT_H #include <qstringlist.h> //peter adds class QTimer; class Screen; class QStringList; class QString; class QLineEdit; class QPushButton; class DisplayWidget : public QWidget { Q_OBJECT public: DisplayWidge...
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#include "vetor.h" #include <iostream.h> #include <assert.h> int vetor<T>::cont_vetores =0; //inicia a variável vetor::vetor(int t) { tamanho = (t > 0 ? t : 10); arranjo = new int [tamanho]; assert(arranjo!=0); ++cont_vetores; for (int i=0; i<tamanho; i++) arranjo[i] =0 ; } vetor::vetor(...
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// registry.cpp // (originaly from NetReg.cpp) #include "ss.h" char *FmtSSS="%s%s%s"; extern char PluginRootKey[MAX_PATH]; HKEY CreateRegKey( const char *Key ) { HKEY hKey; DWORD Disposition; char FullKeyName[512]; FSF.sprintf( FullKeyName, FmtSSS, PluginRootKey, *Key ? "\\":"", Key ); RegCr...
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included ...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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/* "CodeWorker": a scripting language for parsing and generating text. Copyright (C) 1996-1997, 1999-2003 CÚdric Lemaire This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version ...
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// Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License,Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source: /cvsroot/boost/boost/libs/mpl/test/fin...
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/* Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use...
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#include <math.h> #include "./CJEngine.h" class App : public IEventListener { CJEngine * engine; SceneGraphManager * sgm; ResourceManager * rsm; SpriteNode * NWall; SpriteNode * SWall; SpriteNode * Ball; SpriteNode * LBox; SpriteNode * RBox; TextNode * Score; TextNode * Time; EffectNode *...
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/***************************************************************************** * Copyright Statement: * -------------------- * This software is protected by Copyright and the information contained * herein is confidential. The software may not be copied and the information * contained herein may not be used o...
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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// Copyright (C) 1999-2000 Id Software, Inc. // // cg_servercmds.c -- reliably sequenced text commands sent by the server // these are processed at snapshot transition time, so there will definately // be a valid snapshot this frame #include "cg_local.h" //[SVN] //rearraigned repository to make it easier to in...
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////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2006-2007. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/i...
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#ifndef __wscByteArrayInputStream_h__ #define __wscByteArrayInputStream_h__ #include "wscInputStream.h" #include "wsiByteArrayInputStream.h" class wscByteArrayInputStream : public wscInputStream, public wsiByteArrayInputStream { }; #endif // __wsByteArrayInputStream_h__
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// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this li...
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ugozapad/TheZombieEngine
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#include "precompiled/pchnscene.h" //------------------------------------------------------------------------------ // nimpostornode_main.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "nscene/nimpostornode.h" nNebulaScriptClass...
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#include <iostream> #include <vector> using namespace std; int main() { vector<int> ivec(10,20); for(vector<int>::iterator iter = ivec.begin();iter != ivec.end();++iter){ cout << *iter << "\t"; *iter = (*iter)*2; cout << *iter << endl; } return 0; }
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code4bones/crawlpaper
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#include "env.h" #include "pragma.h" #include "macro.h" #include "window.h" #include "traceexpr.h" //#define _TRACE_FLAG _TRFLAG_TRACEOUTPUT //#define _TRACE_FLAG _TRFLAG_NOTRACE #define _TRACE_FLAG_INFO _TRFLAG_NOTRACE #define _TRACE_FLAG_WARN _TRFLAG_NOTRACE #define _TRACE_FLAG_ERR _TRFLAG_NOTRACE /* ...
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dh-04/tpf-robotica
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#include "WebotsRobot.h" #include <robotapi/webts/WebotsCamera.h> #include <robotapi/webts/WebotsDistanceSensor.h> #include <robotapi/webts/WebotsServo.h> #include <robotapi/webts/WebotsBattery.h> #include <robotapi/webts/WebotsPCBattery.h> #include <robotapi/webts/WebotsDifferentialWheels.h> #include <robotap...
