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//this file is part of eMule //Copyright (C)2002-2008 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Softwa...
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//---------------------------------------------------------- // // MODULE : Editable.cpp // // PURPOSE : Editable aggreate // // CREATED : 3/10/99 // //---------------------------------------------------------- #include "stdafx.h" #include "Editable.h" #include "iltserver.h" #include "ObjectMsgs.h" //...
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// MDISample.cpp : main source file for MDISample.exe // #include "stdafx.h" #include <atlframe.h> #include <atlctrls.h> #include <atldlgs.h> #include <atlctrlw.h> #include "resource.h" #include "MDISampleView.h" #include "aboutdlg.h" #include "ChildFrm.h" #include "MainFrm.h" CAppModule _Module...
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Hincoin/mid-autumn
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#ifndef _MA_INCLUDED_PBR_CTRL_HPP_ #define _MA_INCLUDED_PBR_CTRL_HPP_ #include "net.hpp" #include "dispatcher.hpp" #include "script.hpp" #include "oolua_error.h" #include "rpc_ctrl.hpp" namespace ma{ class pbr_ctrl { public: pbr_ctrl(OOLUA::Script& lua,boost::asio::io_service& io_service, const s...
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/* ======================================================================== */ /* Raphael Montanari Nš USP: 5890010 */ /* ======================================================================== */ #include <stdio.h> #include <stdlib.h> #include <string.h> void...
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/**************************************************************************** Copyright (C) 2002-2008 Gilles Debunne. All rights reserved. This file is part of the QGLViewer library version 2.3.1. http://www.libqglviewer.com - contact@libqglviewer.com This file may be used under the terms of the GNU Gen...
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kfazi/Engine
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#ifndef ENGINE_SYSTEM_RESOLUTION_HPP #define ENGINE_SYSTEM_RESOLUTION_HPP #include "../common.hpp" namespace engine { class DLLEXPORTIMPORT CSystemResolution { private: unsigned int m_iWidth; unsigned int m_iHeight; unsigned int m_iBPP; unsigned int m_iRefreshRate; public: CSystemResolu...
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ghsoftco/basecode14
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#include <iostream> #include <limits> #include "TBLAS.h" #include "TLASupport.h" #include "GeneralizedEigensystems.h" #include <cmath> #include <complex> #include <algorithm> static inline double _abs1(const std::complex<double> &z){ return fabs(z.real()) + fabs(z.imag()); } static void zggbal_(const ch...
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lucasjcastro/rodador-de-mepa
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#include "processador.h" #include "gerenciadorMemoria.h" #include "coordenadas.h" #include <iostream> using namespace std; processador::processador(memorias *alocar){ memorizu = alocar; endereco = 0; }; void processador::run(){ string instrucao = "finito!"; ...
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praveenmunagapati/alkaline
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/* © Vestris Inc., Geneva, Switzerland http://www.vestris.com, 1994-1999 All Rights Reserved _____________________________________________________ written by Daniel Doubrovkine - dblock@vestris.com */ #include <alkaline.hpp> #include "Certif.hpp" #include <Socket/Socket.hpp> #includ...
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#include "TextureShaderTile.h" #include "KeyboardHandler.h" #include <osgViewer/Viewer> #include <osgViewer/ViewerEventHandlers> #include <osgDB/ReadFile> #include <osgDB/WriteFile> int main() { osg::ref_ptr< TextureShaderTile > plane = new TextureShaderTile; // Create a Viewer. osgViewer::Viewer v...
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/********************************************************************************\ ** ** ** Copyright (C) 2008 Josh Ventura ** ** ...
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// BEGIN CUT HERE // END CUT HERE #line 5 "TextStatistics.cpp" #include <cstdio> #include <cstdlib> #include <cmath> #include <climits> #include <cfloat> #include <map> #include <utility> #include <set> #include <iostream> #include <memory> #include <string> #include <vector> #include <algorithm> #inc...
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chtlp/mv-tp-r-tree
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/* seq_file.cc :: Implementation einer sequentiellen Filestruktur durch gecachede Bloecke. Tobias Mayr(mayrt) 4/95 soll einmal Alternative zu SequentialList sein */ #include "blk_file.h" void error(char *t, bool ex); //==============================================================...