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/* * * * */ #ifndef _QT_TEST_H #define _QT_TEST_H #include <time.h> #include <QtCore> #include <QApplication> #include <QMainWindow> #include <QPushButton> class MyApplication : public QApplication { Q_OBJECT private: QMainWindow *qMainWindow; QPushButton *qButton; QTimer *timer; int...
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galek/hesperus
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/*** * hesperus: CmpScriptedUsable.cpp * Copyright Stuart Golodetz, 2009. All rights reserved. ***/ #include "CmpScriptedUsable.h" #include <source/util/Properties.h> namespace hesp { //#################### CONSTRUCTORS #################### CmpScriptedUsable::CmpScriptedUsable(const std::string& usab...
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// InitDialog.cpp : implementation file // #include "stdafx.h" #include "AI3.h" #include "InitDialog.h" ///////////////////////////////////////////////////////////////////////////// // CInitDialog dialog CInitDialog::CInitDialog(CWnd* pParent /*=NULL*/) : CDialog(CInitDialog::IDD, pParent) { } v...
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#include "Tux.h" Tux::Tux(sf::RenderWindow* app ,sf::Vector2i& position ,std::string& path ,int type ,b2World* world) : Entity(app, position, path = "tuxs/" + path, 0){ _type = type; _fire = false; //Physics definition b2BodyDef bd; bd.position.Set(_...
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tosik/BitboardReversi
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/** @file * @brief Bitboard Reversi ヘッダファイル * @author Toshiyuki Hirooka * * Bitboard を用いた NxM に対応のリバーシ * */ #pragma once #include <ctime> #include <iostream> #include <map> #include "setting.h" #include "bitboard_reversi_functions.h" namespace Fujitalab { namespace Reversi { ...
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CmaThomas/Vault-Tec-Multiplayer-Mod
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#if (defined(__GNUC__) || defined(__GCCXML__) ) && !defined(_WIN32) #include <string.h> #ifndef _stricmp int _stricmp(const char* s1, const char* s2) { return strcasecmp(s1,s2); } #endif int _strnicmp(const char* s1, const char* s2, size_t n) { return strncasecmp(s1,s2,n); } #ifndef __APPLE__ char *_st...
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tmarkovich/mathlib
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#ifndef ML_HDAF_H #define ML_HDAF_H #include <arprec/mp_real.h> #include <mathlib/math/std_math.h> #include <mathlib/tools/std_tools.h> #include <mathlib/math/polynomials/ml_poly.h> #include <mathlib/math/convolution/convolution.h> #include <boost/math/special_functions/erf.hpp> #include "../polynomials/laguerre_p...
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cronoszeu/revresyksgpr
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#pragma once class CNpcLink { protected: CNpcLink(); virtual ~CNpcLink(); public: static CNpcLink* CreateNew(PROCESS_ID idProcess, CNpc* pOwner); void Release() { delete this; } public: // application void SetLinkMap(OBJID idMap); CGameMap* GetLinkMap(); // return null: data error bo...
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sonicma7/choreopower
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#include "ArenaCamera.h" ArenaCamera::ArenaCamera(Ogre::SceneNode *target1, Ogre::SceneNode *target2, Ogre::Camera *cam) { mTarget1 = target1; mTarget2 = target2; mCamera = cam; mMinDist = 0.0f; } ArenaCamera::~ArenaCamera() { } void ArenaCamera::setMinDistanceAway(float dist) { mMinDist = dist; ...
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#pragma once #include "Animation.h" #include "Sprite.h" #include "Object.h" #include <list> using namespace std; class Clumn:public Object { public: Clumn(); Clumn(float _x, float _y,float width,float height,int _ID,Sprite* _sprite); void Render(Camera* camera); void ResetWhenReload(Sprite* _sprite)...
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#include "enAlloc.h" #include "gwEngine.h" #ifdef WIN32 #include <windows.h> #include <commctrl.h> #else #include <iostream> using namespace std; #endif #include <stdio.h> /*******************************************************************/ #include "../Games/CityGame/ciMain.h" void runCity...
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#ifndef _UTILITY_ZIPUTILITY_H__ #define _UTILITY_ZIPUTILITY_H__ #include <zlib/zconf.h> #include <zlib/zlib.h> // class ZipUtility // 此类负责在对堆栈上解压缩Zip格式 // 首先它拥有一部分堆栈缓冲区,如果栈缓冲区不能满足使用 // 它才会从堆上分配空间 template <int STACK_BUFFER_SIZE = 1024> class ZipUtility { public: ZipUtility(void) { heap_buffer_ = NULL...
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#if !defined(AFX_FYADDMONEY_H__AA9D2BA2_D444_11D6_968F_AE9E83D8F170__INCLUDED_) #define AFX_FYADDMONEY_H__AA9D2BA2_D444_11D6_968F_AE9E83D8F170__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class FyAddMoney : public CDialog { public: static void ShowTime(CString sID); static int ...
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// stdafx.cpp : source file that includes just the standard includes // mousehook.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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// (C) Copyright John Maddock 2000. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include "test.hpp" #include "check_integral_constant.hpp" #ifdef TEST_STD # ...
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//------------------------------------------------------------------------------ // nguiicon_main.cc // (C) 2003 RadonLabs GmbH //------------------------------------------------------------------------------ #include "gui/nguiicon.h" #include "gui/nguiiconcanvas.h" nNebulaClass(nGuiIcon, "nguilabel"); //-...
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// WndArcane.cpp: implementation of the CWndNeuz class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "resdata.h" #include "WndStyle.h" #include "WndHelp.h" /////////////////////////////////////////////////////////////////////////////////////////////...
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#include "ClientObject.h" ClientObject::ClientObject(char type, vec3f position, vec3f alignment): mType(type), mPosition(position), mAlignment(alignment), mUpdated(true), mAge(0) { } ClientObject::~ClientObject(void) { } bool ClientObject::update(vec3f position, vec3f alignment) { mPosition ...
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/** * @file ControllerQt/Views/ColorSpaceView.h * * Declaration of class ColorSpaceView * * @author <a href="mailto:Thomas.Roefer@dfki.de">Thomas Röfer</a> */ #ifndef ColorSpaceView_H #define ColorSpaceView_H #include "View3D.h" class RobotConsole; /** * @class ColorSpaceView * * A class to repr...
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#ifndef __UNKNOWN_H__ #define __UNKNOWN_H__ #include <objbase.h> /////////////////////////////////////////////////////////// // // Nondelegating IUnknown interface // - Nondelegating version of IUnknown // interface INonDelegatingUnknown { virtual HRESULT __stdcall NonDelegatingQueryInterface(const...
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/* Version: MPL 1.1/GPL 2.0/LGPL 2.1 The contents of this file are subject to the Mozilla Public License Version 1.1 (the "License")=0; you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.mozilla.org/MPL/ Software distributed under the License is...
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// Event.h #ifndef EVENT_H #define EVENT_H #include <base.h> #include <abstract/Lockable.h> #include <util/ErrMsg.h> #include <pthread.h> #include <time.h> /* * Unix implementation of an event for multithreaded signaling. Wrapper * around a pthread_cond_t and an associated pthread_mutex_t. */ cla...
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/*---------------------------------------------------------------------------------------------*//* Binary Kinematics 3 - C++ Game Programming Library Copyright (C) 2008-2010 Viktor Reutskyy viktor.reutskyy@gmail.com *//*----------------------------------------------------------------------------------------...
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#pragma once #include "GameState.h" class GameStateCredits : public GameState{ public: GameStateCredits(); ~GameStateCredits(); void Initialize(); void Update(); void Draw(); void Cleanup(); void Pause(); void Resume(); };
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/* ============================================================================ Name : FFMPEGPlayerAppUi.h Author : Alex Copyright : Your copyright notice Description : Declares UI class for application. ============================================================================ */ #ifndef __FFMP...
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//////////////////////////////////////////////////////// // File Name : "Base.h" // // Author : Matthew Di Matteo (MD) // // Purpose : To encapsulate all shared data and functionality // for our game objects //////////////////////////////////////////////////////// #ifndef BASE_H #define BASE_H ...
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/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // test_non_default_ctor2.cpp // (C) Copyright 2002 Martin Ecker. // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost...
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