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/Game/ClientShellDLL/ClientShellShared/JumpVolumeFX.h
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rickyharis39/nolf2
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// ----------------------------------------------------------------------- // // // MODULE : JumpVolumeFX.h // // PURPOSE : JumpVolume special fx class - Definition // // CREATED : 1/24/02 // // (c) 2002 Monolith Productions, Inc. All Rights Reserved // // ---------------------------------------------------...
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jitrc/p3d
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#pragma once #include "Entity.h" namespace P3D { namespace World { /* Camera can loads camera transform into OpenGL. */ class Camera : public Entity { public: Camera(World* world); /* Return entity class. ...
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/smf/smfservermodule/smfserver/server/smfserver.cpp
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SymbianSource/oss.FCL.sf.mw.socialmobilefw
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/** * Copyright (c) 2010 Sasken Communication Technologies Ltd. * All rights reserved. * This component and the accompanying materials are made available * under the terms of the "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal...
[ "chandradeep.gandhi@sasken.com", "none@none", "jamesa@symbian.org" ]
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/OpenHoldem/DialogSAPrefs7.h
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seawei/openholdem
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h
#ifndef INC_DIALOGSAPREFS7_H #define INC_DIALOGSAPREFS7_H #include "resource.h" // CDlgSAPrefs7 dialog class CDlgSAPrefs7 : public CSAPrefsSubDlg { DECLARE_DYNAMIC(CDlgSAPrefs7) public: CDlgSAPrefs7(CWnd* pParent = NULL); // standard constructor virtual ~CDlgSAPrefs7(); protected: virtual voi...
[ "time.in.world@gmail.com" ]
[ [ [ 1, 28 ] ] ]
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/include/user.h
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BadPractice/twmailer
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#ifndef USER_H #define USER_H #include <string> #include <fstream> #include <iostream> #include <list> #include <stdlib.h> using namespace std; class user { public: user(string aaa); void send(string to, string message); string do_list(); void do_del(int); string do_r...
[ "philipp@philipp-Latitude-E6400", "if10b065@technikum-wien.at" ]
[ [ [ 1, 5 ], [ 8, 14 ], [ 19, 21 ], [ 27, 28 ] ], [ [ 6, 7 ], [ 15, 18 ], [ 22, 26 ] ] ]
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/Projects/elastix/elastix_sources_v4/src/Core/ComponentBaseClasses/elxResamplerBase.hxx
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mijc/Diploma
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refs/heads/master
2021-01-18T13:57:42.223466
2011-02-15T14:19:49
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
[ "maik.stille@gmail.com" ]
[ [ [ 1, 523 ] ] ]
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#include "objects.h" #include "Map/tags.h" #include "../Debug/debug.h" CObjects::CObjects() { ObjectData = (AObjectData*)OBJECT_ADDRESS; } CObjects::~CObjects() { } ident CObjects::GetObjectIdent(unsigned char object_index) { ident default_ident = {0,0}; if(!ObjectData->ObjectHeader[object_index].Ob...
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// VeryIE.h : main header file for the VeryIE application // #if !defined(AFX_VeryIE_H__19E497BD_4ECF_11D3_9B1D_0000E85300AE__INCLUDED_) #define AFX_VeryIE_H__19E497BD_4ECF_11D3_9B1D_0000E85300AE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'st...
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/*! @file @author Albert Semenov @date 11/2007 @module *//* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at ...
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#include "stdafx.h" #include "Global.h" #include "CModManager.h" #include "CTreeManager.h" CModule::CModule() { main_header=NULL; } CModule::~CModule() { if(main_header) delete main_header; } void CModule::LoadMod(HANDLE mod_handle, CModManager *mod_handler,char *mod_name) { DWORD readen; unsig...
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#include "../DXLibraryPortable/dxlibp.h" PSP_MODULE_INFO("Test", 0, 1, 1); //モジュール情報を設定 PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER); //ユーザーモードに設定 int main() { if(DxLib_Init() == -1)return -1; int t = LoadSoundMem("cs.wav"); int gh = LoadGraph("test.png"); UnswizzleGraph(gh); SetDisplayFormat(DXP_F...
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apoch/epoch-language.old
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// // The Epoch Language Project // FUGUE Virtual Machine // // Precompiled header generator stub. // // The compiler builds this file (and only this file) in order to // generate the precompiled header, which is then used by all the // other code modules. // #include "pch.h"
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/* 常用插值器 可以自己创建新的插值器,比如sin曲线函数插值器,curvedataset内保存曲线参数,建议仍然使用时间-状态组合 此时,可表示随着时间的变化,sin曲线的参数也在变化。如模拟阻尼振动。 */ #ifndef CANI_INTERPOLATERS_H #define CANI_INTERPOLATERS_H #include "curvedani.h" #include "caImage.h" #include "caBspline.h" #pragma warning(push) #pragma warning(disable:4554) namespace cAni ...
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yewberry/yewtic
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#include <iostream> #include "sqlite3/sqlite3.h" int callback(void* data, int ncols, char** values, char** headers); int main(int argc, char *argv[]){ sqlite3 *db; char *zErr; int rc; char *sql; //open db rc = sqlite3_open("test.db", &db); if(rc) { fprintf(stderr, "Can't open database: %s\n"...
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template <typename ScalarRealT> void TBLAS_NAME(rotmg,ROTMG)( ScalarRealT &d1, ScalarRealT &d2, ScalarRealT &b1, const ScalarRealT &b2, ScalarRealT P[5]){ ScalarRealT D1 = d1, D2 = d2, x = b1, y = b2; ScalarRealT h11,h12,h21,h22, u, c, s; const ScalarRealT G = 4096, G2 = G*G; // Taken f...
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demontiejr/blackjackpoker
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#include "BlackJack/FormLobby.h" #include "BlackJack/FormMgr.h" #include "BlackJack/Ranking.h" #include "BlackJack/InfoRanking.h" #include "BlackJack/Controlador.h" #include "BlackJack/Jogador.h" using namespace Osp::Base; using namespace Osp::Ui; using namespace Osp::Ui::Controls; using namespace Osp::App; ...
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jayrulez/ourlib
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/* @Group: BSC2D @Group Members: <ul> <li>Robert Campbell: 0701334</li> <li>Audley Gordon: 0802218</li> <li>Dale McFarlane: 0801042</li> <li>Dyonne Duberry: 0802189</li> <li>Xavier Lowe: 0802488</li> </ul> @ */ #ifndef _TEXTBOOKFORM_H #define _TEXTBOOKFORM_H #ifndef _TEXTBOOK_H #include "../T...
[ "waprave@gmail.com", "portmore.leader@2838b242-c2a8-11de-a0e9-83d03c287164" ]
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rickyharis39/nolf2
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/**************************************************************************** ; ; MODULE: DIBMGR (.CPP) ; ; PURPOSE: DIB Manager Class ; ; HISTORY: 02/15/96 [blg] This file was created ; ; COMMENT: Copyright (c) 1996, Monolith Inc. ; *********************************************************************...
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OpenEngineDK/branches-PostProcessingEffects
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#ifndef __VOLUMETRICLIGHTSCATTERING_H__ #define __VOLUMETRICLIGHTSCATTERING_H__ #include <PostProcessing/OpenGL/PostProcessingEffect.h> #include <PostProcessing/IPostProcessingPass.h> #include <Display/Viewport.h> #include <Core/IEngine.h> #include <vector> #include <stdio.h> using namespace OpenEngine::P...
[ "anissen@daimi.au.dk", "cpvc@openengine.dk" ]
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whluo/single-image-dehaze
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#ifndef SUPER_JOINT_H #define SUPER_JOINT_H #define Y_MOVE_ADD 1 #define Y_MOVE_SUB -1 #define X_MOVE_ADD 2 #define X_MOVE_SUB -2 #define MOVE_DOWN 0 #define MOVE_UP 1 #include "cv.h" #include "highgui.h" typedef unsigned char uchar; typedef const double *CPD; class fast_GuidedBilateralFilter {...
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grainiac/qtrunner
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/**************************************************************************** ** $Id$ ** ** This file is part of QTRunner. ** ** Copyright (C) Alex Skoruppa 2010 ** All rights reserved. ** ** Base class for classes that represent a unit test. ** The NullTest class will be returned by the factory e.g. if someth...
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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the MIT Open Source License, for details please see license.txt or the website * http://www.opensource.org/licenses/mit-license.php * */ #include "Crt/CrtMatrix.h" #include "Crt/CrtAnimation.h" #include "Crt/CrtUtils.h" #include "dae/dae...
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// FSWizardDlg.cpp : implementation file // #include "stdafx.h" #include "FSWizard.h" #include "FSWizardDlg.h" #include "NewDiskWizard.h" #include <fstream.h> #include <io.h> #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ////////////////////////////////...
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/* * Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) ...
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// Copyright 2008-2011 Zhang Yun Gui, rhcad@hotmail.com // https://sourceforge.net/projects/x3c/ // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/lic...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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/* Copyright (c) 2008-2009 NetAllied Systems GmbH This file is part of COLLADASaxFrameworkLoader. Licensed under the MIT Open Source License, for details please see LICENSE file or the website http://www.opensource.org/licenses/mit-license.php */ #ifndef __COLLADASAXFWL_POSTPROCESSOR_H...
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/* * dup_component_tool.cc * * Created on: Sep 12, 2008 * Author: david.morris */ #include <algorithm> #include <queue> #include "dup_component_tool.h" // Implementation of the class DupComponentTool. // Constructor. DupComponentTool::DupComponentTool(QWidget *parent) { parent_ = parent; ...
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// For conditions of distribution and use, see copyright notice in license.txt #ifndef incl_Communication_TelepathyIM_VideoSession_h #define incl_Communication_TelepathyIM_VideoSession_h //#include "interface.h" namespace TelepathyIM { class VideoSession // : public CommunicaVideoSessionInterface {...
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#define WINDOBJ_MAIN #include <WindObj/Private.h> #include <malloc.h> #include <stdio.h> static LRESULT CALLBACK WindowWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); Cursor g_arrowCursor(Cursor::arrow), g_waitCursor(Cursor::hourGlass); bool g_isWaiting = false; void SetWaitCurso...
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/* ============================================================================ Name : ListBoxPainter.h Author : zengcity Version : 1.0 Copyright : Your copyright notice Description : CListBoxPainter declaration ============================================================================ */ #if...
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// GridView.cpp : 实现文件 // #include "stdafx.h" #include <gl/glut.h> #include <algorithm> #include <fstream> #include "GT.h" #include "MainFrm.h" #include "GridView.h" #include "GTDoc.h" #include "GTView.h" #include "Singleton.h" #include "MsgType.h" #include "FlightPathSetController.h" bool lowerSort...
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/* * Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/lega...
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#pragma once #include <cv.h> namespace baluchon { namespace core { namespace datas { class IColorable { public: virtual ~IColorable(void) {} virtual void setColor(int b, int g, int r) { mColor = cvScalar(b, g, r); } virtual void setColor(CvScalar color) { mColor = color; } virtual Cv...
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/* GWEN Copyright (c) 2010 Facepunch Studios See license in Gwen.h */ #include "stdafx.h" #include "Gwen/Controls/TreeControl.h" #include "Gwen/Controls/ScrollControl.h" #include "Gwen/Utility.h" using namespace Gwen; using namespace Gwen::Controls; GWEN_CONTROL_CONSTRUCTOR( TreeControl ) { m_Tre...
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#ifndef __ID_WIN_H__ #define __ID_WIN_H__ #include <Window.h> #include <Button.h> #include <TextControl.h> #include <OS.h> enum { ACCEPT_BUTTON = 0x5000, CANCEL_BUTTON }; class ID_Win: public BWindow { public: ID_Win(BLooper *, unsigned int); //unsigned int Go(unsigned int); ~ID_Win(); virtual void...
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//+----------------------------------------------------------------------------- //| Included files //+----------------------------------------------------------------------------- #include "Jpeg.h" //+----------------------------------------------------------------------------- //| Global objects //+--------...
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dragonshx/gps-sdr
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/*! \file Keyboard.h Defines the class Keyboard */ /************************************************************************************************ Copyright 2008 Gregory W Heckler This file is part of the GPS Software Defined Radio (GPS-SDR) The GPS-SDR is free software; you can redistribute it and/or modi...
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// GradientComboBoxPpg.cpp : Implementation of the CGradientComboBoxPropPage property page class. #include "stdafx.h" #include "GradientComboBox.h" #include "GradientComboBoxPpg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif IMPLEMENT_DYNCREATE(CGradi...
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typedef unsigned long word; typedef unsigned short uhword; typedef unsigned char ubyte; typedef signed long sword; typedef signed short shword; typedef signed char sbyte; #include "mipscrap.h" struct CPsxHeader { char ID[8]; word Pad1[2]; word JumpAddress; word Pad2; word LoadAddre...
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#include "canEntity.h" using namespace irr; using namespace irr::core; #include <iostream> canEntity::canEntity(IrrlichtDevice *device){ irr::scene::ISceneManager* smgr = device->getSceneManager(); video::IVideoDriver* driver = device->getVideoDriver(); cannode = smgr->addSphereSceneNode(25,128); //...
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//输出每种内置类型的长度 #include <iostream> using namespace std; int main() { cout << "type\t\t\t" << "size" << endl << "bool\t\t\t" << sizeof(bool) << endl << "char\t\t\t" << sizeof(char) << endl << "signed char\t\t" << sizeof(signed char) << endl << "unsigned char\t\t" << sizeof(unsigned char) <<endl << ...
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// // C++ Interface: ZFileDlg // // Description: // // // Author: root <root@andLinux>, (C) 2008 // // Copyright: See COPYING file that comes with this distribution // // #ifndef ZFILEDLG_H #define ZFILEDLG_H #include "BaseDlg.h" #include <ZMultiLineEdit.h> #include <ZMessageDlg.h> #include <ZOptionsMenu.h> #include ...
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//////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2008, Intel Corporation. All Rights Reserved. // // // // Portions used from the MSDN are Copyright (c) Microsoft Corporation. ...
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// GridCellBase.cpp : implementation file // // MFC Grid Control - Main grid cell base class // // Provides the implementation for the base cell type of the // grid control. No data is stored (except for state) but default // implementations of drawing, printingetc provided. MUST be derived // from to be used. ...
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#ifndef _DRIP #define _DRIP #include "ofMain.h" #define ONE_OVER_255 0.00392157 //-------------------------------------------------------- class Drips { public: void setup(); void update(); void draw(); unsigned char * getPixelData(); void drawDrip(int _d); void clearScreen(); void a...
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#include "StdAfx.h" #include "Common\Graphics\kpgShader.h" #include "Common\Graphics\kpgRenderer.h" #include "Common\Graphics\kpgTexture.h" #include "Common\Graphics\kpgLight.h" #include "Common\Utility\kpuFileManager.h" // Include the shader data here #include "Common\Graphics\Shaders\DefaultShader.sh" #incl...
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// MFC_CString_Test.cpp : 定义应用程序的类行为。 // #include "stdafx.h" #include "MFC_CString_Test.h" #include "MFC_CString_TestDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CMFC_CString_TestApp BEGIN_MESSAGE_MAP(CMFC_CString_TestApp, CWinApp) ON_COMMAND(ID_HELP, &CWinApp::OnHelp) END_MESSAGE_MAP() ...
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omaskery/mini-stalker
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struct value { std::string name,val; value() { } value(const std::string &n, const std::string &v) : name(n), val(v) { } void get(int *i) { *i = toInt(val); } void get(float *f) { *f = toFloat(val); } void get(double *d) { *d = toDouble(val); } void get(std::string *s) { ...
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jweitzen/analogqct
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// FilterLogView.h : interface of the CFilterLogView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_FILTERLOGVIEW_H__95F45486_1274_4486_B0F4_888D46F1773F__INCLUDED_) #define AFX_FILTERLOGVIEW_H__95F45486_1274_4486_B0F4_888D46F1773F__INCLUDED_ #if _MSC_VE...
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ViniGodoy/pontov
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#include "GameWindow.h" #include "ModelViewer.h" int main(int argc,char* argv[]) { if(argc < 3) { printf("Usage: modelViewer <modelName> <textureName>\n"); return 0; } GameWindow &gw = GameWindow::getInstance(); gw.setup("Model Viewer", 800, 600); gw.show(new ModelViewer(argv[1], argv[...
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lxinhcn/starworld
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// stdafx.h : 标准系统包含文件的包含文件, // 或是常用但不常更改的项目特定的包含文件 // #pragma once #define WIN32_LEAN_AND_MEAN // 从 Windows 头中排除极少使用的资料 // Windows 头文件: #include <windows.h> // TODO: 在此处引用程序要求的附加头文件 // C 运行时头文件 #include <tchar.h> #include <list> #include <stack> #include <queue> #include <map> #include <string> ...
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#include "Graphic_OpenGL.hpp" #include "Window/Window_OpenGL.hpp" #include "SDL.h" #include "SDL_opengl.h" namespace Graphic { DLL iGraphic* createGraphic(const string& pTitle, uint32 pSizeX, uint32 pSizeY) { return new Graphic_OpenGL(pTitle, pSizeX, pSizeY); } DLL void destroyGraphic(iGra...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Game Physics source code is supplied under the terms of the license // agreement http://www.magic-software.com/License/GamePhysics.pdf and may not // be copied or disclosed ...
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daoopp/mse
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#ifndef __OBJTABLE_H__ #define __OBJTABLE_H__ #include "clib.h" #include "os/CSS_LOCKEX.h" #include "ObjectInst.h" #ifdef WIN32 using namespace stdext; #else #include <ext/hash_map> #endif class CObjTable { private: std::vector<CObjectInst*> m_table; CSS_MUTEX m_lock; int hash_code; public: C...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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liuguoyou/retarget-toolkit
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#include "StdAfx.h" #include "GCScaleImage.h" GCScaleImage::GCScaleImage(void) { } GCScaleImage::~GCScaleImage(void) { } void GCScaleImage::Initialize(int width, int height, int labelCount) { _gc = new GCoptimizationGridGraph(width, height, labelCount); }
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sanyaade/VirtualAwesome
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//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any da...
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myun2ext/open-mgl-legacy
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#include "mglaugust2.h" // メインフレームクラス class CMyFrame : public CAugustWindowFrame2 { private: CAugustKeyboardInput2 m_kb; CAugustSoundManager2 m_soundMgr; CAugustSound2 m_sound1; CAugustSound2 m_sound2; public: // 初期化時に呼ばれる bool OnGraphicInitEnded() { // コントロールクラスの登録 RegistControl(&m_kb)...
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/*----------------------------------------------------------------------------+ Copyright (c) 2007-2008: Joachim Faulhaber +-----------------------------------------------------------------------------+ Copyright (c) 1999-2006: Cortex Software GmbH, Kantstrasse 57, Berlin +------------------------------------------...
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bravesoftdz/cbuilder-vcl
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'VcsIntf.pas' rev: 6.00 #ifndef VcsIntfHPP #define VcsIntfHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <ToolIntf....
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mariojas/mariusz
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#include <allegro.h> #include "Drawable.h" void Drawable::draw() { blit(me, *parent, x, y, 0, 0, w, h);//chyba starczy }
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svn2github/ngene
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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saki21/saki21
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// ok.cpp : メイン プロジェクト ファイルです。 #include "stdafx.h" #include "ok.h" #include "MainForm.h" #include "HistForm.h" using namespace ok; App::App() : form(dynamic_cast<Form^>(gcnew ok::MainForm(gcnew EnterPage()))){ form->Show(); form->Closed += gcnew EventHandler(this, &App::OnFormClosed); } App ^App::Cre(...
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grpatter/iu_cs_jegm
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#include <string>//to support strings #include <iostream> using namespace std; class EndHosts{ public://vars int eh_id; string ext_ip; string vir_ip; public://methods EndHosts(); EndHosts(int eh_id, string ext_ip, string vir_ip); //destructor //~EndHosts(); int get_eh_id(); string get_ext...
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#ifndef TEAMFORTRESSVIEWPORT_H #define TEAMFORTRESSVIEWPORT_H #include<VGUI_Panel.h> #include<VGUI_Frame.h> #include<VGUI_TextPanel.h> #include<VGUI_Label.h> #include<VGUI_Button.h> #include<VGUI_ActionSignal.h> #include<VGUI_InputSignal.h> #include<VGUI_Scheme.h> #include<VGUI_Image.h> #include<VGUI_Fil...
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#pragma once #ifndef __BASE_COMPONENT_H__ #define __BASE_COMPONENT_H__ // NO INCLOURE AQUEST ARXIU !!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!! // incloure "EntityDefines.h" #include "base.h" #ifndef __ENTITY_DEFINES_H__ #error S'ha d'incloure "EntityDefines.h" i no "BaseComponent.h" #endif #include "En...
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// This file was automatically generated on Sun Jul 25 11:47:49 GMTDT 2004, // by libs/config/tools/generate // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.b...
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#include "stdafx.h" #include "systemTray.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif IMPLEMENT_DYNAMIC(CSystemTray, CObject) ///////////////////////////////////////////////// // CSystemTray c...
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#include "stdafx.h" // メインフレームクラス class CMglTestFrame : public CMglguiWindow { private: CMglAghImage m_img; public: // 初期化時に呼ばれる void OnInit(){ m_img.Load("test.jpg"); CMglguiWindow::RegistControl(&m_img); } // クリック時に呼ばれる void OnLButtonDown(int x, int y){ ::MessageBox(NULL,"test","test",NULL...
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// ----------------------------------------------------------------------- // // // MODULE : Explosion.cpp // // PURPOSE : Explosion - Definition // // CREATED : 11/25/97 // // (c) 1997-2000 Monolith Productions, Inc. All Rights Reserved // // ----------------------------------------------------------------...
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#include "display.h" #include "screen.h" #include <qlayout.h> #include <qtimer.h> #include <qframe.h> #include <qlineedit.h> #include <qstring.h> #include <qstringlist.h> #include <qpushbutton.h> #include <qfile.h> //#include <cstdlib> #include <iostream> using namespace std; DisplayWidget::DisplayWi...
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/* This file is a part of JRTPLIB Copyright (c) 1999-2006 Jori Liesenborgs Contact: jori@lumumba.uhasselt.be This library was developed at the "Expertisecentrum Digitale Media" (http://www.edm.uhasselt.be), a research center of the Hasselt University (http://www.uhasselt.be). The library is base...
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// keytron.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "keytron.h" #include "keytronDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif //////////////////////////////////////////////////////////////////////////...
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#include "Core.h" #include "FileFuncs.h" #ifdef _WIN32 #include <windows.h> #endif void PrintStringToLog(const string &s) { static bool firstTime = true; static fstream stream; if (firstTime) { firstTime = false; const FileName logFileName("log.txt"); stream.open(logFileName.c_str(), ...
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/******************************************************************************\ * Technische Universitaet Darmstadt, Institut fuer Nachrichtentechnik * Copyright (c) 2001 * * Author(s): * Volker Fischer * * Description: * * **************************************************************************...
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/* Exit Games Common - C++ Client Lib * Copyright (C) 2004-2011 by Exit Games GmbH. All rights reserved. * http://www.exitgames.com * mailto:developer@exitgames.com */ #ifndef __BASE_CHAR_STRING_H #define __BASE_CHAR_STRING_H #include "Base.h" #ifndef _EG_BREW_PLATFORM namespace ExitGames { #endif ...
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/* * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies. * Erin Catto makes no representations about...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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#ifndef N_IPCMINISERVER_H #define N_IPCMINISERVER_H //------------------------------------------------------------------------------ /** A nIpcServer creates one nIpcMiniServer for each connecting client. (C) 2002 RadonLabs GmbH */ #ifndef N_NODE_H #include "util/nnode.h" #endif #include "kernel/n...
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/* ------------------------[ Lbanet Source ]------------------------- Copyright (C) 2009 Author: Vivien Delage [Rincevent_123] Email : vdelage@gmail.com -------------------------------[ GNU License ]------------------------------- This program is free software: you can redistribute it and/or modify it under ...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'CommDlg.pas' rev: 6.00 #ifndef CommDlgHPP #define CommDlgHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <ShlObj.hp...
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#ifndef GUIManager_H #define GUIManager_H #include <CEGUI.h> #include <SFML/Graphics/RenderWindow.hpp> class ErrorRaisedArgs : public CEGUI::EventArgs { public: std::string m_ErrorTxt; }; // Based on SFML/CEGUI bridge available here: // http://www.sfml-dev.org/wiki/fr/tutoriels/utilisercegui class GUI...
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/* * Copyright 2009 NOSE Takafumi <ahya365@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This...
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/** * @file * Axe 'script' test code * @see axe_script.h */ #include "axsc_test.h" #define AXSC_NO_AUTOLINK #include "../src/axe_script.h" /// Version of this test code #define AXE_SCRIPT_TEST_VERSION 1 // Use proper library -------- #ifdef _DEBUG #pragma comment( lib, "../../../output_debug/lib/axe...
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